Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 20:36:59 Player: Tun Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (572) 572 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1977 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 330/350 Energy 249/250 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ Small Matter Pod > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Propulsion Shielding Weapon Shielding Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Small Matter Pod Drone Bay > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Propulsion Shielding Weapon Shielding Particle Gun Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Matter Pod Device Drone Bay Storage Small Matter Pod Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | 5 8 5 7 12 Power 5 | 1 1 2 . 1 Engine 3 | 1 1 . . 1 Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 10 | 2 2 2 1 3 Treads 3 | . . . . 3 Leg . | . . . . . Wheel 2 | 2 . . . . Hover 2 | . . 2 . . Flight 3 | . 2 . 1 . Utility 7 | . 2 . 3 2 Device 1 | . . . . 1 Storage 3 | . 2 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 15 | 2 3 1 3 6 Energy Gun 5 | 1 1 . . 3 Energy Cannon 1 | . 1 . . . Ballistic Gun 6 | 1 1 1 1 2 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . 2 . . System Corruption 7 | . . 7 . . Parts Lost 16 | . 3 1 6 6 Power 2 | . 1 . 1 . Propulsion 5 | . 1 . 2 2 Utility 2 | . . . 1 1 Weapon 7 | . 1 1 2 3 Highest Loss Streak 6 | . 2 1 6 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 53 | . 75 41 33 48 Engine 4 | . 13 1 . 1 Core 2 | . . 12 6 . Treads 5 | . . . . 12 Wheel 4 | . 15 . . . Hover 1 | . . 5 6 . Flight 5 | . 12 13 . . Storage 7 | . 8 . 1 11 Protection 1 | . . . 1 3 Energy Gun 5 | . 2 . . 12 Energy Cannon 2 | . 9 . . . Ballistic Gun 7 | . 14 7 2 3 Ballistic Cannon 1 | . . . . 2 Naked Turns 7 | . . 2 5 . Heaviest Build 13 | 5 13 10 9 12 Greatest Support 40 | 20 20 8 8 40 Greatest Overweight (x) 3 | . 2 2 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 4 | . 3 2 . 4 Average Carried 1 | . . . . 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . . . . 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 689 | 216 138 26 50 259 Remotely . | . . . . . Salvage Created 675 | 39 192 66 20 358 Parts 41 | 1 11 4 3 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 18 | 1 5 1 3 8 Melee 2 | . . . 2 . Guns 12 | 1 3 1 . 7 Cannons 4 | . 2 . 1 1 Classes Destroyed 6 | 1 2 1 . 2 Worker 1 | . . 1 . . Recycler 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 6 | . 3 . 3 . Grunt 7 | 1 2 1 . 3 Sentry 5 | . . . . 5 Best Kill Streak 4 | 1 4 1 2 3 Combat Bots Only 3 | 1 3 1 2 3 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 196 | 7 33 19 58 79 Missed 52 | 3 9 6 14 20 Damage Taken 1709 | 42 271 194 431 771 Core 555 | . 88 62 220 185 Absorbed by Shields . | . . . . . Redirected to Shielding 4 | . . . . 4 Core Remaining (%) 70 | 100 . 40 . . Volleys Fired 80 | 4 23 6 2 45 Largest 2 | 2 2 1 2 2 Hottest 120 | 60 80 25 120 112 Shots Fired 120 | 8 37 7 3 65 Gun 105 | 8 32 7 . 58 Cannon 12 | . 5 . . 7 Launcher . | . . . . . Special 3 | . . . 3 . Kinetic 49 | 4 23 7 . 15 Thermal 71 | 4 14 . 3 50 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 2 12 3 4 21 Robot Miss Streak 3 | 2 3 2 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 76 | 5 22 5 1 43 Core Hits 41 | 3 11 3 8 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1152 | 67 234 94 96 661 Guns 874 | 67 165 94 . 548 Cannons 182 | . 69 . . 113 Explosions . | . . . . . Melee . | . . . . . Ramming 48 | . . . 48 . Kinetic 401 | 32 122 94 . 153 Thermal 703 | 35 112 . 48 508 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 2 10 3 5 Average Corruption 4 | . 1 8 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 2 5 2 16 Message Errors 8 | . 1 1 1 5 Matter Fused 7 | . 1 1 1 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . 1 . . Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . 20 . Shots . | . . . . . Rammed 15 | . . . 15 . Targets Rammed 15 | . . . 15 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 153 | 26 120 5 20 153 Average Temperature 45 | 14 56 3 12 46 Received Heat Transfer 600 | 24 108 90 69 309 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . . 5 Heat Transferred 1940 | 75 248 . 100 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 241 | 20 191 60 83 241 Initial 34 | . 13 5 23 34 Average 80 | . 100 29 48 102 Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 93 Level 1 2 | . . . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | 1 12 3 11 13 Peak Tracking Total 6 | 1 4 2 6 3 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 6 | . 2 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 6 | . 4 1 . 1 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 10 1 . 1 Successful 10 | . 8 1 . 1 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 7 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 1 . 1 Record 4 | . 4 . . . Open Door 2 | . . 1 . 1 Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Process 2 | . 2 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 7 | . 7 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1433 | 61 425 215 168 564 Spaces Moved 1199 | 60 421 236 206 276 Core 118 | 18 . 1 69 30 Treads 246 | . . . . 246 Legs . | . . . . . Wheels 246 | 42 204 . . . Hover 246 | . . 125 121 . Flight 343 | . 217 110 16 . Fastest Speed 37 | 50 37 37 40 50 Average Speed 91 | 71 79 76 59 149 Slowest Speed 205 | 80 205 200 150 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 6 69 66 25 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1414 | 68 481 268 236 361 Wait 54 | . 13 10 8 23 Move 1193 | 59 420 235 203 276 Hop 1 | . . . 1 . Pick Up 5 | . 3 1 . 1 Fast Attach 35 | 5 7 5 7 11 Attach . | . . . . . Detach 13 | . 5 5 . 3 Swap 2 | . 1 . . 1 Drop 16 | . 9 6 . 1 Fire 80 | 4 23 6 2 45 Melee . | . . . . . Ram 15 | . . . 15 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 8) 62 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 3) 331 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 7) 484 | -10/Materials | Discovered new exit (range 8) 487 | -10/Materials | Entered Mines 496 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 538 | -10/Mines | System corruption reached 10% 580 | -10/Mines | Core integrity fell below 50% 643 | -10/Mines | Learned location of 1 exit from Materials 695 | -10/Mines | Discovered new exit (range 11) 702 | -10/Mines | Entered Materials 702 | -9/Materials | Evolved 2 slots: Propulsion x2 703 | -9/Materials | Identified exit to Materials 841 | -9/Materials | Discovered new exit (range 6) 857 | -9/Materials | Lost 6 parts (1p2n1u2w) 865 | -9/Materials | Core integrity fell below 50% 870 | -9/Materials | Entered Storage 1113 | -9/Storage | Lost 3 parts (1n1u1w) 1219 | -9/Storage | Core integrity fell below 20% 1434 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01260_ R-06 Scavenger collects Lgt. Treads. 01263_ K-01 Serf cleans the Recycling Unit. 01267_ MVGAC82UIOPAGP,MHCZJVVLD IA 01268_ K-01 Serf collects debris. 01279_ Acquired Autogun. 01279_ K-01 Serf collects debris. 01285_ Acquired 19 matter. 01286_ K-01 Serf collects debris. 01288_ =Z&:I1Z&,JQKS1YGCBRX:AU% 4DUX7CX 01289_ K-01 Serf collects debris. 01365_ System corrupted: Substantial component data lost. 01366_ Terminal unresponsive. 01374_ G-34 Mercenary destroyed. 01376_ K-01 Serf collects debris. 01379_ Acquired Ion Engine. 01382_ Acquired 22 matter. 01397_ R-06 Scavenger collects Aluminum Leg. 01419_ Beam Rifle destroyed. 01419_ K-01 Serf cleans the Recycling Unit. 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"""??????#""" | | ?????# ## #?? ??????#""" | | ?????###### #???? ??????#""" | | ??????????# #????? ??????# | | ??????????# #?????? ???????#### | | ??????????# #?????????????????? | | ??????????#########?????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 350 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot System Compromised Challenges ------------ None Game ------ Seed FissionHardcellSink Manual? 0 Play Time 00:24:30 Cumulative 1.0 hours Start 2024.05.25 @ 19:02:09 End 2024.05.25 @ 20:36:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbfbb968-e4e6-4c13-b779-067021308362