Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 23:49:13 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1570) 1570 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 3969 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 512/550 Matter 262/300 Energy 34/160 System Corruption 2% Temperature Cool (11) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Proton Missile Launcher Heavy Flail > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Weight Redist. System Improved Terrain Scanner Particle Charger ECM Suite System Shield Heavy Assault Cannon Grenade Launcher Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Targeting Computer Insulated Plating > --- WEAPON ----------- Improved EM Shotgun Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Weight Redist. System Improved Terrain Scanner Particle Charger ECM Suite System Shield Heavy Assault Cannon Grenade Launcher Missile Launcher Improved Datajack Heavy Flail [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 52 | 8 4 1 17 9 13 Power 5 | 1 . . 2 1 1 Engine 4 | 1 . . 2 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . . 4 2 1 Treads 9 | 2 . . 4 2 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 . 7 1 1 Device 6 | 1 1 . 4 . . Storage 3 | 1 1 . 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 25 | 3 2 1 4 5 10 Energy Gun 7 | 2 2 . 1 1 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 4 | . . . 2 2 . Launcher 9 | . . 1 1 2 5 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 6 | . . . . . 6 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 100 89 88 96 Engine 10 | . 14 14 11 11 2 Core 1 | . . . . . 6 Treads 24 | . 28 28 22 22 27 Device 15 | . 14 14 23 12 8 Storage 11 | . 14 14 11 11 9 Processor 3 | . . . . 9 9 Protection 7 | . . . 9 11 9 Energy Gun 5 | . 14 14 2 . 6 Ballistic Gun 3 | . 14 10 . . . Ballistic Cannon 5 | . . . 8 10 2 Launcher 2 | . . 3 1 . 9 Impact Weapon 1 | . . . . . 6 Peak Build Rating 28 | 9 11 9 18 19 28 Average Rating 15 | 5 9 9 16 17 23 On Entrance 10 | . 9 9 9 16 19 Naked Turns . | . . . . . . Heaviest Build 48 | 14 21 23 45 45 48 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 6 9 10 10 15 15 Most Carried 15 | 3 8 10 11 15 15 Average Carried 10 | 1 7 8 9 12 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 3 8 10 9 15 14 Class Distribution -------------------- 76% | Mutant 18% | Infiltrator-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1609 | 204 59 71 684 452 139 Remotely . | . . . . . . Salvage Created 1575 | 16 59 46 697 520 237 Parts 106 | 3 5 12 38 36 12 Haulers Intercepted 5 | . . . 2 1 2 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 43 | . 2 6 19 14 2 Guns 10 | . 2 4 4 . . Cannons 26 | . . . 15 11 . AOE 6 | . . 2 . 3 1 Classes Destroyed 9 | 1 1 1 6 . . Builder 4 | . . . 1 2 1 Tunneler 1 | 1 . . . . . Hauler 5 | . . . 2 1 2 Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 9 | . . 6 3 . . Grunt 22 | . 2 . 10 8 2 Duelist 1 | . . . 1 . . Sentry 11 | . . . 5 6 . Best Kill Streak 9 | 1 2 3 9 5 2 Combat Bots Only 7 | . 2 3 7 3 2 Max Kills in Single Turn 4 | 1 1 3 1 4 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 237 | . 12 28 88 64 45 Missed 66 | . 3 4 27 19 13 Damage Taken 2374 | . 92 190 719 642 731 Core 252 | . 32 24 68 90 38 Absorbed by Shields . | . . . . . . Ignored by Resistances 2 | . . . . . 2 Core Remaining (%) 79 | 100 . 77 . 60 . Volleys Fired 134 | 1 7 8 73 42 3 Largest 3 | 2 2 2 2 1 3 Hottest 121 | 90 85 95 121 60 114 Shots Fired 162 | 2 14 16 82 42 6 Gun 50 | 2 14 15 18 . 1 Cannon 91 | . . . 54 37 . Launcher 21 | . . 1 10 5 5 Special . | . . . . . . Kinetic 105 | . 7 7 54 37 . Thermal 35 | 2 7 8 18 . . Explosive 17 | . . 1 10 5 1 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 12 | 2 5 3 12 5 2 Robot Miss Streak 6 | . 3 6 5 2 4 Penetration Max 1 | . . . 1 . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 111 | 2 13 10 52 26 8 Core Hits 79 | 1 9 10 34 17 8 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 9 | 1 . . 3 2 3 Burn 1 | 1 . . . . . Blast 5 | . . . 3 2 . Smash 3 | . . . . . 3 Melee Attacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4828 | 23 144 180 2376 1626 479 Guns 491 | 23 144 88 213 . 23 Cannons 3452 | . . . 2143 1309 . Explosions 647 | . . 92 20 317 218 Melee 238 | . . . . . 238 Ramming . | . . . . . . Kinetic 3518 | . 51 15 2143 1309 . Thermal 411 | 23 93 73 213 . 9 Explosive 499 | . . 92 20 317 70 Electromagnetic 162 | . . . . . 162 Impact 238 | . . . . . 238 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Message Errors 1 | . . . . 1 . Matter Fused 3 | . . . . 3 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 379 | . . . 178 60 141 Projectiles 238 | . . . 178 60 . Explosions . | . . . . . . Melee 141 | . . . . . 141 Knockbacks 10 | . . . 5 3 2 Impact 2 | . . . . . 2 Kinetic 8 | . . . 5 3 . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . . 2 10 Shots 3 | . . . . 1 2 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 269 | 30 128 208 269 204 60 Average Temperature 80 | 18 57 93 114 65 19 Received Heat Transfer 825 | . 48 . 306 300 171 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 812 | 136 115 95 416 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 514 | 5 50 182 495 514 268 Initial 196 | . 3 19 70 145 196 Average 221 | . 7 92 288 332 214 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 48 | 100 100 100 30 29 33 Level 1 30 | . . . 37 28 66 Level 2 20 | . . . 31 42 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 1 2 3 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 5 | . . . 1 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 8 | . . . 1 6 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 10 6 23 16 10 Peak Tracking Total 8 | . 4 3 8 4 6 Tactical Retreats 5 | . 2 . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 12 | . 2 . 4 6 . Terminals 12 | . 2 . 4 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 5 . 11 15 . Successful 13 | . 2 . 7 4 . Failed 18 | . 3 . 4 11 . Catastrophic 5 | . . . 2 3 . Database Lockouts . | . . . . . . Manual 6 | . . . 4 2 . Terminals 31 | . 5 . 11 15 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 2 . 7 4 . Record 2 | . 1 . 1 . . Open Door 2 | . . . . 2 . Branch Access Points 2 | . 1 . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 3 | . . . 2 1 . Locate Traps 1 | . . . . 1 . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 . 4 6 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2594 | 70 371 231 837 628 457 Spaces Moved 1174 | 36 192 128 355 218 245 Core 4 | 4 . . . . . Treads 1170 | 32 192 128 355 218 245 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 176 | 147 160 160 172 231 160 Slowest Speed 240 | 160 160 160 240 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 49 37 40 43 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 58 | . . . 51 7 . Terrain Destroyed 159 | . . 8 91 44 16 Melee . | . . . . . . Projectile 31 | . . . 17 14 . AOE 128 | . . 8 74 30 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1483 | 47 243 140 480 281 292 Wait 34 | . 32 . 2 . . Move 1169 | 35 191 127 354 217 245 Hop . | . . . . . . Pick Up 37 | 3 6 3 10 5 10 Fast Attach 17 | 7 . . 8 . 2 Attach 17 | . . . 4 5 8 Detach 10 | . . . 2 5 3 Swap 18 | 1 4 1 5 4 3 Drop 38 | . 3 1 22 2 10 Fire 134 | 1 7 8 73 42 3 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 389 | -10/Materials | Identified exit to Mines 442 | -10/Materials | Entered Mines 499 | -10/Mines | Identified exit to Materials 540 | -10/Mines | Learned Materials stockpile data 609 | -10/Mines | Found DCF Scrap (12 items) 653 | -10/Mines | Discovered exit to Materials (range 6) 673 | -10/Mines | Entered Materials 673 | -9/Materials | Evolved 2 slots: Utility x2 907 | -9/Materials | Identified exit to Mines 907 | -9/Materials | Identified exit to Storage 939 | -9/Materials | Discovered new exit (range 16) 1230 | -9/Materials | Destroyed 7 combat bots 1447 | -9/Materials | Build established: Infiltrator-Mutant 1510 | -9/Materials | Entered Storage 1934 | -9/Storage | Build established: Mutant 2015 | -9/Storage | Discovered new exit (range 8) 2138 | -9/Storage | Entered Materials 2138 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2583 | -8/Materials | Discovered new exit (range 12) 2595 | -8/Materials | Self-destructed Last Messages --------------- 02586_ U-05 Engineer destroyed. 02586_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 02586_ H-61 Shepherd calls for reinforcements. 02586_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02586_ Penetrated by Slug. 02589_ U-05 Engineer lays Concrete. 02591_ Lgt. Treads severed. 02591_ U-05 Engineer lays Concrete. 02592_ Lgt. Treads destroyed. 02593_ Proton Missile Launcher severed. 02593_ A-02 Transporter destroyed. 02593_ Chain reaction triggered in Prototype Engine. 02593_ Matter Pump disabled. 02595_ Lgt. Treads destroyed. 02595_ Insulated Plating destroyed. 02595_ Imp. Targeting Computer destroyed. 02595_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???? ???????????????????????? | | ???? ???? + ????????????????? | | ??## ? * # ????????????????? | | ??## "% ** ????????????????? | | ??## % [%; ????????????????? | | ??## "% [##????????????????? | | ??## u=*;#????????????????? | | ??## #????????????????? | | ??## * #######???????????? | | ??#T # ###??????????? | | ?### !!! #??????????? | | ?### !! ###????????? | | ?## !! | ####????????? | | ?## % ! ????????? | | ?## H ????????? | | ?##% cc ????????? | | ??## @ #####??????????????? | | ??# #######??????????????? | | ### #####??????????? # ?????? | | ####Y#####??????????? + ?????? | | ## ##??????????? # ?????? | | ## ##?????????? # ????? | | ## ! ########### ###????? | | ## ########## ##????? | | ## ### ##????? | | ## ### ##????? | | ######/#### ##????? | | ###### ##?# #### ?? | | ????## ##?###/###### ?? | | ????## ##? # ?? | | ????## ### ##?? | | ????## ### ##?? | | ????## / + ?? | | ????####### ### ##?? | | ????####### ### ##?? | | ?????????## ##?? ##?? | | ??????##### ##?? #### | | ?????###### ##??######+##### | | ?????###! ##??##### | | ?????##! ##?????## ? | | ?????##! ##?????## ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysGatlingMediator Manual? 0 Play Time 00:41:56 Cumulative 20.1 hours Start 2024.08.11 @ 09:12:56 End 2024.08.11 @ 23:49:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45463388-3abe-4520-be04-ee19b389b268