Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 19:38:11 // Winter2019/RPGLIKE Player: Rentaro Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (563) 2815 Value Destroyed (19908) 19908 Prototype IDs (59) 1180 Alien Tech Used (1) 200 Bonus (7734) 7734 TOTAL SCORE: 39737 Bonus ------- High Alert Combat Kills 4009 Follower Combat Kills 33 Entered Garrisons 600 Used RIF Installer 2500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -8 Cogmind --------- Core Integrity 600/1700 Matter 282/300 Energy 137/160 System Corruption 4% Temperature Cool (0) Movement Flying (95) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (6) --- VTOL Module Diametric Drive Diametric Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY (10) ----- Advanced Heat Sink Structural Scanner Advanced Signal Interpreter Energy Filter Improved Particle Charger Improved Weapon Cycler Graphene Brace Hacking Suite System Shield System Shield > --- WEAPON (5) ------- Advanced Beam Rifle Advanced Beam Rifle Cooled Phase Gun Improved Potential Cannon > --- INVENTORY (3) ---- Cryofiber Web High-powered Field Laser Chainsword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module Diametric Drive Diametric Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Advanced Signal Interpreter Energy Filter Improved Particle Charger Improved Weapon Cycler Graphene Brace Hacking Suite System Shield System Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Cooled Phase Gun Improved Potential Cannon > --- INVENTORY -------- Cryofiber Web High-powered Field Laser Chainsword [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Diametric Drive Treads Heavy Treads Wheel Compact Wheel Flight Unit Diametric Drive Utility Improved Heat Sink Device Improved Heat Sink Processor 0b10 Alert Chip Hackware System Shield Protection Damper Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Slots Evolved 18 | 4 2 . 5 . . 1 . . . 1 . 1 2 . . . . . 1 1 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | 1 2 . . . . . . . . . . 1 . . . . . . . . . . Utility 9 | 1 . . 4 . . 1 . . . . . . 1 . . . . . 1 1 . . Weapon 4 | 2 . . 1 . . . . . . 1 . . . . . . . . . . . . Parts Attached 120 | 6 12 2 17 1 2 . 9 2 6 1 28 4 8 6 6 . 1 . . 6 . 3 Power 9 | 1 . . . 1 . . . . . 1 1 . 3 . 2 . . . . . . . Engine 3 | 1 . . . . . . . . . . . . 2 . . . . . . . . . Core 5 | . . . . 1 . . . . . 1 1 . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 24 | 2 4 . 4 . . . 1 . 4 . 6 1 . 1 . . . . . 1 . . Treads 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . 4 . 4 . . . 1 . 4 . 6 1 . . . . . . . 1 . . Utility 52 | . 4 1 7 . 2 . 3 2 2 . 8 3 5 5 4 . . . . 5 . 1 Device 30 | . 1 1 4 . 1 . 1 1 1 . 6 3 2 2 4 . . . . 3 . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . 3 . 3 . 1 . 1 1 1 . 2 . 2 . . . . . . . . . Hackware 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . 1 Protection 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 3 4 1 6 . . . 5 . . . 13 . . . . . 1 . . . . 2 Energy Gun 25 | 2 1 . 5 . . . 3 . . . 13 . . . . . . . . . . 1 Energy Cannon 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . 1 Ballistic Gun 5 | 1 3 . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . . 4 . . . 7 . 3 . . 1 1 . . . . 2 Parts Lost 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . . 1 1 2 2 1 1 2 2 2 3 2 . 1 2 2 2 2 2 3 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . 1 1 1 1 . . 1 1 1 2 2 . . 1 1 1 1 1 1 1 Weapon . | . . . . . 1 1 . 1 1 1 . . . . . 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . . 2 . . . . . 1 . 1 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Utility 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 89 100 96 100 100 93 99 100 100 96 98 99 98 85 98 95 95 95 92 93 95 95 Engine 2 | . 10 10 6 5 . . . . . . . . 2 5 3 . . . . . . . Core 4 | . . . . . 6 6 6 6 6 5 5 5 4 4 6 9 9 9 9 8 8 7 Flight 25 | . 23 40 27 26 26 25 25 25 25 23 22 25 26 24 25 23 23 23 22 26 26 26 Device 20 | . 6 10 22 20 21 25 25 25 25 23 16 16 20 15 28 28 28 28 27 25 26 26 Processor 14 | . 6 10 10 20 17 12 17 18 18 17 22 22 15 10 10 9 9 9 9 8 4 4 Energy Gun 21 | . 3 . 26 26 26 25 24 24 25 23 26 27 26 25 25 23 22 23 22 21 21 20 Ballistic Gun 3 | . 29 26 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 132 | 6 10 10 35 35 46 46 52 56 56 53 91 103 112 121 115 115 115 115 115 129 125 132 Average Rating 61 | 4 8 9 29 33 38 46 48 54 53 52 65 97 104 105 112 114 114 115 115 119 120 120 On Entrance 71 | . 6 10 10 33 35 46 46 52 56 53 53 91 103 110 109 115 115 115 115 115 125 120 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . . . . . 14 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 10 11 21 20 22 22 27 24 26 22 32 32 41 80 44 44 44 44 44 44 44 50 Greatest Support 49 | 31 31 21 25 25 25 25 30 30 30 30 38 45 45 45 45 45 45 45 45 49 49 49 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 1 1 1 1 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 3 Average Carried 2 | . . . 1 1 2 2 2 2 3 2 2 2 2 2 2 3 3 3 2 2 3 3 Final Capacity 3 | 1 1 1 1 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 1 2 2 2 3 3 3 2 3 3 2 1 3 3 3 3 2 3 3 3 Class Distribution -------------------- 60% | Hacker-Scout 14% | Sprinter 11% | Scout 7% | Gunner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Matter Collected 3039 | 236 503 421 206 10 . 20 135 71 164 67 476 90 198 160 110 20 . . 20 100 . 32 Remotely 20 | . . . . . . . . . . . 20 . . . . . . . . . . . Salvage Created 21880 | . 1034 264 2726 423 . 283 2235 1229 1041 1792 2867 1495 1054 1157 926 994 498 105 20 1211 45 481 Parts 1059 | . 75 24 157 33 . 20 112 86 50 74 140 69 59 16 50 18 4 6 . 39 2 25 Haulers Intercepted 34 | . 2 . 6 . . . 6 . 2 . 9 . 5 . 2 . . . . 2 . . Recyclers Shooed 6 | . 3 . . . . . 1 . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . . . 19 . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Combat Hostiles Destroyed 428 | . 24 12 53 18 . 15 44 40 15 43 37 39 14 6 18 16 4 5 . 19 . 6 Guns 400 | . 24 12 52 18 . 14 41 39 15 41 32 38 14 3 13 14 1 5 . 18 . 6 AOE 9 | . . . . . . . . . . 1 4 . . . 4 . . . . . . . Classes Destroyed 22 | . 8 . 6 1 . 1 . 2 . . . 1 . 1 . 1 . . . 1 . . Worker 18 | . 2 . 3 1 . . 2 . 2 . 3 . 3 . 1 . . . . 1 . . Builder 24 | . 2 . 4 . . . 1 . . . 5 . 3 . 6 . . . . 3 . . Tunneler 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Hauler 34 | . 2 . 6 . . . 6 . 2 . 9 . 5 . 2 . . . . 2 . . Recycler 12 | . . . 3 . . . 4 . . . 4 . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Operator 7 | . 1 . 1 . . . 2 . . . 1 . . . . . . . 1 . . 1 Watcher 34 | . 3 . 5 . . . 5 . 3 . 7 . 6 . 3 . . . . 1 1 . Swarmer 123 | . 6 6 11 9 . 7 12 11 3 12 7 13 . . 3 5 . 5 . 13 . . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 169 | . 18 6 29 7 . 6 17 15 1 14 11 17 8 . 11 7 . . . 2 . . Brawler 8 | . . . 1 1 . . 1 1 1 2 . . 1 . . . . . . . . . Duelist 13 | . . . 1 . . . 2 . 2 3 1 . . . . 4 . . . . . . Protector 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . Sentry 43 | . . . 10 . . . 8 2 6 6 2 2 3 . 1 . . . . 3 . . Specialist 7 | . . . . . . . . 2 . . 4 1 . . . . . . . . . . Hunter 17 | . . . . . . 2 4 1 2 2 2 2 . . 2 . . . . . . . Programmer 31 | . . . . . . . . 8 . 4 8 2 2 . 1 . . . . . . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | . 6 4 15 4 . 7 23 14 4 10 15 8 9 3 8 8 4 5 1 9 1 6 Combat Bots Only 14 | . 6 4 8 3 . 7 11 14 4 10 13 8 5 3 8 8 4 5 . 6 . 6 Max Kills in Single Turn 5 | . 2 1 3 3 . 2 3 4 2 3 3 3 3 1 3 3 1 5 1 5 1 2 Gunslinging 3 | . 1 . 2 2 . 1 2 3 1 2 1 1 1 . 1 2 . 3 . 1 . 1 Exploded 3 | . . . . . . . . . . 1 3 . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Hostile Shots Fired 1131 | . 77 48 101 38 . 43 88 110 13 191 137 44 38 1 41 16 25 23 . 58 11 28 Missed 510 | . 23 19 49 15 . 14 30 44 5 79 75 24 28 1 22 12 12 13 . 28 7 10 Hits 621 | . 54 29 52 23 . 29 58 66 8 112 62 20 10 . 19 4 13 10 . 30 4 18 Melee 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . Projectile 617 | . 54 29 52 23 . 29 58 66 8 112 59 19 10 . 19 4 13 10 . 30 4 18 Critical Strikes 15 | . . . 2 1 . . 2 2 . 6 . . . . . 1 . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 Damage Taken 9558 | . 645 328 572 233 . 380 827 844 101 1407 960 265 219 . 352 81 570 145 . 1046 101 482 Core 7748 | . 516 271 462 191 . 298 682 691 77 1149 794 219 174 . 273 68 461 112 . 847 80 383 Absorbed by Shields 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Redirected to Core 6275 | . 424 174 371 134 . 271 492 520 77 884 571 152 163 . 273 50 414 112 . 750 80 363 Ignored by Resistances 143 | . . . . . . . . . . 16 20 6 10 . 9 3 39 . . 35 2 3 Core Remaining (%) 63 | 100 . 96 . . . 84 . . . 53 . 100 . . . . . 4 49 21 . . Volleys Fired 1075 | . 191 53 113 23 2 25 83 92 26 60 118 54 43 26 51 20 36 3 1 34 5 16 Largest 5 | . 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Hottest 305 | . 120 70 224 224 224 224 227 227 227 227 305 235 235 235 287 235 235 235 235 235 235 235 Shots Fired 4004 | . 427 116 450 91 8 101 332 333 101 233 437 254 205 126 251 95 169 14 5 162 25 69 Gun 3943 | . 427 93 450 91 8 101 332 324 100 233 409 254 205 126 251 95 169 14 5 162 25 69 Cannon 38 | . . . . . . . . 9 1 . 28 . . . . . . . . . . . Launcher 23 | . . 23 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 430 | . 331 93 6 . . . . . . . . . . . . . . . . . . . Thermal 3469 | . 14 . 444 91 8 101 332 333 101 233 437 254 205 126 251 95 169 14 5 162 25 69 Explosive 23 | . . 23 . . . . . . . . . . . . . . . . . . . . Electromagnetic 82 | . 82 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 64 | . 9 11 31 29 . 22 32 31 17 28 37 29 20 36 32 64 22 17 6 29 29 16 Robot Miss Streak 6 | . 6 2 2 3 . 2 1 2 1 2 2 2 2 1 2 2 2 1 . 3 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 120 | . 3 4 9 7 . 5 13 11 2 16 11 11 3 1 2 6 3 3 . 6 . 4 Max Gunslinging Chain 3 | . 1 1 2 2 . 1 2 3 1 2 2 2 1 1 1 2 1 3 . 2 . 1 Shots Hit Robots 2131 | . 176 62 258 51 . 73 247 139 52 151 238 128 90 118 80 73 45 7 2 101 2 38 Core Hits 953 | . 73 28 116 26 . 29 114 69 35 68 116 65 46 17 44 25 17 5 1 41 2 16 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 167 | . 3 . 19 2 . 4 22 14 4 9 30 13 4 12 11 8 3 2 . 5 . 2 Burn 164 | . . . 19 2 . 4 22 14 4 9 30 13 4 12 11 8 3 2 . 5 . 2 Destroy 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44401 | . 1502 485 3764 767 . 1061 3893 2872 1043 3231 5426 3147 2971 2687 3803 1920 874 259 48 3352 48 1248 Guns 41177 | . 1502 485 3764 767 . 1061 3893 2872 1043 3184 4955 3147 2428 2687 2223 1920 874 259 48 2769 48 1248 Cannons 26 | . . . . . . . . . . . 26 . . . . . . . . . . . Explosions 3198 | . . . . . . . . . . 47 445 . 543 . 1580 . . . . 583 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1913 | . 1379 485 49 . . . . . . . . . . . . . . . . . . . Thermal 41230 | . 111 . 3715 767 . 1061 3893 2872 1043 3184 4981 3147 2852 2687 3168 1920 874 259 48 3352 48 1248 Explosive 1246 | . . . . . . . . . . 47 445 . 119 . 635 . . . . . . . Electromagnetic 12 | . 12 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 1 1 1 1 1 3 3 5 2 2 . . 1 1 1 1 . 1 1 4 Average Corruption 1 | . 1 2 1 1 1 1 1 1 3 4 1 2 . . 1 1 1 1 . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 131 | . 12 8 5 3 1 1 4 7 36 28 7 8 . . 1 1 2 1 . . . 6 Message Errors 27 | . 2 1 . . . . 1 . 12 7 1 3 . . . . . . . . . . Matter Fused 32 | . 6 4 . . . . 2 2 10 4 1 1 . . . . . . . . . 2 Heat Flow Errors 16 | . . 1 3 . 1 . . 1 4 4 . 1 . . . . 1 . . . . . Energy Discharges 10 | . 1 . . . . . . . 5 1 . 1 . . 1 . . . . . . 1 Parts Rejected 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 8 | . 1 1 . . . . 1 1 1 2 . . . . . . . . . . . 1 Data Loss (major) 8 | . 2 . . 2 . . . . 2 1 . . . . . . . . . . . 1 Misfires 5 | . . 1 . . . 1 . . 1 . 1 1 . . . . . . . . . . Alerts 4 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 Weapon Failures 16 | . . . . 1 . . . 2 1 4 4 1 . . . 1 1 1 . . . . Overload Shots 30 | . . . . . . . . 8 . . 19 2 . . 1 . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 572 | . . . . . . . . . . . 10 . 268 . 45 . . . . 249 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 572 | . . . . . . . . . . . 10 . 268 . 45 . . . . 249 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 593 | . 50 32 . . . . . . . . 27 . 65 . 101 . . . . 318 . . Shots 11 | . 1 3 . . . . . . . . 1 . 1 . 1 . . . . 4 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 167 250 384 . 145 . 123 193 107 133 143 256 241 332 71 96 219 24 9 105 98 64 Average Temperature 55 | . 47 46 128 . 86 . 62 96 65 47 26 22 79 132 22 38 34 16 6 39 36 24 Received Heat Transfer 2251 | . 279 105 234 88 . 117 342 198 27 405 165 51 42 . 72 45 . . . 63 9 9 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 23 | . . . 1 . . 1 4 1 . 1 1 2 . 3 2 3 3 . . 1 . . Combat Hostiles 18 | . . . 1 . . 1 3 1 . 1 1 1 . 3 1 1 3 . . 1 . . Parts Melted 294 | . . . 29 7 . 10 34 27 2 21 43 18 12 10 14 9 17 6 1 25 . 9 Heat Transferred 85237 | . 333 . 10880 2109 . 2997 10878 6357 2294 6290 10883 6028 4074 5291 4670 3293 1924 518 74 4642 74 1628 Parts Sabotaged 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Maximum Alert Level 4 | . 2 2 4 3 . 1 3 4 2 3 2 4 4 1 3 . . . 1 3 2 1 Low Security (%) 26 | 100 28 . 4 . . 90 15 3 58 5 13 . . . 35 . . . 91 23 . 87 Level 1 26 | . 54 68 17 . . 9 40 26 25 14 14 . . 100 34 . . . 8 33 . 12 Level 2 27 | . 17 31 16 13 . . 30 14 16 40 72 30 16 . 21 . . . . 26 100 . Level 3 13 | . . . 22 86 . . 13 36 . 39 . 39 66 . 9 . . . . 16 . . Level 4 5 | . . . 40 . . . . 18 . . . 30 16 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Peak Influence 1512 | . 631 461 1512 831 . 220 794 1201 585 930 657 1324 1309 372 924 . . . 200 804 438 257 Initial 695 | . . 244 170 586 . . 81 188 585 74 487 456 695 372 162 . . . 192 95 421 246 Average 435 | . 284 357 871 759 . 105 410 698 205 636 413 916 905 294 341 . . . 193 429 426 82 Influence Increases 13639 | . 1104 496 1746 435 . 300 1067 1023 475 856 1367 868 884 . 1279 276 . 88 165 859 37 314 Destroy 0b10 Robot/C 7084 | . 480 240 1040 340 . 240 704 656 240 688 560 624 224 . 288 256 . 80 . 304 . 120 Destroy 0b10 Robot/NC 599 | . 55 . 125 5 . . 84 . 28 . 132 4 68 . 48 4 . . 4 32 5 5 Destroy Leader 1312 | . 130 50 262 60 . 48 190 16 98 24 158 24 78 . 66 16 . 8 . 62 2 20 Allied During Kill 103 | . . 32 . . . . . 21 . . . 50 . . . . . . . . . . Trap Triggered on 0b10 30 | . . . 30 . . . . . . . . . . . . . . . . . . . Successful Hack 371 | . 19 . 87 . . . 15 18 40 8 81 . 23 . 54 . . . 7 14 5 . Select Force Hacks 336 | . 60 . 60 . . . 48 . . . 72 . 24 . 72 . . . . . . . Disable Machine 1302 | . 270 60 90 30 . . 12 . 12 . 84 12 252 . 312 . . . . 108 . 60 Anti-Garrison Action 240 | . . . . . . . . 160 . 40 . 40 . . . . . . . . . . Destroy Structure 1098 | . 60 114 7 . . . 2 152 9 60 52 66 179 . 235 . . . 4 144 10 4 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 219 | . 15 . 45 . . . . . 12 . 60 12 36 . 12 . . . . 12 15 . Lose Combat Pursuer 795 | . 15 . . . . 12 12 . 36 36 168 36 . . 192 . . . . 183 . 105 Influence Decreases 13382 | . 477 685 678 1126 815 90 987 112 1562 40 1645 196 1143 833 592 441 754 20 36 252 403 495 Entered New Map 7102 | . . 383 268 920 815 . 129 102 616 40 443 196 629 693 70 341 754 . 26 102 383 192 Time Decay 4272 | . 477 302 410 206 . 90 398 . 636 . 624 . 214 110 222 100 . 20 10 140 20 293 Lost Part 30 | . . . . . . . . . . . 10 . . . . . . . . 10 . 10 Lost Ally 80 | . . . . . . . 10 10 10 . 20 . . 30 . . . . . . . . Purge Threat 1898 | . . . . . . . 450 . 300 . 548 . 300 . 300 . . . . . . . Squads Dispatched 78 | . 9 . 9 . . . 12 . 3 . 13 . 8 . 12 . . . . 6 1 5 Investigation 39 | . 8 . 8 . . . 5 . 2 . 5 . 3 . 6 . . . . 1 1 . Extermination 11 | . . . . . . . . . . . 5 . 1 . 2 . . . . 1 . 2 Reinforcement 17 | . 1 . . . . . 3 . . . 2 . 2 . 3 . . . . 4 . 2 Assault 4 | . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . Garrison 7 | . . . . . . . 3 . 1 . . . 1 . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Distress Signals 13 | . . . 3 . . . 2 . 3 . 4 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 545 | . 40 12 64 31 . 14 50 39 18 44 61 36 19 6 22 14 4 9 . 39 7 16 Peak Tracking Total 22 | . 4 3 6 22 . 6 5 8 5 12 16 8 4 2 9 6 4 6 . 9 6 9 Tactical Retreats 26 | . 1 . . 1 . 1 1 . 2 2 5 2 . . 6 . . . . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Traps Triggered 42 | . 2 . 2 . . . 1 10 . 3 8 6 4 . 1 . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Reused 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Objects Rigged 14 | . . . . . . . . . . . 3 . . . 11 . . . . . . . Exploded 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Machines Disabled 111 | . 18 4 8 2 1 . 1 3 1 2 7 3 21 . 26 . . . . 9 . 5 Max in Single Turn 7 | . 2 1 1 1 1 . 1 1 1 2 2 1 6 . 7 . . . . 5 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 4 | . . . . . . . . 2 . 1 . 1 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Machines Accessed 110 | . 9 . 15 . 1 . 11 3 7 3 23 2 8 . 16 1 3 . 1 4 2 1 Terminals 77 | . 7 . 12 . . . 7 3 6 3 14 2 5 . 10 . . . 1 4 2 1 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 2 . . . 2 . . . 4 . 2 . 4 . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . 3 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Total Hacks 389 | . 38 . 65 . 1 . 36 6 35 8 83 6 28 . 51 1 14 . 3 8 5 1 Successful 211 | . 20 . 37 . 1 . 25 3 20 3 39 2 15 . 24 1 14 . 2 3 1 1 Failed 178 | . 18 . 28 . . . 11 3 15 5 44 4 13 . 27 . . . 1 5 4 . Catastrophic 23 | . 3 . 1 . . . 1 . 1 . 5 . 2 . 6 . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 207 | . 28 . 43 . 1 . 18 . 30 2 45 . 13 . 17 . . . 2 3 5 . Terminals 308 | . 32 . 56 . . . 27 6 34 8 66 6 18 . 38 . . . 3 8 5 1 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 47 | . 6 . 7 . . . 5 . . . 9 . 9 . 11 . . . . . . . Scanalyzers 10 | . . . 2 . . . 2 . . . 6 . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . 1 . 1 . 1 . 1 . . . . . . . Terminal Hacks 96 | . 4 . 17 . 1 . 9 3 10 2 11 2 6 . 10 1 14 . 2 2 1 1 Record 11 | . . . . . . . . . . . . . . . . . 11 . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 10 | . 1 . 2 . . . 1 . . . . . . . 2 . 3 . 1 . . . Open Door 4 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 6 | . 1 . 1 . . . . . 2 . . . 1 . . . . . 1 . . . Branch Access Points 6 | . 1 . 1 . . . 1 . 1 . . . . . 1 . . . . . 1 . Emergency Access Points 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 5 | . . . 2 . . . . . 1 . 1 . . . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Unreport Threat 13 | . . . . . . . 3 . 2 . 4 . 2 . 2 . . . . . . . Locate Traps 11 | . . . 3 . . . 2 . 1 . 2 . 1 . 2 . . . . . . . Reprogram Traps 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . 1 . 1 . 1 . 1 . . . . . . . . . Registered Components 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 20 | . 4 . 3 . . . 2 . . . 4 . 4 . 3 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 19 | . 4 . 3 . . . 2 . . . 4 . 3 . 3 . . . . . . . Scanalyzer 7 | . . . 2 . . . 2 . . . 3 . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Retrieve Study 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 81 | . 12 . 15 . . . 10 . 9 1 19 . 4 . 10 . . . . 1 . . Terminals 68 | . 10 . 13 . . . 8 . 9 1 16 . 3 . 7 . . . . 1 . . Track 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Assimilate 11 | . 1 . 2 . . . 2 . 2 . 3 . 1 . . . . . . . . . Botnet 41 | . 6 . 9 . . . 5 . 5 1 9 . 2 . 3 . . . . 1 . . Detonate 4 | . 1 . . . . . . . . . 1 . . . 2 . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Operators 9 | . 1 . 2 . . . . . 2 . 2 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . . . 2 . . . 3 . 1 . 3 . . . . . . . Tunnel 13 | . 2 . 2 . . . 2 . . . 3 . 1 . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 78 | . 7 . 12 . . . 8 3 6 2 17 1 5 . 13 . . . 1 2 1 . Full Trace Events 31 | . 7 . 10 . . . 3 . 2 . 2 . 2 . 3 . . . . 1 1 . Feedback Events 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . Corruption 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 56 | . 6 . 13 . . . 11 . . . 21 . 3 . 2 . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Used RIF Installer 5 | . . . . . . . . 1 . 2 . 2 . . . . . . . . . . Command Fork 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 4 . 4 1 2 . . . . . . . . . . Machine Destruction 8 | . . . . . . . . 4 . 2 . 2 . . . . . . . . . . Programmers 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Total Allies 18 | . . 6 . . . . 2 2 2 . 2 2 1 1 . . . . . . . . Largest Group 6 | . . 6 . . . . 1 2 2 1 2 3 1 1 . . . . . . . . Highest-Rated Group 170 | . . 121 . . . . 10 56 20 10 36 170 9 31 . . . . . . . . Highest-Rated Ally 80 | . . 31 . . . . 10 31 10 10 26 80 9 31 . . . . . . . . Total Orders 6 | . . . . . . . . 2 2 2 . . . . . . . . . . . . STAY 3 | . . . . . . . . 1 1 1 . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . 1 1 1 . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 6 . . . 1 . 5 . . . . . . . . Total Damage 265 | . . . . . . . . 102 . . . 58 . 105 . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Active Infowar (turns) 13075 | . 852 669 993 431 93 232 947 512 2294 664 2208 239 435 12 348 207 441 62 34 292 52 1058 Optics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Sensors 1324 | . . . . . . . . . . . 1324 . . . . . . . . . . . IFF 24 | . . . . . . . . . . . . . . . . . . . . 17 7 . Structural 12706 | . 777 669 993 431 93 232 947 512 2294 664 1914 239 435 12 348 207 441 62 34 292 52 1058 T.N.C. 1120 | . 404 . 228 431 57 . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . . . . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Turns Passed 14619 | 43 1341 671 993 431 93 232 947 817 2298 664 2208 574 459 226 474 209 441 62 34 292 52 1058 Spaces Moved 22494 | 42 1796 1366 1412 601 265 397 1608 1316 814 1017 4571 1167 1281 378 1364 722 309 291 99 1037 243 398 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 297 | 33 264 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 22188 | . 1532 1366 1412 601 265 397 1608 1316 814 1017 4571 1167 1281 378 1364 722 309 291 99 1037 243 398 Fastest Speed 15 | 50 31 31 31 31 31 31 29 29 26 26 21 18 18 18 18 18 18 18 18 15 15 15 Average Speed 25 | 81 41 31 31 31 31 31 29 29 26 26 25 18 18 20 18 18 18 18 18 15 15 18 Slowest Speed 101 | 100 90 31 31 31 31 31 101 29 29 26 29 21 18 98 18 18 18 18 18 18 15 95 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 104 | . 17 16 2 3 . . 4 . 6 . 29 . 6 . 4 . 1 . . 3 4 9 Potential Cave-ins 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 4 99 100 98 99 42 85 88 99 70 97 84 97 46 100 40 93 99 60 3 34 9 52 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 16 | . 2 1 2 1 . . 2 . . . 3 . 1 . 3 . 1 . . . . . Known Exits Taken 15 | . 1 1 1 1 . 1 1 . 1 . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . 1 . . . . . . . . . 4 . . . . . . Spaces Dug 203 | . . 79 . . . . . 8 3 . 18 2 61 . 22 1 3 . . 4 2 . Terrain Destroyed 1012 | . 67 170 . . . . . 8 9 77 50 2 228 . 263 11 36 2 2 80 5 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 194 | . . . . . . . . 8 9 . 22 2 30 . 47 11 36 2 2 18 5 2 AOE 818 | . 67 170 . . . . . . . 77 28 . 198 . 216 . . . . 62 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Total 28902 | 47 2098 1522 1681 783 270 442 1867 1534 2821 1266 5329 1406 1417 463 1487 760 622 293 112 1096 244 1342 Wait 4611 | . 75 93 99 150 . 5 106 55 1969 118 534 122 40 4 41 12 276 . . . . 912 Move 22272 | 41 1764 1333 1407 594 264 396 1599 1315 803 1016 4513 1166 1269 377 1355 721 306 290 98 1030 234 381 Hop 98 | . 14 16 2 3 . . 4 . 5 . 28 . 6 . 4 . 1 . . 3 4 8 Pick Up 36 | . 4 2 . 1 . . 5 1 . 1 4 2 4 6 5 . . . . 1 . . Fast Attach 84 | 6 6 3 10 . 2 . 4 1 1 2 9 5 7 13 . 1 1 . . 10 . 3 Attach 19 | . . . . . . . 1 . . 1 3 1 5 6 2 . . . . . . . Detach 25 | . 2 . . . 2 . 1 1 . . 6 . 7 6 . . . . . . . . Swap 95 | . 7 3 9 1 . . 8 4 8 1 35 3 8 . 5 1 1 . . . . 1 Drop 86 | . 4 5 9 . . . 9 1 1 2 16 2 4 21 4 . 1 . 1 2 1 3 Fire 1075 | . 191 53 113 23 2 25 83 92 26 60 118 54 43 26 51 20 36 3 1 34 5 16 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 99 | . . . . . . . . 18 . 22 22 20 6 . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 402 | . 31 14 32 11 . 16 47 46 8 43 41 31 18 4 20 5 . . 12 16 . 7 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x4 / Gar) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Gunner 345 | -10/Materials | Discovered new exit (range 14) 423 | -10/Materials | Reached level 2 429 | -10/Materials | Upgraded with Propulsion slot (x1) 624 | -10/Materials | Discovered new exit (range 5) 634 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Identified exit to Materials 785 | -10/Materials | Identified exit to Mines 929 | -10/Materials | Discovered new exit (range 5) 943 | -10/Materials | Identified exit to Subcaves 959 | -10/Materials | Reached level 3 961 | -10/Materials | Upgraded with Propulsion slot (x1) 1336 | -10/Materials | Build established: Sprinter 1363 | -10/Materials | Reached level 4 1385 | -10/Materials | Entered Mines 1407 | -10/Mines | Discovered exit to Subcaves (range 5) 1476 | -10/Mines | Received a Mining Laser from a helpful Derelict 1557 | -10/Mines | Reached level 5 1579 | -10/Mines | Discovered exit to Materials (range 6) 1599 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1681 | -10/Mines | Discovered exit to Materials (range 8) 1687 | -10/Mines | Build established: Scavenger-Sprinter 2056 | -10/Mines | Entered Materials 2058 | -9/Materials | Reached level 6 2070 | -9/Materials | Upgraded with Utility slot (x3) 2070 | -9/Materials | Upgraded with Weapon slot (x1) 2168 | -9/Materials | Reached level 7 2257 | -9/Materials | Discovered new exit (range 15) 2349 | -9/Materials | Reached level 8 2363 | -9/Materials | Build established: Sprinter 2399 | -9/Materials | Identified exit to Materials 2485 | -9/Materials | Identified exit to Mines 2485 | -9/Materials | Identified exit to Storage 2502 | -9/Materials | Destroyed 8 combat bots 2589 | -9/Materials | Reached level 9 2715 | -9/Materials | Upgraded with Utility slot (x1) 2856 | -9/Materials | First assault squad dispatched 2969 | -9/Materials | Sterilization system engaged 2969 | -9/Materials | Non-combat units ordered to evacuate 2998 | -9/Materials | Reached level 10 3049 | -9/Materials | Entered Mines 3050 | -9/Mines | Assembled infested the area 3050 | -9/Mines | Learned location of Storage (-9) 3055 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3082 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3136 | -9/Mines | Learned Materials security intel 3155 | -9/Mines | Identified exit to Exiles 3156 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3168 | -9/Mines | Discovered exit to Materials (range 5) 3175 | -9/Mines | Discovered exit to Materials (range 8) 3480 | -9/Mines | Entered Exiles 3493 | -9/Exiles | Discovered new exit (range 15) 3504 | -9/Exiles | Met 8R-AWN 3507 | -9/Exiles | Met EX-HEX 3518 | -9/Exiles | Met EX-BIN 3527 | -9/Exiles | Aligned with FarCom system 3528 | -9/Exiles | Given EX-Vault access code 3535 | -9/Exiles | Opened EX-Vault 3538 | -9/Exiles | Found 0b10 Alert Chip 3541 | -9/Exiles | Found PSU Rigger 3549 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3573 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, PSU Rigger 3573 | -9/Exiles | Entered Mines 3575 | -8/Mines | Reached level 11 3577 | -8/Mines | Upgraded with Utility slot (x1) 3715 | -8/Mines | Destroyed 7 combat bots 3736 | -8/Mines | Discovered exit to Materials (range 10) 3781 | -8/Mines | Discovered exit to Materials (range 9) 3805 | -8/Mines | Entered Materials 3807 | -8/Materials | Reached level 12 3889 | -8/Materials | Build established: Scout 3962 | -8/Materials | Discovered new exit (range 12) 4006 | -8/Materials | Destroyed 11 combat bots 4163 | -8/Materials | Discovered new exit (range 16) 4180 | -8/Materials | Reached level 13 4194 | -8/Materials | Garrison activated, responded to threat 4229 | -8/Materials | Identified exit to Garrison 4236 | -8/Materials | Destroyed 10 combat bots 4443 | -8/Materials | Discovered new exit (range 8) 4522 | -8/Materials | Destroyed 9 combat bots 4605 | -8/Materials | First assault squad dispatched 4752 | -8/Materials | Entered Garrison 4752 | -8/Garrison | Accompanied by 1 ally 4780 | -8/Garrison | Triggered checkpoint 4992 | -8/Garrison | Triggered checkpoint 4992 | -8/Garrison | Triggered checkpoint 5018 | -8/Garrison | Triggered checkpoint 5023 | -8/Garrison | Reached level 14 5030 | -8/Garrison | Triggered checkpoint 5051 | -8/Garrison | Destroyed 14 combat bots 5052 | -8/Garrison | Learned Materials security intel 5121 | -8/Garrison | Garrison Relay disabled 5182 | -8/Garrison | Discovered new exit (range 5) 5206 | -8/Garrison | Triggered checkpoint 5207 | -8/Garrison | Rescued a captive Derelict 5208 | -8/Garrison | Rescued a captive Derelict 5275 | -8/Garrison | Discovered new exit (range 13) 5302 | -8/Garrison | Triggered checkpoint 5339 | -8/Garrison | Triggered checkpoint 5352 | -8/Garrison | Discovered new exit (range 10) 5357 | -8/Garrison | Installed Relay Interface Framework 5384 | -8/Garrison | Warlord forces raided the area 5446 | -8/Garrison | Garrison Relay disabled 5543 | -8/Garrison | Discovered new exit (range 5) 5553 | -8/Garrison | Build established: Hacker-Sprinter 5562 | -8/Garrison | Triggered checkpoint 5569 | -8/Garrison | Entered Materials 5879 | -8/Materials | Build established: Hacker-Scout 7550 | -8/Materials | Discovered new exit (range 14) 7713 | -8/Materials | Identified exit to Factory 7848 | -8/Materials | Garrison activated, responded to threat 7864 | -8/Materials | Identified exit to Garrison 7867 | -8/Materials | Entered Garrison 7867 | -8/Garrison | Accompanied by 1 ally 7882 | -8/Garrison | Phase Generator disabled 7964 | -8/Garrison | Destroyed 8 combat bots 7981 | -8/Garrison | Triggered checkpoint 7997 | -8/Garrison | Core integrity fell below 50% 8005 | -8/Garrison | Core integrity fell below 20% 8011 | -8/Garrison | Reached level 15 8036 | -8/Garrison | Destroyed 10 combat bots 8051 | -8/Garrison | Triggered checkpoint 8081 | -8/Garrison | Triggered checkpoint 8104 | -8/Garrison | Triggered checkpoint 8125 | -8/Garrison | Upgraded with Weapon slot (x1) 8129 | -8/Garrison | Discovered exit to Factory (range 14) 8135 | -8/Garrison | Expanded RIF knowledge: Command Fork 8141 | -8/Garrison | Triggered checkpoint 8215 | -8/Garrison | Discovered exit to Factory (range 11) 8239 | -8/Garrison | Expanded RIF knowledge: Structural Interface 8265 | -8/Garrison | Triggered checkpoint 8311 | -8/Garrison | Triggered checkpoint 8421 | -8/Garrison | Triggered checkpoint 8474 | -8/Garrison | Triggered checkpoint 8505 | -8/Garrison | Discovered exit to Factory (range 8) 8531 | -8/Garrison | Entered Factory 8531 | -7/Factory | Accompanied by 1 ally 8533 | -7/Factory | FarCom data flow suspended 8726 | -7/Factory | Discovered new exit (range 15) 8732 | -7/Factory | Identified exit to Lower Caves 8834 | -7/Factory | Discovered new exit (range 16) 8841 | -7/Factory | Identified exit to Factory 8935 | -7/Factory | Core integrity fell below 50% 8988 | -7/Factory | Discovered exit to Lower Caves (range 5) 9006 | -7/Factory | Reached level 16 9022 | -7/Factory | Core integrity fell below 20% 9307 | -7/Factory | Discovered exit to Factory (range 10) 10106 | -7/Factory | Identified exit to Garrison 10330 | -7/Factory | Cargo convoy interrupted 10423 | -7/Factory | Destroyed 13 combat bots 10531 | -7/Factory | First assault squad dispatched 10739 | -7/Factory | Entered Garrison 10739 | -7/Garrison | Accompanied by 1 ally 10743 | -7/Garrison | Found embedded Infiltrators 10784 | -7/Garrison | Reached level 17 10859 | -7/Garrison | Triggered checkpoint 10859 | -7/Garrison | Triggered checkpoint 10897 | -7/Garrison | Discovered exit to Factory (range 12) 10902 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 10915 | -7/Garrison | Triggered checkpoint 10955 | -7/Garrison | Expanded RIF knowledge: Command Fork 10972 | -7/Garrison | Garrison Relay disabled 10975 | -7/Garrison | Upgraded with Propulsion slot (x1) 11025 | -7/Garrison | Discovered exit to Factory (range 10) 11037 | -7/Garrison | Triggered checkpoint 11069 | -7/Garrison | Triggered checkpoint 11073 | -7/Garrison | Triggered checkpoint 11101 | -7/Garrison | Triggered checkpoint 11116 | -7/Garrison | Destroyed 8 combat bots 11158 | -7/Garrison | Discovered exit to Factory (range 10) 11166 | -7/Garrison | Destroyed 7 combat bots 11313 | -7/Garrison | Entered Factory 11315 | -6/Factory | Reached level 18 11354 | -6/Factory | Upgraded with Power slot (x1) 11504 | -6/Factory | Discovered new exit (range 16) 11663 | -6/Factory | First assault squad dispatched 11673 | -6/Factory | Reached level 19 11690 | -6/Factory | Identified exit to Factory 11701 | -6/Factory | Garrison activated, responded to threat 11717 | -6/Factory | Identified exit to Garrison 11764 | -6/Factory | Upgraded with Utility slot (x1) 11772 | -6/Factory | Manually triggered Chute Trap 11772 | -6/Factory | Sucked down chute 11772 | -6/Factory | Entered Waste 11773 | -6/Waste | Met a frightened Derelict 11776 | -6/Waste | Spotted C-40 Crusher 11780 | -6/Waste | Destroyed C-40 Crusher 11782 | -6/Waste | Spotted C-40 Crusher 11786 | -6/Waste | Found Damper Plating 11787 | -6/Waste | EMP discharged 11792 | -6/Waste | Spotted C-40 Crusher 11797 | -6/Waste | 1 allies followed down the chute 11800 | -6/Waste | Destroyed C-40 Crusher 11826 | -6/Waste | Destroyed C-40 Crusher 11831 | -6/Waste | Spotted C-40 Crusher 11831 | -6/Waste | Spotted C-40 Crusher 11843 | -6/Waste | Destroyed C-40 Crusher 11863 | -6/Waste | Destroyed C-40 Crusher 11880 | -6/Waste | Found Damper Plating 11882 | -6/Waste | Spotted C-40 Crusher 11887 | -6/Waste | EMP discharged 11894 | -6/Waste | Destroyed C-40 Crusher 11925 | -6/Waste | Discovered new exit (range 16) 11982 | -6/Waste | Found Damper Plating 11987 | -6/Waste | EMP discharged 11998 | -6/Waste | Identified exit to Factory 11998 | -6/Waste | Entered Factory 12152 | -6/Factory | Identified exit to Lower Caves 12374 | -6/Factory | Destroyed 8 combat bots 12384 | -6/Factory | Garrison activated, responded to threat 12416 | -6/Factory | Unchained authorized (QV-33N) 12440 | -6/Factory | Reached level 20 12472 | -6/Factory | Entered Lower Caves 12473 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12476 | -6/Lower Caves | Identified exit to Data Miner 12518 | -6/Lower Caves | Found Alien Artifact 12518 | -6/Lower Caves | Identified Core Expander 12518 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 12566 | -6/Lower Caves | Discovered new exit (range 13) 12568 | -6/Lower Caves | Identified exit to Lower Caves 12575 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12618 | -6/Lower Caves | Learned Factory stockpile data 12631 | -6/Lower Caves | Destroyed 8 combat bots 12665 | -6/Lower Caves | Learned Factory trap positions 12678 | -6/Lower Caves | Learned 4 Factory zone layouts 12681 | -6/Lower Caves | Entered Data Miner 12681 | -6/Data Miner | Discovered new exit (range 6) 12683 | -6/Data Miner | Identified exit to Proximity Caves 12685 | -6/Data Miner | Met Data Miner 12690 | -6/Data Miner | Learned location of Section 7 (-2) 12690 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12693 | -6/Data Miner | Received God Mode back door access code from Data Miner 12979 | -6/Data Miner | Data Conduit disabled 12995 | -6/Data Miner | Core integrity fell below 50% 13122 | -6/Data Miner | Entered Proximity Caves 13125 | -5/Proximity Caves | Spotter reported a threat 13151 | -5/Proximity Caves | Core integrity fell below 20% 13157 | -5/Proximity Caves | Reached level 21 13171 | -5/Proximity Caves | Learned 4 Factory zone layouts 13177 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13181 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13184 | -5/Proximity Caves | Entered Factory 13185 | -5/Factory | Identified exit to Factory 13185 | -5/Factory | Core integrity fell below 50% 13185 | -5/Factory | Core integrity fell below 20% 13186 | -5/Factory | Loaded intel: 107 trap records 13197 | -5/Factory | Upgraded with Utility slot (x1) 13218 | -5/Factory | Entered another Factory area 13219 | -4/Factory | Core integrity fell below 50% 13220 | -4/Factory | Reached level 22 13294 | -4/Factory | Reached level 23 13389 | -4/Factory | Spotted B-86 Titan 13395 | -4/Factory | Core integrity fell below 20% 13406 | -4/Factory | Upgraded with Utility slot (x1) 13497 | -4/Factory | Discovered new exit (range 15) 13510 | -4/Factory | Identified exit to Research 13510 | -4/Factory | Entered Research 13511 | -3/Research | Core integrity fell below 50% 13512 | -3/Research | Reached level 24 13512 | -3/Research | Reached level 25 13516 | -3/Research | Identified exit to Testing 13547 | -3/Research | Spotted B-86 Titan 13550 | -3/Research | Core integrity fell below 20% 13562 | -3/Research | Entered Testing 13563 | -3/Testing | Garrison activated, responded to threat 13564 | -3/Testing | Reached level 26 14547 | -3/Testing | Spotted Striker 14547 | -3/Testing | Spotted Striker 14551 | -3/Testing | Spotted Alpha 7 14588 | -3/Testing | Discovered new exit (range 10) 14593 | -3/Testing | Identified exit to Research 14601 | -3/Testing | Found Prototype Energy Cannon 14601 | -3/Testing | Identified Imp. Potential Cannon 14620 | -3/Testing | Self-destructed Last Messages --------------- 14574_ U-05 Engineer lays Concrete. 14577_ U-05 Engineer builds a Wall. 14578_ Acquired 4 matter. 14588_ EXIT=FOUND 14589_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 14589_ Connecting with Regeneration Lab... 14590_ C-55 Analyst: "UNAUTHORIZED LAB ACCESS." 14592_ C-55 Analyst: "REQUESTING IMMEDIATE REINFORCEMENTS." 14593_ EXIT=IDENTIFIED: RESEARCH 14597_ Reinforced Shell breached. 14600_ Dropped Cld. Phase Gun. 14601_ Dropped Adv. Beam Rifle. 14601_ Acquired Prototype Energy Cannon. 14601_ Identified Imp. Potential Cannon. 14615_ Triggered Shock Trap. 14615_ The floor emits a surge of raw power. 14615_ System corrupted (+1). 14617_ System corrupted: Energy discharge (-59). Map ----- +----------------------------------------------------+ | ????? ????????????????????????????????????? | | ??? # ????????????????????????????????????? | | ??? # ????????????????????????????????????? | | ??? # ?????????????????????????????????????? | | ??? # ??????????????????????????????????????? | | ??? # ???????????????????????????????????????? | | ? # ???????????????????????????????????????? | | #####/####???????????????????????????????????????? | | ### ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | " !##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ### #####????????????????????????????????????? | | #### ######???????#########????????????????????? | | ?### ### ????#########????????????????????? | | #?## ### """ ""???##""# ]###???????????????????? | | #### ### """ ""???##!!"["#############?????????? | | #### ### """ ""???##" [!"############?????????? | | ## # ???##"" "## ?????????? | | ## # """ ""???##" "## ?????????? | | ## # """ """? ## ## """ c"""?????????? | | ## "g + """ """ #####+#### "" ""?????????? | | ## # ## + "" ""?????????? | | ## # ## # "" """""?????????? | | ## # ## < k/ "" """"??????????? | | #####+#### ## @ # """"""""?????????? | | # # """ """ ##### # " "" """ ????????? | | # # """S""" ##### # " " """ ##??????? | | # # ##?## # """ ##??????? | | # ! ############??## + ##??????? | | # ! ################ # ##??????? | | # ################R ##############??????? | | # + c ##############??????? | | # ! ############### #####??????????????????? | | # ############### #####??????????????????? | | ###########????????##### ##?????????????????????? | | ###########???????? "T# ##?????????????????????? | | ????????????????????"c ##?????????????????????? | | ??????????????????? " ##?????????????????????? | | ??????????????????? #" T ##?????????????????????? | | ???????????????????#########?????????????????????? | | ???????????????????#########?????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 41 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 21 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 5 Resistance: EM 90 Weapon Cycling 20 Evasion (%) 76 Targeting Accuracy 12 Core Analysis 6 Energy Filtering 30 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 35 Relay Coupler Types 1 Relay Coupler Value 56 Item Schematics ----------------- Particle Charger | -9/Materials | Hacked Hvy. Particle Gun | -8/Materials | Scanalyzed Diametric Drive | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Low Dat Pro Fac Fac Res Tes Levels Raised 25 | . 3 1 5 . . 1 2 1 . 1 1 1 2 . 1 . . 1 . 2 2 1 XP Earned 41422 | 3000 4683 2066 6848 893 117 1487 2843 1269 385 804 2350 1148 2363 67 1232 422 152 967 750 3386 2000 2190 XP Spent 40405 | 2950 3010 . 8840 500 . 2550 3050 1300 . 1550 1625 1400 3070 . . . . . 2600 3380 2200 2380 Upgrades 83 | 7 7 . 15 1 . 2 4 4 . 2 10 1 3 . . . . . 1 9 3 14 Power Slot 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion Slot 4 | 1 2 . . . . . . . . . . 1 . . . . . . . . . . Utility Slot 9 | 1 . . 4 . . 1 . . . . . . 1 . . . . . 1 1 . . Weapon Slot 4 | 2 . . 1 . . . . . . 1 . . . . . . . . . . . . Core Integrity 22 | . . . . . . . . . . . . . . . . . . . . 8 . 14 Heat Dissipation 12 | . 3 . 8 . . . . . . . . . 1 . . . . . . . . . Energy Generation 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . Inventory Capacity 3 | 1 . . . 1 . . 1 . . . . . . . . . . . . . . . Sensor Range 10 | . . . . . . . . . . . 10 . . . . . . . . . . . Ranged Accuracy 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . Hack Attack % 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . Hack Defense % 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . TH Resistance % 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Protomatter Created 5613 | . 265 132 616 181 . 294 764 652 122 296 433 477 473 268 336 78 . 26 . 150 . 50 Integrity Restored 7893 | . 609 279 598 196 . 310 947 821 119 921 891 530 366 77 346 100 . . 270 363 . 150 Core 6648 | . 502 261 472 156 . 253 776 691 77 871 891 400 174 . 258 83 . . 270 363 . 150 Parts 1245 | . 107 18 126 40 . 57 171 130 42 50 . 130 192 77 88 17 . . . . . . Protomatter Decayed 2150 | . 24 4 289 124 . 124 254 344 45 14 90 374 190 93 136 16 . . . 29 . . Game ------ Seed TitaniumLightpackStorm Manual? 0 Play Time 04:20:01 Cumulative 180.1 hours Start 2025.11.16 @ 12:26:06 End 2025.11.16 @ 19:38:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/1/3/0/0/0/0/0/0 Lore% 58 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e53e036-1c93-4320-88d0-c3fc5f394d24