Cogmind - Beta 9 @@@ ROGUE MODE // 2020.06.28 @ 18:08:00 Player: Ando Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (852) 852 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1932 Bonus ------- None Cogmind --------- Core Integrity 120/400 Matter 198/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (2) Wheel Utility (2) Heat Sink Large Storage Unit Weapon (4) Mini Grenade Launcher Inventory (10) Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Small Storage Unit Large Storage Unit High-capacity Matter Pod (0) Medium Armor Plating EM Pulse Gun Peak State ------------ Power Cooled Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Large Storage Unit Large Storage Unit Weapon Medium Laser Assault Rifle Light Assault Rifle Heavy Assault Rifle Inventory Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Heat Sink Small Storage Unit Medium Storage Unit High-capacity Matter Pod Medium Armor Plating Medium Armor Plating Heavy Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 33 | 6 1 26 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 9 | 2 . 7 Treads . | . . . Leg 7 | 2 . 5 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 . 4 Device 1 | . . 1 Storage 4 | 1 . 3 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 1 12 Energy Gun 6 | 1 . 5 Energy Cannon . | . . . Ballistic Gun 7 | 1 . 6 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 16 | . . 16 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 11 | . . 11 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 87 | . 85 87 Engine 11 | . 14 10 Leg 22 | . 28 20 Storage 17 | . 14 19 Energy Gun 8 | . 14 5 Ballistic Gun 21 | . 9 27 Launcher 2 | . 4 2 Naked Turns . | . . . Heaviest Build 50 | 12 14 50 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 1 . 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 6 16 Average Capacity 10 | 5 6 13 Most Carried 16 | 4 6 16 Average Carried 8 | 1 5 11 Final Capacity 10 | . . 10 Final Carried 10 | . . 10 Class Distribution -------------------- 54% | Mutant 39% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 864 | 217 39 608 Remotely . | . . . Salvage Created 1074 | . 149 925 Parts 84 | . 26 58 Haulers Intercepted 1 | . . 1 Recyclers Shooed 5 | . 1 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 26 | . 8 18 Guns 19 | . 2 17 AOE 7 | . 6 1 Classes Destroyed 9 | . 4 5 Worker 1 | . 1 . Builder 2 | . . 2 Hauler 1 | . . 1 Recycler 1 | . . 1 Watcher 1 | . 1 . Swarmer 7 | . 6 1 Grunt 13 | . 2 11 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 8 | . 8 4 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1872 | . 90 1782 Core 310 | . 30 280 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 102 | . 16 86 Largest 4 | . 2 4 Hottest 160 | . 70 160 Shots Fired 250 | . 32 218 Gun 239 | . 26 213 Cannon . | . . . Launcher 11 | . 6 5 Special . | . . . Kinetic 177 | . 10 167 Thermal 9 | . . 9 Explosive 11 | . 6 5 Electromagnetic 53 | . 16 37 Robot Hit Streak 16 | . 4 16 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 148 | . 12 136 Core Hits 62 | . 14 48 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2076 | . 468 1608 Guns 1583 | . 143 1440 Cannons . | . . . Explosions 469 | . 318 151 Melee . | . . . Ramming 24 | . 7 17 Kinetic 1214 | . 34 1180 Thermal 198 | . . 198 Explosive 347 | . 318 29 Electromagnetic 293 | . 109 184 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 27 | . 9 18 Projectiles . | . . . Explosions 27 | . 9 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 8 | . 1 7 Shots . | . . . Rammed 4 | . 2 2 Targets Rammed 7 | . 4 3 Kicked 3 | . 2 1 Crushed . | . . . Highest Temperature 306 | . 58 306 Average Temperature 64 | . 16 76 Received Heat Transfer 663 | . 18 645 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 372 | . . 372 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 232 | . 232 205 Average Influence 70 | . 72 75 Maximum Alert Level 1 | . 1 1 Low Security (%) 93 | . . . Level 1 6 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 14 31 Peak Tracking Total 6 | . 4 6 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 1 | . . 1 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . . 3 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Unreport Threat 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1559 | 94 441 1024 Spaces Moved 749 | 73 291 385 Core 12 | 12 . . Treads . | . . . Legs 731 | 61 291 379 Wheels 6 | . . 6 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 90 Average Speed 142 | 109 120 164 Slowest Speed 240 | 120 120 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 53 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 55 | . 29 26 Melee . | . . . Projectile . | . . . AOE 55 | . 29 26 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1043 | 84 351 608 Wait 138 | 1 38 99 Move 747 | 72 290 385 Hop . | . . . Pick Up 14 | 5 2 7 Fast Attach 12 | 5 . 7 Attach 8 | 1 . 7 Detach . | . . . Swap 13 | . 1 12 Drop 2 | . . 2 Fire 102 | . 16 86 Melee . | . . . Ram . | . . . Kick 7 | . 4 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 14) 532 | -10/Materials | Discovered new exit (range 4) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Weapon x2 1113 | -9/Materials | Build established: Gunner 1300 | -9/Materials | Lost 3 parts (1n2w) 1366 | -9/Materials | Core integrity fell below 50% 1560 | -9/Materials | Self-destructed Last Messages --------------- 01501_ Dropped Ion Engine. 01501_ Acquired Ion Engine. 01502_ Acquired 39 matter. 01513_ Acquired 60 matter. 01516_ Dropped Med. Armor Plating. 01518_ Acquired Mni. Grenade Launcher. 01522_ C-30 ARC bursts open, deploying its payload. 01522_ S-10 Pest unfolds itself. 01528_ Cld. Ion Engine destroyed. 01528_ R-06 Scavenger collects Heat Sink. 01531_ Chain reaction triggered in Lgt. Ion Engine. 01531_ S-10 Pest destroyed. 01531_ Door malfunctions. 01532_ EM Pulse Gun destroyed. 01539_ Critical hit. 01539_ Aluminum Leg destroyed. 01547_ EM Pulse Gun destroyed. 01547_ Destroyed Lgt. Ion Engine. 01552_ EM Pulse Gun destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????# ?????????????????????????????????????????? | | ??????# ?????????????????????????????????????????? | | ??????# ??????????#######????????????????????????? | | ??????# ???????#### ####?????????????????????? | | ??????# ???????? # ???????????????????? | | ??????# ##??????? # #??????????????????? | | ??????+ ???????? # #??????????????????? | | ??????#% #?????????m #??????????????????? | | ??????# #??######## ??????????????????? | | ??????# #??# # ##?????????????????? | | ??????# #??# """ # ^ ??????????????????? | | ####### #### """ +w ##########/####????? | | """ # + """ # = % k ????? | | = """ # #### # ????? | | """ # #??# # ????? | | # ############## ###+##????# #????? | | # #% #????????# = [;#??????????# #????? | | = # #= #????????#;[!s;#??????????# #????? | | # + |! #?????????#@==#???????????# #????? | | ##+#### %#=|! #?????????# []#???????????# #????? | | ### # ! #?????????#=] #???????????# #????? | | # #?????????#! #???????????# #????? | | T # #?######??# ############# #????? | | ###### ###! !##?###### ## #????? | | # ##????#######! !#??????# """ ## ##???? | | # ##########??#! !#??????# """"" # ##### | | # # !#??##### ###????# """"" # | | # # """ #??????# #????# """"" + | | # # """ #??????# ###### """ # | | # #= """ #??????# + # ##### | | # +[ #??????# ###### ## ##???? | | # # "" #??????## ##????############ #????? | | # # "" #???????# #????????????????# #????? | | # #! " #???????# #????????????????# #????? | | # # #???????# #????????????????# #????? | | # #####+#######???## ##???????????????# #????? | | # #???# ## ##### #???????????????# #????? | | # #???#!## #???????????????# #????? | | # #???# ## #???????????????# #????? | | # #???# ## ##### #???????????????# #????? | | # #???# ### ###########???????????????# +????? | | # #???# #?# # #????????????????# ?????? | | # #???# #?# + """#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed AerolevDerelictBlaster Manual? 0 Play Time 00:16:12 Cumulative 124.5 hours Start 2020.06.28 @ 17:53:56 End 2020.06.28 @ 18:08:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9e623168-8d21-412f-84d4-a610fcc8b163