Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.19 @ 19:45:53 Player: FrigidRock Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (80) 400 Value Destroyed (3993) 3993 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2358) 2358 TOTAL SCORE: 14751 Bonus ------- High Alert Combat Kills 1051 Follower Combat Kills 1007 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 187/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Light Quantum Reactor Combat Linear Gravjet Compact Battery (200) Improved Kinecellerator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Improved Cryofiber Web Improved Cooling System Large Storage Unit Superbattery Advanced Targeting Computer Advanced Particle Charger Advanced Transmission Jammer Advanced ECM Suite Layered Heavy Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Compact HERF Cannon Heavy Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Improved Heavy Treads Improved Heat Sink Improved Heat Sink Advanced Particle Charger Layered Medium Armor Plating Focal Shield High-powered Shock Rifle Gamma Rifle Gamma Rifle Latent Energy Streamer Gamma Bomb Array [Rating: 152] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 2 2 2 Power 2 | . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . 1 . . . . . 2 Utility 10 | . . . . . 2 2 1 1 . . 2 2 . . Weapon 2 | . . . . . . . 1 . . . . . 1 . Parts Attached 168 | 7 5 . 2 . 4 16 4 6 8 8 3 53 33 19 Power 25 | 1 2 . . . 1 2 . . 3 . . 5 8 3 Engine 4 | 1 2 . . . 1 . . . . . . . . . Core 2 | . . . . . . 2 . . . . . . . . Reactor 19 | . . . . . . . . . 3 . . 5 8 3 Propulsion 28 | 2 . . . . 1 3 . 1 2 2 . 6 5 6 Treads 22 | 2 . . . . 1 3 . 1 2 2 . 6 5 . Leg . | . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 58 | 2 1 . 1 . 2 6 2 4 2 3 3 20 7 5 Device 38 | 1 . . . . 1 5 1 2 1 1 3 16 5 2 Storage 8 | 1 1 . 1 . . . . 2 1 . . . 1 1 Processor 6 | . . . . . 1 1 . . . . . 1 1 2 Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . . . . 1 . . 2 . 3 . . Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 2 . 1 . . 5 2 1 1 3 . 22 13 5 Energy Gun 28 | 1 . . . . . 1 1 . . 3 . 12 10 . Energy Cannon 15 | . 2 . 1 . . 3 1 1 . . . 5 . 2 Ballistic Gun 2 | 1 . . . . . . . . . . . . 1 . Ballistic Cannon 6 | . . . . . . . . . 1 . . 3 . 2 Launcher 4 | . . . . . . . . . . . . 2 2 . Special Weapon 2 | . . . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 1 . 1 . . 3 1 . Corrupted Parts 8 | . . . . . . . . . . . . 2 6 . System Corruption 29 | . . . . . . . . . . . . 15 14 . Parts Lost 52 | . . . . . . 1 . . . . . 25 17 9 Power 10 | . . . . . . . . . . . . 3 4 3 Propulsion 9 | . . . . . . 1 . . . . . 3 3 2 Utility 14 | . . . . . . . . . . . . 12 1 1 Weapon 19 | . . . . . . . . . . . . 7 9 3 Highest Loss Streak 8 | . . . . . . 1 . . . . . 8 5 7 To Critical Strikes 4 | . . . . . . . . . . . . 1 2 1 Average Slot Usage (%) 75 | . 100 100 99 100 100 97 100 99 83 75 78 70 35 37 Engine 3 | . 14 14 14 14 18 1 . . . . . . . . Core 1 | . . . . . . 13 13 11 2 . . . . . Reactor 3 | . . . . . . . . . 5 5 5 5 8 5 Treads 14 | . 28 28 28 28 27 22 20 23 13 11 10 8 6 . Wheel 1 | . . . . . . . . . . . . . . 14 Device 16 | . 14 14 4 . 9 21 23 22 23 17 26 26 7 1 Storage 10 | . 14 14 23 28 18 15 13 11 11 11 10 8 . 1 Processor 3 | . . . . . 9 7 6 5 5 5 5 3 1 4 Protection 2 | . . . . . . . 2 5 5 6 5 4 . . Energy Gun 4 | . 9 . . . . . 2 5 5 12 15 2 8 . Energy Cannon 7 | . 8 28 28 28 18 15 16 11 2 . . 4 . 4 Ballistic Cannon 1 | . . . . . . . . . 3 2 . 2 . 4 Naked Turns 183 | . . . . . . . . . . . . 91 43 49 Heaviest Build 138 | 13 34 34 43 43 47 56 69 73 104 115 113 138 69 95 Greatest Support 150 | 40 40 40 40 40 60 70 70 90 140 140 140 150 150 80 Greatest Overweight (x) 2 | . . . 1 1 . . . . . . . 1 . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 15 15 15 15 5 10 Average Capacity 12 | 7 8 15 15 15 15 15 15 15 15 15 15 14 5 6 Most Carried 15 | 1 8 8 9 9 8 15 14 12 15 15 13 15 5 5 Average Carried 8 | . 5 8 8 9 5 12 12 11 13 13 11 11 3 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 10 Final Carried 14 | 1 8 8 9 9 7 14 13 12 14 13 13 12 2 5 Class Distribution -------------------- 45% | Mutant 12% | Tank 11% | Infiltrator-Gunner 9% | Gunner 6% | Scavenger-Gunner 4% | Scavenger-Tank 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Tank | -5/Factory Tank | -5/Waste Gunner | -5/Factory Infiltrator-Tank | -4/Factory Infiltrator-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 2792 | 185 172 . . . 47 140 39 . 246 102 25 921 600 315 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4496 | 18 266 . . . 178 296 93 . 232 39 . 1581 1419 374 Parts 200 | 2 21 . . . 6 19 2 . 2 1 . 67 71 9 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 63 | . 7 . . . 1 4 1 . 1 1 . 28 16 4 Guns 26 | . 4 . . . . . . . . 1 . 7 14 . Cannons 22 | . 3 . . . . 1 . . 1 . . 15 . 2 AOE 4 | . . . . . 1 3 . . . . . . . . Classes Destroyed 16 | 1 4 . . . 1 3 1 . 1 . . 4 1 . Worker 1 | . . . . . . . . . . . . . 1 . Builder 2 | . . . . . . 1 . . . . . 1 . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . . Recycler 5 | . 1 . . . . . . . . . . . 3 1 Operator 1 | . . . . . . 1 . . . . . . . . Watcher 3 | . . . . . 1 . 1 . . . . 1 . . Swarmer 21 | . 5 . . . . 3 . . . . . 8 5 . Grunt 15 | . 2 . . . 1 . . . . . . 7 4 1 Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . 1 . . Sentry 2 | . . . . . . . . . . . . 2 . . Hunter 2 | . . . . . . . 1 . . 1 . . . . Programmer 19 | . . . . . . 1 . . . . . 8 7 3 Compactor 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 1 5 . . . 4 3 2 . 1 1 . 8 8 3 Combat Bots Only 6 | . 4 . . . 1 3 1 . 1 1 . 5 6 2 Max Kills in Single Turn 4 | 1 1 . . . 4 3 1 . 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Damage Taken 15155 | . 475 . . . 93 365 48 . 24 144 . 6946 4191 2869 Core 3874 | . 88 . . . . 29 . . 24 . . 1086 1024 1623 Absorbed by Shields 423 | . . . . . . . . . . . . 423 . . Redirected to Shielding 44 | . . . . . . . . . . . . 44 . . Regen/Repaired (Parts) 163 | . . . . . . 15 . . 144 4 . . . . Core Remaining (%) 77 | 100 . . . 64 100 95 100 . . 97 100 16 29 . Volleys Fired 213 | 2 18 . . . 1 9 2 . 3 2 . 81 80 15 Largest 4 | 2 2 . . . 2 2 3 . 3 3 . 3 4 4 Hottest 340 | 60 112 . . . 116 140 196 . 230 210 . 244 268 340 Shots Fired 474 | 4 31 . . . 2 18 6 . 6 4 . 181 177 45 Gun 290 | 4 22 . . . . . . . 2 4 . 81 177 . Cannon 179 | . 9 . . . 2 18 6 . 4 . . 97 . 43 Launcher 3 | . . . . . . . . . . . . 3 . . Special 2 | . . . . . . . . . . . . . . 2 Kinetic 121 | 2 11 . . . . . . . 2 . . 42 40 24 Thermal 141 | . . . . . . 7 2 . 3 1 . 52 63 13 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 210 | 2 20 . . . 2 11 4 . 1 3 . 87 74 6 Robot Hit Streak 16 | 2 10 . . . 1 2 4 . 10 11 . 16 14 6 Robot Miss Streak 4 | 1 3 . . . 1 2 1 . . . . 2 4 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . Shots Hit Robots 324 | 2 22 . . . 1 7 4 . 6 1 . 134 129 18 Core Hits 147 | 1 11 . . 1 5 9 1 . 3 1 . 56 51 8 Critical Kills 4 | . 1 . . . . . . . . . . . 1 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . Critical Strikes 15 | . 2 . . . . . . . . . . 5 4 4 Burn 1 | . . . . . . . . . . . . . 1 . Meltdown 2 | . . . . . . . . . . . . . . 2 Destroy 4 | . 1 . . . . . . . . . . . 3 . Blast 4 | . . . . . . . . . . . . 3 . 1 Corrupt 4 | . 1 . . . . . . . . . . 2 . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12322 | 25 565 . . 1 539 830 484 . 243 25 . 5607 3111 892 Guns 4871 | 25 217 . . . . . . . 49 25 . 1444 3111 . Cannons 5229 | . 153 . . . 14 128 82 . 190 . . 3784 . 878 Explosions 2207 | . 195 . . . 525 702 402 . 4 . . 379 . . Melee . | . . . . . . . . . . . . . . . Ramming 15 | . . . . 1 . . . . . . . . . 14 Kinetic 4132 | 10 102 . . . . . . . 155 . . 2518 882 465 Thermal 3215 | . 195 . . . 75 89 102 . 84 . . 1004 1284 382 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 4960 | 15 268 . . . 464 741 382 . 4 25 . 2085 945 31 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 63 | . 1 1 1 1 3 23 6 . 2 2 . 63 32 6 Average Corruption 11 | . 1 1 1 1 3 16 5 . 2 2 . 26 19 2 Corruption Purged 7 | . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 149 | . . 3 5 . 2 19 3 . 4 12 . 65 30 6 Message Errors 29 | . . 1 2 . . 5 1 . . 4 . 9 7 . Matter Fused 32 | . . 1 1 . 1 5 1 . . 4 . 10 7 2 Heat Flow Errors 11 | . . . . . . 2 . . . 1 . 5 1 2 Energy Discharges 12 | . . . . . . 2 . . 1 1 . 6 1 1 Parts Rejected 5 | . . . . . . . . . . . . 3 2 . Data Loss (minor) 15 | . . 1 . . 1 1 1 . 2 1 . 5 3 . Data Loss (major) 5 | . . . 1 . . 2 . . . . . . 1 1 Misfires 6 | . . . . . . . . . . . . 5 1 . Alerts 8 | . . . 1 . . 2 . . . 1 . 4 . . Misdirections 10 | . . . . . . . . . . . . 9 1 . Weapon Failures 16 | . . . . . . . . . 1 . . 9 6 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 611 | . 20 . . . 16 70 68 . . . . 422 . 15 Projectiles 455 | . 17 . . . . . 1 . . . . 422 . 15 Explosions 156 | . 3 . . . 16 70 67 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . . . 15 . 4 Impact . | . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . 15 . 4 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 277 | . 18 . . . 94 122 . . . . . 36 . 7 Shots 10 | . 1 . . . 1 2 . . . . . 6 . . Rammed 4 | . . . . 1 1 . . . . . . . . 2 Targets Rammed 4 | . . . . 1 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 772 | . 75 . . . 9 245 42 . 81 79 . 439 469 772 Average Temperature 132 | . 34 . . . 6 64 28 . 34 59 . 133 104 266 Received Heat Transfer 718 | . 63 . . . . . . . . . . 520 135 . Effects 26 | . . . . . . . . . . . . 4 3 19 Shutdowns 8 | . . . . . . . . . . . . . 2 6 Energy Bleed 4 | . . . . . . . . . . . . 1 . 3 Interference 6 | . . . . . . . . . . . . 3 . 3 Matter Decay 3 | . . . . . . . . . . . . . 1 2 Short Circuit 2 | . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . 1 . . Total Turns 89 | . . . . . . . . . . . . 89 . . Longest Duration 89 | . . . . . . . . . . . . 89 . . Robots Corrupted 9 | . 1 . . . . . 1 . . . . 6 1 . Combat Hostiles 8 | . . . . . . . 1 . . . . 6 1 . Parts Fried 31 | . 1 . . . 1 3 1 . . . . 12 13 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . 1 2 Parts Melted 19 | . . . . . . . . . . . . 9 3 7 Heat Transferred 4094 | . 200 . . . 50 150 100 . 111 . . 1522 1665 296 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Latent Energy Used 1975 | . . . . . 200 1128 400 . 86 . . 161 . . LE Corruption 33 | . . . . . 3 19 6 . 2 . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Peak Influence 855 | 5 179 39 . . 129 204 204 99 90 609 782 855 643 509 Initial 465 | . 3 39 . . . 58 83 99 34 . 298 410 465 336 Average 346 | 2 80 39 . . 41 109 184 99 57 255 508 675 503 369 Maximum Alert Level 3 | . . . . . . 1 1 . . 2 3 3 2 2 Low Security (%) 41 | 100 100 100 . 100 100 96 23 100 100 45 . . . . Level 1 12 | . . . . . . 3 76 . . 36 33 . . 78 Level 2 28 | . . . . . . . . . . 18 64 34 100 21 Level 3 16 | . . . . . . . . . . . 2 65 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . . 2 . . . 3 3 6 3 4 Investigation 1 | . . . . . . . . . . 1 . . . . Extermination 10 | . . . . . . 2 . . . 1 . 4 1 2 Reinforcement 10 | . 1 . . . . . . . . 1 3 1 2 2 Assault 1 | . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 6 | . . . . . 1 . . . . . . 1 4 . Communications Jammed 14 | . . . . . . . . . . . . 14 . . Distress Signals 14 | . . . . . . . . . . . . 14 . . Times Spotted 169 | . 14 . . . 3 4 2 . 4 13 1 73 34 21 Peak Tracking Total 11 | . 7 . . . 2 3 1 . 3 5 2 11 9 11 Tactical Retreats 21 | . . . . . . . . . . . 1 15 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 4 | . 1 . . . . 1 . 1 . . . . . 1 Indirectly 1 | . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 13 | . . . . . 3 6 2 . . . . . 1 1 Max in Single Turn 3 | . . . . . 3 2 2 . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 22 | . 4 . 1 . 2 5 . . . 5 . 2 2 1 Terminals 15 | . 4 . . . 1 4 . . . 3 . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . Total Hacks 51 | . 7 . 1 . 8 12 . . . 15 . 3 2 3 Successful 24 | . 3 . 1 . 4 5 . . . 9 . . 2 . Failed 27 | . 4 . . . 4 7 . . . 6 . 3 . 3 Catastrophic 4 | . . . . . 1 2 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . 2 . 1 . 1 . . . . 1 . 1 . . Terminals 31 | . 7 . . . 3 10 . . . 6 . 1 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . 5 2 . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 6 . . . . Garrison Access 4 | . . . . . . . . . . 3 . . 1 . Terminal Hacks 13 | . 3 . 1 . 2 3 . . . 3 . . 1 . Record 2 | . . . . . . . . . . 1 . . 1 . Prototype ID Bank 3 | . 1 . . . . 2 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . . . 1 . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . Scan Component 3 | . . . . . 2 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 5 . . . . Insert Component 3 | . . . . . . . . . . 3 . . . . Analyze 2 | . . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 2 5 . . . 4 . 2 1 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 19 | . . . . . . . . . 19 . . . . . Largest Group 19 | . . . . . . . . . 19 15 13 1 . . Highest-Rated Group 684 | . . . . . . . . . 684 562 507 21 . . Highest-Rated Ally 50 | . . . . . . . . . 50 50 50 21 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 179 | . . . . . . . . . 90 34 44 11 . . Total Damage 7376 | . . . . . . . . . 2966 1914 2395 101 . . Kills 39 | . . . . . . . . . 9 15 14 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 7199 | 77 541 111 622 42 291 763 110 131 461 720 164 1690 929 547 Spaces Moved 3875 | 39 289 57 233 17 152 424 58 79 264 409 91 799 487 477 Core 361 | 2 . . . . . . . . . . . 180 82 97 Treads 3134 | 37 289 57 233 17 152 424 58 79 264 409 91 619 405 . Legs . | . . . . . . . . . . . . . . . Wheels 380 | . . . . . . . . . . . . . . 380 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 155 155 156 155 160 160 50 50 50 Average Speed 147 | 154 160 160 198 240 160 157 155 156 158 160 160 151 129 89 Slowest Speed 270 | 160 160 160 240 240 160 160 155 156 160 160 160 270 145 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 20 | 3 54 18 43 7 18 12 3 3 89 13 3 22 14 12 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . 7 . . . . . 3 . . Terrain Destroyed 202 | . 4 . . . 16 96 34 . . . . 41 . 11 Melee . | . . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . . . . . 15 . 11 AOE 176 | . 4 . . . 16 96 34 . . . . 26 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 4905 | 48 338 77 392 18 198 497 75 87 306 476 109 1094 631 559 Wait 478 | . 12 21 156 1 37 31 3 . 2 35 9 121 11 39 Move 3862 | 38 288 56 232 16 151 423 57 79 263 408 90 798 486 477 Hop . | . . . . . . . . . . . . . . . Pick Up 80 | 1 9 . 1 . 3 11 4 . 10 9 2 17 8 5 Fast Attach 80 | 7 2 . 1 . . 6 2 2 3 2 . 18 20 17 Attach 63 | . . . . . 4 3 2 2 3 4 2 28 13 2 Detach 23 | . . . . . . . . 1 4 1 . 14 3 . Swap 25 | . 3 . 1 . . 7 . 2 2 2 1 7 . . Drop 66 | . 6 . 1 . 1 7 5 1 16 13 . 10 4 2 Fire 213 | 2 18 . . . 1 9 2 . 3 2 . 81 80 15 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . 1 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . 5 . 6 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 11) 619 | -10/Materials | Entered Mines 621 | -10/Mines | Met a Derelict bent on vengeance 659 | -10/Mines | Assembled infested the area 664 | -10/Mines | Assisted by a Guerilla fighting off Assembled 722 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 724 | -10/Mines | Discovered new exit (range 5) 730 | -10/Mines | Entered Exiles 769 | -10/Exiles | Met 8R-AWN 796 | -10/Exiles | Met EX-HEX 844 | -10/Exiles | Met EX-BIN 866 | -10/Exiles | Aligned with FarCom system 868 | -10/Exiles | Given EX-Vault access code 908 | -10/Exiles | Opened EX-Vault 920 | -10/Exiles | Found Superbattery 1078 | -10/Exiles | Found Latent Energy Streamer 1141 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1323 | -10/Exiles | Discovered new exit (range 14) 1352 | -10/Exiles | Stole two prototypes: Superbattery, Latent Energy Streamer 1352 | -10/Exiles | Entered Mines 1370 | -9/Mines | Discovered new exit (range 7) 1388 | -9/Mines | Learned location of Storage (-9) 1394 | -9/Mines | Entered Materials 1394 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1599 | -8/Materials | Discovered new exit (range 10) 1685 | -8/Materials | Entered Factory 1685 | -7/Factory | Evolved 2 slots: Utility x2 1687 | -7/Factory | FarCom data flow suspended 2003 | -7/Factory | System corruption reached 10% 2178 | -7/Factory | Repaired Transmission Jammer 2416 | -7/Factory | Discovered new exit (range 10) 2448 | -7/Factory | Entered another Factory area 2448 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2507 | -6/Factory | Discovered new exit (range 4) 2558 | -6/Factory | Entered another Factory area 2558 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2689 | -5/Factory | Sucked down chute 2689 | -5/Factory | Entered Waste 2700 | -5/Waste | Spotted C-40 Crusher 2745 | -5/Waste | Warlord forces began an assault 2747 | -5/Waste | Allies destroyed C-40 Crusher 2795 | -5/Waste | Spotted C-40 Crusher 2800 | -5/Waste | Destroyed C-40 Crusher 2804 | -5/Waste | Spotted C-40 Crusher 2805 | -5/Waste | Allies destroyed C-40 Crusher 2805 | -5/Waste | Spotted C-40 Crusher 2809 | -5/Waste | Allies destroyed C-40 Crusher 2905 | -5/Waste | Spotted C-40 Crusher 2912 | -5/Waste | Allies destroyed C-40 Crusher 2938 | -5/Waste | Found Prototype Reactor 2939 | -5/Waste | Identified Vortex Chain Reactor 2952 | -5/Waste | Spotted C-40 Crusher 2957 | -5/Waste | Allies destroyed C-40 Crusher 3031 | -5/Waste | Discovered new exit (range 16) 3150 | -5/Waste | Entered Factory 3150 | -5/Factory | Accompanied by 15 allies 3244 | -5/Factory | Build established: Tank 3754 | -5/Factory | Build established: Gunner 3857 | -5/Factory | Discovered new exit (range 4) 3870 | -5/Factory | Entered another Factory area 3870 | -4/Factory | Accompanied by 13 allies 3870 | -4/Factory | Evolved 2 slots: Utility x2 4012 | -4/Factory | Discovered new exit (range 3) 4034 | -4/Factory | Entered Research 4034 | -3/Research | Accompanied by 1 ally 4034 | -3/Research | Evolved 2 slots: Utility x2 4524 | -3/Research | Build established: Infiltrator-Gunner 4824 | -3/Research | First assault squad dispatched 4873 | -3/Research | Found Gamma Bomb Array 5037 | -3/Research | System corruption reached 10% 5073 | -3/Research | Lost 3 parts (1p1u1w) 5105 | -3/Research | System corruption reached 30% 5184 | -3/Research | Lost 8 parts (1p6u1w) 5248 | -3/Research | Lost 6 parts (1p1n3u1w) 5454 | -3/Research | Found Prototype Processor 5454 | -3/Research | Identified Exp. Targeting Computer 5521 | -3/Research | Spotted B-86 Titan 5613 | -3/Research | Lost 5 parts (2u3w) 5632 | -3/Research | Released all parts (10) 5663 | -3/Research | Lost 3 parts (2n1w) 5670 | -3/Research | Spotted B-86 Titan 5692 | -3/Research | Core integrity fell below 50% 5717 | -3/Research | Discovered new exit (range 8) 5719 | -3/Research | Core integrity fell below 20% 5724 | -3/Research | Entered another Research area 5724 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 5918 | -2/Research | Build established: Mutant 6211 | -2/Research | Lost 3 parts (2p1u) 6307 | -2/Research | System corruption reached 10% 6398 | -2/Research | Lost 3 parts (1p2w) 6540 | -2/Research | System corruption reached 30% 6615 | -2/Research | Released all parts (8) 6628 | -2/Research | Core integrity fell below 50% 6644 | -2/Research | Lost 5 parts (2n3w) 6647 | -2/Research | Discovered new exit (range 9) 6653 | -2/Research | Entered Access 6653 | -1/Access | Evolved 2 slots: Propulsion x2 7163 | -1/Access | Released all parts (8) 7165 | -1/Access | Core integrity fell below 50% 7178 | -1/Access | Core integrity fell below 20% 7194 | -1/Access | Lost 7 parts (2p2n1u2w) 7200 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07161_ Imp. Kinecellerator destroyed. 07161_ K-01 Serf collects debris. 07163_ Adv. Remote Datajack destroyed. 07163_ Released Com. Wheel. 07163_ Released Centrium Wheel. 07163_ Released Med. Storage Unit. 07163_ Released Adv. Terrain Scan Processor. 07163_ Released Adv. Target Analyzer. 07163_ Released Enh. Nova Cannon. 07163_ Released Linear Accelerator. 07163_ Penetrated by Slug. 07165_ U-05 Engineer builds a Wall. 07166_ U-05 Engineer destroyed. 07168_ System corrupted: Substantial component data lost. 07169_ K-01 Serf collects debris. 07174_ P-80 Master resets S-43 Plague, system corruption cleaned. 07195_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07196_ System corrupted: Matter fused (-8). 07199_ Triggered Blade Trap. 07199_ Massive razor-sharp blades shoot up from within the floor. Map ----- +----------------------------------------------------+ | ?????????????????# #??# #????????????? | | ?????????????????# #??# #????????????? | | ?????????????????# #??# #????????????? | | ?????????????????# #??# #????????????? | | ?????????????????# #### #????????????? | | ?????????????????# + +?????????? | | ?????????????????# ###############?????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ????????????## ??# #???????????????????????? | | ????????????# ###+######??????????????????????? | | ????????????# #??????????????????????? | | ????????????# +???? ?????????????????? | | ????????????# #######p #??? ?????????????????? | | ????????????####???????# #???"" ????????????????? | | ?????????????????#####?#u #??""""????????????????? | | ???????????? """T""" # #? """"????????????????? | | ??????????# # # """"????????????????? | | ??????????# / # """" ???????????????? | | ??????????+ # p/ """" ?????????????? | | ??????????# #k # "" !????????????? | | ???????????###########?# + "" = ????????????? | | ???????????????????????# ########???????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????## ##?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 70 Energy Capacity 2200 Matter Stores 322 Matter Capacity 400 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Item Schematics ----------------- Antimatter Reactor | -5/Factory | Scanalyzed Hvy. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumTargetingBlaster Manual? 0 Play Time 01:42:09 Cumulative 80.4 hours Start 2023.02.18 @ 13:26:59 End 2023.02.19 @ 19:45:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 16 Adventurer 30 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b054673-e592-46cf-a995-1f04ec126883