Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 09:47:42 Player: Blaf Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (417) 417 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8000) 8000 TOTAL SCORE: 8907 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3000 Cogmind --------- Core Integrity 0/150 Matter 282/1000 Energy 1050/1050 System Corruption 0% Temperature Cool (-660) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (1) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON (1) ------- Light Assault Rifle (fused) > --- INVENTORY (8) ---- Ion Engine Small Storage Unit Utility Shielding Subdweller Laser Subdweller Machine Gun Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Utility Shielding Subdweller Laser Subdweller Machine Gun Grenade Launcher Heavy Hammer [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 8 2 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 4 2 2 Treads . | . . . Leg 2 | 2 . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 5 | . 2 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 6 | 1 6 7 Power 1 | . 1 1 Propulsion . | 1 1 . Utility 1 | . 1 2 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 81 | . 83 80 Engine 13 | . 14 12 Wheel 24 | . 26 22 Device 2 | . . 3 Storage 14 | . 14 14 Processor 1 | . . 3 Ballistic Gun 25 | . 28 23 Peak Build Rating 21 | 6 6 21 Average Rating 8 | 4 5 10 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 12 12 16 Greatest Support 30 | 26 26 30 Greatest Overweight (x) 3 | 2 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 3 8 8 Average Carried 6 | 1 6 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 3 7 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 495 | 173 99 223 Remotely . | . . . Salvage Created 475 | . 99 376 Parts 36 | . 5 31 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 20 | . . 20 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 2 12 Guns 14 | . 2 12 Classes Destroyed 3 | . 1 2 Swarmer 4 | . . 4 Grunt 6 | . 2 4 Subdweller 4 | . . 4 Best Kill Streak 6 | . 1 6 Combat Bots Only 6 | . 1 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 133 | . 25 108 Missed 41 | . 8 33 Hits 92 | . 17 75 Projectile 92 | . 17 75 Damage Taken 1187 | . 231 956 Core 353 | . 23 330 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | . 18 48 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 111 | . 36 75 Gun 111 | . 36 75 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 111 | . 36 75 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 7 15 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 63 | . 25 38 Core Hits 25 | . 5 20 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 901 | . 315 586 Guns 901 | . 315 586 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 901 | . 315 586 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | . 6 . Average Temperature 2 | . 2 . Received Heat Transfer 405 | . 129 276 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 31 | . 31 . Initial . | . . . Average 3 | . 4 . Influence Increases 301 | . 51 250 Destroy 0b10 Robot/C 200 | . 40 160 Destroy Leader 10 | . 10 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 90 | . . 90 Influence Decreases 197 | . 51 146 Time Decay 127 | . 41 86 Lost Part 70 | . 10 60 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 2 20 Peak Tracking Total 8 | . 2 8 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Retrieve Components 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 7 | . 7 . Good Acts 19 | . . 19 Bad Acts 13 | . . 13 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 768 | 77 257 434 Spaces Moved 629 | 63 213 353 Core 19 | 17 . 2 Treads . | . . . Legs 10 | 10 . . Wheels 600 | 36 213 351 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 87 | 101 86 85 Slowest Speed 200 | 150 95 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 29 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 740 | 73 250 417 Wait 8 | . 8 . Move 627 | 62 212 353 Hop . | . . . Pick Up 13 | 1 8 4 Fast Attach 11 | 8 . 3 Attach 8 | . 2 6 Detach 3 | 2 . 1 Swap 1 | . . 1 Drop 3 | . 2 1 Fire 66 | . 18 48 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 5) 330 | -10/Materials | Prayed at D.C.S.S. Altar Unit 335 | -10/Materials | Entered Subcaves 336 | -10/Subcaves | Approached by a straggling Scientist 570 | -10/Subcaves | Core integrity restored by X0-1V1 (+37) 572 | -10/Subcaves | Discovered new exit (range 11) 602 | -10/Subcaves | Core integrity fell below 50% 622 | -10/Subcaves | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 628 | -10/Subcaves | Identified exit to Materials 628 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 636 | -10/Subcaves | Lost 4 parts (1p2n1w) 636 | -10/Subcaves | X0-1V1 activates XOMVISION 640 | -10/Subcaves | Core integrity restored by X0-1V1 (+22) 644 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 655 | -10/Subcaves | X0-1V1 whisked you away to safety 659 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 676 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 709 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Power slot 714 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 724 | -10/Subcaves | Core integrity restored by X0-1V1 (+36) 758 | -10/Subcaves | Core integrity fell below 20% 769 | -10/Subcaves | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- your location (Mace). 00737_ Your Lgt. Assault Rifle, Sml. Storage Unit briefly glow, restoring some integrity. 00737_ Wheel destroyed. 00742_ G-34 Mercenary destroyed. 00748_ G-34 Mercenary suffers critical hit (Destroy). 00748_ G-34 Mercenary destroyed. 00751_ X0-1V1 is intrigued. 00754_ Aluminum Leg fries itself beyond repair. 00754_ X0-1V1 enshrouds you in a swirling icy cloud. 00757_ Heat Sink fries itself beyond repair. 00759_ Sml. Laser fries itself beyond repair. 00760_ G-34 Mercenary destroyed. 00761_ Sensor data returns to normal. 00764_ Ion Engine fries itself beyond repair. 00766_ Aluminum Leg fries itself beyond repair. 00769_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ????# ???????## #?## ## ? ????????????????? | | ???# ??####?# #??# ??#????????????????? | | ### ?## #?## #?# ##???????????????????? | | ## #?## #?# #????????????????????? | | #?# #### #????????????????????? | | #?## ## #????????????????????? | | #??## ##?####???????????????? | | #???## ### ##??????????????? | | ## ## ##???## ??????????????? | | ??##???## ###### #?????????????? | | ????????# ## #?????????????? | | ????????# #??????????????? | | ????????## ### ## #???????????????? | | ?????????#### ### ### #???????????????????? | | ??????# ## ###### ## ##???????????????????? | | ?????# % ###???????????????????? | | ??? % ## ##?????????????????? | | ???# ## ## ## ##????????????????? | | ????????????### ## #????????????????? | | ??????????????# # ##???????????????? | | ??????????????## ## ##??????????????? | | ???????????????#### #gg ### ##?????????????? | | ??????????????????## ## ### ! ##????????????? | | ???????????????????#### " ## #????????????? | | ?????????????????????# """""" ##???????????? | | ?????????????????????###/@" " ## #???????????? | | ???????????????????????##### #### ##??????????? | | ??????????????????????# # # #### #??????????? | | ??????????????????????# """""## #??????????? | | ??????????????????????##"" "## #??????????? | | ??????????????????????# """"# "# #??????????? | | ??????????????????????## # ##"" #??????????? | | ??????????????????????## "" " ##??????????? | | ??????????????????????# "#" ##???????????? | | ??????????????####????# ###### #????????????? | | ?????????????## ##???# ##??# ##????????????? | | ?????????????# ##??# ##?## ##????????????? | | ?????????????# ##?# #?## #????????????? | | ??????????????# ### #??# ##????????????? | | ???????????????# ##### ##????????????? | | ?????????????### # # #????????????? | | ?????????????# #????????????? | | ?????????????# !&! #### ###????????????? | | ???????####??# [&%*!& ######??###??????????????? | | ???????# ""#?# ###"" ##????????????????????????? | | ????????#"""## "##?# #?????????????????????????? | | ?????????#"" #??#""" "????????????????????????? | | ?????????# #??#"""" ??????????????????????? | | ??????#### ##?#"#""## ????????????????????? | | # ##""# #?######??# ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 20 Energy Capacity 1050 Matter Stores 300 Matter Capacity 1000 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorLinearLog Manual? 0 Play Time 00:10:24 Cumulative 26.6 hours Start 2026.07.21 @ 09:37:34 End 2026.07.21 @ 09:47:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ccaa898-198c-45cc-bb9f-db3f8bc8a1ba