Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 17:57:18 Player: Some Pennies Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (218) 1090 Value Destroyed (5267) 5267 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (14275) 14275 TOTAL SCORE: 30272 Bonus ------- Trapped 2000 High Alert Combat Kills 1418 Follower Combat Kills 120 Entered DSFs 500 Met Zhirov 300 Win 3000 Challenge Win 7000 Friendly Fire -63 Cogmind --------- Core Integrity 1566/1600 Matter 181/300 Energy 94/100 System Corruption 0% Temperature Cool (15) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Improved Q-thruster > --- UTILITY (13) ----- Experimental Power Amplifier Experimental Power Amplifier Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Improved Corruption Screen > --- WEAPON (2) ------- Compact HERF Cannon Molecular Scythe > --- INVENTORY (10) --- Field Propulsion Array Energy Well (350) Transdimensional Reconstructor Heavy Gauss Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Compressor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Improved Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Improved Corruption Screen > --- WEAPON ----------- Compact HERF Cannon Molecular Scythe > --- INVENTORY -------- Field Propulsion Array Energy Well Transdimensional Reconstructor Heavy Gauss Cannon Missile Launcher [Rating: 158] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Corruption Screen Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Molecular Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . 2 . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 . 1 . 1 . . . . . 1 . . . . . . . . 2 Utility 11 | . . 1 . 1 2 1 . 2 . . . 1 . . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 324 | 8 7 56 22 50 29 . 12 13 3 22 3 13 2 4 2 1 11 5 29 27 5 Power 33 | 2 . 5 3 2 2 . 1 . . 2 . 1 . . . . 2 . 7 4 2 Engine 17 | 2 . 5 3 1 1 . 1 . . 2 . . . . . . . . 2 . . Core 8 | . . . . 1 1 . . . . . . 1 . . . . 1 . 3 . 1 Reactor 8 | . . . . . . . . . . . . . . . . . 1 . 2 4 1 Propulsion 78 | 2 1 11 8 16 7 . 7 4 2 2 . 5 . . . . 2 . 3 6 2 Treads 37 | 2 1 11 7 12 3 . . . . . . 1 . . . . . . . . . Leg 8 | . . . . . . . 7 . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . 1 . . . . 3 . 2 . 1 . . . . 1 . . 1 . Flight 24 | . . . . 4 4 . . 1 2 . . 3 . . . . . . 3 5 2 Utility 105 | 2 1 11 2 14 17 . . 7 . 14 2 3 2 3 1 1 5 1 10 8 1 Device 44 | 1 1 2 . 7 9 . . 4 . 4 . 1 1 2 . 1 3 1 4 3 . Storage 12 | 1 . . 1 1 2 . . 1 . 1 . . 1 . . . . . 3 1 . Processor 23 | . . . . 3 3 . . 2 . 7 2 2 . 1 . . . . 2 . 1 Hackware 7 | . . . . . 2 . . . . 1 . . . . . . 1 . 1 2 . Protection 19 | . . 9 1 3 1 . . . . 1 . . . . 1 . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 5 29 9 18 3 . 4 2 1 4 1 4 . 1 1 . 2 4 9 9 . Energy Gun 12 | 2 3 . . 1 1 . . . 1 1 1 1 . . . . . . . 1 . Energy Cannon 23 | . . 6 6 6 1 . . . . 1 . . . . . . . . . 3 . Ballistic Gun 13 | . 1 5 . 1 1 . 3 . . 1 . 1 . . . . . . . . . Ballistic Cannon 12 | . . 9 . 1 . . . . . . . . . . . . . . 2 . . Launcher 28 | . 1 9 3 8 . . 1 1 . . . 1 . . . . . 1 1 2 . Special Weapon 4 | . . . . . . . . . . 1 . . . . 1 . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 1 . . . 1 . . . 1 . . . . 1 1 3 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . . . . . . . 1 . . 1 . 3 2 . Unidentified Prototypes 26 | . . 2 3 . 2 . . 2 2 2 . 1 1 . 1 . 5 . 2 3 . Parts Lost 52 | . . 3 . 12 5 . 7 2 . 3 7 . . . . . . 1 6 5 1 Power 7 | . . . . 1 . . . . . 1 1 . . . . . . . 2 1 1 Propulsion 18 | . . . . 3 3 . 4 . . . 5 . . . . . . . 3 . . Utility 16 | . . 2 . 2 1 . 2 2 . 1 1 . . . . . . 1 1 3 . Weapon 11 | . . 1 . 6 1 . 1 . . 1 . . . . . . . . . 1 . Highest Loss Streak 7 | . . 1 . 5 1 . 3 1 . 2 7 . . . . . . 1 2 2 1 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 98 99 96 76 . 31 34 50 89 83 67 79 85 87 84 84 80 77 76 87 Engine 6 | . 14 11 11 8 1 . 2 . . 4 4 . . . . . . . . . . Core 1 | . . . . . 3 . . . . . . 3 5 5 5 5 4 5 4 1 4 Treads 17 | . 26 32 32 32 4 . . . . . . 1 . . . . . . . . . Hover 1 | . . . . . . . . 9 14 10 11 4 5 5 5 5 3 5 . . . Flight 6 | . . . . 2 19 . 1 1 11 17 14 1 15 15 15 15 15 15 10 13 20 Device 11 | . 14 11 11 10 12 . 2 9 11 14 6 9 10 15 11 14 10 10 13 13 16 Storage 7 | . 14 11 11 9 5 . . 2 . 3 5 . 5 5 5 5 5 5 1 4 4 Processor 10 | . . . . 10 12 . 2 4 5 25 26 35 27 26 26 26 24 21 24 18 15 Hackware 2 | . . . . . 5 . 2 . . 2 5 5 5 5 5 . 1 5 5 11 16 Protection 5 | . . 9 11 5 . . . . . . 5 . . . 3 5 8 6 3 2 . Energy Gun 1 | . 25 . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . 6 18 11 . . . . . . . . . . . . . . . . 4 Ballistic Gun 1 | . 2 3 . 2 . . 3 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 11 3 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 5 . . 1 5 4 . 3 5 5 3 . 2 . 3 4 4 Peak Build Rating 158 | 7 9 21 25 35 42 16 27 42 48 80 73 95 99 104 107 111 118 118 118 139 158 Average Rating 47 | 5 7 17 20 27 28 16 15 23 43 69 66 64 90 101 103 110 109 115 102 117 156 On Entrance 58 | . 7 9 19 22 28 16 16 21 37 48 69 35 95 90 104 107 111 111 115 93 126 Naked Turns 24 | . . . . . 22 . 2 . . . . . . . . . . . . . . Heaviest Build 67 | 14 15 30 65 67 58 4 20 20 5 20 18 18 22 23 26 29 30 30 33 44 53 Greatest Support 89 | 40 40 69 63 89 76 6 75 45 13 28 28 34 34 34 34 34 34 34 43 59 61 Greatest Overweight (x) 5 | . . . 1 5 2 . . 3 . . 4 1 . . . . 2 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 5 5 10 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 6 8 8 16 19 11 5 5 7 5 8 10 5 10 10 10 10 10 10 6 10 10 Most Carried 20 | 5 8 8 20 20 14 2 5 5 5 10 10 9 6 7 10 10 10 10 10 10 8 Average Carried 9 | 2 7 7 14 18 8 2 4 4 4 8 9 4 4 6 9 9 9 9 5 9 6 Final Capacity 20 | 8 8 8 20 10 5 5 5 5 5 10 10 5 10 10 10 10 10 10 10 10 10 Final Carried 19 | 5 8 8 19 8 2 2 5 5 5 9 10 5 6 7 10 10 10 10 8 10 6 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Mutant 8% | Scavenger-Scout 7% | Scout 5% | Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Sprinter | -5/Factory Sprinter | -5/Extension Mutant | -4/Factory Sprinter | -4/Waste Scavenger-Ninja | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 5488 | 276 102 1232 560 700 540 . 114 87 . 322 . 213 . 34 56 30 135 65 653 337 32 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8439 | 12 155 2200 1189 1904 507 . 29 . . 320 . 395 . 34 54 . 421 39 576 572 32 Parts 454 | 5 13 154 50 92 32 . 5 . . 14 . 17 . 3 . . 5 6 25 33 . Haulers Intercepted 22 | . . 5 3 6 3 . . . . 1 . 1 . . . . . . 2 1 . Recyclers Shooed 13 | . 1 2 3 6 . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . 8 . 2 5 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 129 | . 5 54 12 39 4 . 3 . . . . 4 . . . . . 5 . 3 . Melee 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . Guns 8 | . 2 4 . 1 1 . . . . . . . . . . . . . . . . Cannons 61 | . . 33 9 19 . . . . . . . . . . . . . . . . . AOE 56 | . 3 17 3 19 . . 3 . . . . 3 . . . . . 5 . 3 . Classes Destroyed 17 | 1 3 10 . 1 1 . 1 . . . . . . . . . . . . . . Worker 18 | . . 2 2 4 1 . . . . 2 . . . . . . . . 6 1 . Builder 14 | . . 1 . 2 2 . . . . 2 . . . . . . . . 2 5 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . Hauler 22 | . . 5 3 6 3 . . . . 1 . 1 . . . . . . 2 1 . Recycler 19 | . . 5 2 4 2 . . . . 1 . 2 . . . . . . 1 2 . Mechanic 5 | . . 2 1 1 . . . . . . . . . . . . . . 1 . . Operator 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Watcher 15 | . 2 4 1 3 . . . . . . . . . 1 . . . . . 3 1 Swarmer 35 | . 3 15 . 3 2 . . . . . . 4 . . . . . 5 . 3 . Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . Grunt 61 | . 2 28 6 25 . . . . . . . . . . . . . . . . . Brawler 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . 1 . . . . . . . . . . . . . . . . . . . Sentry 22 | . . 8 6 8 . . . . . . . . . . . . . . . . . Hunter 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 9 4 8 4 . 3 . . 3 . 4 . 1 . . . 5 3 9 1 Combat Bots Only 7 | . 3 7 3 6 2 . 3 . . . . 4 . . . . . 5 . 3 . Max Kills in Single Turn 7 | 1 2 4 3 4 1 . 3 . . 1 . 3 . 1 . . . 1 1 7 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 4 3 3 . . 3 . . . . 3 . . . . . 1 . 1 . Melee 1 | . . . . . 1 . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 871 | . 20 154 22 242 75 . 68 21 . 48 44 16 . . . 5 . 42 50 64 . Missed 284 | . 8 47 4 59 18 . 15 8 . 21 12 7 . . . 3 . 24 24 34 . Damage Taken 11672 | . 140 1325 402 3250 956 . 1275 495 . 458 876 153 . . . 33 . 330 907 884 188 Core 2763 | . . 223 55 366 312 . 228 339 . 117 335 35 . . . 18 . 48 400 253 34 Absorbed by Shields 70 | . . . . . 34 . . 14 . 22 . . . . . . . . . . . Redirected to Shielding 255 | . . . . . . . . . . . 102 . . . . . . 95 15 43 . Regen/Repaired (Parts) 333 | . . 110 . 88 46 . . . . 89 . . . . . . . . . . . Core Remaining (%) 68 | 100 100 . 30 33 55 . 73 . . . 20 . . . . . . 91 69 82 97 Volleys Fired 351 | 3 16 121 42 116 7 . 8 1 . . 1 2 . . . 5 . 24 2 3 . Largest 2 | 2 2 2 2 2 2 . 2 1 . . 1 2 . . . 1 . 1 1 1 . Hottest 155 | 90 90 124 136 143 155 . 50 36 . . 72 57 . . . . . 36 61 36 . Shots Fired 625 | 6 30 231 78 213 14 . 14 1 . . 1 3 . . . 5 . 24 2 3 . Gun 117 | 6 28 32 . 28 7 . 13 . . . 1 2 . . . . . . . . . Cannon 433 | . . 187 74 164 7 . . . . . . . . . . . . . 1 . . Launcher 53 | . 2 12 4 21 . . 1 1 . . . 1 . . . . . 7 1 3 . Special 22 | . . . . . . . . . . . . . . . . 5 . 17 . . . Kinetic 244 | . 4 164 15 45 1 . 13 . . . . 1 . . . . . . 1 . . Thermal 270 | 6 15 34 59 141 13 . . . . . 1 1 . . . . . . . . . Explosive 53 | . 2 12 4 21 . . 1 1 . . . 1 . . . . . 7 1 3 . Electromagnetic 36 | . 9 21 . 6 . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 1 8 18 13 14 3 . 3 . . . . 3 . . . . . . . 4 . Robot Miss Streak 5 | 2 3 4 3 4 4 . 5 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 435 | 2 20 138 49 131 23 . 11 . . 12 . 5 . 3 2 . 6 . 21 10 2 Core Hits 319 | 1 9 102 27 101 15 . 5 1 . 6 . 9 . 1 1 . 3 15 7 16 . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . 7 . . 1 . . . . . . . . . . . . . 3 1 . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . Blast 5 | . . 5 . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . 1 . . . . . . . . . . . . . 3 1 . Melee Attacks 132 | . . . . . 25 . . 1 . 26 . 5 . 4 3 . 6 1 36 19 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 131 | . . . . . 25 . . 1 . 26 . 5 . 4 3 . 6 1 36 18 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . . 7 . . . . 8 . 2 . . . . . . 15 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20305 | 23 452 4370 1426 6211 941 . 260 31 . 728 . 448 . 188 203 . 600 444 2010 1833 137 Guns 1161 | 23 229 226 . 402 108 . 124 . . . . 49 . . . . . . . . . Cannons 6030 | . . 2624 1095 2284 27 . . . . . . . . . . . . . . . . Explosions 7374 | . 223 1490 327 3497 . . 129 31 . . . 152 . . . . . 444 . 1081 . Melee 5671 | . . . . . 806 . . . . 728 . 247 . 188 203 . 600 . 2010 752 137 Ramming 69 | . . 30 4 28 . . 7 . . . . . . . . . . . . . . Kinetic 3237 | . 14 2197 240 637 . . 124 . . . . 25 . . . . . . . . . Thermal 3414 | 23 113 318 855 1946 135 . . . . . . 24 . . . . . . . . . Explosive 7343 | . 223 1459 327 3497 . . 129 31 . . . 152 . . . . . 444 . 1081 . Electromagnetic 571 | . 102 366 . 103 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5671 | . . . . . 806 . . . . 728 . 247 . 188 203 . 600 . 2010 752 137 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 3 5 7 6 . 5 9 9 9 9 . . . . . . . . . . Average Corruption 5 | . . 2 4 5 4 . 5 4 9 9 9 . . . . . . . . . . Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . 10 2 . . . . 6 1 . Effects 98 | . . 14 22 27 14 . 2 3 3 12 1 . . . . . . . . . . Message Errors 28 | . . 2 9 8 5 . . 2 1 1 . . . . . . . . . . . Matter Fused 25 | . . 2 5 8 4 . 2 1 . 3 . . . . . . . . . . . Heat Flow Errors 7 | . . 2 2 1 . . . . . 2 . . . . . . . . . . . Energy Discharges 11 | . . 2 3 2 1 . . . 2 1 . . . . . . . . . . . Parts Rejected 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Fused 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . 2 2 4 2 . . . . 3 . . . . . . . . . . . Data Loss (major) 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 1810 | . . 36 45 270 47 . . . . 88 . 16 . . 86 . 237 . 563 370 52 Projectiles 101 | . . 36 45 20 . . . . . . . . . . . . . . . . . Explosions 380 | . . . . 250 . . . . . . . . . . . . . . . 130 . Melee 1329 | . . . . . 47 . . . . 88 . 16 . . 86 . 237 . 563 240 52 Knockbacks 30 | . . 20 2 8 . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 24 | . . 17 1 6 . . . . . . . . . . . . . . . . . Secondary 5 | . . 3 . 2 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 516 | . . 37 27 401 . . . 51 . . . . . . . . . . . . . Shots 13 | . . 2 1 9 . . . 1 . . . . . . . . . . . . . Rammed 7 | . . 4 1 2 . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . 4 1 2 . . 2 . . . . . . . . . . . . . . Kicked 2 | . . . . . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | 90 186 254 219 252 402 . . 5 . 240 28 . . . . . . . . . . Average Temperature 64 | 48 81 47 43 64 191 . . 5 . 121 24 . . . . . . . . . . Received Heat Transfer 2566 | . 69 498 126 1377 81 . . 99 . 30 144 12 . . . . . . 130 . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 1 . . . . . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 1 9 . . . . . . . . . . . . . . . . . Heat Transferred 5884 | 62 333 568 1554 3182 135 . . . . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1358 | 5 171 999 808 1358 765 306 292 260 131 255 16 147 66 85 . . . . 646 652 488 Initial 580 | . 3 72 421 341 580 306 214 137 101 91 11 . 51 46 . . . . 20 363 379 Average 459 | 1 96 481 600 797 652 306 248 171 112 172 8 50 56 69 . . . . 279 450 431 Maximum Alert Level 4 | . . 3 3 4 3 1 1 1 . 1 . . . . . . . . 2 2 2 Low Security (%) 22 | 100 100 8 . . . . 1 86 100 53 100 100 100 100 . . . . 28 . . Level 1 25 | . . 41 . 16 . 100 98 13 . 46 . . . . . . . . 48 40 17 Level 2 30 | . . 21 86 26 68 . . . . . . . . . . . . . 23 59 82 Level 3 17 | . . 27 13 35 31 . . . . . . . . . . . . . . . . Level 4 3 | . . . . 21 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . 11 4 11 3 . 2 4 . 2 . . . . . . . . 8 4 3 Investigation 27 | . . 7 1 6 1 . . 1 . 2 . . . . . . . . 5 1 3 Extermination 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . Reinforcement 14 | . . 2 1 3 1 . 2 . . . . . . . . . . . 2 3 . Assault 4 | . . 2 2 . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 11 | . . 3 1 3 1 . . . . . . . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 7 65 19 58 12 . 9 16 5 15 4 8 6 1 . 7 . 12 34 20 3 Peak Tracking Total 16 | . 3 7 4 7 4 . 4 9 5 6 4 4 6 1 . 4 . 7 16 10 2 Tactical Retreats 41 | . . 4 . 2 6 . 3 3 . 3 . . . . . 1 . 2 13 3 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 91 | . 1 9 6 13 11 . 3 10 . 7 . 1 . 1 . . . . 15 6 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . . . . . . . . . 4 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 13 | . . 3 1 6 . . . . . . 1 . . . 1 . . . . 1 . Max in Single Turn 1 | . . 1 1 1 . . . . . . 1 . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 51 | . . 10 2 6 6 1 . 1 . 8 . . . . . 1 4 . 5 4 3 Terminals 31 | . . 7 2 4 3 1 . . . 4 . . . . . . . . 4 4 2 Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Repair Stations 7 | . . 1 . 2 1 . . . . 2 . . . . . . . . 1 . . Recycling Units 4 | . . 2 . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 145 | . . 28 4 17 24 3 . 3 . 18 . . . . . 7 17 . 9 10 5 Successful 89 | . . 18 3 8 17 1 . . . 10 . . . . . 7 17 . 2 3 3 Failed 56 | . . 10 1 9 7 2 . 3 . 8 . . . . . . . . 7 7 2 Catastrophic 15 | . . 4 . 1 1 . . 1 . 3 . . . . . . . . 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . . 13 1 8 14 . . . . 4 . . . . 1 . . . 2 3 1 Terminals 79 | . . 15 4 12 17 3 . . . 9 . . . . . . . . 6 10 3 Fabricators 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 Repair Stations 23 | . . 6 . 5 4 . . . . 5 . . . . . . . . 3 . . Recycling Units 10 | . . 7 . . 1 . . . . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . . Terminal Hacks 47 | . . 4 2 . 5 1 . . . 5 . . . . . 7 17 . 1 3 2 Record 13 | . . . . . . . . . . . . . . . . 7 5 . . 1 . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . 1 . . . . . . . . . . . . . . 4 . . . . Open Door 3 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 Open DSF 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Branch Access Points 4 | . . 1 . . . . . . . . . . . . . . . . 1 1 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Network Status 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Repair Station Hacks 11 | . . 4 . 2 4 . . . . 1 . . . . . . . . . . . Scan Component 6 | . . 2 . 1 2 . . . . 1 . . . . . . . . . . . Repair 5 | . . 2 . 1 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 2 . . 1 . . . . 1 . . . . . . . . . . . Retrieve Components 4 | . . 2 . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . . 8 1 6 5 . . . . 2 . . . . . . . . 1 . . Terminals 19 | . . 6 1 6 5 . . . . . . . . . . . . . 1 . . Botnet 6 | . . . . 2 3 . . . . . . . . . . . . . 1 . . Skim 13 | . . 6 1 4 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . Patch 2 | . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . . 6 1 6 5 1 . 1 . 6 . . . . . . . . 5 4 2 Full Trace Events 6 | . . 1 1 1 . . . 1 . . . . . . . . . . 1 1 . Feedback Events 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . Corruption 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 2 . 1 2 . . . . . . . . . . . . . . . . Time 204 | . . 70 . 32 102 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . 10 . . 3 . . . . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 5 | . . . 2 . . . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . 2 1 . . . . . 3 . . . . . . . . . . . Highest-Rated Group 93 | . . . 62 31 . . . . . 93 . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . 12 . . . . . . 9 . . . . . . . . . . . Total Damage 358 | . . . 229 . . . . . . 129 . . . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 8947 | 116 344 2311 796 1315 629 1 159 340 49 416 52 134 54 124 169 195 179 417 690 334 123 Spaces Moved 8164 | 58 165 938 283 567 754 3 120 489 98 689 127 164 147 248 461 348 192 340 1214 493 266 Core 278 | 1 . . . . 44 . 59 135 . . 2 37 . . . . . . . . . Treads 1985 | 57 165 938 283 478 64 . . . . . . . . . . . . . . . . Legs 36 | . . . . . . . 29 7 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 282 | . . . . . . . . 127 . 17 10 111 . . . . 17 . . . . Flight 5583 | . . . . 89 646 3 32 220 98 672 115 16 147 248 461 348 175 340 1214 493 266 Fastest Speed 27 | 50 160 160 160 31 31 40 40 35 30 29 29 32 32 32 32 32 32 32 31 29 27 Average Speed 69 | 158 160 160 211 147 49 40 64 54 33 30 35 56 32 32 32 32 45 32 38 37 27 Slowest Speed 387 | 160 160 160 240 387 320 40 120 200 35 80 250 120 32 32 32 32 180 32 45 102 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . 2 2 . . 2 . 5 . . . . . . . 1 1 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 32 85 43 63 22 . 79 16 70 15 25 4 85 9 63 61 61 67 30 21 10 Regions Visited 21 Branch Regions 6 Pre-discovered Areas 10 | . . 4 . . . . . . . . . . . . . 3 3 . . . . Known Exits Taken 10 | . . 1 1 . . 1 . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . . 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . . . . . . . 5 2 . 1 . . . Spaces Dug 85 | . . . 20 2 3 . . 4 . 13 . 7 . 1 . . . 1 13 17 4 Terrain Destroyed 487 | . 4 111 41 216 3 . 3 4 . 13 . 7 . 1 . . . 15 25 40 4 Melee 43 | . . . . . 3 . . 1 . 13 . 1 . 1 . . . 1 13 6 4 Projectile 61 | . . 24 3 33 . . . . . . . . . . . . . . 1 . . AOE 383 | . 4 87 38 183 . . 3 3 . . . 6 . . . . . 14 11 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 10528 | 72 213 1522 400 825 950 2 184 560 114 846 133 197 152 285 478 421 277 605 1379 607 306 Wait 1100 | . 18 342 19 50 85 . 21 42 10 61 . . 1 27 3 65 44 226 47 31 8 Move 8106 | 57 164 937 282 562 749 2 119 485 97 678 126 164 146 247 460 347 191 337 1210 481 265 Hop 18 | . . . . 2 2 . . 2 . 5 . . . . . . . 1 1 5 . Pick Up 130 | 4 5 20 18 17 8 . . 2 1 10 1 3 2 1 6 1 9 5 8 9 . Fast Attach 152 | 7 3 17 9 5 17 . 11 8 2 18 2 6 1 3 . 1 8 1 15 16 2 Attach 72 | . . 3 . 18 8 . 1 4 1 3 1 6 . 1 1 . 3 4 8 7 3 Detach 32 | . . . 1 1 5 . 4 2 . 2 1 4 . 1 . . . . 4 7 . Swap 103 | 1 4 37 13 27 5 . . 1 . 1 . 1 1 . 1 . 1 . 6 4 . Drop 178 | . 3 41 15 25 9 . . 6 3 9 1 6 1 1 4 2 15 6 16 15 . Fire 351 | 3 16 121 42 116 7 . 8 1 . . 1 2 . . . 5 . 24 2 3 . Melee 132 | . . . . . 25 . . 1 . 26 . 5 . 4 3 . 6 1 36 19 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . . . . . . . . . . Crush 7 | . . 4 1 2 . . . . . . . . . . . . . . . . . Escape Stasis 141 | . . . . . 30 . 18 6 . 33 . . . . . . . . 26 6 22 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Extension -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 8) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 620 | -9/Materials | Destroyed 7 combat bots 965 | -9/Materials | Build established: Scavenger-Mutant 1024 | -9/Materials | Repaired Med. Armor Plating 1063 | -9/Materials | Repaired Imp. Heat Sink 1282 | -9/Materials | Identified exit to Mines 1282 | -9/Materials | Identified exit to Storage 1400 | -9/Materials | Build established: Mutant 2039 | -9/Materials | Build established: Scavenger-Mutant 2061 | -9/Materials | First assault squad dispatched 2160 | -9/Materials | Destroyed 7 combat bots 2269 | -9/Materials | Discovered new exit (range 15) 2343 | -9/Materials | Loaded intel: 56 machine locations 2420 | -9/Materials | Build established: Mutant 2421 | -9/Materials | Loaded intel: 100 trap records 2518 | -9/Materials | Core integrity fell below 50% 2522 | -9/Materials | Sterilization system engaged 2522 | -9/Materials | Non-combat units ordered to evacuate 2544 | -9/Materials | Identified exit to Materials 2590 | -9/Materials | Loaded intel: 12 terminal locations 2622 | -9/Materials | Combat units ordered to evacuate 2625 | -9/Materials | Learned location of Recycling (-9) 2772 | -9/Materials | Entered Storage 3170 | -9/Storage | Build established: Scavenger-Mutant 3388 | -9/Storage | Met a pair of Derelict thieves 3541 | -9/Storage | Discovered exit to Materials (range 9) 3568 | -9/Storage | Entered Materials 3568 | -8/Materials | Accompanied by 1 ally 3568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3699 | -8/Materials | Repaired Med. Armor Plating 4259 | -8/Materials | Discovered new exit (range 13) 4282 | -8/Materials | Lost 3 parts (1n1u1w) 4715 | -8/Materials | Garrison activated, responded to threat 4746 | -8/Materials | Core integrity fell below 50% 4807 | -8/Materials | Lost 5 parts (1p1u3w) 4862 | -8/Materials | Discovered new exit (range 16) 4883 | -8/Materials | Entered Factory 4883 | -7/Factory | Evolved 2 slots: Utility x2 5007 | -7/Factory | Found Hvy. Reactive Plating 5070 | -7/Factory | Repaired Imp. Flight Unit 5128 | -7/Factory | Repaired Imp. Flight Unit? 5418 | -7/Factory | Released all parts (12) 5488 | -7/Factory | Discovered new exit (range 16) 5512 | -7/Factory | Entered another Factory area 5512 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5513 | -6/Factory | Identified exit to DSF 5513 | -6/Factory | Entered DSF 5560 | -6/DSF | Additional patrols routed to DSF 5618 | -6/DSF | Lost 3 parts (1n2u) 5623 | -6/DSF | Discovered new exit (range 14) 5672 | -6/DSF | Entered Factory 5672 | -5/Factory | Evolved 2 slots: Utility x2 5702 | -5/Factory | Lost 3 parts (2n1w) 5838 | -5/Factory | Build established: Mutant 6012 | -5/Factory | Sucked down chute 6012 | -5/Factory | Entered Waste 6023 | -5/Waste | Spotted C-40 Crusher 6023 | -5/Waste | Spotted C-40 Crusher 6038 | -5/Waste | Spotted C-40 Crusher 6039 | -5/Waste | Spotted C-40 Crusher 6040 | -5/Waste | Spotted C-40 Crusher 6045 | -5/Waste | Spotted C-40 Crusher 6052 | -5/Waste | Discovered new exit (range 16) 6061 | -5/Waste | Entered Factory 6338 | -5/Factory | Allied Derelicts emerged from ambush trap array 6387 | -5/Factory | Lost 3 allies 6476 | -5/Factory | Discovered new exit (range 6) 6477 | -5/Factory | Entered Extension 6509 | -5/Extension | Spotted B-75 Beast 6510 | -5/Extension | Spotted B-75 Beast 6516 | -5/Extension | Core integrity fell below 50% 6524 | -5/Extension | Discovered new exit (range 3) 6529 | -5/Extension | Entered Factory 6529 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6559 | -4/Factory | Lost 7 parts (1p5n1u) 6663 | -4/Factory | Manually triggered Chute Trap 6663 | -4/Factory | Sucked down chute 6663 | -4/Factory | Entered Waste 6670 | -4/Waste | Spotted C-40 Crusher 6670 | -4/Waste | Spotted C-40 Crusher 6672 | -4/Waste | Spotted C-40 Crusher 6678 | -4/Waste | EMP discharged 6687 | -4/Waste | Found Prototype Device 6687 | -4/Waste | Identified Femtoactuators 6696 | -4/Waste | Spotted C-40 Crusher 6698 | -4/Waste | Spotted C-40 Crusher 6699 | -4/Waste | Spotted C-40 Crusher 6714 | -4/Waste | Discovered new exit (range 10) 6717 | -4/Waste | Entered Factory 6807 | -4/Factory | Discovered new exit (range 8) 6810 | -4/Factory | Identified exit to Upper Caves 6841 | -4/Factory | Entered Upper Caves 6843 | -4/Upper Caves | Identified exit to Upper Caves 6852 | -4/Upper Caves | Encountered a Warlord checkpoint 6911 | -4/Upper Caves | Spotted B-86 Titan 6959 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6961 | -4/Upper Caves | Found Prototype Special Weapon 6965 | -4/Upper Caves | Identified Molecular Deconstructor 7010 | -4/Upper Caves | Entered another Upper Caves area 7021 | -4/Upper Caves | Learned location of Armory (-4) 7021 | -4/Upper Caves | Identified exit to Research 7021 | -4/Upper Caves | Learned Factory stockpile data 7021 | -4/Upper Caves | Learned Research garrison access intel 7179 | -4/Upper Caves | Discovered new exit (range 12) 7188 | -4/Upper Caves | Build established: Scavenger-Scout 7205 | -4/Upper Caves | Identified exit to Zhirov 7205 | -4/Upper Caves | Entered Zhirov 7205 | -4/Zhirov | Discovered new exit (range 3) 7211 | -4/Zhirov | Met Zhirov 7217 | -4/Zhirov | Learned location of Quarantine (-2) 7217 | -4/Zhirov | Learned location of Testing (-3) 7217 | -4/Zhirov | Learned location of Command (-1) 7220 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7226 | -4/Zhirov | Found Alien Artifact 7226 | -4/Zhirov | Identified Integrated Dissipator 7226 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7234 | -4/Zhirov | Found Alien Artifact 7383 | -4/Zhirov | Identified exit to Proximity Caves 7384 | -4/Zhirov | Entered Proximity Caves 7515 | -3/Proximity Caves | Spotted B-86 Titan 7675 | -3/Proximity Caves | Build established: Scout 7798 | -3/Proximity Caves | Discovered exit to Research (range 9) 7801 | -3/Proximity Caves | Entered Research 7801 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7802 | -3/Research | Loaded intel: 4 garrison access locations 8321 | -3/Research | Cargo convoy interrupted 8385 | -3/Research | Spotted B-86 Titan 8470 | -3/Research | Discovered new exit (range 22) 8479 | -3/Research | Identified exit to Testing 8491 | -3/Research | Identified exit to Research 8491 | -3/Research | Entered another Research area 8491 | -2/Research | Evolved 2 slots: Utility x2 8522 | -2/Research | Identified exit to Quarantine 8798 | -2/Research | Discovered new exit (range 22) 8822 | -2/Research | Identified exit to Access 8825 | -2/Research | Entered Access 8825 | -1/Access | Evolved 2 slots: Propulsion x2 8874 | -1/Access | Identified exit to Command 8947 | -1/Access | Discovered new exit (range 6) 8948 | -1/Access | Identified exit to Surface 8948 | *** | Escaped! Last Messages --------------- 08919_ Field strength at 68. 08920_ Field strength at 60. 08921_ Field strength at 52. 08922_ Field strength at 44. 08923_ Field strength at 36. 08924_ Field strength at 28. 08925_ Field strength at 20. 08926_ Field strength at 12. 08927_ Field strength at 4. 08928_ Stasis field depleted. 08939_ Triggered Hellfire Trap. 08939_ An explosion rips through the floor. 08939_ Lgt. Quantum Reactor destroyed. 08946_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08947_ The Access Shell folds into the floor. 08947_ EXIT=FOUND 08948_ EXIT=IDENTIFIED: SURFACE [Achievement: Master Trapper] Map ----- +----------------------------------------------------+ | ???????????????????????????????????## ##??????? | | ???????????????????????????????????## ??????? | | ???????????????????????????????????## ? | | ???????????????????????????????????## ######### | | ???????????????????????????????????### ## ### | | ????????????????????????????????????## # | | ????????????????????????????????????## | | ????????????????????????????????????## | | ????????????????????????????????????## | | ?????????? # ######################## | | ?????????? # ######################## | | ?????????? # # | | ??????????## ## #"# | | ??????????###????#### ""#####+###### | | ?????????????????#### ""### # | | ???????????????????## ""### # | | ???????????????????## T### # " | | ???????????????????## ""### # """ | | ??????????????????### ""### # """ | | ??????????????????### ""### " # " | | ??????????????????## ## """ # | | ??????????????????### ### """ # | | ??????????????????### ### " ###+#### | | ???????????????????## ############## #### | | ???????????????????## ############## ##?? | | ???????????????????## @" ##??????????## ##?? | | ???????????????????## "" ##??????????## ##?? | | ???????????????????## ##??????????## #### | | ???????????????????## ##??????????##+#### | | ???????????????????## ##??????????## | | ???????????????????##""""""""""##??????????## | | ???????????????????##"????????"##??????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## | | ??????????????????????BB????BB?????????????## | | ??????????????????????BB????BB?????????????## | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 41 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 80 Additional Mass Support 12 Corruption Block 61 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 75 Targeting Accuracy 16 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Master Trapper Challenges ------------ Trapped Game ------ Seed NetworkTimingProjector Manual? 0 Play Time 02:11:22 Cumulative 265.3 hours Start 2024.08.28 @ 14:51:55 End 2024.08.28 @ 17:57:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 201 Adventurer 5 Explorer 0 Win Type 0 Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 64 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b36ee5b3-3ba2-44db-83ad-984b775c11fb