Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 17:12:07 Player: Salivanth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2665) 2665 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 5588 Bonus ------- High Alert Combat Kills 33 Friendly Fire -105 Cogmind --------- Core Integrity 379/700 Matter 46/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Field Recycling Unit > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (10) --- Ion Engine Recoil Stabilizer Medium Insulated Plating Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Advanced Beam Cannon Precision Rocket Launcher Blade Saw > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Recoil Stabilizer Light Armor Plating Reflective Plating Field Recycling Unit Beam Rifle Heavy Assault Rifle [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Precision Rocket Launcher Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Parts Attached 66 | 6 2 8 15 18 17 Power 10 | 1 . 1 3 2 3 Engine 6 | 1 . 1 2 . 2 Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 18 | 2 . 3 4 8 1 Treads . | . . . . . . Leg 18 | 2 . 3 4 8 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 1 2 2 5 7 Device 6 | . 1 2 . 2 1 Storage 3 | 1 . . 1 . 1 Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 6 | . . . . 2 4 Artifact . | . . . . . . Weapon 20 | 2 1 2 6 3 6 Energy Gun 5 | . . 1 2 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 10 | 2 . 1 3 1 3 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 Parts Lost 39 | . . 5 5 7 22 Power 3 | . . . . . 3 Propulsion 12 | . . 2 2 2 6 Utility 12 | . . 2 . 3 7 Weapon 12 | . . 1 3 2 6 Highest Loss Streak 10 | . . 4 3 3 10 To Critical Strikes . | . . . . . . Average Backups 5 | 2 5 7 6 7 4 Power . | . 1 1 1 1 . Propulsion . | 1 2 1 . . . Utility 2 | . . 1 1 3 2 Weapon 1 | . 1 3 2 1 1 Tool/Special . | . . . . . . Unused Backups 13 | . . 3 2 4 4 Power 3 | . . 1 1 1 . Propulsion 3 | . . 1 1 . 1 Utility 6 | . . . . 3 3 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 97 89 87 94 72 Engine 3 | . 14 11 4 . . Core 3 | . . . 4 9 2 Leg 23 | . 28 36 29 32 9 Device 5 | . 11 8 9 7 . Storage 6 | . 14 11 9 9 1 Processor 4 | . . . 4 4 7 Protection 8 | . . . . 5 19 Energy Gun 7 | . . 4 12 8 6 Energy Cannon 1 | . . . . . 3 Ballistic Gun 11 | . 16 11 13 10 10 Launcher 4 | . 12 6 . 2 6 Slashing Weapon 1 | . . . . 4 . Peak Build Rating 31 | 6 7 13 20 24 31 Average Rating 19 | 4 6 10 16 20 26 On Entrance 11 | . 6 7 13 19 24 Avg Prop Armor Cover (%) 6 | . . 6 6 . . Naked Turns . | . . . . . . Heaviest Build 52 | 12 15 18 20 26 52 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 12 | . . 1 . . 12 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 25 | 8 8 8 25 8 10 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 8 | 4 8 8 8 8 8 Average Carried 5 | 2 5 7 6 7 4 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 4 8 8 7 8 4 Class Distribution -------------------- 28% | Mutant 19% | Scavenger-Tank 11% | Tank 11% | Scavenger-Mutant 10% | Scavenger-Skirmisher 7% | Bomber 5% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1530 | 198 93 248 203 613 175 Remotely . | . . . . . . Salvage Created 2525 | . 112 210 668 1026 509 Parts 163 | . 6 25 49 52 31 Haulers Intercepted 4 | . . 1 . 2 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 66 | . 4 7 17 25 13 Guns 45 | . 1 1 17 21 5 Cannons 3 | . . . . . 3 AOE 18 | . 3 6 . 4 5 Classes Destroyed 11 | . 3 3 2 1 2 Worker 3 | . 1 1 . . 1 Builder 2 | . . . 1 1 . Hauler 4 | . . 1 . 2 1 Watcher 8 | . 1 4 2 1 . Swarmer 21 | . . 4 8 6 3 Grunt 27 | . 4 2 7 11 3 Duelist 1 | . . . 1 . . Sentry 11 | . . 1 1 7 2 Specialist 2 | . . . . . 2 Hunter 1 | . . . . 1 . Programmer 3 | . . . . . 3 Best Kill Streak 9 | . 5 9 7 7 5 Combat Bots Only 7 | . 4 7 6 5 5 Max Kills in Single Turn 4 | . 2 4 2 4 2 Gunslinging 1 | . . . 1 . . Exploded 4 | . 1 4 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 499 | . 10 29 60 145 255 Missed 143 | . 5 10 13 40 75 Hits 356 | . 5 19 47 105 180 Melee 4 | . . . 4 . . Projectile 352 | . 5 19 43 105 180 Critical Strikes 6 | . . 1 2 . 3 Damage Taken 4955 | . 74 514 690 1184 2493 Core 762 | . 44 107 71 219 321 Absorbed by Shields . | . . . . . . Ignored by Resistances 17 | . . . . . 17 Regen/Repaired (Parts) 74 | . . 74 . . . Core Remaining (%) 75 | 100 82 73 . 47 . Volleys Fired 156 | . 8 16 39 66 27 Largest 4 | . 2 2 3 3 4 Hottest 195 | . 50 68 124 98 195 Shots Fired 405 | . 16 29 109 168 83 Gun 360 | . 8 20 109 165 58 Cannon 16 | . . . . . 16 Launcher 29 | . 8 9 . 3 9 Special . | . . . . . . Kinetic 219 | . 8 17 62 100 32 Thermal 142 | . . . 35 65 42 Explosive 29 | . 8 9 . 3 9 Electromagnetic 15 | . . 3 12 . . Robot Hit Streak 11 | . 7 9 8 9 11 Robot Miss Streak 6 | . 1 3 3 6 6 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . . . 4 6 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 252 | . 13 17 67 98 57 Core Hits 161 | . 10 20 42 58 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . 5 1 Burn 6 | . . . . 5 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5933 | . 488 753 1030 2104 1558 Guns 3350 | . 66 86 1023 1538 637 Cannons 212 | . . . . . 212 Explosions 2349 | . 422 659 . 566 702 Melee . | . . . . . . Ramming 22 | . . 8 7 . 7 Kinetic 2233 | . 66 77 577 1111 402 Thermal 1357 | . . . 306 427 624 Explosive 2172 | . 422 659 . 566 525 Electromagnetic 149 | . . 9 140 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . . Average Corruption 4 | . . 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 5 . . . Message Errors 3 | . . 3 . . . Heat Flow Errors 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 25 | . 7 7 . 1 10 Projectiles 5 | . . . . . 5 Explosions 20 | . 7 7 . 1 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 205 | . 20 45 . . 140 Shots 8 | . 1 4 . . 3 Rammed . | . . . . . . Targets Rammed 6 | . . 2 2 1 1 Kicked 6 | . . 2 2 1 1 Crushed . | . . . . . . Highest Temperature 321 | . 38 223 10 311 321 Average Temperature 99 | . 16 70 3 101 118 Received Heat Transfer 975 | . 30 126 207 270 342 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 3594 | . . . 851 1628 1115 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 58 | 100 100 100 65 21 56 Level 1 38 | . . . 34 68 43 Level 2 2 | . . . . 9 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 492 | . 108 193 278 492 299 Initial 212 | . . 37 53 108 212 Average 184 | . 29 102 173 289 187 Influence Increases 2243 | . 131 311 424 756 621 Destroy 0b10 Robot/C 1320 | . 80 140 340 500 260 Destroy 0b10 Robot/NC 85 | . 10 30 15 20 10 Destroy Leader 304 | . 12 40 54 116 82 Successful Hack 94 | . . 28 13 18 35 Disable Machine 165 | . . 15 . 45 105 Destroy Structure 260 | . 29 58 2 42 129 Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 2046 | . 43 271 295 545 892 Entered New Map 531 | . . 51 75 149 256 Time Decay 1125 | . 43 170 170 326 416 Lost Part 390 | . . 50 50 70 220 Squads Dispatched 14 | . 2 2 1 4 5 Investigation 4 | . 1 2 . . 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 . 1 1 2 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 7 14 27 29 26 Peak Tracking Total 10 | . 2 8 7 6 10 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 11 | . . 1 . 3 7 Max in Single Turn 5 | . . 1 . 1 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 16 | . 1 4 2 6 3 Terminals 13 | . 1 3 2 4 3 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 63 | . 3 19 13 20 8 Successful 35 | . . 11 9 12 3 Failed 27 | . 3 8 3 8 5 Catastrophic 4 | . . 1 1 1 1 Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 53 | . 3 14 13 15 8 Fabricators . | . . . . . . Repair Stations 7 | . . 5 . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 31 | . . 8 9 11 3 Record 21 | . . 7 7 7 . Part Schematic 3 | . . . . 2 1 Open Door 2 | . . . . 2 . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Patrol Status 1 | . . 1 . . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 1 4 2 4 3 Full Trace Events 4 | . 1 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 2 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 13 | . . 13 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 628 | . 169 173 176 110 . Optics 286 | . . . 176 110 . Sensors 280 | . 169 111 . . . ECM 62 | . . 62 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 2743 | 78 207 353 356 734 1015 Spaces Moved 1316 | 63 148 226 159 379 341 Core 20 | 18 . . . . 2 Treads . | . . . . . . Legs 1296 | 45 148 226 159 379 339 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 155 | 100 120 120 120 120 258 Slowest Speed 650 | 120 120 190 120 120 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 22 | 4 20 27 17 57 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 298 | . 43 54 . 41 160 Melee . | . . . . . . Projectile . | . . . . . . AOE 298 | . 43 54 . 41 160 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1689 | 78 162 282 238 521 408 Wait 32 | . . 13 4 13 2 Move 1311 | 62 147 225 158 378 341 Hop . | . . . . . . Pick Up 77 | 10 5 12 13 24 13 Fast Attach 5 | . . . . 4 1 Attach 41 | 6 1 7 9 4 14 Detach . | . . . . . . Swap 28 | . 1 2 8 11 6 Drop 33 | . . 5 5 20 3 Fire 156 | . 8 16 39 66 27 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . 2 2 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 152 | -10/Materials | Discovered new exit (range 5) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 467 | -9/Materials | Crushed by falling debris 500 | -9/Materials | Destroyed 7 combat bots 502 | -9/Materials | Lost 4 parts (2n1u1w) 558 | -9/Materials | Repaired Aluminum Leg 602 | -9/Materials | Discovered new exit (range 15) 639 | -9/Materials | Entered another Materials area 639 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 648 | -8/Materials | Central database locked down 819 | -8/Materials | Lost 3 parts (3w) 859 | -8/Materials | Discovered new exit (range 10) 979 | -8/Materials | Discovered new exit (range 9) 995 | -8/Materials | Entered Storage 1034 | -8/Storage | Garrison activated, responded to threat 1090 | -8/Storage | Identified exit to Garrison 1380 | -8/Storage | Lost 3 parts (1n1u1w) 1582 | -8/Storage | Met 01-MTF 1642 | -8/Storage | Core integrity fell below 50% 1672 | -8/Storage | Discovered new exit (range 15) 1729 | -8/Storage | Entered Factory 1729 | -7/Factory | Accompanied by 1 ally (01-MTF) 1729 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1732 | -7/Factory | 01-MTF left 1878 | -7/Factory | Lost 10 parts (1p4n3u2w) 2083 | -7/Factory | Build established: Scavenger-Tank 2422 | -7/Factory | Build established: Tank 2683 | -7/Factory | Cargo convoy interrupted 2744 | -7/Factory | Self-destructed Last Messages --------------- 02727_ Slug penetrates Wall. 02728_ Penetrated by Slug. 02728_ Slug penetrates Wall. 02728_ Cld. Deuterium Engine destroyed. 02731_ Aluminum Leg destroyed. 02734_ Penetrated by Slug. 02734_ Beam Rifle destroyed. 02735_ Penetrated by Slug. 02737_ K-01 Serf collects debris. 02737_ Penetrated by Slug. 02737_ U-05 Engineer builds a Wall. 02738_ Penetrated by Slug. 02738_ Gauss Rifle destroyed. 02740_ K-01 Serf collects debris. 02740_ Slug penetrates Wall. 02743_ Penetrated by Slug. 02743_ Hrd. Medium Armor Plating destroyed. 02743_ Penetrated by Slug. 02743_ K-01 Serf destroyed. 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""" """ """ #???????????????????????? | | #???????? #???????????????????????? | | #????????! ????????????????????????? | | #????????#################???????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: TH 10 Evasion (%) 63 Targeting Accuracy 13 Item Schematics ----------------- Hvy. Reflective Plating | -8/Storage | Hacked Hpw. Shotgun | -8/Storage | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 17% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Jackpot Librarian Made in Tau Ceti IV Please Form A Line Challenges ------------ None Game ------ Seed LinkedMissileBarrier Manual? 0 Play Time 00:42:13 Cumulative 3.0 hours Start 2025.10.27 @ 16:31:02 End 2025.10.27 @ 17:12:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9972d52-b154-426f-8bf6-90695f81b870