Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 02:34:32 Player: Espresso Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1495) 1495 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 5032 Bonus ------- Aligned with FarCom 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Improved Sensor Array Heavy Ion Cannon Flak Cannon Concussive RPG (1) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit 0b10 Alert Chip Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved VTOL Module Cryofiber Web Cryofiber Web Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Improved Field Recycling Unit Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Flak Cannon Flak Cannon Advanced EMP Blaster Mini Grenade Launcher [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Improved Propulsion Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 3 . . Weapon 2 | . . . . . . 2 . Parts Attached 71 | 7 4 . 3 . 28 29 . Power 11 | 2 . . . . 4 5 . Engine 9 | 2 . . . . 3 4 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 16 | 2 . . . . 8 6 . Treads 6 | . . . . . 4 2 . Leg 4 | . . . . . 4 . . Wheel 6 | 2 . . . . . 4 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 2 . 2 . 9 6 . Device 11 | . . . . . 5 6 . Storage 4 | 1 2 . 1 . . . . Processor 3 | . . . 1 . 2 . . Hackware . | . . . . . . . . Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 24 | 2 2 . 1 . 7 12 . Energy Gun 10 | 2 1 . . . 2 5 . Energy Cannon 6 | . 1 . . . 1 4 . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon 4 | . . . . . 3 1 . Launcher 2 | . . . . . . 2 . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 3 . Parts Lost 23 | . . . . . 9 14 . Power 4 | . . . . . 2 2 . Propulsion 6 | . . . . . 3 3 . Utility 8 | . . . . . 3 5 . Weapon 5 | . . . . . 1 4 . Highest Loss Streak 4 | . . . . . 3 4 . To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 84 | . 85 100 98 85 94 76 . Engine 10 | . 14 14 14 14 12 7 . Core 3 | . . . . . 3 5 . Treads 4 | . . . . . 7 6 . Leg 1 | . . . . . 7 . . Wheel 10 | . 28 28 28 28 2 3 . Device 6 | . . . . . 17 7 . Storage 11 | . 14 28 26 14 9 6 . Processor 9 | . . . 1 14 15 10 . Protection 3 | . . . . . 1 6 . Energy Gun 7 | . 14 14 12 . 3 8 . Energy Cannon 7 | . 13 14 12 . 2 7 . Ballistic Cannon 3 | . . . . . 9 2 . Special Weapon 1 | . . . 1 14 . . . Naked Turns 55 | . . . . . . 8 47 Heaviest Build 118 | 11 32 29 51 51 72 118 . Greatest Support 50 | 26 26 26 26 26 40 50 3 Greatest Overweight (x) 25 | . 1 1 1 1 23 25 . Average Overweight (x) 1 | . . 1 . 1 1 2 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 5 Average Capacity 19 | 6 9 15 19 20 20 19 5 Most Carried 20 | 5 6 5 11 15 20 20 5 Average Carried 12 | 2 4 5 7 13 12 15 5 Final Capacity 20 | 8 15 15 20 20 20 5 5 Final Carried 20 | 4 5 5 10 15 20 5 5 Class Distribution -------------------- 45% | Mutant 20% | Skirmisher 12% | Gunner 7% | Scavenger-Skirmisher 6% | Scavenger-Gunner 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1210 | 146 154 . . 40 470 400 . Remotely 83 | . . . . . 83 . . Salvage Created 1434 | . 108 . . . 628 698 . Parts 95 | . 3 . . . 40 52 . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled 16 | . . . . . . 16 . Retrieved Matter 248 | . . . . . . 248 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 34 | . 2 . . . 17 15 . Guns 9 | . 1 . . . 4 4 . Cannons 22 | . 1 . . . 13 8 . AOE 3 | . . . . . . 3 . Classes Destroyed 11 | . 1 . . . 5 5 . Worker 5 | . . . . . 3 2 . Builder 2 | . . . . . 1 1 . Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . . 1 . Operator 1 | . . . . . . 1 . Watcher 4 | . . . . . . 4 . Swarmer 11 | . . . . . 5 6 . Grunt 12 | . 2 . . . 8 2 . Sentry 7 | . . . . . 4 3 . Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 3 . Best Kill Streak 6 | . 1 . . . 6 5 . Combat Bots Only 4 | . 1 . . . 4 3 . Max Kills in Single Turn 2 | . 1 . . . 1 2 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 4134 | . 196 . . . 1440 2228 270 Core 996 | . 45 . . . 238 443 270 Absorbed by Shields 168 | . . . . . . 168 . Redirected to Shielding 201 | . . . . . . 201 . Core Remaining (%) 79 | 100 . . . 82 56 . . Volleys Fired 124 | . 19 . . 4 58 43 . Largest 4 | . 2 . . 1 2 4 . Hottest 265 | . 100 . . . 124 265 . Shots Fired 264 | . 38 . . 4 98 124 . Gun 94 | . 19 . . . 30 45 . Cannon 143 | . 19 . . . 67 57 . Launcher 22 | . . . . . . 22 . Special 5 | . . . . 4 1 . . Kinetic 92 | . . . . . 75 17 . Thermal 145 | . 38 . . . 22 85 . Explosive 22 | . . . . . . 22 . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 9 . . 11 18 12 . Robot Miss Streak 9 | . 2 . . . 9 7 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 17 | . . . . . . 17 . Shots Hit Robots 169 | . 18 . . 4 80 67 . Core Hits 108 | . 5 . . . 66 36 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . 1 4 . Burn 4 | . . . . . 1 3 . Blast 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3896 | . 252 . . . 1261 2366 17 Guns 923 | . 111 . . . 322 490 . Cannons 2442 | . 141 . . . 939 1362 . Explosions 501 | . . . . . . 501 . Melee . | . . . . . . . . Ramming 30 | . . . . . . 13 17 Kinetic 1777 | . . . . . 1017 760 . Thermal 1588 | . 252 . . . 244 1092 . Explosive 501 | . . . . . . 501 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 4 | . . . . . . 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . . . 29 1 Message Errors 9 | . . . . . . 9 . Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 6 | . . . . . . 5 1 Energy Discharges 4 | . . . . . . 4 . Data Loss (minor) 3 | . . . . . . 3 . Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 401 | . . . . . . 401 . Projectiles 401 | . . . . . . 401 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 13 | . . . . . 11 2 . Impact . | . . . . . . . . Kinetic 12 | . . . . . 11 1 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 160 | . . . . . . 152 8 Shots 8 | . . . . . . 8 . Rammed 10 | . . . . . . 9 1 Targets Rammed 10 | . . . . . . 9 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 448 | . 312 . . . 110 448 172 Average Temperature 119 | . 123 . . . 28 155 87 Received Heat Transfer 930 | . 108 . . . 594 183 45 Effects 7 | . 1 . . . . 6 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 2 | . 1 . . . . 1 . Short Circuit 3 | . . . . . . 3 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . . . 1 3 . Heat Transferred 3076 | . 546 . . . 592 1938 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 310 | . 53 20 . . 310 138 . Initial 83 | . . 20 . . . 83 . Average 65 | . 16 20 . . 131 51 . Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 93 | 100 100 100 . 100 71 100 . Level 1 6 | . . . . . 28 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . . . 1 7 . Investigation . | . . . . . . . . Extermination 3 | . . . . . . 3 . Reinforcement 3 | . 2 . . . 1 . . Assault 1 | . . . . . . 1 . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 4 . . 3 30 23 7 Peak Tracking Total 6 | . 2 . . 3 6 5 6 Tactical Retreats 5 | . . . . . 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 4 | . . . 2 . 1 1 . Terminals 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . . . 9 . 4 1 . Successful 12 | . . . 9 . 2 1 . Failed 2 | . . . . . 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 5 | . . . . . 4 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . . 9 . 2 1 . Record 10 | . . . 9 . 1 . . Prototype ID Bank 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 5 | . . . . 4 1 . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 18 | . . . . 18 18 . . Highest-Rated Ally 15 | . . . . 10 15 . . Total Orders 1 | . . . . . 1 . . ROAM 1 | . . . . . 1 . . Ally Attacks 5 | . . . . 3 2 . . Total Damage 63 | . . . . 21 42 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 5 | . . . . 4 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 4800 | 49 179 38 938 246 934 2369 47 Spaces Moved 2424 | 43 94 37 884 172 268 835 91 Core 158 | 11 . . . . 1 55 91 Treads 488 | . . . . . 137 351 . Legs 84 | . . . . . 84 . . Wheels 1694 | 32 94 37 884 172 46 429 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 105 90 105 105 50 50 Average Speed 166 | 79 94 105 104 105 243 247 50 Slowest Speed 1300 | 90 105 105 105 105 1200 1300 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 15 13 93 47 21 22 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 11 | . . . . . . 11 . Terrain Destroyed 80 | . . . . . . 80 . Melee . | . . . . . . . . Projectile 10 | . . . . . . 10 . AOE 70 | . . . . . . 70 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 2944 | 54 145 36 895 229 453 1040 92 Wait 220 | . 26 . . 49 51 94 . Move 2417 | 42 93 36 883 171 267 834 91 Hop . | . . . . . . . . Pick Up 59 | 5 2 . 5 5 30 12 . Fast Attach 23 | 5 1 . 1 . 8 8 . Attach 31 | 1 1 . 1 . 14 14 . Detach . | . . . . . . . . Swap 17 | 1 2 . 1 . 6 7 . Drop 43 | . 1 . 4 . 19 19 . Fire 124 | . 19 . . 4 58 43 . Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 9 | . . . . . . 9 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 7) 205 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Entered Mines 238 | -10/Mines | Learned Materials emergency access door positions 243 | -10/Mines | Learned Materials stockpile data 262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 262 | -10/Mines | Discovered new exit (range 5) 267 | -10/Mines | Entered Exiles 285 | -10/Exiles | Discovered new exit (range 15) 303 | -10/Exiles | Build established: Mutant 303 | -10/Exiles | Met 8R-AWN 320 | -10/Exiles | Met EX-HEX 372 | -10/Exiles | Met EX-DEC 379 | -10/Exiles | Learned location of Zion (-7) 452 | -10/Exiles | Discovered new exit (range 14) 536 | -10/Exiles | Visited The Gauntlet 726 | -10/Exiles | Met EX-BIN 879 | -10/Exiles | Aligned with FarCom system 880 | -10/Exiles | Given EX-Vault access code 1080 | -10/Exiles | Opened EX-Vault 1089 | -10/Exiles | Found Prototype Processor 1093 | -10/Exiles | Identified 0b10 Alert Chip 1099 | -10/Exiles | Found Prototype Special Weapon 1103 | -10/Exiles | Found Prototype Ballistic Cannon 1105 | -10/Exiles | Identified Field Lobotomy Kit 1130 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1205 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Field Lobotomy Kit, AWS/Autocannon 1205 | -10/Exiles | Entered Mines 1210 | -9/Mines | Assimilated T-07 Excavator with FLK Orb 1303 | -9/Mines | Assimilated G-34 Mercenary with FLK Orb 1309 | -9/Mines | Assimilated G-34 Mercenary with FLK Orb 1312 | -9/Mines | Assimilated B-36 Bruiser with FLK Orb 1366 | -9/Mines | Learned location of 1 exit from Proximity Caves 1419 | -9/Mines | Discovered new exit (range 14) 1451 | -9/Mines | Entered Materials 1451 | -8/Materials | Accompanied by 2 allies 1451 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1498 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1577 | -8/Materials | Lost 3 parts (1p1n1u) 1845 | -8/Materials | Build established: Scavenger-Skirmisher 1956 | -8/Materials | Lost 3 parts (2n1u) 2239 | -8/Materials | Discovered new exit (range 13) 2385 | -8/Materials | Entered Factory 2385 | -7/Factory | Evolved 2 slots: Weapon x2 2386 | -7/Factory | Identified AWS/Autocannon 2387 | -7/Factory | FarCom data flow suspended 3064 | -7/Factory | Build established: Gunner 3381 | -7/Factory | Lost 4 parts (2p1u1w) 3851 | -7/Factory | Build established: Skirmisher 4593 | -7/Factory | Core integrity fell below 50% 4623 | -7/Factory | Lost 3 parts (1u2w) 4746 | -7/Factory | Released all parts (9) 4747 | -7/Factory | Discovered new exit (range 12) 4754 | -7/Factory | Entered Lower Caves 4780 | -7/Lower Caves | Core integrity fell below 20% 4801 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Released Com. Wheel. Released 0b10 Alert Chip. Released Hcp. Storage Unit. Released Imp. Shield Generator. Released Hvy. Particle Gun. Released Gatling Laser. Released Hvy. Particle Gun. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE I9-GUP(k) breaks down the debris. A2-4VG(k) breaks down the debris. YM-EOQ(k) breaks down the debris. YM-EOQ(k) destroyed. System corrupted: Heat flow error (+206). Slammed into S-27 Virus. M-14 Sweeper reprogrammed Fire Trap. Critical hit (Burn: +37). M-14 Sweeper reprogrammed Dirty Bomb Trap. M-14 Sweeper extracted Dirty Bomb Trap. Map ----- +----------------------------------------------------+ | ????????????????????????????????## # #?????? | | ??????????????????????????????### #?????? | | ?????????????????????????????## ##?????? | | ?????????????????????????????# ##?????? | | ??????????????????????#####??# ## ? | | ?????????????????????## ##?# | | ?????????????????????# ### | | ?????????????????????# ### | | ?????????????????????# #??# | | ?????????????????????## " #?#### | | ?????????????????????## " " #?????? | | ?????????????????????# " """ #?????? | | ?????????????????????## s """" "" #?????? | | ??????????????????????## ss"" " " #?????? | | ???????????????????????## " " ????? | | ????????????????????????# " "" # ???? | | ????????????????????????# """""" # ???? | | ????????????????????????# "" " " #? ????? | | ????????????????????????# " " "?" #????????? | | ????????????????????????# " """""????????????? | | ????????????????????????# "" "" "????????????? | | ????????????????????????# """" " " ??????????? | | ????????????????????????# " " ?????????? | | ???????????????????????## " #????????? | | ???????????????????????# ????????? | | ???????????????????????# @ ????????? | | ???????????????????????# #????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ??????????????????????? ### ?????????? | | ??????????????????????? #######??? ??????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed DeliveryNullWarhead Manual? 0 Play Time 00:43:01 Cumulative 1.8 hours Start 2022.04.19 @ 01:51:10 End 2022.04.19 @ 02:34:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f06893b-1dc2-4c9c-a34d-c02dc6a25f2c