Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 12:23:10 Player: arkn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (113) 565 Value Destroyed (3393) 3393 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 8941 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/850 Matter 263/550 Energy 170/170 System Corruption 25% Temperature Warm (152) Movement Walking (186) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Multireflex Exoskeleton > --- UTILITY (6) ------ Power Amplifier Improved Heat Sink High-capacity Storage Unit Matter Compressor Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (4) ------- Heavy Laser Heavy Laser Autogun (fused) Autogun > --- INVENTORY (20) --- Improved Deuterium Engine Light Angular Momentum Engine Medium Treads Improved Medium Treads Improved Medium Treads Multireflex Exoskeleton Small Storage Unit Hardlight Generator Proton Cannon Ion Cannon Improved Heavy Machine Gun Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Modified TNC Improved Targeting Computer Improved Particle Charger > --- WEAPON ----------- Heavy Laser Cooled Pulse Rifle Plasma Rifle Mini Assault Cannon > --- INVENTORY -------- Multireflex Exoskeleton Multireflex Exoskeleton Armored Wheel Seismic Detector Melee Analysis Suite Microactuators Sensor Drone Bay Plasma Cutter Katana Katana Katana Spear Spear Spear Makeshift Spear [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Armored Wheel Utility Improved Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 . 2 . . Weapon 2 | . . . . . . . . 2 . . . Parts Attached 105 | 5 4 4 13 3 1 4 19 17 9 5 21 Power 8 | . 1 2 1 1 . 1 . 1 . . 1 Engine 6 | . 1 1 1 1 . 1 . 1 . . . Core 1 | . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 27 | 2 . . 6 . . . 8 5 2 . 4 Treads 19 | 2 . . 6 . . . 6 5 . . . Leg 6 | . . . . . . . . . 2 . 4 Wheel 2 | . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | 1 1 . 3 1 . 2 6 3 5 2 11 Device 19 | 1 . . 3 . . 1 1 3 2 2 6 Storage 6 | . 1 . . 1 . . 1 . . . 3 Processor 7 | . . . . . . . 2 . 3 . 2 Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . . 1 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 2 2 3 1 1 1 5 8 2 3 5 Energy Gun 11 | 1 2 . . . . . 2 2 2 . 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 9 | 1 . . 1 . . . 1 4 . . 2 Ballistic Cannon 11 | . . 2 2 1 1 1 2 2 . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 2 1 1 . Parts Lost 36 | . . 1 1 1 . 1 13 . 7 7 5 Power 3 | . . 1 . 1 . . . . . 1 . Propulsion 8 | . . . . . . . 6 . . 1 1 Utility 15 | . . . 1 . . 1 3 . 4 3 3 Weapon 10 | . . . . . . . 4 . 3 2 1 Highest Loss Streak 6 | . . 1 1 1 . 1 6 . 3 4 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 1 6 8 7 8 10 9 16 19 18 8 6 Power . | . . . . . . . 1 . . . 1 Propulsion 2 | . 2 2 2 3 3 3 1 2 2 2 2 Utility 3 | . . 1 . 1 2 3 5 8 7 2 1 Weapon 4 | . 2 3 3 3 3 2 7 8 8 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . . . 4 1 . 1 . 1 3 7 10 Power 2 | . . . . . . . . . . . 2 Propulsion 6 | . . . 2 . . . . . . . 4 Utility 5 | . . . . . . . . . 2 2 1 Weapon 12 | . . . 2 1 . 1 . 1 1 4 2 Tool/Special 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 90 | . 77 97 97 98 100 100 91 98 95 35 63 Engine 7 | . 6 6 8 9 11 11 9 7 6 1 . Treads 25 | . 28 28 30 33 33 33 28 28 19 . . Leg 2 | . . . . . . . . . 3 11 16 Device 14 | . 14 14 21 22 22 17 10 4 12 3 8 Storage 9 | . 7 14 11 11 11 11 9 7 6 2 8 Processor 5 | . . . . . . . 5 15 19 8 3 Protection 1 | . . . . . . 4 7 2 . . . Energy Gun 4 | . 20 6 . . . . 2 7 7 3 9 Ballistic Gun 6 | . . . 8 11 7 . 1 13 10 . 8 Ballistic Cannon 10 | . . 21 13 11 14 22 13 6 6 2 . Peak Build Rating 73 | 5 10 12 18 17 17 17 27 40 73 71 67 Average Rating 25 | 3 6 10 16 15 15 16 21 35 52 38 46 On Entrance 19 | . 4 10 12 17 15 17 17 27 40 69 2 Avg Prop Armor Cover (%) 13 | 30 31 . . 13 7 6 11 14 . . . Naked Turns 17 | . . . . . . . . . . 10 7 Heaviest Build 78 | 4 15 19 21 24 26 34 65 68 71 77 78 Greatest Support 88 | 40 40 40 60 60 40 40 80 88 88 72 71 Greatest Overweight (x) 2 | 1 2 . . 1 . . 2 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 8 8 8 10 10 10 20 20 20 20 20 Average Capacity 12 | 5 6 8 8 8 10 10 18 20 20 10 11 Most Carried 20 | 5 8 8 8 10 10 10 20 20 20 19 13 Average Carried 11 | 1 6 7 7 8 9 9 16 19 19 10 7 Final Capacity 20 | 5 8 8 8 10 10 10 20 20 20 5 20 Final Carried 20 | 5 8 8 8 10 10 10 20 20 18 5 13 Class Distribution -------------------- 41% | Mutant 30% | Scavenger-Mutant 24% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 3662 | 261 50 179 558 100 . 251 720 492 652 8 391 Remotely 505 | . . . . . . . 346 . 159 . . Salvage Created 3622 | 124 . 45 667 117 . 68 825 559 977 . 240 Parts 209 | 7 . 2 45 19 . 4 54 35 30 . 13 Haulers Intercepted 6 | . . . 2 . . . 1 1 2 . . Recyclers Shooed 5 | . . . . . . . 1 . 4 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 95 | . . 8 16 6 . 3 29 11 15 . 7 Guns 39 | . . . 5 3 . . 8 5 11 . 7 Cannons 47 | . . 8 11 3 . 3 16 4 2 . . AOE 7 | . . . . . . . 5 2 . . . Classes Destroyed 14 | 3 . 2 5 . . . 1 2 1 . . Worker 2 | 1 . . . . . . 1 . . . . Builder 2 | . . . 1 . . . . . 1 . . Tunneler 4 | 2 . . 1 1 . . . . . . . Hauler 6 | . . . 2 . . . 1 1 2 . . Recycler 5 | 1 . . . . . . 1 1 2 . . Operator 1 | . . . . . . . . . 1 . . Watcher 3 | . . . 1 . . . 1 . 1 . . Swarmer 40 | . . 3 4 6 . 1 14 . 7 . 5 Grunt 23 | . . . 6 . . 2 6 5 3 . 1 Duelist 2 | . . . . . . . 1 . 1 . . Sentry 17 | . . . 6 . . . 8 2 1 . . Hunter 2 | . . . . . . . . 1 1 . . Programmer 6 | . . . . . . . . 3 2 . 1 Assembled 5 | . . 5 . . . . . . . . . Best Kill Streak 7 | 2 . 4 5 4 . 2 7 5 5 . 4 Combat Bots Only 6 | . . 4 5 3 . 2 6 3 5 . 4 Max Kills in Single Turn 3 | 1 . 1 1 1 . 1 3 3 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 615 | . . 41 71 30 . 22 190 53 110 23 75 Missed 170 | . . 13 24 6 . 5 43 13 35 3 28 Hits 445 | . . 28 47 24 . 17 147 40 75 20 47 Melee 25 | . . 4 . . . 1 . . . 20 . Projectile 420 | . . 24 47 24 . 16 147 40 75 . 47 Critical Strikes 19 | . . . . 1 . 1 7 3 1 5 1 Damage Taken 6600 | . . 376 594 186 . 257 1839 503 1158 914 773 Core 1451 | . . 95 66 38 . 17 292 86 183 569 105 Absorbed by Shields 98 | . . . . . . . . . . . 98 Core Remaining (%) 72 | 100 . 62 . . . 69 46 87 . . . Volleys Fired 307 | 13 . 19 53 25 . 12 83 24 51 7 20 Largest 4 | 2 . 2 2 2 . 2 2 4 4 3 4 Hottest 184 | 70 . 90 66 60 . 74 100 170 170 129 184 Shots Fired 706 | 24 . 38 104 50 . 24 147 87 170 17 45 Gun 398 | 24 . 2 35 25 . . 63 72 127 10 40 Cannon 308 | . . 36 69 25 . 24 84 15 43 7 5 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 537 | 11 . 36 104 50 . 24 118 63 108 7 16 Thermal 162 | 13 . . . . . . 29 24 62 10 24 Explosive . | . . . . . . . . . . . . Electromagnetic 7 | . . 2 . . . . . . . . 5 Robot Hit Streak 25 | 4 . 8 19 6 . 6 12 25 20 13 8 Robot Miss Streak 5 | 1 . 3 3 3 . 3 5 3 4 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 425 | 18 . 19 69 13 . 13 92 43 118 16 24 Core Hits 200 | 6 . 12 26 6 . 5 63 28 42 1 11 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 14 | 2 . . 3 . . 2 3 . 3 1 . Burn 6 | 2 . . . . . . 1 . 3 . . Destroy 1 | . . . 1 . . . . . . . . Blast 6 | . . . 2 . . 2 2 . . . . Impale 1 | . . . . . . . . . . 1 . Melee Attacks 2 | . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . 2 . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Martial Strikes 1 | . . . . . . . . . . 1 . Damage Inflicted 10059 | 195 . 392 1401 288 . 292 2572 1288 2772 333 526 Guns 5025 | 195 . 12 462 152 . . 869 806 1987 134 408 Cannons 3915 | . . 380 868 136 . 292 1019 193 785 173 69 Explosions 1044 | . . . 71 . . . 684 289 . . . Melee 26 | . . . . . . . . . . 26 . Ramming 49 | . . . . . . . . . . . 49 Kinetic 6245 | 70 . 380 1330 288 . 292 1465 601 1522 173 124 Thermal 2685 | 125 . . 71 . . . 423 398 1250 134 284 Explosive 973 | . . . . . . . 684 289 . . . Electromagnetic 81 | . . 12 . . . . . . . . 69 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . 26 . Highest Corruption 29 | . . . . . . . . . 3 29 29 Average Corruption 18 | . . . . . . . . . 1 17 24 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . . . . . . . . . 4 18 36 Message Errors 10 | . . . . . . . . . 2 2 6 Matter Fused 15 | . . . . . . . . . . 5 10 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 7 | . . . . . . . . . 1 3 3 Parts Rejected 2 | . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . 1 3 4 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . 3 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 131 | . . 2 16 16 . . 45 . 52 . . Projectiles 95 | . . 2 16 16 . . 9 . 52 . . Explosions 36 | . . . . . . . 36 . . . . Melee . | . . . . . . . . . . . . Knockbacks 25 | . . 7 2 . . 2 11 1 1 . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 23 | . . 6 2 . . 2 11 1 1 . . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . 171 . . . . Shots 3 | . . . . . . . 3 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 8 | . . . . . . . . . . . 8 Kicked 8 | . . . . . . . . . . . 8 Crushed . | . . . . . . . . . . . . Highest Temperature 353 | 40 . 60 . . . 99 353 233 301 . 341 Average Temperature 85 | 16 . 21 . . . 40 94 80 102 . 95 Received Heat Transfer 1336 | . . 40 159 . . 135 549 99 171 . 183 Effects 6 | . . . . . . . 1 1 4 . . Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . 1 1 . . Interference 3 | . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . 1 . Total Turns 39 | . . . . . . . . . . 39 . Longest Duration 39 | . . . . . . . . . . 39 . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Melted 16 | 1 . . . . . . . 2 12 . 1 Heat Transferred 5688 | 518 . . 50 . . . 999 796 2548 259 518 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Maximum Alert Level 2 | . . . 1 . . . 2 1 . . . Low Security (%) 75 | 100 100 100 57 100 . 100 56 6 100 100 100 Level 1 19 | . . . 42 . . . 13 93 . . . Level 2 4 | . . . . . . . 30 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 639 | 5 30 87 256 121 . 77 639 336 154 46 99 Initial 288 | . 3 . . 59 . . . 288 149 46 . Average 104 | 1 3 14 159 34 . 21 203 249 79 6 24 Influence Increases 3216 | 20 46 90 608 168 . 187 998 404 426 . 269 Destroy 0b10 Robot/C 1880 | . . 60 340 120 . 120 580 220 300 . 140 Destroy 0b10 Robot/NC 130 | 20 . . 35 10 . . 20 10 35 . . Destroy Leader 482 | . . 10 110 20 . 20 154 72 76 . 20 Allied During Kill 12 | . . . 4 . . 8 . . . . . Successful Hack 53 | . 16 . 5 . . . 14 9 9 . . Disable Machine 270 | . . 15 30 . . 15 90 45 . . 75 Destroy Structure 149 | . . 5 24 3 . 9 80 3 6 . 19 Partial Spotted 30 | . . . . . . . 30 . . . . Lose Combat Pursuer 210 | . 30 . 60 15 . 15 30 45 . . 15 Influence Decreases 3176 | 15 51 90 455 321 . 187 363 733 599 133 229 Entered New Map 687 | . 2 . . 94 . . . 347 157 87 . Time Decay 2109 | 15 49 90 405 217 . 137 233 386 372 26 179 Lost Part 290 | . . . 10 10 . 10 130 . 70 10 50 Lost Ally 90 | . . . 40 . . 40 . . . 10 . Squads Dispatched 21 | . . . 1 . . 1 8 2 4 . 5 Investigation 3 | . . . 1 . . . 1 1 . . . Extermination 4 | . . . . . . . . 1 2 . 1 Reinforcement 4 | . . . . . . 1 1 . 1 . 1 Assault . | . . . . . . . . . . . . Garrison 10 | . . . . . . . 6 . 1 . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 10 | . . 1 2 1 . . 1 1 3 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 3 13 25 7 . 7 38 17 23 6 15 Peak Tracking Total 11 | . 2 5 4 4 . 3 11 3 6 6 4 Tactical Retreats 11 | . 1 2 2 1 . 1 1 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 5 | . . . 2 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 18 | . . 1 2 . . 1 6 3 . . 5 Max in Single Turn 4 | . . 1 1 . . . 2 2 . . 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 24 | . 3 . 5 1 2 . 5 2 3 . 3 Terminals 16 | . 2 . 4 . . . 5 1 2 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 1 . 1 Scanalyzers 2 | . . . 1 . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 101 | . 15 . 12 1 24 . 19 10 14 . 6 Successful 60 | . 11 . 6 1 24 . 9 4 5 . . Failed 40 | . 4 . 6 . . . 9 6 9 . 6 Catastrophic 4 | . . . . . . . . 1 2 . 1 Database Lockouts 1 | . . . . . . . 1 . . . . Manual 67 | . 13 . 9 . 1 . 17 8 14 . 5 Terminals 62 | . 9 . 9 . . . 19 8 13 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 6 . . . . . . . 1 . 2 Scanalyzers 5 | . . . 3 . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 32 | . 2 . . 1 24 . 4 . 1 . . Record 23 | . . . . . 23 . . . . . . Part Schematic 4 | . 2 . . . . . 2 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . 2 . . . Retrieve Study 4 | . . . 2 . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 22 | . 7 . 4 . . . 5 2 4 . . Terminals 18 | . 3 . 4 . . . 5 2 4 . . Track 3 | . . . . . . . 1 1 1 . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 9 | . 1 . 3 . . . 3 . 2 . . Operators 5 | . 1 . 1 . . . 1 1 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 . 4 . . . 5 1 3 . 3 Full Trace Events 3 | . 1 . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . 2 . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 6 | . 1 2 . . 3 . . . . . . Largest Group 3 | . 1 2 2 . 3 3 . . . . . Highest-Rated Group 45 | . 10 45 45 . 37 37 . . . . . Highest-Rated Ally 31 | . 10 31 31 . 21 21 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . 12 . . 8 . . . . . Total Damage 345 | . . . 170 . . 175 . . . . . Kills 6 | . . . 3 . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Active Infowar (turns) 5868 | 45 281 649 1109 758 723 646 638 2 877 123 17 Structural 3206 | . . . 695 758 723 20 635 . 375 . . Seismic 3111 | 45 281 649 414 . . 626 638 2 456 . . T.N.C. 393 | . . . . . . . . . 270 123 . Machine Analysis 237 | . . . . . . . . . 117 120 . ECM 17 | . . . . . . . . . . . 17 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 8471 | 114 281 649 1154 758 723 646 1251 902 932 293 768 Spaces Moved 4877 | 84 335 358 577 383 435 361 621 492 487 210 534 Core 450 | 82 255 . . . . . . . . 21 92 Treads 3492 | 2 80 358 577 383 435 361 488 426 382 . . Legs 736 | . . . . . . . . . 105 189 442 Wheels 199 | . . . . . . . 133 66 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 160 110 110 110 50 50 Average Speed 144 | 68 78 160 160 169 160 160 152 153 149 116 121 Slowest Speed 240 | 160 160 160 160 200 160 160 240 160 180 220 186 Overloaded Moves 14 | . . . . . . . . . . 14 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 47 65 63 58 90 69 49 15 17 76 12 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . . . 2 . . . . . Spaces Dug 11 | . . . 2 . . 1 6 . 2 . . Terrain Destroyed 173 | . . 5 21 3 . 9 98 1 4 . 32 Melee . | . . . . . . . . . . . . Projectile 47 | . . 5 10 3 . 9 15 1 4 . . AOE 126 | . . . 11 . . . 83 . . . 32 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total 5700 | 115 352 396 713 442 463 405 778 593 589 240 614 Wait 245 | 9 3 11 47 27 2 26 33 35 23 14 15 Move 4867 | 83 334 357 576 382 434 360 620 491 487 209 534 Hop . | . . . . . . . . . . . . Pick Up 73 | 4 8 2 8 3 2 1 19 6 6 . 14 Fast Attach 45 | 5 . 1 3 1 . 1 7 4 4 3 16 Attach 29 | . 3 . 2 . 1 . 8 1 6 3 5 Detach 5 | 1 . . . . . . . . . 3 1 Swap 44 | . 2 3 10 2 1 3 5 15 3 . . Drop 55 | . 2 3 14 2 2 2 3 17 9 . 1 Fire 307 | 13 . 19 53 25 . 12 83 24 51 7 20 Melee 1 | . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . 8 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 21 | . . . . . 21 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 4) 276 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered Mines 396 | -10/Mines | Accompanied by 1 ally 426 | -10/Mines | Assembled infested the area 427 | -10/Mines | Learned location of Zion (-6) 662 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 761 | -10/Mines | Discovered new exit (range 13) 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Accompanied by 2 allies 1045 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1416 | -9/Materials | Discovered new exit (range 4) 1700 | -9/Materials | Discovered new exit (range 11) 1840 | -9/Materials | Discovered new exit (range 14) 2199 | -9/Materials | Entered Mines 2200 | -9/Mines | Learned location of Storage (-8) 2230 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2295 | -9/Mines | Discovered new exit (range 8) 2828 | -9/Mines | Excavation squad dispatched 2828 | -9/Mines | A large section of the Mines collapsed 2914 | -9/Mines | Found the Drone Emporium 2921 | -9/Mines | Found Prototype Device 2926 | -9/Mines | Build established: Scavenger-Mutant 2951 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2951 | -9/Mines | Discovered new exit (range 5) 2957 | -9/Mines | Entered Exiles 2957 | -9/Exiles | Found Exiles lab destroyed 3460 | -9/Exiles | Opened EX-Vault 3468 | -9/Exiles | Found Modified TNC 3662 | -9/Exiles | Discovered new exit (range 11) 3680 | -9/Exiles | Entered Mines 3680 | -8/Mines | Accompanied by 3 allies 4307 | -8/Mines | Discovered new exit (range 10) 4326 | -8/Mines | Entered Materials 4326 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4667 | -8/Materials | Central database locked down 4814 | -8/Materials | Discovered new exit (range 8) 5012 | -8/Materials | Garrison activated, responded to threat 5035 | -8/Materials | Lost 3 parts (1n1u1w) 5089 | -8/Materials | Discovered new exit (range 16) 5275 | -8/Materials | Lost 6 parts (2n2u2w) 5355 | -8/Materials | Garrison activated, responded to threat 5386 | -8/Materials | Lost 3 parts (2n1w) 5501 | -8/Materials | Core integrity fell below 50% 5540 | -8/Materials | Build established: Mutant 5577 | -8/Materials | Entered Factory 5577 | -7/Factory | Evolved 2 slots: Weapon x2 5938 | -7/Factory | Build established: Scavenger-Gunner 6239 | -7/Factory | Discovered new exit (range 15) 6479 | -7/Factory | Entered another Factory area 6479 | -6/Factory | Evolved 2 slots: Utility x2 6934 | -6/Factory | Garrison activated, responded to threat 7272 | -6/Factory | Lost 3 parts (2u1w) 7411 | -6/Factory | Sucked down chute 7411 | -6/Factory | Entered Waste 7412 | -6/Waste | Identified Sensor Drone Bay 7426 | -6/Waste | EMP discharged 7426 | -6/Waste | System corruption reached 10% 7428 | -6/Waste | Spotted C-40 Crusher 7447 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7473 | -6/Waste | Crushed by Compactor (1 part destroyed) 7482 | -6/Waste | Spotted C-40 Crusher 7526 | -6/Waste | EMP discharged 7526 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7531 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7534 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7540 | -6/Waste | Crushed by Compactor (1 part destroyed) 7544 | -6/Waste | Core integrity fell below 50% 7565 | -6/Waste | Spotted C-40 Crusher 7571 | -6/Waste | Lost 4 parts (2u2w) 7571 | -6/Waste | Spotted C-40 Crusher 7586 | -6/Waste | Spotted C-40 Crusher 7589 | -6/Waste | Spotted C-40 Crusher 7626 | -6/Waste | EMP discharged 7660 | -6/Waste | Core integrity fell below 20% 7697 | -6/Waste | Discovered new exit (range 16) 7704 | -6/Waste | Entered Factory 7740 | -6/Factory | Build established: Mutant 7788 | -6/Factory | Noticed a derelict Sapper rigging charges 7877 | -6/Factory | Garrison activated, responded to threat 7950 | -6/Factory | Lost 5 parts (1n3u1w) 7961 | -6/Factory | Spotted B-75 Beast 8233 | -6/Factory | Build established: Scavenger-Gunner 8472 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08206_ System corrupted: Matter fused (-10). 08242_ Acquired Med. Treads. 08248_ #OFXDKC>%XFQHTM MQBWSIQSQ 7UJ9 08255_ Acquired Hardlight Generator. 08266_ System corrupted: Matter fused (-9). 08284_ D|7EUKGG 2NZ2P2<1KX GQPIH 08287_ Acquired Ion Cannon. 08299_ Connecting with Recycling Unit... 08302_ System corrupted: Component data lost. 08349_ System corrupted: Heat flow error (+174). 08375_ System corrupted: Matter fused (-8). 08405_ ALERT: Cargo convoy en route, clear transfer corridor. 08407_ System corrupted: Matter fused (-10). 08424_ System corrupted: FCS attempts to trigger Hvy. Laser. 08424_ System corrupted: Hvy. Laser misfires. 08437_ K-01 Serf cleans the Construction Platform. 08448_ Acquired Adv. Signal Interpreter. 08457_ Acquired Prototype Ballistic Gun. 08467_ S-27 Virus destroyed. 08471_ R-10 Processor collects VTOL Module. Map ----- +----------------------------------------------------+ | # # """ """ """ # | | # # # """ """ """ ######## | | ###### ##### """ "%" """ #??????# | | ?????# #???# #??????### | | ?????# #???# [ #????????? | | ?????# #???# ##########+####????????? | | ?????################ #?# #??????????? | | ??????????????? #?# #??????????? | | ?????????????????#### ### #??????????? | | ????????????????????# + """"""" #??????????? | | ????????????????????# ### """"""" #??????????? | | ????????????????????# #?# """"""" #??????????? | | ????????????????????# #?# """"""" #??????????? | | ????????????????????# #?# #??????????? | | ????????????????????# #?###########??????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????#######+########?????????????????? | | ????????????????#! #?????????????????? | | ????????????????# """"""" #?????????????????? | | ????????????????# """"""" #?????????????????? | | ????????????????# """"""" #?????????????????? | | ????????????????#! """""""s* #?????????????????? | | ????????????????# k R @= #?????????????????? | | ????????????????###R############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 290 Matter Stores 362 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Structural Scanner | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Katana | -7/Factory | Hacked Pulse Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyEnergyVibroblade Manual? 0 Play Time 01:58:50 Cumulative 255.6 hours Start 2025.11.15 @ 13:39:31 End 2025.11.19 @ 12:23:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3445dd43-029b-4a23-9438-f93d75fe774c