Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.30 @ 17:11:11 Player: Bert Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (3219) 3219 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 6156 Bonus ------- High Alert Combat Kills 132 Cogmind --------- Core Integrity 476/700 Matter 280/300 Energy 54/100 System Corruption 2% Temperature Cool (-100) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Cryofiber Web Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (15) --- Titanium Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating Hardened Light Armor Plating Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Spread Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Fission Core Titanium Leg Titanium Leg Titanium Leg Titanium Leg Improved Heat Sink Large Storage Unit Light Armor Plating Hardened Light Armor Plating Beam Rifle Particle Gun Particle Gun Pulse Rifle [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon 1 | . . . . 1 Parts Attached 71 | 6 11 15 16 23 Power 14 | 1 . 3 2 8 Engine 8 | 1 . 2 2 3 Core 6 | . . 1 . 5 Reactor . | . . . . . Propulsion 19 | 2 4 4 6 3 Treads . | . . . . . Leg 6 | . . . 3 3 Wheel 13 | 2 4 4 3 . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 3 5 4 7 Device 7 | . . 1 1 5 Storage 4 | 1 1 2 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 7 | . 2 2 2 1 Artifact . | . . . . . Weapon 18 | 2 4 3 4 5 Energy Gun 17 | 1 4 3 4 5 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . 1 4 12 Power 6 | . . . 1 5 Propulsion 3 | . . . 1 2 Utility 3 | . . 1 1 1 Weapon 5 | . . . 1 4 Highest Loss Streak 6 | . . 1 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 99 99 97 Engine 7 | . 14 4 7 6 Core 4 | . . 6 1 6 Leg 13 | . . . 12 22 Wheel 12 | . 27 33 13 . Device 11 | . . 6 18 15 Storage 9 | . 14 11 9 7 Processor 4 | . . . 9 7 Protection 9 | . 13 15 9 6 Energy Gun 21 | . 25 22 18 22 Peak Build Rating 43 | 6 10 20 27 43 Average Rating 27 | 4 9 16 24 38 On Entrance 12 | . 6 10 19 27 Naked Turns . | . . . . . Heaviest Build 51 | 12 22 37 40 51 Greatest Support 51 | 26 32 44 51 51 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 6 9 14 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 12 | 2 7 13 13 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 3 10 15 14 8 Class Distribution -------------------- 53% | Mutant 45% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 993 | 190 191 255 141 216 Remotely . | . . . . . Salvage Created 3145 | . 209 747 646 1543 Parts 164 | . 11 57 48 48 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 75 | . 5 19 22 29 Guns 71 | . 5 19 21 26 Classes Destroyed 14 | . 4 3 3 4 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Hauler 1 | . . . . 1 Recycler 5 | . 1 . . 4 Mechanic 1 | . . . 1 . Operator 2 | . . 1 . 1 Watcher 7 | . 2 3 . 2 Swarmer 14 | . 3 . 8 3 Grunt 38 | . 2 12 9 15 Brawler 2 | . . . . 2 Duelist 1 | . . 1 . . Sentry 15 | . . 6 4 5 Hunter 1 | . . . 1 . Programmer 4 | . . . . 4 Best Kill Streak 6 | . 4 6 6 6 Combat Bots Only 6 | . 3 6 6 5 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . 1 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 633 | . 21 64 117 431 Missed 270 | . 4 22 41 203 Damage Taken 3388 | . 137 546 821 1884 Core 504 | . 34 150 96 224 Absorbed by Shields . | . . . . . Redirected to Shielding 21 | . 7 14 . . Ignored by Resistances 997 | . 43 134 235 585 Core Remaining (%) 82 | 100 86 62 82 . Volleys Fired 185 | . 16 41 54 74 Largest 3 | . 2 2 2 3 Hottest 225 | . 130 130 128 225 Shots Fired 412 | . 31 79 106 196 Gun 412 | . 31 79 106 196 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 7 | . 7 . . . Thermal 398 | . 17 79 106 196 Explosive . | . . . . . Electromagnetic 7 | . 7 . . . Robot Hit Streak 54 | . 11 24 24 54 Robot Miss Streak 10 | . 10 5 3 3 Penetration Max . | . . . . . Secondary Targets 11 | . 1 4 3 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 352 | . 22 70 93 167 Core Hits 341 | . 26 93 81 141 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 3 1 6 Burn 10 | . . 3 1 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6691 | . 323 1139 1566 3663 Guns 6623 | . 323 1110 1566 3624 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 68 | . . 29 . 39 Kinetic 53 | . 53 . . . Thermal 6522 | . 222 1110 1566 3624 Explosive . | . . . . . Electromagnetic 48 | . 48 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . 2 Average Corruption 1 | . . 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 4 . 15 Message Errors 4 | . . 2 . 2 Matter Fused 4 | . . 1 . 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 1 | . . 1 . . Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . . 14 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 6 | . . 1 1 4 Kicked 5 | . . . 1 4 Crushed . | . . . . . Highest Temperature 552 | . 370 552 93 381 Average Temperature 107 | . 161 162 27 101 Received Heat Transfer 1608 | . 60 255 450 843 Effects 18 | . 1 17 . . Shutdowns 2 | . . 2 . . Energy Bleed 3 | . 1 2 . . Interference 1 | . . 1 . . Matter Decay 2 | . . 2 . . Short Circuit 3 | . . 3 . . Damage (minor) 1 | . . 1 . . Damage (major) 5 | . . 5 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . . 1 3 Combat Hostiles 4 | . . . 1 3 Parts Melted 22 | . . 3 2 17 Heat Transferred 13122 | . 275 1937 3043 7867 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 589 | . 184 340 589 428 Initial 200 | . . . 64 200 Average 156 | . 56 122 381 145 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 67 | 100 100 75 19 66 Level 1 24 | . . 24 26 31 Level 2 8 | . . . 54 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 3 1 8 Investigation 1 | . . 1 . . Extermination 4 | . . . . 4 Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 11 26 25 41 Peak Tracking Total 7 | . 3 6 7 6 Tactical Retreats 9 | . . 3 2 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 5 5 3 5 Terminals 15 | . 4 5 3 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 10 17 12 8 Successful 25 | . 4 13 5 3 Failed 22 | . 6 4 7 5 Catastrophic 5 | . 1 . 2 2 Database Lockouts . | . . . . . Manual 11 | . 6 1 4 . Terminals 43 | . 9 17 12 5 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 3 13 5 . Robot Analysis 3 | . . 1 2 . Prototype ID Bank 1 | . . 1 . . Level Access Points 2 | . . 1 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Alert Level 4 | . . 3 1 . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Disarm Traps 1 | . 1 . . . Security Status 1 | . . 1 . . Patrol Status 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . . 2 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 4 3 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . . 1 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4810 | 89 668 945 632 2476 Spaces Moved 2930 | 89 582 739 327 1193 Core 21 | 21 . . . . Treads . | . . . . . Legs 1371 | . . . 178 1193 Wheels 1538 | 68 582 739 149 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 93 93 130 Average Speed 111 | 80 97 94 115 130 Slowest Speed 270 | 90 100 96 270 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 70 50 22 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4114 | 106 656 918 480 1954 Wait 774 | 3 11 76 58 626 Move 2926 | 88 581 738 326 1193 Hop . | . . . . . Pick Up 90 | 9 23 26 14 18 Fast Attach . | . . . . . Attach 52 | 6 8 8 12 18 Detach 10 | . 3 3 2 2 Swap 19 | . 3 7 4 5 Drop 52 | . 11 18 9 14 Fire 185 | . 16 41 54 74 Melee . | . . . . . Ram 1 | . . 1 . . Kick 5 | . . . 1 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 11) 727 | -10/Materials | Discovered new exit (range 9) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1218 | -9/Materials | Identified exit to Mines 1218 | -9/Materials | Identified exit to Materials 1703 | -9/Materials | Entered another Materials area 1703 | -8/Materials | Evolved 2 slots: Utility x2 1711 | -8/Materials | Discovered new exit (range 15) 1736 | -8/Materials | Identified exit to Factory 2335 | -8/Materials | Entered Factory 2335 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2636 | -7/Factory | Build established: Gunner 4469 | -7/Factory | Garrison activated, responded to threat 4760 | -7/Factory | Discovered new exit (range 16) 4811 | -7/Factory | Self-destructed Last Messages --------------- 04764_ K-01 Serf collects debris. 04765_ C-30 ARC bursts open, deploying its payload. 04765_ S-27 Virus unfolds itself. 04766_ K-01 Serf collects debris. 04767_ R-06 Scavenger collects Imp. EM Shotgun. 04768_ K-01 Serf collects debris. 04773_ Fission Core destroyed. 04775_ K-01 Serf collects debris. 04775_ S-27 Virus destroyed. 04777_ Gatling Laser destroyed. 04778_ K-01 Serf collects debris. 04778_ R-06 Scavenger collects VTOL Module. 04781_ K-01 Serf cleans the Fusion Modulator. 04785_ System corrupted: Matter fused (-6). 04789_ S-27 Virus destroyed. 04800_ Titanium Leg destroyed. 04801_ S-27 Virus destroyed. 04804_ Lgt. Nuclear Core destroyed. 04804_ Pulse Rifle destroyed. 04807_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????? < ??????????????????????????? | | ?????????????? " ??????????????????????????? | | ????????????? "% #?????????????????????????? | | ?????????????? 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"???? #????????????????? | | + """"""" #???????? ?????#????????????????? | | # #???????? ??????????????????????? | | # ] #????????##???????????????????????? | | ###### #?????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommSegregatorCarapace Manual? 0 Play Time 00:41:45 Cumulative 26.1 hours Start 2024.08.30 @ 16:30:01 End 2024.08.30 @ 17:11:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 0 Adventurer 54 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dca99586-dfe3-4975-94ea-cd9a6c96dd26