Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 14:33:52 Player: Sherlockkat Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (206) 1030 Value Destroyed (8431) 8431 Prototype IDs (52) 1040 Alien Tech Used (6) 1200 Bonus (6312) 6312 TOTAL SCORE: 28213 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 90 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2116 Hacked Protovariant 500 Met Warlord at Research 2000 Friendly Fire -375 Cogmind --------- Core Integrity 0/1450 Matter 0/300 Energy 99/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Core Cannon Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Large Storage Unit Spectral Analyzer Improved Target Analyzer Advanced Transmission Jammer Graphene Brace Improved Focal Shield Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite Drone Bay > --- WEAPON ----------- Long-range Phase Cannon KE Penetrator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Myomer Leg Myomer Leg Huge Storage Unit Experimental Thermal Defense Suite Matter Neutralizer Matter Neutralizer Core Cannon Smartbomb Launcher Core Stripper Portable AFG [Rating: 162] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Field Propulsion Array Utility Improved Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Medium Reflective Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Long-range Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Tesla Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 4 | . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 10 | . . . 1 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 261 | 6 5 . 16 17 9 3 4 4 2 21 8 12 . 3 8 9 2 22 5 17 3 7 3 2 5 3 4 10 18 27 6 Power 29 | 1 . . 2 . 2 . . . . . . 1 . . . 2 1 4 1 1 . . 1 . . . . 2 2 9 . Engine 5 | 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Core 4 | . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . Reactor 20 | . . . . . 1 . . . . . . 1 . . . . . 4 1 1 . . . . . . . 2 1 9 . Propulsion 59 | 2 2 . 8 2 2 . . . . 2 1 4 . 3 1 2 . 5 . 4 1 4 . . . . 1 1 6 7 1 Treads 20 | . . . 4 . . . . . . . . 4 . 3 1 2 . . . 4 1 . . . . . 1 . . . . Leg 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 1 Wheel 16 | 2 2 . 4 2 2 . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . Hover 7 | . . . . . . . . . . . . . . . . . . 5 . . . 2 . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . Utility 91 | 1 2 . 4 6 5 1 . 2 2 9 3 1 . . 5 1 . 10 2 7 . 2 . 1 5 2 3 4 8 5 . Device 40 | . 1 . 3 3 1 . . 1 2 4 2 . . . 2 1 . 4 1 3 . 1 . 1 4 . 1 . 3 2 . Storage 10 | 1 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 3 . . Processor 17 | . . . . 1 1 . . . . 2 . . . . . . . 5 . 2 . 1 . . . 1 1 1 . 2 . Hackware 10 | . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . 3 2 . . Protection 14 | . . . 1 2 1 1 . 1 . 1 1 1 . . 1 . . 1 . 1 . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 1 . 2 9 . 2 4 2 . 10 4 6 . . 2 4 1 3 2 5 2 1 2 1 . 1 . 3 2 6 5 Energy Gun 21 | . . . 2 3 . 1 . 2 . 2 . 2 . . . 1 1 2 2 1 . . . 1 . . . 1 . . . Energy Cannon 15 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 . . 1 . 1 2 2 4 Ballistic Gun 23 | 2 1 . . 4 . . 2 . . 5 1 2 . . 1 2 . . . 1 . . . . . . . . . 1 1 Ballistic Cannon 6 | . . . . . . . 1 . . . 1 . . . . . . . . 2 2 . . . . . . . . . . Launcher 13 | . . . . 2 . 1 1 . . 2 2 2 . . . 1 . . . . . . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . 2 . . . 1 . 1 . . . . . . . 9 . 2 . 2 . . 2 . . 6 2 3 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . Parts Lost 107 | . 1 . 5 2 1 . . . . 1 3 7 . 1 2 9 14 3 7 7 6 5 . . . 1 . 2 . 23 7 Power 17 | . . . 2 . . . . . . . . 1 . . . 2 2 . 1 . . 2 . . . 1 . . . 4 2 Propulsion 34 | . . . 2 . . . . . . . 2 1 . 1 1 4 3 1 2 2 2 3 . . . . . . . 8 2 Utility 36 | . . . . 1 1 . . . . 1 1 2 . . 1 1 7 2 2 3 2 . . . . . . 2 . 9 1 Weapon 20 | . 1 . 1 1 . . . . . . . 3 . . . 2 2 . 2 2 2 . . . . . . . . 2 2 Highest Loss Streak 9 | . 1 . 3 2 1 . . . . 1 2 4 . 1 2 5 9 1 4 6 6 4 . . . 1 . 2 . 7 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Average Slot Usage (%) 77 | . 89 100 92 79 86 84 83 84 84 80 84 71 86 92 91 78 67 65 82 69 61 40 41 49 63 65 64 69 78 83 29 Engine 2 | . 14 14 10 9 3 . . . . . . . . . . . . 1 . . . 4 . . . . . . 1 . . Reactor 3 | . . . . . 3 7 7 7 7 6 6 6 6 6 5 . . 2 5 5 3 . . . . . . . 5 11 2 Treads 6 | . . . 15 7 . . . . . . . 12 26 32 28 13 10 . . 13 9 . . . . . 1 . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 20 4 Wheel 6 | . 28 28 10 13 17 15 15 15 15 13 19 3 . . . . . . . . . . . . . . . . 1 . . Hover 1 | . . . . . . . . . . . . . . . . . . 15 27 . . 8 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 3 10 10 10 10 9 11 12 . . Device 13 | . 4 14 16 11 15 15 15 15 15 11 18 13 13 13 16 16 16 11 5 12 12 3 5 7 22 25 20 19 18 15 2 Storage 5 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 4 . . . 4 . . . . . . . 5 8 3 Processor 10 | . . . . 3 6 7 7 7 7 13 13 13 13 13 11 11 10 14 23 22 18 11 15 15 15 15 18 17 8 10 7 Hackware 3 | . . . . . 7 7 7 7 7 6 6 . . . 4 5 2 . 3 3 . . . . 4 5 4 9 15 8 4 Protection 3 | . . . 5 9 6 7 7 7 7 5 . 2 6 6 4 5 2 6 3 . 3 . . . . . 4 3 . 1 . Energy Gun 5 | . . . 8 8 7 6 7 7 7 6 5 5 6 6 5 4 4 8 9 3 . 6 5 5 5 2 . . . . . Ballistic Gun 5 | . 27 28 13 8 7 7 6 7 7 5 5 4 6 6 4 4 4 . . 1 . . . . . . . . . 1 . Naked Turns 153 | . . . . . . . . . . . . . . . . . 14 79 . . . . . . . . . . . . 60 Heaviest Build 123 | 13 50 50 55 54 66 70 73 73 80 123 115 112 111 111 117 113 101 39 33 75 75 12 15 21 21 22 28 37 81 100 54 Greatest Support 190 | 32 32 26 60 32 56 56 56 56 56 66 66 84 84 107 119 147 69 62 74 156 190 24 22 22 22 25 35 37 106 161 60 Greatest Overweight (x) 5 | . 1 1 5 4 1 1 1 1 1 2 3 3 1 1 1 2 4 2 . 1 . 1 . . . . . . 2 2 4 Average Overweight (x) . | . . 1 . 2 1 1 1 1 1 1 1 2 1 1 . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 5 10 10 5 5 5 5 5 10 5 15 15 15 Average Capacity 17 | 7 19 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 24 5 5 5 9 5 5 5 5 5 5 5 12 15 10 Most Carried 25 | 4 14 14 20 20 20 20 20 20 20 25 24 21 16 17 17 17 14 5 5 5 7 5 5 4 5 5 5 5 15 15 13 Average Carried 13 | 2 9 14 16 19 19 19 20 19 20 21 22 17 16 16 15 15 13 4 4 4 4 4 4 3 4 5 4 4 8 13 8 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 5 5 10 5 5 5 5 5 5 5 5 15 15 5 Final Carried 24 | 4 14 14 20 20 20 20 20 20 20 24 21 16 16 17 17 14 5 5 3 5 4 5 4 4 5 5 5 5 15 13 5 Class Distribution -------------------- 66% | Mutant 26% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 4997 | 227 300 . 389 282 201 144 89 40 22 402 176 285 . 140 133 205 112 227 39 371 . . 298 . 125 28 . 86 270 382 24 Remotely 123 | . . . . . . . . . . . . . . . . 16 107 . . . . . . . . . . . . . . Salvage Created 9332 | . 507 . 911 689 201 132 60 . 60 942 580 584 . 324 172 484 130 674 140 520 207 . 277 . 232 . . . 186 1264 56 Parts 432 | . 41 . 55 40 3 6 4 . 4 29 21 28 . 20 12 22 5 25 8 36 . . 2 . 3 . . . 4 63 1 Haulers Intercepted 6 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 6 | . 2 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . 2 3 . 4 . 6 11 . 18 . 13 4 . 7 . . . 1 . 1 . . . . . . Prevented 29 | . . . . . . . 1 . . . 14 4 . . . 7 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 170 | . 12 . 17 9 4 3 1 . 1 13 9 13 . 9 4 10 4 19 5 13 1 . . . . . . . . 22 1 Guns 103 | . 12 . 17 7 4 . . . 1 10 1 4 . 9 4 8 4 10 5 3 . . . . . . . . . 3 1 Cannons 22 | . . . . . . . . . . . 1 2 . . . . . . . 8 1 . . . . . . . . 10 . AOE 34 | . . . . 2 . 3 1 . . . 2 5 . . . 2 . 9 . 2 . . . . . . . . . 8 . Classes Destroyed 22 | . 6 . 4 2 1 1 . . . 1 . . . 1 . . . 4 . 1 1 . . . . . . . . . . Worker 7 | . . . 3 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Builder 11 | . 2 . . 2 . . . . . . . . . . 1 . . . . 4 . . . . . . . . . 2 . Tunneler 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Recycler 4 | . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Swarmer 53 | . 6 . 4 . . . . . . . . 8 . 6 3 7 3 7 3 5 . . . . . . . . . 1 . Grunt 57 | . 6 . 10 5 3 3 . . . 8 6 . . . . 1 1 5 . . . . . . . . . . . 9 . Brawler 5 | . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . Duelist 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 15 | . . . 3 2 . . . . 1 3 . 1 . 1 1 1 . . . 2 . . . . . . . . . . . Hunter 8 | . . . . 1 . . 1 . . . . . . . . . . 2 . 2 . . . . . . . . . 2 . Programmer 17 | . . . . . 1 . . . . 1 1 . . . . 1 . . 2 3 . . . . . . . . . 8 . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 5 . 6 5 2 3 1 . 1 3 4 4 . 5 5 5 3 10 3 11 1 . . . . . . . 1 8 1 Combat Bots Only 10 | . 3 . 6 3 2 3 1 . 1 3 4 4 . 5 4 5 3 10 3 6 1 . . . . . . . . 8 1 Max Kills in Single Turn 8 | . 1 . 1 2 1 1 1 . 1 1 2 2 . 2 1 2 1 7 1 8 1 . . . . . . . 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 1 . 1 1 . . . 1 2 . . . 2 . 7 . 2 . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 1396 | . 46 . 70 48 22 15 6 . 36 174 32 110 . 39 20 72 49 27 61 123 8 47 . 4 . 21 11 52 11 215 77 Missed 436 | . 14 . 19 13 7 4 2 . 11 68 11 42 . 10 4 13 13 13 19 29 . 22 . 3 . 10 4 30 6 49 20 Damage Taken 17607 | . 341 . 630 558 229 208 47 . 45 741 456 1067 . 514 325 1036 647 389 805 1904 331 517 . 15 . 251 247 399 112 3879 1914 Core 3372 | . 73 . 131 115 14 72 . . 12 107 31 170 . 25 13 157 128 102 118 179 67 180 . . . 63 60 94 . 398 1063 Absorbed by Shields 1167 | . . . . . . . . . 125 393 . . . . . . . . . . . . . . . . . . . 649 . Reduced by Siege Mode 176 | . . . . . . . . . . . . . . . . . . . . 176 . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . . . . . . . . . 31 16 . . . . . . . . . . 64 . Ignored by Resistances 428 | . . . . . . . . . 18 104 . . . . . . . . . . . . . . . . 75 50 22 159 . Regen/Repaired (Parts) 153 | . . . . . . . . 41 . 110 . . . . . . . 2 . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 70 67 79 . . . . 86 . . . . 60 . . . . 48 . . . . . . 57 . 79 . . . Volleys Fired 721 | . 57 1 63 38 21 7 3 . 4 57 23 33 . 22 12 33 20 28 16 42 12 14 43 9 7 8 . 6 23 99 20 Largest 2 | . 2 2 2 2 2 2 1 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 1 1 1 1 . 1 1 2 2 Hottest 210 | . 40 40 60 73 73 73 36 . 98 111 98 118 . 105 105 105 88 85 120 121 121 85 85 88 88 85 . 90 105 138 210 Shots Fired 1172 | . 113 2 126 73 42 10 4 . 8 102 34 53 1 44 24 65 28 56 31 66 22 17 42 8 6 8 . 6 23 132 26 Gun 868 | . 113 2 126 69 42 6 . . 8 89 19 30 1 44 24 64 28 56 31 16 . 14 34 4 6 . . . . 36 6 Cannon 240 | . . . . . . . . . . . 3 9 . . . . . . . 50 22 3 8 4 . 8 . 6 23 84 20 Launcher 64 | . . . . 4 . 4 4 . . 13 12 14 . . . 1 . . . . . . . . . . . . . 12 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 530 | . 113 2 77 34 21 3 . . 4 44 14 27 1 23 12 32 19 . . 40 22 . . . . . . . . 36 6 Thermal 476 | . . . 49 35 21 3 . . 4 45 8 12 . 21 12 23 . . 16 13 . 17 42 8 6 8 . 6 23 84 20 Explosive 20 | . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . 12 . Electromagnetic 62 | . . . . . . . 4 . . 13 12 14 . . . 10 9 . . . . . . . . . . . . . . Entropic 84 | . . . . . . . . . . . . . . . . . . 56 15 13 . . . . . . . . . . . Robot Hit Streak 32 | . 9 . 15 9 11 3 . . 11 19 6 11 . 11 17 21 9 13 10 22 31 32 13 . 8 . . 1 4 15 12 Robot Miss Streak 9 | . 6 2 2 2 5 1 . . . 2 2 3 . 9 2 2 7 2 2 3 . 2 1 . . . . 1 2 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . 1 1 Secondary Targets 12 | . . . 1 . . . . . . 1 . 1 . 2 1 1 1 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . 1 . 1 1 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 794 | . 71 . 89 54 29 7 . . 8 74 20 32 . 23 19 50 17 44 19 51 22 10 30 . 6 . . 1 16 85 17 Core Hits 430 | . 27 . 43 28 10 12 2 . 3 44 17 27 . 13 10 27 10 32 8 32 4 2 12 . 3 . . . 3 55 6 Critical Kills 4 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . 1 . Critical Strikes 40 | . . . . 1 2 . . . 1 5 1 3 . 1 . 4 1 5 1 9 1 . . . 3 . . . . 2 . Burn 18 | . . . . 1 2 . . . 1 4 1 3 . 1 . 1 . . 1 . . . . . 3 . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 5 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . 1 . Blast 10 | . . . . . . . . . . . . . . . . . . . . 9 1 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24487 | . 809 . 1109 1096 450 346 54 . 139 1948 956 1083 . 517 541 1162 299 3678 583 2699 830 122 268 . 219 . . 32 605 4514 428 Guns 12520 | . 809 . 1109 766 450 56 . . 139 1371 217 334 . 517 541 963 299 2370 583 570 . 93 268 . 219 . . . . 730 116 Cannons 5464 | . . . . . . . . . . . 24 103 . . . . . . . 1335 830 29 . . . . . 32 605 2194 312 Explosions 6503 | . . . . 330 . 290 54 . . 577 715 646 . . . 199 . 1308 . 794 . . . . . . . . . 1590 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7354 | . 809 . 701 486 273 43 . . 57 568 164 245 . 283 308 493 144 . . 1104 830 . . . . . . . . 730 116 Thermal 8636 | . . . 408 280 177 13 . . 82 803 77 218 . 234 233 515 . 1308 256 280 . 122 268 . 219 . . 32 605 2194 312 Explosive 3004 | . . . . 330 . 290 . . . . . . . . . . . . . 794 . . . . . . . . . 1590 . Electromagnetic 2275 | . . . . . . . 54 . . 577 715 620 . . . 154 155 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3218 | . . . . . . . . . . . . . . . . . . 2370 327 521 . . . . . . . . . . . Highest Corruption 32 | . . . . 9 3 3 3 3 . . . 3 3 3 . 6 18 18 4 1 16 16 16 16 16 16 . . 1 32 32 Average Corruption 7 | . . . . 7 2 3 3 3 . . . 2 3 3 . 1 6 4 1 1 7 16 16 16 16 16 . . 1 13 32 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . Effects 245 | . . . . 22 2 7 8 1 . . . 6 3 16 . 12 35 3 4 9 1 14 15 7 7 10 . . 1 49 13 Message Errors 50 | . . . . 5 . 1 1 . . . . 2 1 6 . 5 8 1 1 . . 3 2 4 . 2 . . . 7 1 Matter Fused 60 | . . . . 7 1 2 3 . . . . 2 1 3 . 3 7 1 1 2 1 3 5 . 1 3 . . . 10 4 Heat Flow Errors 25 | . . . . 4 . . 1 . . . . . . 1 . 1 5 . . 2 . . 2 1 2 1 . . . 4 1 Energy Discharges 28 | . . . . 2 . 1 . . . . . 1 . 2 . . 6 . . 2 . 3 3 1 1 2 . . . 3 1 Parts Rejected 7 | . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . . . . . . 1 1 1 Data Loss (minor) 26 | . . . . . 1 1 1 1 . . . . . . . 1 4 . 1 1 . . 1 . . 1 . . . 9 4 Data Loss (major) 8 | . . . . 1 . 1 1 . . . . . . . . 1 2 . 1 . . . . . 1 . . . . . . Misfires 8 | . . . . 1 . . 1 . . . . 1 1 1 . . . . . 2 . . . . . . . . . 1 . Alerts 14 | . . . . 2 . 1 . . . . . . . 1 . 1 2 . . . . . 1 . 1 . . . . 5 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 4 1 Weapon Failures 11 | . . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 1 . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 246 | . . . . 9 . . . . . . . 5 . . . . . 57 . 86 . . . . . . . . . 89 . Projectiles 67 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . 48 . Explosions 179 | . . . . 9 . . . . . . . 5 . . . . . 57 . 67 . . . . . . . . . 41 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . 2 . . . . . . . 7 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . 2 . . . . . . . 7 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . . . . 37 . 16 18 . . 5 10 121 . . . . . . . 19 . . . . . . . . . . . Shots 12 | . . . . 1 . 1 1 . . 1 1 6 . . . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 627 | . 18 . . 224 72 18 92 . 133 194 168 60 . 198 195 136 182 11 . 198 22 23 233 241 215 186 . 444 165 221 627 Average Temperature 78 | . 8 . . 98 23 8 30 . 67 71 83 23 . 58 78 40 67 5 . 116 11 13 73 62 97 42 . 133 81 87 360 Received Heat Transfer 2659 | . 153 . 282 261 72 117 . . 19 314 72 93 . 36 63 117 153 30 99 90 . 157 . . . . 9 87 . 237 198 Effects 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 17 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Total Turns 30 | . . . . . . . . . . . . . . . . . . . . 25 5 . . . . . . . . . . Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . 25 5 . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . 3 5 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 10 | . . . . . . . . . . 3 5 2 . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 1 4 1 . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 18 | . . . 1 1 3 . . . 2 3 . 1 . . . 2 . 3 . 1 . . . . . . . . . 1 . Heat Transferred 13750 | . . . 950 759 629 37 . . 222 1702 185 605 . 481 407 927 . 852 481 333 . 407 1110 . 444 . . 37 629 2109 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 752 | . 215 10 326 299 100 . . . . 506 . . . . 752 . . . . 314 91 135 . . . . 126 239 280 321 129 Initial 752 | . . 10 3 137 61 . . . . 12 . . . . 752 . . . . 56 91 21 . . . . 81 70 128 54 92 Average 145 | . 87 10 147 198 62 . . . . 210 . . . . 467 . . . . 118 76 43 . . . . 87 119 213 110 102 Maximum Alert Level 3 | . 1 . 1 1 . . . . . 2 . . . . 3 . . . . 1 . . . . . . . 1 1 1 . Low Security (%) 72 | 100 93 100 67 51 100 . . . . 51 . . . . . . . . . 78 100 100 . . . . 100 91 41 84 100 Level 1 20 | . 6 . 32 48 . . . . . 23 . . . . 17 . . . . 21 . . . . . . . 8 58 15 . Level 2 6 | . . . . . . . . . . 24 . . . . 67 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 3 1 3 . . . . 5 . . . . 3 . . . . 3 . . . . . . . 6 2 4 4 Investigation 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Extermination 8 | . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . . . 3 . Reinforcement 22 | . 2 . 3 1 2 . . . . 3 . . . . 2 . . . . 1 . . . . . . . 4 2 . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 20 | . 5 . 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 8 1 1 Communications Jammed 155 | . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . 111 . . Distress Signals 155 | . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . 111 . . Times Spotted 367 | . 23 . 25 10 11 3 1 . 1 34 9 15 . 10 12 12 10 34 11 22 5 15 . 5 . 8 5 22 13 28 23 Peak Tracking Total 14 | . 4 . 6 3 5 3 1 . 1 5 4 5 . 3 7 5 4 6 4 7 4 8 . 5 . 8 4 14 5 7 8 Tactical Retreats 32 | . 1 . 1 . . . . . . 6 . 1 . . 1 2 2 1 2 1 . 3 . 1 . 2 1 2 3 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 12 | . 1 . . 3 . . . . . 2 . . . . . . . . . 2 . 2 . . . . . . . 2 . Indirectly 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 29 | . . . . . . . . . . . . . . . . 1 . 26 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 14 | . . . . 1 . . . . . 1 . . . . 1 . . 1 . 2 . . . . . . . 1 . 6 1 Max in Single Turn 1 | . . . . 1 . . . . . 1 . . . . 1 . . 1 . 1 . . . . . . . 1 . 1 1 Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 49 | . 5 . 1 3 6 1 . . . 3 . 1 4 . 1 . . 7 . 2 . 1 1 . 4 . 1 3 1 4 . Terminals 21 | . 4 . 1 2 2 . . . . 2 . 1 . . 1 . . . . . . . . . . . 1 2 1 4 . Fabricators 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . 1 . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Total Hacks 128 | . 10 . 3 6 13 1 . . . 5 . 1 29 . 4 . . 10 . 5 . 2 1 . 17 . 3 5 3 10 . Successful 87 | . 5 . . 2 6 1 . . . 3 . 1 29 . 3 . . 10 . 2 . 1 1 . 17 . 1 3 1 1 . Failed 41 | . 5 . 3 4 7 . . . . 2 . . . . 1 . . . . 3 . 1 . . . . 2 2 2 9 . Catastrophic 5 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 2 . . 3 3 . . . . 3 . . . . 3 . . 1 . . . . . . . . . . 3 1 . Terminals 49 | . 9 . 3 4 5 . . . . 3 . 1 . . 4 . . . . . . . . . . . 3 4 3 10 . Fabricators 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 11 | . 1 . . . 6 . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . Terminal Hacks 77 | . 5 . . 1 3 1 . . . 1 . 1 29 . 3 . . 10 . . . . 1 . 17 . 1 2 1 1 . Record 22 | . . . . . . . . . . . . 1 11 . . . . 5 . . . . . . 5 . . . . . . Part Schematic 15 | . . . . . . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . 4 . . . . . . Open Door 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Alert Level 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 1 3 4 . . . . 3 . . . . 1 . . . . 2 . 1 . . . . 1 2 1 4 . Full Trace Events 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . Parts Built 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 186 | . . . . . 117 . . . . . . . . . . . . . . 69 . . . . . . . . . . . Total Part Build Rating 23 | . . . . . 14 . . . . . . . . . . . . . . 9 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 4 | . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 116 | . . 40 16 . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . Highest-Rated Ally 116 | . . 16 16 . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 . . EXPLORE 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Total Damage 191 | . . . . . . . . . . . . . . . . . . 191 . . . . . . . . . . . . . Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 19 | . . 1 . . . 1 2 3 . . 2 1 . . . 2 1 . . . . . 3 3 . . . . . . . Drone Launches 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 . . Drone Recoveries 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 16968 | 96 902 145 725 841 629 340 352 869 340 1001 453 945 193 741 380 1140 1057 1025 315 937 130 310 290 154 126 204 111 281 484 1234 218 Spaces Moved 12317 | 82 569 136 318 407 468 273 295 743 276 573 351 454 83 284 140 338 336 870 473 529 89 411 452 358 169 417 223 608 713 704 175 Core 472 | 3 . . . . . . . . . . . . . . . . 27 225 . . 51 35 . . . . . . . . 131 Treads 1962 | . . . 128 . . . . . . . . 187 83 284 140 338 309 . . 451 38 . . . . . 4 . . . . Legs 786 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 704 44 Wheels 4753 | 79 569 136 190 407 468 273 295 743 276 573 351 267 . . . . . . . . . . . . . . . . 126 . . Hover 1332 | . . . . . . . . . . . . . . . . . . 645 473 78 . 136 . . . . . . . . . Flight 3012 | . . . . . . . . . . . . . . . . . . . . . . 240 452 358 169 417 219 608 549 . . Fastest Speed 31 | 50 100 105 95 98 98 115 115 115 115 108 108 120 235 235 156 156 50 50 39 63 50 37 37 37 37 34 37 34 31 115 50 Average Speed 108 | 98 110 105 132 129 107 115 115 115 115 119 109 181 235 235 229 286 298 69 52 144 94 51 39 37 37 36 44 35 54 125 84 Slowest Speed 480 | 100 115 105 320 150 115 115 115 115 115 130 135 235 235 236 236 320 480 156 63 225 160 160 40 40 37 37 145 37 186 260 250 Overloaded Moves 29 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . 13 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . . . . . . . . . . . 5 1 1 . . 4 5 16 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Exploration Rate (%) 48 | 6 68 44 35 36 12 47 52 78 52 13 48 58 69 61 8 55 67 72 66 17 95 14 74 70 61 60 11 80 25 77 16 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 7 | . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 3 . . . . . . Known Exits Taken 10 | . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 1 . . 1 1 1 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . 1 1 . . . . 1 . Scrap Searched 21 | . . . . . . 3 1 3 1 . 1 1 . 1 . 1 3 . 1 . . . 1 2 . 2 . . . . . Spaces Dug 41 | . . . . 6 . . . . . 2 . . . . 2 . . . . 2 . 1 8 5 . 7 . 1 . 7 . Terrain Destroyed 206 | . . . . 22 . 34 . . . 2 1 4 . 1 2 4 . 16 27 18 . 2 8 6 . 8 . 1 5 40 5 Melee 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Projectile 105 | . . . . . . . . . . . 1 . . 1 . . . 7 27 14 . 2 8 6 . 8 . 1 5 20 5 AOE 97 | . . . . 22 . 34 . . . . . 4 . . . 4 . 9 . 4 . . . . . . . . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 14693 | 95 739 136 499 653 558 289 303 759 289 776 383 520 82 310 170 444 361 1231 505 634 113 483 517 368 223 457 231 659 766 922 218 Wait 1166 | . 94 . 75 160 41 . . 4 8 109 2 19 . 1 5 61 3 288 12 30 5 48 21 1 38 28 . 28 13 58 14 Move 12231 | 81 568 135 317 406 467 272 294 742 275 572 350 453 82 283 139 337 335 869 472 529 88 402 449 355 168 416 214 597 686 703 175 Hop 24 | . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . 4 5 10 . . Pick Up 115 | 6 12 . 13 13 7 3 . 4 . 10 . 3 . 1 2 1 . 6 . 7 . 1 . . 1 . 3 4 5 12 1 Fast Attach 138 | 6 1 . 7 9 5 1 2 . . 3 . 1 . 3 2 3 1 17 3 13 2 6 1 . 6 2 3 8 14 16 3 Attach 66 | . 1 . 7 3 3 . . 2 . 3 2 8 . . 3 4 1 2 2 3 . . 1 1 . . 1 1 3 11 4 Detach 38 | . . . 5 2 1 . . . . 2 . . . . 1 . . 1 . 3 2 1 . . 1 1 2 2 9 4 1 Swap 63 | . 3 . 2 5 1 2 2 2 2 15 6 3 . . 3 2 . 3 . 1 1 1 1 1 . 1 . 2 1 3 . Drop 112 | 2 3 . 10 17 12 4 2 5 . 3 . . . . 1 . 1 11 . 6 3 1 . . 2 1 4 6 2 16 . Fire 721 | . 57 1 63 38 21 7 3 . 4 57 23 33 . 22 12 33 20 28 16 42 12 14 43 9 7 8 . 6 23 99 20 Melee 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . . 3 . 6 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 5) 623 | -10/Materials | Discovered new exit (range 4) 797 | -10/Materials | Derelicts attacked the area 999 | -10/Materials | Entered Mines 999 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1020 | -10/Mines | Discovered new exit (range 5) 1022 | -10/Mines | Learned location of Zion (-7) 1144 | -10/Mines | Entered Materials 1144 | -9/Materials | Accompanied by 1 ally 1144 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -9/Materials | Lost 3 parts (1p1n1w) 1751 | -9/Materials | Build established: Scavenger-Mutant 1822 | -9/Materials | Discovered new exit (range 16) 1869 | -9/Materials | Entered another Materials area 1869 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2151 | -8/Materials | Build established: Mutant 2698 | -8/Materials | Discovered new exit (range 13) 2710 | -8/Materials | Entered Factory 2710 | -7/Factory | Evolved 2 slots: Utility x2 2716 | -7/Factory | Identified exit to Lower Caves 2802 | -7/Factory | Build established: Scavenger-Mutant 2991 | -7/Factory | Fabricated Antimatter Reactor (x2) 3197 | -7/Factory | Build established: Mutant 3339 | -7/Factory | Entered Lower Caves 3673 | -7/Lower Caves | Discovered new exit (range 5) 3679 | -7/Lower Caves | Entered another Lower Caves area 3721 | -7/Lower Caves | Learned Factory trap positions 3727 | -7/Lower Caves | Learned 12 Factory zone layouts 4019 | -7/Lower Caves | Discovered new exit (range 11) 4031 | -7/Lower Caves | Entered Zion 4084 | -7/Zion | System corruption cleaned by Quarantine Array 4248 | -7/Zion | Learned Factory garrison access intel 4428 | -7/Zion | Learned location of Warlord (-5) 4460 | -7/Zion | Learned location of Data Miner (-6) 4472 | -7/Zion | Learned Factory emergency access door positions 4474 | -7/Zion | Learned Factory interactive machine intel 4537 | -7/Zion | Learned Factory fabricator intel 4556 | -7/Zion | Given the Hacking Drone Bay 4557 | -7/Zion | Found Prototype Device 4564 | -7/Zion | Identified Hacking Drone Bay 4883 | -7/Zion | Discovered new exit (range 15) 4900 | -7/Zion | Entered Proximity Caves 5166 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5229 | -6/Proximity Caves | Discovered new exit (range 11) 5240 | -6/Proximity Caves | Entered Factory 5240 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5242 | -6/Factory | Loaded intel: 97 trap records 5244 | -6/Factory | Loaded intel: 52 interactive machine locations 5245 | -6/Factory | Loaded intel: 6 fabricator locations 5246 | -6/Factory | Loaded intel: 4 garrison access locations 5307 | -6/Factory | Repaired Arm. Huge Wheel 5514 | -6/Factory | Spotted B-75 Beast 5662 | -6/Factory | Identified exit to Lower Caves 6241 | -6/Factory | Entered Lower Caves 6461 | -6/Lower Caves | Learned location of 1 exit from Factory 6475 | -6/Lower Caves | Learned location of 1 exit from Factory 6639 | -6/Lower Caves | Discovered new exit (range 8) 6694 | -6/Lower Caves | Entered another Lower Caves area 6759 | -6/Lower Caves | Lost 4 parts (1p2u1w) 7136 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7202 | -6/Lower Caves | Lost 3 parts (1n2w) 7348 | -6/Lower Caves | Ambushed by wild Derelicts 7625 | -6/Lower Caves | Discovered new exit (range 8) 7639 | -6/Lower Caves | Entered Data Miner 7639 | -6/Data Miner | Discovered new exit (range 6) 7684 | -6/Data Miner | Met Data Miner 7752 | -6/Data Miner | Learned location of Section 7 (-2) 7752 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7771 | -6/Data Miner | Received God Mode back door access code from Data Miner 7832 | -6/Data Miner | Entered Proximity Caves 7948 | -5/Proximity Caves | Spotter reported a threat 7990 | -5/Proximity Caves | Spotter reported a threat 8084 | -5/Proximity Caves | Spotter reported a threat 8137 | -5/Proximity Caves | Spotter reported a threat 8166 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8346 | -5/Proximity Caves | Spotter reported a threat 8542 | -5/Proximity Caves | Discovered new exit (range 14) 8573 | -5/Proximity Caves | Entered Factory 8573 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8574 | -5/Factory | Identified exit to Upper Caves 8575 | -5/Factory | Identified exit to Factory 8625 | -5/Factory | Discovered new exit (range 43) 8649 | -5/Factory | Discovered exit to Upper Caves (range 72) 8873 | -5/Factory | Search patrols dispatched 8953 | -5/Factory | Entered Upper Caves 9127 | -5/Upper Caves | Lost 5 parts (1p4n) 9246 | -5/Upper Caves | Learned Factory stockpile data 9304 | -5/Upper Caves | Encountered a Warlord checkpoint 9316 | -5/Upper Caves | Learned 8 Factory zone layouts 9341 | -5/Upper Caves | Build established: Scavenger-Mutant 9979 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10023 | -5/Upper Caves | Lost 3 parts (1u2w) 10071 | -5/Upper Caves | Discovered new exit (range 10) 10093 | -5/Upper Caves | Entered another Upper Caves area 10212 | -5/Upper Caves | Encountered a Warlord checkpoint 10633 | -5/Upper Caves | Lost 5 parts (1p2n2u) 10883 | -5/Upper Caves | Build established: Mutant 11043 | -5/Upper Caves | Learned Factory emergency access door positions 11091 | -5/Upper Caves | Discovered new exit (range 14) 11125 | -5/Upper Caves | System corruption reached 10% 11150 | -5/Upper Caves | Entered Warlord 11167 | -5/Warlord | Lost 9 parts (1p1n5u2w) 11168 | -5/Warlord | System corruption cleaned by Quarantine Array 11361 | -5/Warlord | Visited the Vortex Lab 11368 | -5/Warlord | Found Prototype Energy Gun 11370 | -5/Warlord | Found Prototype Energy Gun 11374 | -5/Warlord | Found Prototype Energy Gun 11374 | -5/Warlord | Identified Vortex Rifle 11379 | -5/Warlord | Warlord's base attacked by MAIN.C 11379 | -5/Warlord | Found Vortex Rifle 11480 | -5/Warlord | Met Warlord 11495 | -5/Warlord | Opened Warlord's prototype stash 11512 | -5/Warlord | Found Prototype Processor 11512 | -5/Warlord | Identified Exp. Targeting Computer 11518 | -5/Warlord | Found Prototype Device 11518 | -5/Warlord | Identified Thermal Barrier 11536 | -5/Warlord | Found Prototype Processor 11536 | -5/Warlord | Identified Exp. Core Analyzer 11547 | -5/Warlord | Identified Vortex Rail (x2) 11549 | -5/Warlord | Found Prototype Reactor 11607 | -5/Warlord | Warlord forces counterattacked 11695 | -5/Warlord | Lost 5 allies 11713 | -5/Warlord | Spotted B-75 Beast 11713 | -5/Warlord | Spotted Executioner 11726 | -5/Warlord | Spotted B-86 Titan 11730 | -5/Warlord | Spotted Executioner 11742 | -5/Warlord | Rewired B-86 Titan 11743 | -5/Warlord | Found Exp. Core Analyzer 11745 | -5/Warlord | Allies destroyed Executioner 11765 | -5/Warlord | Lost 16 allies 11930 | -5/Warlord | Spotted Striker 11942 | -5/Warlord | Destroyed Striker 11962 | -5/Warlord | Spotted Executioner 11964 | -5/Warlord | Destroyed Executioner 11994 | -5/Warlord | Spotted B-75 Beast 12002 | -5/Warlord | Spotted B-86 Titan 12021 | -5/Warlord | Build established: Scavenger-Mutant 12054 | -5/Warlord | Warlord base infiltrated, sounded retreat 12057 | -5/Warlord | Spotted B-75 Beast 12079 | -5/Warlord | Destroyed B-75 Beast 12106 | -5/Warlord | Spotted B-86 Titan 12126 | -5/Warlord | Spotted Executioner 12164 | -5/Warlord | Destroyed 10 combat bots 12168 | -5/Warlord | Discovered new exit (range 15) 12175 | -5/Warlord | Entered Proximity Caves 12192 | -4/Proximity Caves | Spotted B-86 Titan 12481 | -4/Proximity Caves | Core integrity fell below 50% 12485 | -4/Proximity Caves | Discovered exit to Factory (range 9) 12490 | -4/Proximity Caves | Entered Factory 12490 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12491 | -4/Factory | Identified exit to Research 12491 | -4/Factory | Identified exit to Upper Caves 12518 | -4/Factory | Lost 4 parts (1p1n1u1w) 12545 | -4/Factory | Identified Vortex Chain Reactor 12588 | -4/Factory | Fabricated Adv. Heavy Siege Treads? 12755 | -4/Factory | Spotted B-86 Titan 13115 | -4/Factory | Destroyed B-86 Titan 13144 | -4/Factory | Lost 6 parts (2n3u1w) 13172 | -4/Factory | Cargo convoy interrupted 13383 | -4/Factory | Build established: Mutant 13427 | -4/Factory | Sucked down chute 13427 | -4/Factory | Entered Waste 13427 | -4/Waste | Spotted C-40 Crusher 13442 | -4/Waste | EMP discharged 13478 | -4/Waste | Spotted C-40 Crusher 13487 | -4/Waste | Destroyed C-40 Crusher 13500 | -4/Waste | Spotted C-40 Crusher 13512 | -4/Waste | Spotted C-40 Crusher 13514 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13520 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13523 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13529 | -4/Waste | Crushed by Compactor (1 part destroyed) 13532 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13533 | -4/Waste | Spotted C-40 Crusher 13542 | -4/Waste | EMP discharged 13542 | -4/Waste | System corruption reached 10% 13544 | -4/Waste | Spotted C-40 Crusher 13550 | -4/Waste | Discovered new exit (range 13) 13557 | -4/Waste | Entered Factory 13563 | -4/Factory | Lost 6 parts (2n2u2w) 13743 | -4/Factory | Lost 4 parts (2p2n) 13781 | -4/Factory | Found Prototype Processor 13781 | -4/Factory | Identified Exp. Terrain Scan Processor 13815 | -4/Factory | Discovered exit to Upper Caves (range 5) 13867 | -4/Factory | Entered Upper Caves 13879 | -4/Upper Caves | Learned Research garrison access intel 14026 | -4/Upper Caves | Learned Research emergency access door positions 14041 | -4/Upper Caves | Identified exit to Upper Caves 14153 | -4/Upper Caves | Encountered a Warlord checkpoint 14157 | -4/Upper Caves | Entered another Upper Caves area 14161 | -4/Upper Caves | Discovered exit to Research (range 12) 14205 | -4/Upper Caves | Learned Research emergency access door positions 14210 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 14221 | -4/Upper Caves | Spotted B-86 Titan 14233 | -4/Upper Caves | Encountered a Warlord checkpoint 14303 | -4/Upper Caves | Discovered new exit (range 8) 14311 | -4/Upper Caves | Entered Zhirov 14311 | -4/Zhirov | Discovered new exit (range 3) 14319 | -4/Zhirov | Met Zhirov 14382 | -4/Zhirov | Found Alien Artifact 14382 | -4/Zhirov | Identified Integrated Reactor 14382 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14391 | -4/Zhirov | Found Alien Artifact 14402 | -4/Zhirov | Learned location of Quarantine (-2) 14402 | -4/Zhirov | Learned location of Testing (-3) 14402 | -4/Zhirov | Learned location of Command (-1) 14405 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14437 | -4/Zhirov | Entered Proximity Caves 14623 | -3/Proximity Caves | Spotted B-86 Titan 14641 | -3/Proximity Caves | Entered Research 14641 | -3/Research | Evolved 2 slots: Utility x2 14643 | -3/Research | Loaded intel: 3 garrison access locations 14645 | -3/Research | Identified exit to Armory 14645 | -3/Research | Identified exit to Testing 14691 | -3/Research | Spotted B-86 Titan 14740 | -3/Research | Found Prototype Hackware 14752 | -3/Research | Entered Testing 14822 | -3/Testing | Spotted PX-U79YPEYIPY 14828 | -3/Testing | Identified Exp. Hacking Suite 14931 | -3/Testing | Found Prototype Processor 14931 | -3/Testing | Identified Spectral Analyzer 14947 | -3/Testing | Protovariant out of control (PX-U79YPEYIPY) 14947 | -3/Testing | Unleashed a protovariant (PX-U79YPEYIPY) 14947 | -3/Testing | Identified exit to Research 14955 | -3/Testing | Found Prototype Launcher 14960 | -3/Testing | Identified Tesla Bomb Launcher 14988 | -3/Testing | Identified Transdimensional Reconstructor 14988 | -3/Testing | Warped through subspace 15014 | -3/Testing | Found Exp. Hacking Suite 15027 | -3/Testing | Found Portable AFG 15033 | -3/Testing | Entered Research 15033 | -2/Research | Warlord forces began assault on 0b10 15033 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15123 | -2/Research | Identified exit to Quarantine 15143 | -2/Research | Research machine network offline 15163 | -2/Research | Met up with Warlord 15219 | -2/Research | Found Prototype Device 15219 | -2/Research | Identified Exp. Thermal Defense Suite 15445 | -2/Research | Spotted Striker 15479 | -2/Research | Spotted Executioner 15479 | -2/Research | Spotted Striker 15479 | -2/Research | Spotted Striker 15490 | -2/Research | Spotted 4E-ZYC(B) 15510 | -2/Research | Borebot progress halted 15517 | -2/Research | Entered Quarantine 15536 | -2/Quarantine | Lost 11 allies 15565 | -2/Quarantine | Build established: Hacker-Mutant 15839 | -2/Quarantine | Found Alien Energy Cannon 15958 | -2/Quarantine | Build established: Scavenger-Mutant 16025 | -2/Quarantine | Found Alien Impact Weapon 16193 | -2/Quarantine | System corruption reached 10% 16223 | -2/Quarantine | Lost 4 parts (4u) 16358 | -2/Quarantine | System corruption reached 30% 16380 | -2/Quarantine | Found Alien Artifact 16397 | -2/Quarantine | Lost 7 parts (3p2n1u1w) 16494 | -2/Quarantine | Found Alien Artifact 16494 | -2/Quarantine | Identified Terrabomb 16494 | -2/Quarantine | Used Terrabomb 16570 | -2/Quarantine | Destroyed 8 combat bots 16580 | -2/Quarantine | Identified Core Stripper 16609 | -2/Quarantine | Spotted Fortress 16616 | -2/Quarantine | Identified Subatomic Replicator 16662 | -2/Quarantine | Lost 3 parts (1p1n1u) 16700 | -2/Quarantine | Lost 3 parts (2n1u) 16742 | -2/Quarantine | Discovered new exit (range 6) 16751 | -2/Quarantine | Entered Section 7 16790 | -2/Section 7 | Spotted S7 Guard 16839 | -2/Section 7 | Garrison activated, responded to threat 16858 | -2/Section 7 | Core integrity fell below 50% 16869 | -2/Section 7 | Destroyed S7 Guard 16872 | -2/Section 7 | Released all parts (8) 16902 | -2/Section 7 | Lost 7 parts (2p2n1u2w) 16903 | -2/Section 7 | Found Alien Artifact 16903 | -2/Section 7 | Identified Navigation Efficiency Matrix 16903 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 16955 | -2/Section 7 | Core integrity fell below 20% 16969 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16946_ ALERT: Security rotation in progress. 16949_ C-65 Expert calibrates the Cloning Tubes. 16949_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16952_ System corrupted: Component data lost. 16952_ Navigation matrix triggers involuntary quantum shift. 16957_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16963_ O-24 Administrator uses terminal to summon reinforcements. 16963_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7008. 16963_ O-24 Administrator locks terminal. 16963_ C-65 Expert calibrates the Anatomizer. 16964_ Navigation matrix triggers involuntary quantum shift. 16965_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7010. 16967_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##+#+###???????????????????? | | ??????????????????????? ???????????????????? | | ?????????????????? ??? ??????????????????? | | ??????????????????"" """ ???????????????????? | | ???????????????" """ """ ???????????????????? | | ???????????????" """ """ ????????????????????? | | ??????????????? ????????????????????? | | ???????????????? #????????????????????? | | ????????????????? g #????????????????????? | | ??# ?????????????? #??????????????#?????? | | ??# ???????????????""" #????????????? #?????? | | ??# ???????????????""" g ############## #### | | ??# ????????########## | | ??# ???????# # [ | | ??# ######## """ # """ """ """ """ | | ??# # """ + """" """" """" """" ? | | ??# # """ # """ """ """ """ #? | | ??# + # " ^" " " #? | | ??# # """ # #? | | ##?###### # "R # """ """ """ """ | | ????# # """ # """" """" """" """" ??? | | ??# # # """ """ """ """ ??? | | # ########## " " " " ? | | + #????????#!@ ss ? | | """"" # ########## s ""T""???? | | ???""""??# """"" ??? | | ????"????####+#######+###+##################?????? | | ?????????# #?????????????????????? | | ?????????# """"" #?????????????????????? | | ?????????# " "" #?????????????????????? | | ?????????# """ #?????????????????????? | | ?????????# "!" #?????????????????????? | | ?????????# """ #?????????????????????? | | ?????????# #?????????????????????? | | ?????????#####+#+###########?????????????????????? | | ?????????????# ??????????????? | | ?????#????# ##########?????????????????????? | | ???## ##??# #??????????????????????????????? | | ??# ?# #??????????????????????????????? | | ??? ??# ###????????????????????????????? | | ??# ?# T"#????????????????????????????? | | ### !!!?# ""#????????????????????????????? | | + ! !!!?# ###????????????????????????????? | | ## !! # #??????????????????????????????? | | ## # #??????????????????????????????? | | ## # #??????????????????????????????? | | ## # ########???????????????????????? | | ##"" """ # # """""#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 80 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 25 Resistance: TH 50 Resistance: EX 25 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 11 Core Analysis 12 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 66 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Adv. Heavy Siege Treads | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Terrabomb Core Stripper Subatomic Replicator Navigation Efficiency Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveRagnarokNanosword Manual? 0 Play Time 02:18:22 Cumulative 420.8 hours Start 2024.05.31 @ 00:04:35 End 2024.05.31 @ 14:33:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 478 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/3/8/1/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1c6e91a-860e-4538-8088-2411413bbf5f