Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.15 @ 22:53:52 Player: faethon Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (6298) 6298 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 12618 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Core Analyzer Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Particle Reactor Advanced Heat Sink Kinecellerator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Medium Matter Pod Advanced Signal Interpreter Core Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON ----------- Tesla Rifle Quantum Rifle Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Particle Reactor Gyrokinetic Inverter Kinecellerator Electrolaser Dispersion Rifle Quantum Rifle Coil Gun [Rating: 121] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Electrolaser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . 1 . . . Utility 8 | . . 1 . 2 2 1 . . . 2 Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 205 | . 2 21 23 13 1 6 60 44 . 35 Power 24 | . 1 3 2 . . . 9 6 . 3 Engine 7 | . 1 3 2 . . . 1 . . . Core 7 | . . . . . . . 2 4 . 1 Reactor 10 | . . . . . . . 6 2 . 2 Propulsion 53 | . . 7 8 2 . . 20 11 . 5 Treads . | . . . . . . . . . . . Leg 46 | . . 7 8 2 . . 20 8 . 1 Wheel 1 | . . . . . . . . 1 . . Hover 6 | . . . . . . . . 2 . 4 Flight . | . . . . . . . . . . . Utility 57 | . 1 5 2 5 1 6 13 10 . 14 Device 37 | . 1 1 1 2 . 4 9 8 . 11 Storage 4 | . . 2 . . . . . . . 2 Processor 13 | . . 2 1 1 1 1 4 2 . 1 Hackware 1 | . . . . . . 1 . . . . Protection 2 | . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 71 | . . 6 11 6 . . 18 17 . 13 Energy Gun 29 | . . 5 5 3 . . 2 5 . 9 Energy Cannon 4 | . . . . . . . 3 1 . . Ballistic Gun 32 | . . 1 6 3 . . 11 10 . 1 Ballistic Cannon 3 | . . . . . . . . 1 . 2 Launcher 2 | . . . . . . . 2 . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . . . 1 Parts Lost 82 | . . 5 . . . . 9 36 2 30 Power 9 | . . 2 . . . . 1 3 . 3 Propulsion 21 | . . . . . . . 2 12 1 6 Utility 23 | . . 2 . . . . 2 9 1 9 Weapon 29 | . . 1 . . . . 4 12 . 12 Highest Loss Streak 16 | . . 2 . . . . 2 14 2 16 Average Slot Usage (%) 93 | . 93 89 99 99 93 92 98 85 54 74 Engine 4 | . 14 10 9 7 6 5 1 . . . Core 2 | . . . . . . . 2 4 10 7 Reactor 2 | . . . . . . . 5 3 . . Leg 25 | . 28 31 36 30 26 23 25 19 . . Hover 1 | . . . . . . . . . 10 11 Device 8 | . 7 3 8 6 6 8 6 10 16 14 Storage 6 | . 14 11 9 7 6 5 5 4 . 8 Processor 17 | . . 11 9 15 20 19 22 21 15 15 Hackware 2 | . . . . . . 3 5 3 . . Protection 1 | . . . . 7 6 5 1 . . . Energy Gun 5 | . . 7 9 7 6 5 2 2 . 7 Ballistic Gun 12 | . 28 13 17 15 13 11 11 12 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 11 14 30 34 41 41 45 78 63 26 68 Greatest Support 125 | 20 20 30 72 74 74 74 125 125 32 88 Greatest Overweight (x) 12 | . . 2 1 . . . . 12 . 9 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 6 10 10 10 10 10 10 10 4 8 Average Capacity 9 | . 6 9 10 10 10 10 10 9 4 7 Most Carried 10 | . 6 10 10 10 8 10 10 10 4 8 Average Carried 8 | . 5 7 9 9 8 8 9 7 4 4 Final Capacity 10 | 6 6 10 10 10 10 10 10 4 4 4 Final Carried 10 | 6 5 10 10 9 8 10 10 4 4 4 Class Distribution -------------------- 29% | Scavenger-Gunner 22% | Hacker-Gunner 19% | Skirmisher 11% | Mutant 8% | Scavenger-Skirmisher 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Mutant | -4/Cetus Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Matter Collected 4992 | 200 64 503 416 224 . 80 1676 905 . 924 Remotely 50 | . . . . . . 50 . . . . Salvage Created 6940 | . 103 815 837 344 . 25 1728 1883 . 1205 Parts 380 | . 10 60 46 21 . 2 107 84 . 50 Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Combat Hostiles Destroyed 110 | . . 19 15 8 . . 30 20 . 18 Guns 89 | . . 19 13 7 . . 25 19 . 6 Cannons 13 | . . . . . . . 1 1 . 11 AOE 7 | . . . 2 1 . . 3 . . 1 Classes Destroyed 13 | . 2 7 1 1 . . 2 . . . Worker 8 | . . 1 . 2 . 1 2 1 . 1 Builder 6 | . . 1 . . . . 2 1 . 2 Tunneler 2 | . . 1 . . . . . 1 . . Hauler 1 | . . 1 . . . . . . . . Recycler 6 | . 1 1 . . . . . 4 . . Operator 1 | . . . . . . . 1 . . . Watcher 10 | . 2 2 3 . . . 2 1 . . Swarmer 23 | . . 7 . 3 . . 9 4 . . Grunt 38 | . . 10 8 2 . . 1 5 . 12 Duelist 1 | . . . 1 . . . . . . . Sentry 20 | . . 2 6 1 . . 3 5 . 3 Hunter 10 | . . . . . . . 6 2 . 2 Programmer 18 | . . . . 2 . . 11 4 . 1 Best Kill Streak 7 | . 2 5 5 5 . 1 7 4 . 6 Combat Bots Only 7 | . . 5 4 3 . . 7 3 . 4 Max Kills in Single Turn 3 | . 1 1 2 3 . 1 2 2 . 2 Gunslinging 1 | . . . . . . . 1 . . . Exploded 2 | . . . 2 1 . . 2 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Damage Taken 13111 | . 12 755 548 304 . . 2934 4261 135 4162 Core 2741 | . 12 118 127 46 . . 332 778 24 1304 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 95 70 76 93 100 100 . . 1 . Volleys Fired 343 | . 8 78 33 18 . 1 84 57 . 64 Largest 4 | . 2 2 3 3 . 3 4 4 . 4 Hottest 290 | . 40 86 151 111 . 111 188 209 . 290 Shots Fired 910 | . 16 144 99 54 . 3 260 184 . 150 Gun 805 | . 16 144 99 54 . 3 229 176 . 84 Cannon 95 | . . . . . . . 25 8 . 62 Launcher 6 | . . . . . . . 6 . . . Special 4 | . . . . . . . . . . 4 Kinetic 639 | . 16 103 62 36 . 2 196 145 . 79 Thermal 177 | . . 41 30 10 . 1 33 18 . 44 Explosive 6 | . . . . . . . 6 . . . Electromagnetic 84 | . . . 7 8 . . 25 21 . 23 Robot Hit Streak 35 | . 6 24 35 12 . . 31 16 . 16 Robot Miss Streak 5 | . 2 3 1 2 . 1 5 4 . 2 Penetration Max 2 | . . . . . . . 1 2 . 2 Secondary Targets 15 | . . 2 3 . . . 2 8 . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . . Shots Hit Robots 652 | . 9 106 72 41 . . 179 132 . 113 Core Hits 305 | . 5 36 35 19 . 2 78 65 . 65 Critical Hits 44 | . . . 1 1 . . 6 20 . 16 Critical Kills 20 | . . . 1 1 . . 3 7 . 8 Critical Parts Destroyed 23 | . . . . . . . 3 12 . 8 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14801 | . 119 1439 1347 807 . 16 4655 3527 . 2891 Guns 11597 | . 114 1426 1076 635 . 16 3635 3311 . 1384 Cannons 1936 | . . . . . . . 497 176 . 1263 Explosions 1227 | . . . 262 172 . . 515 40 . 238 Melee . | . . . . . . . . . . . Ramming 41 | . 5 13 9 . . . 8 . . 6 Kinetic 9156 | . 114 822 589 351 . . 2834 2848 . 1598 Thermal 3509 | . . 604 399 366 . 16 801 321 . 1002 Explosive 777 | . . . 262 . . . 515 . . . Electromagnetic 1318 | . . . 88 90 . . 497 358 . 285 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 8 9 6 17 Average Corruption 6 | . . . . . . . 5 7 5 9 Corruption Purged 6 | . . . . . . . . 5 1 . Effects 149 | . . . . . . . 71 67 1 10 Message Errors 34 | . . . . . . . 16 15 1 2 Matter Fused 26 | . . . . . . . 16 9 . 1 Heat Flow Errors 9 | . . . . . . . 6 3 . . Energy Discharges 12 | . . . . . . . 5 6 . 1 Parts Rejected 3 | . . . . . . . 1 2 . . Data Loss (minor) 18 | . . . . . . . 8 9 . 1 Data Loss (major) 3 | . . . . . . . . 3 . . Misfires 5 | . . . . . . . 2 3 . . Misdirections 4 | . . . . . . . . . . 4 Targeting Errors 29 | . . . . . . . 15 14 . . Weapon Failures 6 | . . . . . . . 2 3 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 54 | . . . 7 . . . 34 8 . 5 Projectiles 42 | . . . . . . . 34 8 . . Explosions 12 | . . . 7 . . . . . . 5 Melee . | . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . . 17 Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . 14 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage 226 | . . 6 53 70 . . . 15 . 82 Shots 4 | . . . 1 1 . . . 1 . 1 Rammed 10 | . 1 2 1 . . . . . . 6 Targets Rammed 14 | . 2 2 3 . . . 1 . . 6 Kicked 4 | . 1 . 2 . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 695 | . . 138 321 145 . 18 453 352 9 695 Average Temperature 144 | . . 42 111 49 . 12 154 149 9 291 Received Heat Transfer 1881 | . . 258 270 36 . . 96 543 18 660 Effects 43 | . . . . . . . 19 2 . 22 Shutdowns 14 | . . . . . . . 8 . . 6 Energy Bleed 7 | . . . . . . . 2 1 . 4 Interference 14 | . . . . . . . 6 1 . 7 Matter Decay 4 | . . . . . . . 1 . . 3 Short Circuit 2 | . . . . . . . 1 . . 1 Damage (minor) 1 | . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 5 | . . . 2 . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . . . . 3 . . 6 Heat Transferred 5645 | . . 1295 888 520 . 37 1036 470 . 1399 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Peak Influence 394 | . 34 394 269 202 20 15 365 179 . 272 Average Influence 91 | . 9 190 111 65 20 7 104 59 . 131 Maximum Alert Level 1 | . . 1 1 1 . . 1 . . 1 Low Security (%) 83 | . 100 48 79 86 100 100 81 100 100 74 Level 1 16 | . . 51 20 13 . . 18 . . 25 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . . 4 2 2 . 2 10 2 . 6 Investigation 4 | . . 2 . . . . . . . 2 Extermination 9 | . . . . 1 . 1 6 . . 1 Reinforcement 15 | . . 2 2 1 . 1 4 2 . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Distress Signals 12 | . . 1 4 . . . 1 4 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 210 | . 2 28 24 9 . 4 53 47 5 38 Peak Tracking Total 12 | . 1 6 5 3 . 1 6 7 5 12 Tactical Retreats 21 | . . 2 . 1 . . 4 10 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Traps Triggered 9 | . . 4 . . . . 2 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Machines Disabled 15 | . . 1 2 4 . . 6 1 . 1 Max in Single Turn 4 | . . 1 1 4 . . 1 1 . 1 Garrison Access 3 | . . . 1 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Machines Accessed 22 | . 1 3 5 5 . 4 3 . . 1 Terminals 14 | . 1 3 3 2 . 3 2 . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . . . Total Hacks 50 | . 2 4 17 11 . 7 6 . . 3 Successful 27 | . 1 3 9 9 . 2 1 . . 2 Failed 23 | . 1 1 8 2 . 5 5 . . 1 Catastrophic 5 | . . . 1 1 . 1 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 2 4 9 2 . 6 4 . . . Terminals 27 | . 2 4 9 2 . 6 4 . . . Fabricators 3 | . . . . . . . . . . 3 Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 12 | . . . 6 6 . . . . . . Garrison Access 5 | . . . 2 1 . . 2 . . . Terminal Hacks 4 | . . 1 3 . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Recall Assault 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer 11 | . . . 5 6 . . . . . . Insert Component 5 | . . . 2 3 . . . . . . Analyze 6 | . . . 3 3 . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . . . Seal Access 3 | . . . 1 1 . . 1 . . . Unauthorized Hacks 11 | . 2 5 1 1 . 2 . . . . Terminals 4 | . 1 2 . . . 1 . . . . Botnet 4 | . 1 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 1 2 4 4 . 3 3 . . 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 3 . . . . . . Parts Built 1 | . . . . . . . . . . 1 Matter 146 | . . . . . . . . . . 146 Time 24 | . . . . . . . . . . 24 Total Part Build Rating 3 | . . . . . . . . . . 3 Parts Repaired 1 | . . . . 1 . . . . . . Time 12 | . . . . 12 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 3 . . . . . . Part Schematics Acquired 5 | . . . 2 3 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 29 | . . . . . . . . 29 . . Highest-Rated Ally 29 | . . . . . . . . 29 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Turns Passed 10215 | . 138 764 1585 1374 41 857 3006 1615 39 796 Spaces Moved 6286 | 1 87 407 824 906 33 576 1633 1089 58 672 Core 150 | . . . . . . . . 56 . 94 Treads . | . . . . . . . . . . . Legs 5383 | 1 87 407 824 906 33 576 1633 916 . . Wheels . | . . . . . . . . . . . Hover 753 | . . . . . . . . 117 58 578 Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 122 122 120 50 66 50 Average Speed 113 | 120 120 121 120 121 122 122 120 117 67 61 Slowest Speed 650 | 120 120 180 150 122 122 122 122 650 71 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 2 20 30 51 29 . 16 30 81 23 18 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 224 | . . . 47 21 . . 110 32 . 14 Melee . | . . . . . . . . . . . Projectile 79 | . . . . . . . 38 31 . 10 AOE 145 | . . . 47 21 . . 72 1 . 4 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Total 8653 | . 105 531 1349 1141 33 730 2480 1292 57 935 Wait 1577 | . . 2 432 192 . 134 660 35 . 122 Move 6276 | . 86 406 823 905 32 575 1632 1088 57 672 Hop . | . . . . . . . . . . . Pick Up 128 | . 3 15 16 6 . 9 16 39 . 24 Fast Attach 26 | . 1 4 . . . . 12 4 . 5 Attach 86 | . . 7 3 4 1 5 9 33 . 24 Detach 7 | . . . . 1 . . . 1 . 5 Swap 94 | . 1 11 20 9 . 1 39 7 . 6 Drop 87 | . 4 6 19 6 . 5 27 13 . 7 Fire 343 | . 8 78 33 18 . 1 84 57 . 64 Melee . | . . . . . . . . . . . Ram 6 | . . . . . . . . . . 6 Kick 8 | . 2 2 3 . . . 1 . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 8) 139 | -10/Materials | Entered another Materials area 139 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 173 | -9/Materials | Identified exit to Materials 302 | -9/Materials | Build established: Mutant 903 | -9/Materials | Entered another Materials area 903 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1269 | -8/Materials | Build established: Scavenger-Skirmisher 2170 | -8/Materials | Build established: Skirmisher 2463 | -8/Materials | Discovered new exit (range 15) 2487 | -8/Materials | Identified exit to Factory 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Utility x2 3309 | -7/Factory | Repaired Adv. Sensor Array 3449 | -7/Factory | Discovered new exit (range 9) 3835 | -7/Factory | Discovered new exit (range 10) 3861 | -7/Factory | Identified exit to Factory 3862 | -7/Factory | Entered another Factory area 3862 | -6/Factory | Evolved 2 slots: Utility x2 3896 | -6/Factory | Discovered new exit (range 5) 3901 | -6/Factory | Identified exit to Factory 3903 | -6/Factory | Entered another Factory area 3903 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4428 | -5/Factory | Build established: Hacker-Gunner 4450 | -5/Factory | Discovered new exit (range 8) 4458 | -5/Factory | Identified exit to Upper Caves 4634 | -5/Factory | Discovered new exit (range 13) 4650 | -5/Factory | Identified exit to Factory 4760 | -5/Factory | Entered another Factory area 4760 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6600 | -4/Factory | Discovered new exit (range 15) 6617 | -4/Factory | Identified exit to Extension 6785 | -4/Factory | Build established: Scavenger-Gunner 6866 | -4/Factory | Destroyed 7 combat bots 6988 | -4/Factory | Discovered exit to Extension (range 12) 7766 | -4/Factory | Entered Extension 8026 | -4/Extension | Spotted B-86 Titan 8285 | -4/Extension | Lost 3 parts (1n1u1w) 8516 | -4/Extension | Rescued a captive Derelict 8691 | -4/Extension | Disrupted transfer network 8732 | -4/Extension | Lost 6 parts (3n3w) 8833 | -4/Extension | Spotted B-86 Titan 8841 | -4/Extension | Core integrity fell below 50% 8878 | -4/Extension | Lost 3 parts (2n1u) 8984 | -4/Extension | Lost 8 parts (1p2n1u4w) 9194 | -4/Extension | Core integrity fell below 20% 9230 | -4/Extension | Lost 14 parts (2p4n5u3w) 9374 | -4/Extension | Discovered new exit (range 10) 9375 | -4/Extension | Discovered new exit (range 6) 9380 | -4/Extension | Identified exit to Cetus 9381 | -4/Extension | Entered Cetus 9391 | -4/Cetus | Spotted Cetus Guard 9391 | -4/Cetus | Spotted Cetus Guard 9396 | -4/Cetus | Spotted Cetus Guard 9396 | -4/Cetus | Spotted Cetus Guard 9410 | -4/Cetus | Discovered new exit (range 16) 9420 | -4/Cetus | Identified exit to Research 9420 | -4/Cetus | Entered Research 9420 | -3/Research | Evolved 2 slots: Utility x2 9500 | -3/Research | Build established: Mutant 9505 | -3/Research | Spotted B-86 Titan 9656 | -3/Research | Fabricated Adv. Sensor Array (x1) 10014 | -3/Research | Lost 5 parts (1n4w) 10106 | -3/Research | Lost 7 parts (2n5w) 10140 | -3/Research | System corruption reached 10% 10165 | -3/Research | Core integrity fell below 50% 10178 | -3/Research | Core integrity fell below 20% 10192 | -3/Research | Spotted B-86 Titan 10205 | -3/Research | Lost 16 parts (3p3n7u3w) 10216 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10163_ P-80 Master resets P-80 Master, system corruption cleaned. 10163_ Adv. Heat Sink destroyed. 10164_ Slammed into P-80 Master. 10164_ Destabilizing: System corrupted (+1). 10165_ C-30 ARC bursts open, deploying its payload. 10165_ B-74 Champion unfolds itself. 10165_ G-67 Veteran unfolds itself. 10165_ Slammed into P-80 Master. 10169_ P-80 Master resets G-67 Veteran, system corruption cleaned. 10170_ Dropped Med. Storage Unit. 10174_ Adv. Signal Interpreter destroyed. 10174_ P-80 Master resets P-80 Master, system corruption cleaned. 10181_ XL IVX=DM4L0/%#GTPPMA 10194_ Slug penetrates Wall. 10197_ System corrupted: Matter fused (-10). 10204_ W-44 Eye distress signal alerts nearby ally. 10210_ K-01 Serf destroyed. 10211_ R-10 Processor collects Unknown Wheel. 10211_ Acquired 10 matter. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+#????????????????????? | | ?????????????????????????## ###??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???? #????????????? | | ????????????????????????? ??? #????????????? | | ????????????????????????? """ R ???????????? | | ????????????????????????# """ #????????????? | | ????????????????????????# """ #????????????? | | ????????????????????????# #????????????? | | ??????###########???????# #????????????? | | ??????# #???????# #????????????? | | ??????# #???????# = #????????????? | | ??????# #???????+ #????????????? | | ??????# """ #???????# !! #????????????? | | ??????# """ #???????#@ k !! #????????????? | | ??????# """ #???????# !! #????????????? | | ??????# #???????# #????????????? | | ??????# #???????# gA #????????????? | | ##########+############## g #????????????? | | = #????????????? | | !%* A########????????????? | | k #############???????? | | g # ! #???????? | | ####/####################m # #???????? | | ????????????????????????# # """#???????? | | ????????????????????????# # = """#???????? | | ????????????????????????#A + """#???????? | | ????????????????????????# u # #???????? | | ????????????????????????# # #???????? | | ????????????????????????# #####+############### | | ??????############??????# / | | ????# #??????# # | | ????# #??????# # | | ????# #??????# """ # | | ????# !! #??????# "R # | | ????# !! #??????# """ # | | ???## ! ######## "" ###/########## | | ???# # | | ????# # = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 37 Energy Capacity 550 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Targeting Accuracy 8 Target Analysis 6 Core Analysis 10 Armor Integrity Analysis 66 Kinecelleration 40 Offensive Hacking 24 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Hvy. Assault Rifle | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Achiever Safety First Challenges ------------ None Game ------ Seed FlightWeldingBoregun Manual? 0 Play Time 02:30:53 Cumulative 18.7 hours Start 2020.03.15 @ 20:15:01 End 2020.03.15 @ 22:53:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 1 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52c8ad63-65d5-4618-88ce-615165dfa1ef