Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.31 @ 20:30:33 Player: Tama Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (134) 670 Value Destroyed (3057) 3057 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 7658 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 335/700 Matter 219/300 Energy 240/240 System Corruption 1% Temperature Cool (24) Movement Flying (57) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Minigun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite Pulse Rifle Minigun Minigun Shock Bomb Launcher Improved Datajack [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 Utility 3 | . . 1 . . . 1 1 Weapon . | . . . . . . . . Parts Attached 96 | 6 12 24 . 4 8 27 15 Power 8 | 1 2 2 . . . 3 . Engine 5 | 1 2 2 . . . . . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 30 | 2 4 10 . 1 . 7 6 Treads 9 | . . 5 . 1 . 2 1 Leg 4 | . 4 . . . . . . Wheel 13 | 2 . 5 . . . 5 1 Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 19 | 1 2 4 . 1 1 6 4 Device 9 | . . 3 . . 1 3 2 Storage 4 | 1 1 1 . 1 . . . Processor 2 | . 1 . . . . 1 . Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . . 2 1 Artifact . | . . . . . . . . Weapon 39 | 2 4 8 . 2 7 11 5 Energy Gun 14 | 2 3 3 . 1 2 3 . Energy Cannon 8 | . . 3 . . 3 . 2 Ballistic Gun 7 | . . . . . . 4 3 Ballistic Cannon . | . . . . . . . . Launcher 10 | . 1 2 . 1 2 4 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 6 | . . . . . . 1 5 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 3 | . . . . . . 1 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 5 | . . . . . . 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 93 99 100 100 97 96 82 Engine 7 | . 14 10 11 11 11 4 . Core 2 | . . . . . . 4 7 Treads 8 | . . 11 11 11 11 9 7 Leg 3 | . 23 3 . . . . . Wheel 18 | . 4 18 22 22 22 24 11 Device 10 | . . 11 11 11 11 10 15 Storage 9 | . 14 11 11 11 11 9 5 Processor 8 | . 8 11 11 11 11 7 7 Protection 4 | . . . . . . 9 7 Energy Gun 10 | . 27 12 11 11 8 9 . Energy Cannon 4 | . . 8 11 11 9 1 . Ballistic Gun 4 | . . . . . . 6 11 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 19 34 34 34 46 39 38 Greatest Support 56 | 20 20 26 24 24 24 40 56 Greatest Overweight (x) 6 | 2 . 6 1 1 1 3 1 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 13 | 6 9 12 15 15 15 15 12 Most Carried 15 | 6 10 15 15 15 15 15 15 Average Carried 13 | 2 9 12 14 14 14 14 10 Final Capacity 15 | 8 10 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 15 15 15 2 Class Distribution -------------------- 71% | Mutant 14% | Skirmisher 10% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 1857 | 194 246 318 11 . 226 622 240 Remotely . | . . . . . . . . Salvage Created 4789 | . 517 1347 105 . 378 1901 541 Parts 310 | . 41 83 3 . 34 118 31 Haulers Intercepted 8 | . 1 2 . . . 5 . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 71 | . 9 20 . . 9 29 4 Guns 31 | . 7 4 . . 1 17 2 Cannons 15 | . . 10 . . 3 1 1 AOE 23 | . 2 6 . . 5 9 1 Classes Destroyed 12 | . 5 4 . . 2 . 1 Worker 21 | . 2 5 1 . 6 6 1 Builder 8 | . 4 . . . . 4 . Tunneler 3 | . . 1 . . 2 . . Hauler 8 | . 1 2 . . . 5 . Recycler 9 | . . 3 1 . . 1 4 Watcher 14 | . 3 5 . . . 5 1 Swarmer 17 | . . 3 . . 4 10 . Grunt 34 | . 9 10 . . 2 11 2 Brawler 1 | . . . . . 1 . . Sentry 16 | . . 7 . . . 8 1 Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . 7 8 1 . 5 7 5 Combat Bots Only 5 | . 3 5 . . 4 4 3 Max Kills in Single Turn 2 | . 2 2 1 . 2 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 1 . . 2 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 2513 | . 316 458 49 . 169 962 559 Core 333 | . 74 111 18 . 11 90 29 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 411 | . 40 127 . . . 244 . Core Remaining (%) 79 | 100 70 . . . 65 83 . Volleys Fired 243 | . 38 60 3 . 22 96 24 Largest 2 | . 2 2 2 . 2 2 2 Hottest 110 | . 100 106 106 . 106 110 100 Shots Fired 459 | . 76 111 7 . 41 181 43 Gun 348 | . 70 62 3 . 15 158 40 Cannon 82 | . . 41 4 . 18 16 3 Launcher 29 | . 6 8 . . 8 7 . Special . | . . . . . . . . Kinetic 111 | . . . . . . 71 40 Thermal 172 | . 70 62 3 . 18 16 3 Explosive 23 | . 6 8 . . 8 1 . Electromagnetic 153 | . . 41 4 . 15 93 . Robot Hit Streak 37 | . 14 37 3 . 10 31 35 Robot Miss Streak 2 | . 2 2 2 . 1 2 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 358 | . 58 84 3 . 25 155 33 Core Hits 203 | . 36 54 2 . 20 75 16 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 16 | . 8 4 . . 2 2 . Burn 15 | . 8 4 . . 2 1 . Destroy 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8850 | . 1145 2088 78 . 1081 3555 903 Guns 3927 | . 687 639 28 . 118 1949 506 Cannons 1917 | . . 812 25 . 453 461 166 Explosions 3006 | . 458 637 25 . 510 1145 231 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1564 | . . . . . . 1058 506 Thermal 3493 | . 687 833 53 . 536 987 397 Explosive 1144 | . 458 443 . . 243 . . Electromagnetic 2649 | . . 812 25 . 302 1510 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 . 1 1 1 1 1 Average Corruption 1 | . 1 . 1 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . 4 . 4 4 5 18 . Message Errors 3 | . 1 . . . . 2 . Matter Fused 9 | . . . 1 1 2 5 . Heat Flow Errors 6 | . 1 . . 2 1 2 . Energy Discharges 4 | . . . . . . 4 . Data Loss (minor) 7 | . 1 . 1 . 2 3 . Data Loss (major) 1 | . 1 . . . . . . Misfires 2 | . . . 1 . . 1 . Alerts 3 | . . . 1 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 217 | . 11 31 . . 17 114 44 Projectiles 82 | . . 22 . . . 16 44 Explosions 135 | . 11 9 . . 17 98 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 397 | . . 61 4 . 18 202 112 Shots 13 | . . 2 1 . 1 7 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 232 | . 232 150 78 164 195 187 24 Average Temperature 59 | . 75 45 33 75 76 50 13 Received Heat Transfer 954 | . 231 144 . . 9 396 174 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 17 | . . 2 . . 1 14 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 4 1 . . . 2 . Heat Transferred 7259 | . 2554 2259 124 . 771 1231 320 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 15 | . . 4 1 . 2 8 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 488 | . 275 488 85 . 180 316 155 Initial 62 | . . 21 62 . . . 4 Average 112 | . 109 218 47 . 96 103 63 Maximum Alert Level 2 | . 1 2 . . . 1 . Low Security (%) 81 | 100 82 43 100 . 100 81 100 Level 1 18 | . 17 53 . . . 18 . Level 2 . | . . 2 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 2 5 . . . 3 7 Investigation 6 | . 2 1 . . . 1 2 Extermination 1 | . . . . . . . 1 Reinforcement 9 | . . 4 . . . 1 4 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 7 | . 2 1 . . . 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 17 33 . . 5 45 23 Peak Tracking Total 6 | . 5 5 . . 2 4 6 Tactical Retreats 12 | . 2 1 . . . 5 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 4 | . . 1 1 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 9 | . 1 . . . 1 7 . Max in Single Turn 3 | . 1 . . . 1 3 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 50 | . 11 10 1 3 . 15 10 Terminals 31 | . 8 6 . . . 9 8 Fabricators 2 | . . . . . . . 2 Repair Stations 5 | . 1 2 . . . 2 . Recycling Units 5 | . 2 1 . . . 2 . Scanalyzers 3 | . . 1 . . . 2 . Garrison Access . | . . . . . . . . Total Hacks 175 | . 40 40 1 4 . 62 28 Successful 122 | . 29 23 1 4 . 49 16 Failed 53 | . 11 17 . . . 13 12 Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 87 | . 27 21 . 1 . 18 20 Terminals 116 | . 34 27 . . . 31 24 Fabricators 4 | . . . . . . . 4 Repair Stations 17 | . 2 9 . . . 6 . Recycling Units 12 | . 4 2 . . . 6 . Scanalyzers 21 | . . 2 . . . 19 . Garrison Access . | . . . . . . . . Terminal Hacks 42 | . 14 7 1 4 . 10 6 Record 3 | . . . . 3 . . . Robot Analysis 12 | . 7 2 . . . 2 1 Prototype ID Bank 8 | . 3 1 . . . 4 . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Terminal Index 4 | . 1 1 . . . 1 1 Alert Level 1 | . . . . . . 1 . Unreport Threat 2 | . . 1 . . . . 1 Assault Status 1 | . . . . . . 1 . Recall Investigation 3 | . 1 1 . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . Zone Layout 2 | . 1 . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . 4 Load Schematic 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks 16 | . 2 8 . . . 6 . Scan Component 8 | . 1 4 . . . 3 . Repair 8 | . 1 4 . . . 3 . Recycling Unit Hacks 10 | . 4 2 . . . 4 . Process 4 | . 2 1 . . . 1 . Report Inventory 5 | . 2 1 . . . 2 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 21 | . . 2 . . . 19 . Insert Component 11 | . . 1 . . . 10 . Analyze 10 | . . 1 . . . 9 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 29 | . 9 4 . . . 10 6 Terminals 29 | . 9 4 . . . 10 6 Botnet 18 | . 5 4 . . . 6 3 Operators 11 | . 4 . . . . 4 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 36 | . 8 6 . . . 13 9 Full Trace Events 6 | . 2 . . . . 2 2 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . 9 . Parts Built 3 | . . . . . . . 3 Authchips . | . . . . . . . . Time 94 | . . . . . . . 94 Total Part Build Rating 9 | . . . . . . . 9 Parts Repaired 8 | . 1 4 . . . 3 . Time 244 | . 26 116 . . . 102 . Parts Recycled . | . . . . . . . . Recycled Matter 450 | . 214 223 . . . 13 . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . 10 . Parts Scanalyzed 10 | . . 1 . . . 9 . Part Schematics Acquired 10 | . . 1 . . . 9 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total 12 | . 7 2 . . . 2 1 Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 9664 | 58 956 1639 696 640 863 3277 1535 Spaces Moved 6002 | 53 615 806 629 595 477 1922 905 Core 9 | 8 . 1 . . . . . Treads . | . . . . . . . . Legs 578 | . 489 89 . . . . . Wheels 5193 | 45 126 716 629 595 477 1922 683 Hover . | . . . . . . . . Flight 222 | . . . . . . . 222 Fastest Speed 49 | 50 80 80 105 105 105 90 49 Average Speed 101 | 82 111 103 105 105 105 99 88 Slowest Speed 350 | 150 120 350 105 105 105 135 126 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 3 89 75 98 91 70 97 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . . 2 . 2 . . Spaces Dug 44 | . . 4 . . 28 12 . Terrain Destroyed 343 | . 13 71 6 . 141 82 30 Melee . | . . . . . . . . Projectile 2 | . . . . . 1 . 1 AOE 341 | . 13 71 6 . 140 82 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 9155 | 64 811 1507 660 610 790 3115 1598 Wait 2670 | . 123 571 23 7 281 1034 631 Move 5989 | 52 614 805 628 594 476 1921 899 Hop 3 | . . . . . . . 3 Pick Up 64 | 6 11 20 3 1 . 15 8 Fast Attach 27 | 6 4 7 . 1 2 6 1 Attach 20 | . 1 3 . 1 1 3 11 Detach 12 | . 1 3 . 1 1 1 5 Swap 49 | . 7 14 . 2 5 18 3 Drop 78 | . 12 24 3 3 2 21 13 Fire 243 | . 38 60 3 . 22 96 24 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 12) 537 | -10/Materials | Identified exit to Mines 867 | -10/Materials | Discovered new exit (range 10) 907 | -10/Materials | Discovered new exit (range 10) 949 | -10/Materials | Repaired Aluminum Leg 1014 | -10/Materials | Identified exit to Materials 1015 | -10/Materials | Entered another Materials area 1015 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1071 | -9/Materials | Repaired Med. Laser 1328 | -9/Materials | Build established: Scavenger-Mutant 1515 | -9/Materials | Discovered new exit (range 7) 1651 | -9/Materials | Discovered new exit (range 16) 1769 | -9/Materials | Discovered new exit (range 13) 1791 | -9/Materials | Identified exit to Materials 2060 | -9/Materials | Identified exit to Storage 2117 | -9/Materials | Discovered exit to Materials (range 16) 2367 | -9/Materials | Build established: Mutant 2434 | -9/Materials | Discovered exit to Materials (range 14) 2479 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2506 | -9/Materials | Repaired Grenade Launcher 2539 | -9/Materials | Repaired Imp. Ion Engine 2653 | -9/Materials | Identified exit to Mines 2654 | -9/Materials | Entered Mines 2681 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2934 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2934 | -9/Mines | Identified exit to Exiles 2937 | -9/Mines | Identified exit to Zion 2951 | -9/Mines | Discovered exit to Materials (range 5) 2954 | -9/Mines | Learned location of Storage (-9) 2968 | -9/Mines | Discovered exit to Materials (range 8) 2996 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3350 | -9/Mines | Entered Exiles 3368 | -9/Exiles | Discovered new exit (range 14) 3381 | -9/Exiles | Identified exit to Mines 3403 | -9/Exiles | Met 8R-AWN 3419 | -9/Exiles | Met EX-HEX 3458 | -9/Exiles | Met EX-BIN 3534 | -9/Exiles | Aligned with FarCom system 3535 | -9/Exiles | Given EX-Vault access code 3559 | -9/Exiles | Opened EX-Vault 3590 | -9/Exiles | Found YOLO Cannon 3639 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3672 | -9/Exiles | Met EX-DEC 3753 | -9/Exiles | Discovered exit to Mines (range 12) 3827 | -9/Exiles | Visited The Gauntlet 3990 | -9/Exiles | Left Exiles lab with YOLO Cannon 3990 | -9/Exiles | Entered Mines 4018 | -8/Mines | Discovered exit to Materials (range 16) 4710 | -8/Mines | Discovered exit to Materials (range 6) 4853 | -8/Mines | Entered Materials 4853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5321 | -8/Materials | Repaired Arm. Wheel 5354 | -8/Materials | Repaired Arm. Wheel 6032 | -8/Materials | Discovered new exit (range 13) 6046 | -8/Materials | Identified exit to Factory 7087 | -8/Materials | Discovered exit to Factory (range 5) 7225 | -8/Materials | Garrison activated, responded to threat 7757 | -8/Materials | Discovered exit to Factory (range 16) 8060 | -8/Materials | Repaired Imp. Light Armor Plating 8130 | -8/Materials | Entered Factory 8130 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8178 | -7/Factory | Fabricated Imp. Light Armor Plating (x2) 8207 | -7/Factory | Discovered new exit (range 7) 8213 | -7/Factory | Identified exit to Lower Caves 8436 | -7/Factory | Build established: Skirmisher 9439 | -7/Factory | Fabricated Imp. VTOL Module? 9564 | -7/Factory | Identified exit to Factory 9617 | -7/Factory | Build established: Hacker-Scout 9662 | -7/Factory | Core integrity fell below 50% 9665 | -7/Factory | Self-destructed Last Messages --------------- 09556_ R-06 Scavenger collects Arm. Huge Wheel. 09564_ Connecting with Terminal... [Achievement: Prolific Hacker] >>Access(Main) Found 4 level access points to Factory: (17,159) (13,54) (116,32) (167,33) Map updated. >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad X621LJ1943. 09625_ Acquired Imp. VTOL Module. 09661_ YOLO Cannon suddenly explodes. 09661_ Xenon Bombardment Thruster destroyed. 09661_ Imp. VTOL Module destroyed. 09661_ Imp. Heat Sink destroyed. 09661_ Core damaged (-335). 09663_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????################ | | ?????????????s?s???????????????? !# | | ?????????????s?????????????????? # | | ???????????????????????????????# # | | ?????????????s?????????????????# ! # | | ???????????????????????????????# # | | ???????????????????????????????# + | | ?????????????????????########??# ! # | | ?????????????????????# #??# # | | ???????????????????w?# ##?# / | | ????????????????????w# ;#??################## | | ?????????????????????# ;#?#?????????????# | | ?????????????????????# @ ;# #?????????????# | | ?????????????????????##;;;;;;# #?????????????# | | ?????????????????????+ #?????????????# | | ?????????????????????###; #?????????????# | | ???????????????????????## #?????????????# | | ????????????????????????# #?????????????# " | | ????????????????????????# #?????????????# " | | ????????????????????????# #?????????????#! " | | ????????????????????????#p #?????????????# " | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????# | | ???????????????########## #?????????????##### | | ???????????????# # ##???########????# | | ???????????????# """ # #???# #????# | | ???????????????# """ + #???# ^ #????# | | ???????????????# """ # #???# ^ #????# | | ???????????????# ! !# ###########^ ^ ####### | | ???????????????# """ # # # + | | ???????????????# """ # #? # # | | ???????????????# """ # # """""" ####+### | | ???????????????# # # """""" + | | ???????????????########## # """""" #### | | ????????????????????????# # """""" #??# """" | | ????????????????????????# # #??# | | ????????????????????????# # #??# "" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 60 Offensive Hacking 20 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Armor Plating | x2 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Prolific Hacker Challenges ------------ None Game ------ Seed BiometalAutogunAutogun Manual? 0 Play Time 02:05:53 Cumulative 68.5 hours Start 2022.08.30 @ 21:45:37 End 2022.08.31 @ 20:30:33 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 45 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 45 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc2ab201-2b32-4286-bd55-8836f984ea6f