Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.10.29 @ 22:45:47 // Halloween2020/ForbiddenLore Player: Eyedeals Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (777) 777 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 3329 Bonus ------- Follower Combat Kills 202 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Medium Armor Plating Hacking Drone Bay (1/1) Shock Rifle Precision Beam Rifle Makeshift Laser Heavy Assault Rifle Minigun Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Experimental System Shield > --- WEAPON ----------- Improved Medium Laser Hypervelocity Gauss Rifle > --- INVENTORY -------- Nuclear Core Medium Armor Plating Medium Armor Plating Improved Medium Armor Plating Hacking Drone Bay Shock Rifle Precision Beam Rifle Makeshift Laser Heavy Assault Rifle Minigun Grenade Launcher CR-A16's Pointy Stick [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Experimental System Shield Protection Medium Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Ballistic Gun Minigun Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 37 | 6 2 17 . 7 5 Power 5 | 1 . 2 . 1 1 Engine 4 | 1 . 2 . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 6 . . 1 Treads 1 | . . 1 . . . Leg 8 | 2 . 5 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 3 . 6 2 Device 4 | . 1 1 . 2 . Storage 2 | 1 . 1 . . . Processor 2 | . . 1 . 1 . Hackware 1 | . . . . 1 . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 10 | 2 1 6 . . 1 Energy Gun 6 | 2 . 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 2 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 . 3 . Parts Lost 12 | . . 1 . . 11 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 3 | . . 1 . . 2 Highest Loss Streak 5 | . . 1 . . 5 Average Slot Usage (%) 95 | . 85 96 100 100 82 Engine 10 | . 14 11 11 11 9 Leg 29 | . 28 30 33 33 18 Device 7 | . . 14 11 5 . Storage 11 | . 14 11 11 11 11 Processor 3 | . . 5 11 2 . Hackware 4 | . . . . 5 11 Protection 5 | . . . . 8 10 Energy Gun 11 | . 26 10 11 11 9 Ballistic Gun 10 | . 1 11 11 11 10 Naked Turns . | . . . . . . Heaviest Build 54 | 13 16 47 47 54 52 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 15 | 2 . 1 1 1 15 Average Overweight (x) . | . . . 1 1 2 Largest Inventory Capacity 12 | 6 6 12 12 12 12 Average Capacity 10 | 4 6 8 12 12 12 Most Carried 12 | 6 6 12 12 12 12 Average Carried 10 | 3 5 8 12 11 11 Final Capacity 12 | 6 6 12 12 12 12 Final Carried 12 | 6 6 12 12 12 9 Class Distribution -------------------- 62% | Mutant 37% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 691 | 260 . 311 . 47 73 Remotely . | . . . . . . Salvage Created 935 | 98 49 642 . . 146 Parts 52 | 2 5 38 . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . 3 12 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 3 19 . . 3 Guns 25 | . 3 19 . . 3 Classes Destroyed 6 | 1 1 2 . . 2 Recycler 1 | 1 . . . . . Swarmer 10 | . 3 7 . . . Grunt 6 | . . 5 . . 1 Duelist 1 | . . . . . 1 Sentry 7 | . . 7 . . . Programmer 1 | . . . . . 1 Best Kill Streak 4 | 1 2 4 . . 2 Combat Bots Only 4 | . 2 4 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2048 | . 99 542 . . 1407 Core 437 | . 31 55 . . 351 Absorbed by Shields 79 | . 9 70 . . . Core Remaining (%) 93 | 100 87 . . . . Volleys Fired 60 | 5 4 40 . . 11 Largest 2 | 2 2 2 . . 2 Hottest 100 | 100 100 90 . . 89 Shots Fired 115 | 6 8 79 . . 22 Gun 115 | 6 8 79 . . 22 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 51 | . . 40 . . 11 Thermal 64 | 6 8 39 . . 11 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 43 | 4 5 43 . . 9 Robot Miss Streak 3 | 1 1 3 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 96 | 4 5 68 . . 19 Core Hits 60 | 2 3 46 . . 9 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1479 | 50 61 1034 . . 334 Guns 1477 | 50 61 1032 . . 334 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 551 | . . 409 . . 142 Thermal 926 | 50 61 623 . . 192 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Effects 4 | . . 4 . . . Message Errors 1 | . . 1 . . . Energy Discharges 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 303 | 40 117 68 . . 303 Average Temperature 58 | 21 51 20 . . 126 Received Heat Transfer 624 | . . 201 . . 423 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 6 . . 2 Heat Transferred 1879 | 148 185 1139 . . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 294 | 5 116 294 34 . . Initial 41 | . 2 41 34 . . Average 133 | 2 63 159 34 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 72 | 100 100 64 100 . . Level 1 27 | . . 35 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 8 29 . . 12 Peak Tracking Total 7 | . 4 7 . . 7 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 12 | . 4 8 . . . Terminals 11 | . 4 7 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 12 20 . . . Successful 25 | . 10 15 . . . Failed 7 | . 2 5 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 1 1 . 2 . Terminals 30 | . 12 18 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 9 12 . . . Record 18 | . 9 9 . . . Locate Traps 2 | . . 2 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Track 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled 2 | . . . . . 2 Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 8 Highest-Rated Group 245 | . . . . 245 245 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 36 | . . . . . 36 Total Damage 943 | . . . . . 943 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 3 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4503 | 82 230 1395 104 2035 657 Spaces Moved 2615 | 46 163 748 70 1289 299 Core 14 | 11 . . . . 3 Treads . | . . . . . . Legs 2601 | 35 163 748 70 1289 296 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 150 150 Average Speed 149 | 116 120 134 150 150 206 Slowest Speed 800 | 150 120 150 150 150 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 47 72 18 89 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 5 | . . . . 3 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3110 | 68 190 1070 69 1392 321 Wait 327 | . 15 224 . 86 2 Move 2610 | 45 162 747 69 1288 299 Hop . | . . . . . . Pick Up 40 | 12 3 19 . 4 2 Fast Attach 11 | . 2 7 . 2 . Attach 11 | 6 . 1 . . 4 Detach . | . . . . . . Swap 15 | . . 9 . 5 1 Drop 35 | . 4 22 . 7 2 Fire 60 | 5 4 40 . . 11 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 7) 270 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 334 | -9/Materials | Build established: Mutant 792 | -9/Materials | Repaired Aluminum Leg 991 | -9/Materials | Discovered new exit (range 5) 1017 | -9/Materials | Identified exit to Materials 1441 | -9/Materials | Discovered exit to Materials (range 13) 1678 | -9/Materials | Discovered new exit (range 9) 1707 | -9/Materials | Identified exit to Mines 1708 | -9/Materials | Entered Mines 1765 | -9/Mines | Discovered exit to Materials (range 8) 1810 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1812 | -9/Mines | Entered Zion 1844 | -7/Zion | Given A8's code to call for help 1865 | -7/Zion | System corruption cleaned by Quarantine Array 1899 | -7/Zion | Learned 12 Factory zone layouts 1919 | -7/Zion | Learned 4 Factory zone layouts 2030 | -7/Zion | Learned location of Data Miner (-6) 2249 | -7/Zion | Given the Hacking Drone Bay 2250 | -7/Zion | Found Prototype Device 2251 | -7/Zion | Identified Hacking Drone Bay 2368 | -7/Zion | Learned Factory trap positions 2462 | -7/Zion | Imprinted 2465 | -7/Zion | Declared Zion's savior 2561 | -7/Zion | Gained Derelict followers 2814 | -7/Zion | Found Prototype Hackware 2814 | -7/Zion | Identified Exp. System Shield 2980 | -7/Zion | Received a visual enhancement algorithm 3120 | -7/Zion | Build established: Hacker-Mutant 3717 | -7/Zion | Discovered new exit (range 16) 3743 | -7/Zion | Found CR-A16's Pointy Stick 3847 | -7/Zion | Entered Proximity Caves 3847 | -6/Proximity Caves | Accompanied by 8 allies 3859 | -6/Proximity Caves | Learned Factory trap positions 4045 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4104 | -6/Proximity Caves | Lost 3 parts (3n) 4143 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4394 | -6/Proximity Caves | Spotted B-75 Beast 4395 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 4459 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 4484 | -6/Proximity Caves | Core integrity fell below 50% 4501 | -6/Proximity Caves | Core integrity fell below 20% 4504 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Y-54 Guardian: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." X4-681(M) destroyed. FX-IU5(M) destroyed. XV-VVY(M) destroyed. HV Slug penetrates L-41 Fighter. HV Slug penetrates Wall. Imp. Light Armor Plating destroyed. Imp. Medium Laser destroyed. Mak. Power Source destroyed. L-41 Fighter destroyed. Core Shielding fries itself beyond repair. Imp. Deuterium Engine fries itself beyond repair. Imp. Melee Analysis Suite fries itself beyond repair. Axe fries itself beyond repair. Med. Armor Plating destroyed. Hyp. Gauss Rifle destroyed. Aluminum Leg destroyed. Med. Armor Plating destroyed. Nuclear Core destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????#### ##???????##????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# % #?????????????????????????? | | ??????????????## ###?????????????????????????? | | ??????????????## ##???????????????????????????? | | ?????????????## ##???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# "#??????????????????????????? | | ?????????????##### #####??????????????????????? | | ?????????????????# #??????????????????????? | | ????????????????## #??????????????????????? | | ???????????????## BB #??????????????????????? | | ???????????????# BB ##?????????????????????? | | ???????????????### ##????????????????????? | | ?????????????????# ;; ###??????????????????? | | ???????????????### ;;"Y ##?????????????????? | | ???????????? ## ;;# #?????????????????? | | ??????????? ;; ##????????????????? | | ??????????? ##???????????????? | | ??????????? #???????????????? | | ???????????# ## #### ## #???????????????? | | ??????????????# ???## ##?# #???????????????? | | ??????????????#?????## ##?? #???????????????? | | ?????????????????????### ;#??? ##???????????????? | | ???????????????????????# @##???##????????????????? | | ??????????????????????# ???????????????????? | | ????????????????????? ???????????????? | | ???????????????????# ;# ???????????? | | ???????????????????# #### ## ??????????? | | ???????????????????# #???? #????????????? | | ???????????????????# #?????? ###????????????? | | ???????????????????###???????# ###??????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed SignalIntegrityDeconstructor Manual? 0 Play Time 00:38:26 Cumulative 14.6 hours Start 2020.10.29 @ 22:05:57 End 2020.10.29 @ 22:45:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3fc1c69b-5fbd-4c37-a36a-8255f0e3f9f5