Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.25 @ 00:53:19 Player: Henry Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3843) 3843 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 9726 Bonus ------- Follower Combat Kills 424 Friendly Fire -91 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (550) Ox10 Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Improved Hacking Suite Improved System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Tesla Rifle Wave Gun Hypervelocity Gauss Cannon Chainsword Ripper > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Sensor Array Plasma Rifle Plasma Rifle Heavy Disruptor Cannon Katana [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Heavy Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Target Analyzer Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Target Analyzer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Tesla Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 7 | . . 1 1 . 2 . . 2 1 . Weapon 3 | . . 1 1 . . . . . 1 . Parts Attached 155 | 7 3 14 12 34 8 5 12 10 25 25 Power 25 | 1 2 1 3 3 2 1 2 1 5 4 Engine 8 | 1 1 1 2 . 1 1 1 . . . Core 11 | . 1 . 1 3 1 . 1 1 2 1 Reactor 6 | . . . . . . . . . 3 3 Propulsion 47 | 3 . 3 1 12 3 3 2 4 4 12 Treads 15 | 1 . . 1 4 3 2 . 1 3 . Leg 16 | . . . . 4 . . . . . 12 Wheel 16 | 2 . 3 . 4 . 1 2 3 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 1 1 5 4 6 3 . 6 3 5 1 Device 15 | . . 2 1 2 1 . 3 2 3 1 Storage 5 | 1 . 1 1 . 1 . . . 1 . Processor 10 | . 1 2 1 2 1 . 3 . . . Hackware 3 | . . . 1 . . . . 1 1 . Protection 2 | . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 48 | 2 . 5 4 13 . 1 2 2 11 8 Energy Gun 12 | 1 . . 1 2 . . . . 4 4 Energy Cannon 6 | . . . . 4 . . . . 1 1 Ballistic Gun 21 | 1 . 5 3 5 . . 2 2 3 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 2 | . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . 1 . . 1 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 74 | . 1 6 3 18 1 . 1 . 19 25 Power 9 | . 1 1 1 1 . . . . 3 2 Propulsion 21 | . . 2 . 5 1 . . . 4 9 Utility 11 | . . . . 4 . . 1 . 2 4 Weapon 33 | . . 3 2 8 . . . . 10 10 Highest Loss Streak 24 | . 1 2 2 13 1 . 1 . 9 24 Average Slot Usage (%) 92 | . 96 95 99 87 99 89 90 99 85 92 Engine 2 | . 11 5 3 . 2 2 5 . . . Core 3 | . 1 4 5 6 3 . . 4 3 1 Treads 7 | . 14 3 7 9 13 6 6 5 5 5 Leg 2 | . . . . 7 4 . . . . 8 Wheel 10 | . 14 16 10 8 8 13 13 16 7 2 Device 10 | . . 7 9 4 13 13 11 16 14 14 Storage 7 | . 14 11 9 7 6 6 6 5 6 5 Processor 13 | . 11 14 9 7 12 13 18 17 15 15 Hackware 4 | . . . 8 1 . . . 5 8 10 Protection 1 | . . . . 4 6 6 1 . . . Energy Gun 4 | . 14 4 4 3 . . . . 3 11 Energy Cannon 1 | . . . . 10 . . . . 1 . Ballistic Gun 14 | . 14 27 31 6 20 20 19 16 8 . Slashing Weapon 4 | . . . . 4 6 6 6 5 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 13 13 28 32 47 67 68 69 62 78 76 Greatest Support 80 | 20 10 28 28 60 30 70 26 34 34 80 Greatest Overweight (x) 13 | 1 1 2 2 13 4 2 2 2 6 4 Average Overweight (x) 1 | . 1 1 1 . 2 1 2 1 3 1 Largest Inventory Capacity 12 | 6 6 10 10 10 12 12 12 12 12 12 Average Capacity 10 | 5 6 9 10 10 10 12 12 12 12 12 Most Carried 12 | 4 6 10 10 10 11 12 12 12 12 12 Average Carried 9 | 2 5 8 9 8 9 11 11 10 9 11 Final Capacity 12 | 6 6 10 10 10 12 12 12 12 12 12 Final Carried 12 | 4 6 10 8 10 11 12 12 12 11 . Class Distribution -------------------- 27% | Scavenger-Skirmisher 16% | Scavenger-Assassin 14% | Gunner 9% | Scavenger-Gunner 8% | Mutant 6% | Assassin 6% | Skirmisher 4% | Hacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Skirmisher | -6/Factory Gunner | -5/Factory Hacker-Assassin | -4/Factory Scavenger-Assassin | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Matter Collected 3427 | 270 138 422 356 477 238 362 177 115 524 348 Remotely . | . . . . . . . . . . . Salvage Created 4510 | 89 274 680 514 910 303 . 147 115 781 697 Parts 259 | 3 16 69 25 40 19 . 14 9 41 23 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 85 | . 6 19 12 15 6 . 6 1 11 9 Melee 5 | . . . . . . . . . 1 4 Guns 65 | . 6 16 12 7 6 . 6 1 9 2 Cannons 9 | . . . . 6 . . . . 1 2 AOE 6 | . . 3 . 2 . . . . . 1 Classes Destroyed 13 | 1 2 5 1 3 1 . . . . . Worker 5 | . . 1 . 4 . . . . . . Builder 6 | . . 4 . 1 . . . . . 1 Recycler 3 | 1 . . . 1 . . . . 1 . Operator 1 | . . 1 . . . . . . . . Watcher 6 | . 1 2 . 1 . . . 1 . 1 Swarmer 28 | . . 11 3 3 3 . 6 . 1 1 Grunt 41 | . 6 6 8 6 2 . . . 5 8 Brawler 2 | . . . 1 1 . . . . . . Duelist 2 | . . . . 1 . . . . 1 . Sentry 6 | . . 2 . 2 . . . 1 1 . Hunter 1 | . . . . 1 . . . . . . Programmer 4 | . . . . 1 . . . . 3 . Behemoth 1 | . . . . . 1 . . . . . Best Kill Streak 12 | 1 2 12 3 8 3 . 3 1 4 3 Combat Bots Only 6 | . 2 6 3 3 3 . 3 1 4 3 Max Kills in Single Turn 3 | 1 1 2 1 3 1 . 3 1 1 1 Gunslinging 1 | . . 1 . 1 . . 1 . . . Exploded 2 | . . 2 . 1 . . . . . 1 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Damage Taken 10187 | . 259 664 529 1910 359 . 430 89 2596 3351 Core 1806 | . 30 117 83 333 . . 12 69 348 814 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 88 70 84 52 . . 98 93 . . Volleys Fired 267 | 9 24 44 32 66 14 . 8 8 38 24 Largest 4 | 1 2 3 4 4 3 . 3 3 4 4 Hottest 288 | 40 60 80 116 150 84 . 84 84 264 288 Shots Fired 742 | 9 45 125 126 174 42 . 24 24 89 84 Gun 636 | 9 45 125 126 98 42 . 24 24 83 60 Cannon 103 | . . . . 75 . . . . 4 24 Launcher 3 | . . . . 1 . . . . 2 . Special . | . . . . . . . . . . . Kinetic 513 | . 21 110 113 81 42 . 24 24 75 23 Thermal 120 | . . . . 75 . . . . 8 37 Explosive 1 | . . . . 1 . . . . . . Electromagnetic 108 | 9 24 15 13 17 . . . . 6 24 Robot Hit Streak 17 | 3 9 8 13 14 10 . 4 17 11 12 Robot Miss Streak 18 | 2 4 3 4 5 12 . 18 11 6 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 1 5 1 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . Shots Hit Robots 546 | 5 32 75 85 118 38 . 21 23 88 61 Core Hits 297 | 2 13 39 31 43 38 . 18 17 74 22 Critical Hits 23 | . . . . 4 . . . . 6 13 Critical Kills 6 | . . . . 1 . . . . 2 3 Critical Parts Destroyed 16 | . . . . 3 . . . . 3 10 Melee Attacks 88 | . . . . . . . 22 6 42 18 Impact . | . . . . . . . . . . . Slashing 88 | . . . . . . . 22 6 42 18 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9692 | 86 509 989 926 2196 762 . 204 332 1951 1737 Guns 6767 | 86 466 850 913 764 762 . 204 332 1465 925 Cannons 1492 | . . . . 1215 . . . . 69 208 Explosions 623 | . 43 137 . 217 . . . . 98 128 Melee 772 | . . . . . . . . . 319 453 Ramming 38 | . . 2 13 . . . . . . 23 Kinetic 4928 | . 202 680 721 506 762 . 204 332 1344 177 Thermal 2389 | . 43 137 . 1399 . . . . 185 625 Explosive 33 | . . . . 33 . . . . . . Electromagnetic 1532 | 86 264 170 192 258 . . . . 103 459 Impact . | . . . . . . . . . . . Slashing 772 | . . . . . . . . . 319 453 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . 4 . 1 1 Average Corruption 2 | . . . . 4 . . 4 . 1 1 Corruption Purged . | . . . . . . . . . . . Effects 28 | . . . . 22 . . 1 . 2 3 Message Errors 8 | . . . . 5 . . . . 1 2 Matter Fused 6 | . . . . 6 . . . . . . Heat Flow Errors 3 | . . . . 3 . . . . . . Energy Discharges 2 | . . . . 1 . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 1 | . . . . 1 . . . . . . Targeting Errors 5 | . . . . 3 . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 155 | . 13 . . 29 . . . . 23 90 Projectiles 29 | . . . . 29 . . . . . . Explosions 20 | . 13 . . . . . . . 7 . Melee 106 | . . . . . . . . . 16 90 Knockbacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 121 | . . 32 6 . . . . . . 83 Shots 2 | . . 1 . . . . . . . 1 Rammed 3 | . . 2 1 . . . . . . . Targets Rammed 5 | . . 2 1 . . . . . . 2 Kicked 2 | . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 273 | . 82 64 273 172 . . 27 . 178 193 Average Temperature 61 | . 34 24 80 45 . . 9 . 77 99 Received Heat Transfer 2199 | . 147 240 252 549 72 . . 18 459 462 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | 1 2 . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 3414 | . 50 250 . 1815 . . . . 335 964 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Peak Influence 366 | 5 225 354 353 204 129 7 101 132 251 366 Average Influence 124 | 1 127 180 231 119 45 7 52 77 116 207 Maximum Alert Level 1 | . 1 1 1 1 . . . . 1 1 Low Security (%) 72 | 100 78 57 33 84 100 100 100 100 55 48 Level 1 27 | . 21 42 66 15 . . . . 44 51 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 2 1 4 2 3 . 1 1 4 2 Investigation 3 | . . 1 . . . . 1 . . 1 Extermination 2 | . . . . 1 . . . . 1 . Reinforcement 13 | . 2 . 4 1 3 . . 1 1 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Distress Signals 10 | . 2 4 1 . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 168 | . 15 39 16 18 9 . 10 4 30 27 Peak Tracking Total 9 | . 5 7 4 3 4 . 4 2 9 5 Tactical Retreats 20 | . 1 2 2 . . . 1 1 10 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Traps Triggered 12 | . . 1 . 2 1 . 5 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Machines Disabled 12 | . 1 . . 1 . . . . 10 . Max in Single Turn 7 | . 1 . . 1 . . . . 7 . Garrison Access 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Machines Accessed 31 | . . 6 2 3 4 . 5 1 4 6 Terminals 29 | . . 6 2 3 4 . 4 1 3 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 84 | . . 19 4 8 12 . 9 2 11 19 Successful 35 | . . 8 2 4 6 . 1 1 4 9 Failed 49 | . . 11 2 4 6 . 8 1 7 10 Catastrophic 12 | . . 1 1 . 1 . 4 . 2 3 Database Lockouts . | . . . . . . . . . . . Manual 74 | . . 18 4 7 10 . 8 2 10 15 Terminals 82 | . . 19 4 8 12 . 8 2 10 19 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 15 | . . 4 . 3 3 . . . 1 4 Record 2 | . . 1 . 1 . . . . . . Open Door 3 | . . . . . . . . . . 3 Level Access Points 3 | . . 1 . 1 1 . . . . . Unreport Threat 5 | . . 2 . 1 1 . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 19 | . . 4 2 1 3 . 1 1 2 5 Terminals 19 | . . 4 2 1 3 . 1 1 2 5 Botnet 19 | . . 4 2 1 3 . 1 1 2 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . . 5 2 3 4 . 5 1 3 5 Full Trace Events 2 | . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Total Allies 31 | . . . . . . 20 . . . 11 Largest Group 20 | . . . . . . 20 6 . . 5 Highest-Rated Group 764 | . . . . . . 764 183 . . 208 Highest-Rated Ally 50 | . . . . . . 50 50 . . 49 Total Orders . | . . . . . . . . . . . Ally Attacks 99 | . . . . . . . 48 . . 51 Total Damage 2036 | . . . . . . . 794 . . 1242 Kills 14 | . . . . . . . 4 . . 10 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Turns Passed 5582 | 113 223 590 419 873 419 244 556 464 849 832 Spaces Moved 3438 | 68 130 409 221 467 279 208 398 412 426 420 Core 4 | 2 . . . 2 . . . . . . Treads 185 | 13 . . . 149 2 16 . . 5 . Legs 222 | . . . . 25 . . . . . 197 Wheels 3027 | 53 130 409 221 291 277 192 398 412 421 223 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 85 95 96 100 100 105 96 96 120 Average Speed 113 | 102 90 98 107 126 121 112 109 96 122 129 Slowest Speed 700 | 160 90 110 110 700 180 160 110 110 200 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 5 29 34 22 13 9 85 14 14 9 39 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 58 | . . . . . . . 22 6 27 3 Terrain Destroyed 180 | . 3 9 . 31 . . 22 6 94 15 Melee 58 | . . . . . . . 22 6 27 3 Projectile 7 | . . . . 7 . . . . . . AOE 115 | . 3 9 . 24 . . . . 67 12 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Ext Total 4465 | 98 190 501 334 629 331 221 461 449 610 641 Wait 326 | 12 30 17 59 22 19 1 8 2 58 98 Move 3429 | 67 129 408 220 466 279 207 397 411 425 420 Hop . | . . . . . . . . . . . Pick Up 82 | 3 3 12 2 19 4 1 4 5 16 13 Fast Attach 66 | 6 2 2 5 19 5 1 8 5 8 5 Attach 64 | . 1 10 5 10 2 2 2 4 13 15 Detach 21 | . . 3 2 3 1 3 3 2 . 4 Swap 25 | 1 . 2 2 5 1 2 2 1 4 5 Drop 74 | . 1 1 6 19 6 4 7 5 7 18 Fire 267 | 9 24 44 32 66 14 . 8 8 38 24 Melee 87 | . . . . . . . 22 6 41 18 Ram 3 | . . 2 1 . . . . . . . Kick 2 | . . . . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 19 | . . . . . . . . . . 19 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension (discovered 1 exit: [Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 745 | -9/Materials | Identified exit to Materials 927 | -9/Materials | Entered another Materials area 927 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1077 | -8/Materials | Build established: Scavenger-Skirmisher 1328 | -8/Materials | Discovered new exit (range 16) 1346 | -8/Materials | Identified exit to Factory 1346 | -8/Materials | Entered Factory 1346 | -7/Factory | Evolved 2 slots: Propulsion x2 1619 | -7/Factory | Lost 13 parts (1p4n3u5w) 1783 | -7/Factory | Lost 3 parts (1n2w) 2150 | -7/Factory | Discovered new exit (range 13) 2163 | -7/Factory | Build established: Scavenger-Gunner 2203 | -7/Factory | Identified exit to Factory 2219 | -7/Factory | Entered another Factory area 2219 | -6/Factory | Evolved 2 slots: Utility x2 2328 | -6/Factory | Spotted B-75 Beast 2346 | -6/Factory | Destroyed B-75 Beast 2460 | -6/Factory | Identified exit to Factory 2467 | -6/Factory | Build established: Scavenger-Skirmisher 2638 | -6/Factory | Sucked down chute 2638 | -6/Factory | Entered Waste 2639 | -6/Waste | Joined by Warlord forces that had cleared the area 2747 | -6/Waste | Discovered new exit (range 15) 2882 | -6/Waste | Entered Factory 2882 | -6/Factory | Accompanied by 6 allies 3014 | -6/Factory | Spotted B-75 Beast 3391 | -6/Factory | Discovered exit to Factory (range 16) 3438 | -6/Factory | Entered another Factory area 3438 | -5/Factory | Evolved 2 slots: Utility x2 3517 | -5/Factory | Build established: Gunner 3580 | -5/Factory | Discovered new exit (range 17) 3601 | -5/Factory | Identified exit to Factory 3902 | -5/Factory | Entered another Factory area 3902 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4082 | -4/Factory | Spotted B-86 Titan 4090 | -4/Factory | Build established: Assassin 4209 | -4/Factory | Garrison activated, responded to threat 4397 | -4/Factory | Lost 9 parts (2p1n1u5w) 4541 | -4/Factory | Discovered new exit (range 17) 4592 | -4/Factory | Discovered new exit (range 14) 4681 | -4/Factory | Identified exit to Upper Caves 4697 | -4/Factory | Lost 4 parts (1p1n2w) 4728 | -4/Factory | Identified exit to Extension 4751 | -4/Factory | Entered Extension 4788 | -4/Extension | Rescued a captive Derelict 4835 | -4/Extension | Rescued a captive Derelict 4836 | -4/Extension | Rescued a captive Derelict 4941 | -4/Extension | Build established: Scavenger-Assassin 5436 | -4/Extension | Rescued a captive Derelict 5437 | -4/Extension | Rescued a captive Derelict 5497 | -4/Extension | Spotted B-86 Titan 5510 | -4/Extension | Spotted B-86 Titan 5563 | -4/Extension | Core integrity fell below 50% 5571 | -4/Extension | Discovered new exit (range 18) 5579 | -4/Extension | Core integrity fell below 20% 5583 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 05571_ Slug penetrates Wall. 05574_ Acquired 44 matter. 05574_ Penetrated by Slug. 05574_ Flexi-carbon Leg destroyed. 05574_ Slug penetrates Machine. 05575_ Flexi-carbon Leg destroyed. 05575_ Lrn. Terrain Scanner destroyed. 05575_ Flexi-carbon Leg destroyed. 05575_ Lgt. Antimatter Reactor destroyed. 05575_ Knocked back. 05575_ Katana destroyed. 05575_ Penetrated by Slug. 05575_ Critical hit. 05575_ Adv. Coolant Injector destroyed. 05576_ B-86 Titan activates siege mode. 05577_ Flexi-carbon Leg destroyed. 05577_ Slug penetrates Wall. 05578_ Penetrated by Slug. 05578_ Knocked back. 05578_ Penetrated by Slug. 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BB | | ? ???? ? BB ? | | ??? ? ? ? BB ? ? | | ??? ? ? ? ? BB ? | | ???? ? ? RR R ? ? ?? | | ?????#?####?##?########## ###?#??## | | ??????#?#????############ #?#?#???# | | ??????????###??##??###### ####???#? | | ?????????#?###?########## ###?#?#?? | | ????????#???###?#######?# #???##??? | | ????????????####??####?#######T#"""?#?##?????????? | | ????????????#?##??##?###?##??#?# < ####????#?????? | | ??????????????##?###?#?#####?#######?#??#?##?#???? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 100 Energy Generation 21 Energy Capacity 315 Matter Stores 375 Matter Capacity 550 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 310 Armor Coverage 150 Evasion (%) 43 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingDiametricAnalyzer Manual? 0 Play Time 01:25:54 Cumulative 438.2 hours Start 2020.08.24 @ 23:09:09 End 2020.08.25 @ 00:53:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 55 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57c48855-ea0e-4e3d-8621-60857ad74dae