Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.24 @ 21:13:36 Player: EpikMaowPhailure Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1066) 1066 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3091 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 85/100 System Corruption 0% Temperature Critical (810) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Wheel Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Medium Laser Field Laser Advanced Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Bomb Drone Bay > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Wheel Wheel High-capacity Matter Pod Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Assault Cannon Assault Cannon [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Bomb Drone Bay Storage High-capacity Matter Pod Protection Improved Utility Shielding Weapon Assault Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 44 | 5 4 2 10 23 Power 10 | 1 . . 3 6 Engine 9 | 1 . . 3 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 1 . . 14 Treads 4 | . . . . 4 Leg 13 | 2 1 . . 10 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 3 1 5 . Device 1 | . . 1 . . Storage 6 | . 3 . 3 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 8 | 2 . 1 2 3 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 17 | . . . . 17 Power 5 | . . . . 5 Propulsion 8 | . . . . 8 Utility . | . . . . . Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 90 91 85 92 Engine 15 | . 14 14 16 16 Treads 1 | . . . . 2 Leg 26 | . 28 28 22 27 Device 2 | . . 7 8 . Storage 16 | . 18 12 13 18 Protection 5 | . . . 2 9 Ballistic Gun 6 | . 28 28 2 . Ballistic Cannon 13 | . . . 19 16 Naked Turns . | . . . . . Heaviest Build 111 | 5 29 29 111 111 Greatest Support 51 | 20 20 20 20 51 Greatest Overweight (x) 6 | . 1 1 5 6 Average Overweight (x) 1 | . . . 2 2 Largest Inventory Capacity 25 | 5 15 15 25 25 Average Capacity 18 | 5 5 9 16 25 Most Carried 25 | 5 5 8 15 25 Average Carried 13 | 3 4 5 12 18 Final Capacity 25 | 5 15 5 25 25 Final Carried 19 | 3 5 5 15 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1294 | 183 165 1 187 758 Remotely . | . . . . . Salvage Created 1067 | 42 193 . 114 718 Parts 54 | 2 9 . 5 38 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 24 | 1 2 . 4 17 Guns 4 | 1 2 . . 1 Cannons 19 | . . . 4 15 Classes Destroyed 10 | 1 2 . 2 5 Worker 2 | . . . . 2 Builder 3 | . 1 . . 2 Recycler 1 | . 1 . . . Operator 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 3 | . . . . 3 Grunt 12 | 1 2 . 1 8 Brawler 1 | . . . 1 . Sentry 7 | . . . 2 5 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 3 . 2 7 Combat Bots Only 4 | 1 2 . 2 4 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2990 | 58 50 76 227 2579 Core 692 | 12 39 . 61 580 Absorbed by Shields . | . . . . . Redirected to Shielding 83 | . . . . 83 Core Remaining (%) 86 | 95 . 79 84 . Volleys Fired 103 | 6 22 . 11 64 Largest 2 | 2 2 . 2 2 Hottest 122 | 40 40 . 88 122 Shots Fired 194 | 12 44 . 22 116 Gun 74 | 12 44 . . 18 Cannon 120 | . . . 22 98 Launcher . | . . . . . Special . | . . . . . Kinetic 176 | 12 44 . 22 98 Thermal 18 | . . . . 18 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 6 7 . 10 21 Robot Miss Streak 5 | 1 4 . 1 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 114 | 11 23 . 18 62 Core Hits 50 | 3 12 . 3 32 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 12 | . 1 . 2 9 Burn 3 | . . . . 3 Destroy 1 | . 1 . . . Blast 8 | . . . 2 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2330 | 84 183 . 441 1622 Guns 584 | 84 180 . . 320 Cannons 1739 | . . . 437 1302 Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . 3 . 4 . Kinetic 2003 | 84 180 . 437 1302 Thermal 320 | . . . . 320 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . . 7 21 Projectiles 28 | . . . 7 21 Explosions . | . . . . . Melee . | . . . . . Knockbacks 14 | . . . 1 13 Impact . | . . . . . Kinetic 11 | . . . 1 10 Secondary 3 | . . . . 3 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . 1 . 1 . Kicked 2 | . 1 . 1 . Crushed . | . . . . . Highest Temperature 784 | 6 9 . 405 784 Average Temperature 136 | 6 8 . 90 152 Received Heat Transfer 1077 | 30 30 24 66 927 Effects 10 | . . . 1 9 Shutdowns 2 | . . . 1 1 Energy Bleed 1 | . . . . 1 Matter Decay 2 | . . . . 2 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted . | . . . . . Heat Transferred 814 | . . . . 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 255 | 20 118 45 173 255 Initial 45 | . 13 45 9 . Average 89 | 1 73 39 37 128 Maximum Alert Level 1 | . . . . 1 Low Security (%) 85 | 100 100 100 100 72 Level 1 14 | . . . . 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | 1 7 3 7 37 Peak Tracking Total 6 | 1 4 2 2 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 3 | . . 1 1 1 Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 1 1 1 Successful 2 | . . 1 1 . Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Record 1 | . . . 1 . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 11 | . . 4 7 . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 16 | . . 16 . . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2455 | 92 365 156 565 1277 Spaces Moved 947 | 66 237 105 173 366 Core 22 | 22 . . . . Treads 47 | . . . . 47 Legs 878 | 44 237 105 173 319 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 262 Average Speed 213 | 96 124 142 278 282 Slowest Speed 550 | 120 190 190 470 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 8 29 46 29 47 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . . 1 20 Melee . | . . . . . Projectile 21 | . . . 1 20 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1203 | 84 271 114 239 495 Wait 30 | . 1 . 19 10 Move 943 | 65 236 104 172 366 Hop . | . . . . . Pick Up 57 | 8 5 3 18 23 Fast Attach 1 | . 1 . . . Attach 30 | 5 2 1 8 14 Detach 5 | . . 1 3 1 Swap 13 | . 1 1 2 9 Drop 19 | . 2 4 5 8 Fire 103 | 6 22 . 11 64 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 69 | -11/Junkyard | Discovered new exit (range 8) 93 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 8) 458 | -10/Materials | Entered Mines 515 | -10/Mines | Found the Drone Emporium 521 | -10/Mines | Found Prototype Device 526 | -10/Mines | Identified Bomb Drone Bay 602 | -10/Mines | Discovered new exit (range 10) 613 | -10/Mines | Discovered new exit (range 9) 614 | -10/Mines | Entered Materials 614 | -9/Materials | Accompanied by 11 allies 614 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 735 | -9/Materials | Discovered new exit (range 22) 1128 | -9/Materials | Discovered new exit (range 10) 1179 | -9/Materials | Entered another Materials area 1179 | -8/Materials | Evolved 2 slots: Propulsion x2 1713 | -8/Materials | Lost 3 parts (1p2n) 2397 | -8/Materials | Lost 5 parts (1p2n2w) 2445 | -8/Materials | Core integrity fell below 50% 2455 | -8/Materials | Core integrity fell below 20% 2456 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02446_ Overheating: Energy bleed (-59). 02446_ Lgt. Treads destroyed. 02447_ Overheating: Adv. Beam Rifle damaged (-52). 02447_ Overheating: Huge Storage Unit damaged (-159). 02447_ G-47 Trooper destroyed. 02447_ Switching to secondary target: H-61 Shepherd. 02448_ Overheating: Imp. Utility Shielding damaged (-6). 02448_ Overheating: Lgt. Treads damaged (-37). 02448_ Lgt. Treads destroyed. 02449_ Power failure, Imp. Ion Engine shutdown. 02450_ Overheating: Matter decay (-87). 02450_ Dropped Imp. Utility Shielding. 02450_ Dropped Hcp. Matter Pod. 02451_ G-50 Soldier suffers critical hit (Burn). 02452_ Overheating: Matter decay (-61). 02452_ Adv. Beam Rifle destroyed. 02454_ G-50 Soldier critical meltdown. 02454_ Imp. Ion Engine destroyed. 02455_ Overheating: Core damaged (-82). 02456_ Critical hit (Burn: +37). 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Challenges ------------ None Game ------ Seed CorruptionFissionRail Manual? 0 Play Time 00:19:30 Cumulative 5.8 hours Start 2023.12.24 @ 20:56:35 End 2023.12.24 @ 21:13:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b2f39b2-9d9f-40f4-bed8-7800eb4ef997