Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 01:55:50 // AFD2020/Player2 Player: kwabratseur Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (534) 534 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 1933 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 376 Friendly Fire -63 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 117/125 System Corruption 9% Temperature Critical (503) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Particle Cannon > --- INVENTORY (8) ---- Light Ion Engine Flight Unit Flight Unit Flight Unit Huge Storage Unit Medium Laser Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Signal Interpreter Core Shielding > --- WEAPON ----------- Particle Cannon Rocket Launcher > --- INVENTORY -------- Small Storage Unit Medium Laser Beam Rifle Flail [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 6 2 17 Power 5 | 1 . 4 Engine 4 | 1 . 3 Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 . 6 Treads . | . . . Leg 7 | 2 . 5 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 6 | 1 2 3 Device 1 | . 1 . Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 96 82 Engine 9 | . 14 7 Core 1 | . . 1 Leg 27 | . 28 26 Device 6 | . 6 6 Storage 4 | . 7 3 Processor 10 | . 10 11 Protection 3 | . . 4 Energy Gun 8 | . 14 5 Energy Cannon 3 | . . 5 Ballistic Gun 8 | . 14 5 Launcher 1 | . . 2 Impact Weapon 1 | . . 2 Peak Build Rating 13 | 6 7 13 Average Rating 8 | 4 6 9 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 18 | 12 12 18 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 7 6 5 Most Carried 7 | 1 2 7 Average Carried 2 | . . 4 Final Capacity 8 | 8 5 8 Final Carried 7 | . 1 7 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 626 | 204 20 402 Remotely . | . . . Salvage Created 462 | . 17 445 Parts 45 | . 4 41 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . . 15 Guns 7 | . . 7 Cannons 3 | . . 3 AOE 5 | . . 5 Classes Destroyed 6 | . 1 5 Worker 1 | . . 1 Builder 1 | . . 1 Watcher 4 | . 1 3 Swarmer 6 | . . 6 Grunt 4 | . . 4 Sentry 5 | . . 5 Best Kill Streak 8 | . 1 8 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 80 | . 5 75 Missed 25 | . 2 23 Damage Taken 1152 | . 32 1120 Core 227 | . 10 217 Absorbed by Shields . | . . . Redirected to Shielding 12 | . . 12 Core Remaining (%) 88 | 100 76 . Volleys Fired 51 | . 2 49 Largest 2 | . 2 2 Hottest 124 | . 70 124 Shots Fired 83 | . 3 80 Gun 46 | . 3 43 Cannon 22 | . . 22 Launcher 15 | . . 15 Special . | . . . Kinetic 26 | . 2 24 Thermal 42 | . 1 41 Explosive 15 | . . 15 Electromagnetic . | . . . Robot Hit Streak 9 | . 2 9 Robot Miss Streak 7 | . 1 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 42 | . 2 40 Core Hits 30 | . 1 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1229 | . 12 1217 Guns 310 | . 12 298 Cannons 207 | . . 207 Explosions 712 | . . 712 Melee . | . . . Ramming . | . . . Kinetic 196 | . 12 184 Thermal 321 | . . 321 Explosive 712 | . . 712 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . . 10 Message Errors 3 | . . 3 Matter Fused 1 | . . 1 Energy Discharges 2 | . . 2 Data Loss (minor) 3 | . . 3 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles . | . . . Explosions 12 | . . 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . . 23 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 503 | . 9 503 Average Temperature 113 | . 6 116 Received Heat Transfer 150 | . 18 132 Effects 3 | . . 3 Shutdowns 1 | . . 1 Short Circuit 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 666 | . . 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 803 | . 425 803 Initial 179 | . . 179 Average 390 | . 260 482 Maximum Alert Level 3 | . 2 3 Low Security (%) 25 | 100 34 14 Level 1 20 | . 20 22 Level 2 39 | . 45 41 Level 3 14 | . . 21 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 9 30 Peak Tracking Total 6 | . 5 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 17 | . 4 13 Successful 10 | . 1 9 Failed 7 | . 3 4 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 4 9 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 8 | . 1 7 Record 6 | . 1 5 Alert Level 1 | . . 1 Unreport Threat 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 65 | . 55 65 Highest-Rated Ally 65 | . 55 65 Total Orders . | . . . Ally Attacks 52 | . 9 43 Total Damage 1761 | . 681 1080 Kills 24 | . 12 12 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 936 | 56 267 613 Spaces Moved 623 | 38 215 370 Core 1 | 1 . . Treads . | . . . Legs 621 | 37 215 369 Wheels . | . . . Hover . | . . . Flight 1 | . . 1 Fastest Speed 50 | 50 120 120 Average Speed 120 | 118 120 120 Slowest Speed 220 | 120 120 220 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 26 | 3 34 42 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 112 | . . 112 Melee . | . . . Projectile 1 | . . 1 AOE 111 | . . 111 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 727 | 49 221 457 Wait . | . . . Move 621 | 37 214 370 Hop . | . . . Pick Up 25 | 6 2 17 Fast Attach 1 | . . 1 Attach 17 | 6 2 9 Detach 2 | . 1 1 Swap 7 | . . 7 Drop 3 | . . 3 Fire 51 | . 2 49 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 14) 239 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 638 | -9/Materials | Core integrity fell below 50% 671 | -9/Materials | Crushed by falling debris 724 | -9/Materials | Lost 6 parts (1p2n2u1w) 910 | -9/Materials | Discovered new exit (range 6) 930 | -9/Materials | Core integrity fell below 20% 938 | -9/Materials | Core destroyed Last Messages --------------- Player 2 attaches Lgt. Treads. U-05 Engineer works on Hadron Collector. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer works on Hadron Collector. U-05 Engineer completes Hadron Collector. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Heat Sink. System corrupted: Component data lost. System corrupted: Matter fused (-7). EXIT=FOUND Destroyed Flight Unit. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. System corrupted: Component data lost. S-10 Pest destroyed. Aluminum Leg broken. Overheating: Short circuit. Y-45 Defender destroyed. Power failure, Lgt. Ion Engine shutdown. Overheating: Core damaged (-64). Map ----- +----------------------------------------------------+ | ???####### ## """% ## ########??? | | ?????????# ## """ # #??? | | ?????????# ## """ %# ""#??? | | ?????????##### ## """ # =! ""#??? | | ?????????????# ## #!!! 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Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 . Parts Attached 27 | . 7 20 Parts Lost 7 | . . 7 Damage Taken 727 | . 95 632 Core 236 | . 49 187 Player 2/Cogmind (%) 50 | . 83 46 Absorbed by Shields . | . . . Damage Inflicted 1761 | . 681 1080 Player 2/Cogmind (%) 58 | . 98 47 Combat Hostiles Destroyed 22 | . 10 12 Player 2/Cogmind (%) 59 | . 100 44 Game ------ Seed ReactiveMeleeCapacitor Manual? 0 Play Time 00:29:25 Cumulative 2.3 hours Start 2025.02.18 @ 01:27:54 End 2025.02.18 @ 01:55:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c57b04b8-77be-4f4f-a34f-139eb0c57c71