Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.11 @ 21:08:19 Player: cavemonk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1556) 1556 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 4720 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 103 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Humpback Firepult Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Humpback Reflective Plating > --- WEAPON ----------- YOLO Cannon Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Armored Treads Combat Airjet Improved Heat Sink Large Storage Unit Humpback Large Battery High-capacity Matter Pod Experimental Sensor Array Energy Filter Improved Weapon Shielding Medium Armor Plating Heavy Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Reflective Plating Firepult AWS/Autocannon Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Humpback Device Improved Heat Sink Storage Humpback Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 61 | 4 14 8 7 3 25 Power 7 | . 1 2 . 1 3 Engine 4 | . 1 1 . 1 1 Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 12 | 2 3 1 3 2 1 Treads 9 | 1 2 1 2 2 1 Leg . | . . . . . . Wheel 3 | 1 1 . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 5 . 3 . 7 Device 3 | 1 . . . . 2 Storage 8 | . 4 . 3 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 . . . 4 Artifact . | . . . . . . Weapon 26 | 1 5 5 1 . 14 Energy Gun 9 | . 2 2 . . 5 Energy Cannon 4 | . . 1 1 . 2 Ballistic Gun 7 | 1 2 . . . 4 Ballistic Cannon 3 | . . . . . 3 Launcher 3 | . 1 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 1 . 2 14 Power 3 | . . 1 . . 2 Propulsion 5 | . . . . 2 3 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . . 1 . 2 9 Average Slot Usage (%) 85 | . 99 97 81 70 86 Engine 10 | . 14 7 14 13 3 Core 1 | . . 4 . . 4 Treads 20 | . 21 23 17 27 17 Wheel 3 | . 6 4 10 . . Device 3 | . . . . . 10 Storage 18 | . 19 28 21 14 17 Protection 4 | . 7 . . . 7 Energy Gun 8 | . 13 11 . . 15 Energy Cannon 6 | . . 9 13 14 . Ballistic Gun 3 | . 12 . . . 2 Ballistic Cannon 1 | . . . . . 6 Launcher 1 | . 2 7 2 . . Naked Turns 6 | . . . . . 6 Heaviest Build 146 | 10 41 44 103 103 146 Greatest Support 46 | 20 46 46 46 46 46 Greatest Overweight (x) 6 | . 2 2 6 6 3 Average Overweight (x) 2 | . . . 3 2 2 Largest Inventory Capacity 32 | 6 16 16 24 24 32 Average Capacity 22 | 6 11 16 19 24 31 Most Carried 32 | 6 16 16 24 24 32 Average Carried 20 | 4 10 15 18 23 29 Final Capacity 24 | 6 16 16 24 24 4 Final Carried 24 | 4 16 15 24 24 4 Class Distribution -------------------- 38% | Hauler-Mutant 36% | Mutant 17% | Hauler-Skirmisher 6% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1375 | 250 411 97 60 90 467 Remotely . | . . . . . . Salvage Created 2103 | 99 562 131 . 310 1001 Parts 95 | 2 34 11 . 9 39 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 4 | 1 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 46 | . 11 4 . 16 15 Guns 10 | . 2 . . . 8 Cannons 11 | . . . . 7 4 AOE 24 | . 8 4 . 9 3 Classes Destroyed 13 | 2 7 . . 2 2 Worker 3 | . 1 . . 1 1 Builder 2 | . 1 . . 1 . Tunneler 1 | 1 . . . . . Hauler 3 | . 2 . . . 1 Recycler 11 | 1 2 . . 2 6 Operator 2 | . 2 . . . . Watcher 4 | . 2 . . . 2 Swarmer 6 | . 6 . . . . Grunt 18 | . 5 4 . . 9 Sentry 3 | . . . . . 3 Demolisher 2 | . . . . 2 . Hunter 3 | . . . . . 3 Assembled 14 | . . . . 14 . Best Kill Streak 10 | 1 7 2 . 10 3 Combat Bots Only 10 | . 5 2 . 10 3 Max Kills in Single Turn 4 | 1 4 2 . 4 2 Gunslinging . | . . . . . . Exploded 3 | . 3 2 . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2710 | . 244 206 . 609 1651 Core 516 | . 17 35 . 148 316 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 . . . 20 . Volleys Fired 103 | 6 24 8 . 17 48 Largest 3 | 2 2 2 . 1 3 Hottest 240 | 60 80 125 . 100 240 Shots Fired 195 | 12 43 12 . 17 111 Gun 128 | 12 38 4 . . 74 Cannon 60 | . . 6 . 17 37 Launcher 7 | . 5 2 . . . Special . | . . . . . . Kinetic 57 | 10 8 . . . 39 Thermal 101 | 2 . 10 . 17 72 Explosive 7 | . 5 2 . . . Electromagnetic 30 | . 30 . . . . Robot Hit Streak 15 | 5 7 4 . 2 15 Robot Miss Streak 6 | 1 2 3 . 6 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 125 | 10 24 5 . 5 81 Core Hits 105 | 3 28 6 . 19 49 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6431 | 88 1017 229 . 2086 3011 Guns 1396 | 88 337 32 . . 939 Cannons 1822 | . . 35 . 943 844 Explosions 3189 | . 680 162 . 1143 1204 Melee . | . . . . . . Ramming 24 | . . . . . 24 Kinetic 428 | 66 32 . . . 330 Thermal 5079 | 22 247 67 . 2086 2657 Explosive 595 | . 433 162 . . . Electromagnetic 305 | . 305 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 789 | . . . . 395 394 Projectiles 369 | . . . . 241 128 Explosions 420 | . . . . 154 266 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 704 | . 125 43 . 266 270 Shots 13 | . 4 1 . 4 4 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 380 | 20 156 299 . 380 362 Average Temperature 81 | 15 44 129 . 95 80 Received Heat Transfer 1067 | . 42 90 . 269 666 Effects 4 | . . . . 1 3 Shutdowns 2 | . . . . 1 1 Energy Bleed 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 4 | . 4 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 5878 | 50 200 148 . 1840 3640 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 409 | 10 363 150 . 80 409 Initial 60 | . 6 60 . . . Average 143 | 5 171 126 . 27 217 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 70 | 100 69 100 . 100 44 Level 1 27 | . 30 . . . 50 Level 2 1 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 20 4 . 17 32 Peak Tracking Total 12 | . 7 2 . 12 6 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 11 | . 4 . . 1 6 Max in Single Turn 3 | . 3 . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 6 . 1 . 4 Terminals 9 | . 5 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 14 . 1 . 9 Successful 14 | . 9 . 1 . 4 Failed 10 | . 5 . . . 5 Catastrophic 4 | . . . . . 4 Database Lockouts . | . . . . . . Manual 17 | . 8 . 1 . 8 Terminals 20 | . 11 . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 6 . 1 . 4 Part Schematic 2 | . 2 . . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Unreport Threat 3 | . . . . . 3 Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . . . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 45 | . . . . 45 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 32 | . . . . 17 15 Total Damage 382 | . . . . 170 212 Kills 8 | . . . . 4 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4107 | 47 905 119 858 942 1236 Spaces Moved 1983 | 22 539 58 545 408 411 Core . | . . . . . . Treads 1240 | 7 264 31 131 396 411 Legs . | . . . . . . Wheels 743 | 15 275 27 414 12 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 100 100 120 130 160 200 Average Speed 167 | 119 135 141 151 198 207 Slowest Speed 220 | 160 180 160 180 200 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 80 15 79 61 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 45 | . 8 . . 37 . Terrain Destroyed 411 | . 31 24 . 211 145 Melee . | . . . . . . Projectile 11 | . . . . 7 4 AOE 400 | . 31 24 . 204 141 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2535 | 33 674 81 582 492 673 Wait 265 | . 64 6 . 48 147 Move 1978 | 21 538 57 544 407 411 Hop . | . . . . . . Pick Up 67 | . 17 . 22 9 19 Fast Attach 20 | 1 6 2 1 1 9 Attach 19 | 2 2 1 1 2 11 Detach 10 | . 4 . . . 6 Swap 22 | 1 6 5 5 . 5 Drop 49 | 2 13 2 9 8 15 Fire 103 | 6 24 8 . 17 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 48 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 11) 405 | -10/Materials | Discovered new exit (range 9) 953 | -10/Materials | Entered Mines 1064 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1064 | -10/Mines | Discovered new exit (range 5) 1072 | -10/Mines | Entered Exiles 1111 | -10/Exiles | Met 8R-AWN 1140 | -10/Exiles | Met EX-HEX 1184 | -10/Exiles | Met EX-BIN 1208 | -10/Exiles | Aligned with FarCom system 1210 | -10/Exiles | Given EX-Vault access code 1247 | -10/Exiles | Opened EX-Vault 1261 | -10/Exiles | Found YOLO Cannon 1265 | -10/Exiles | Found AWS/Autocannon 1276 | -10/Exiles | Found Firepult 1310 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1346 | -10/Exiles | Met EX-DEC 1387 | -10/Exiles | Visited The Gauntlet 1815 | -10/Exiles | Build established: Hauler-Mutant 1906 | -10/Exiles | Discovered new exit (range 14) 1930 | -10/Exiles | Stole three prototypes: YOLO Cannon, Firepult, AWS/Autocannon 1930 | -10/Exiles | Entered Mines 1931 | -9/Mines | Assembled infested the area 1959 | -9/Mines | Core integrity fell below 50% 1988 | -9/Mines | Destroyed 10 combat bots 1995 | -9/Mines | Met a Derelict bent on vengeance 2547 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2551 | -9/Mines | Found Prototype Device 2832 | -9/Mines | Discovered new exit (range 9) 2843 | -9/Mines | Received a Mining Laser from a helpful Derelict 2872 | -9/Mines | Entered Materials 2872 | -8/Materials | Accompanied by 1 ally 2872 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3578 | -8/Materials | Build established: Hauler-Skirmisher 4078 | -8/Materials | Core integrity fell below 50% 4105 | -8/Materials | Core integrity fell below 20% 4108 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04087_ U-05 Engineer lays Concrete. 04087_ K-01 Serf collects debris. 04087_ Gauss Rifle destroyed. 04088_ U-05 Engineer builds a Wall. 04090_ K-01 Serf collects debris. 04092_ U-05 Engineer lays Concrete. 04092_ U-05 Engineer builds a Wall. 04094_ K-01 Serf collects debris. 04095_ Reflective Plating destroyed. 04096_ U-05 Engineer lays Concrete. 04097_ U-05 Engineer builds a Wall. 04098_ R-06 Scavenger destroyed. 04098_ K-01 Serf collects debris. 04100_ U-05 Engineer destroyed. 04101_ Imp. Treads destroyed. 04101_ K-01 Serf destroyed. 04102_ Humpback destroyed. 04102_ U-05 Engineer builds a Wall. 04106_ U-05 Engineer lays Concrete. 04107_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #####! #?????????????????????????? | | = # ########??????????????????? | | " % # #?????????????? | | " /*! ########???????????????????? | | " #%= #??????????????????????????? | | #[= #??????????????????????????? | | # #?????????????######???????? | | # #?????????????# #???????? | | | # #?????????????# #???????? | | # #?????????????# #???????? | | ##### #????????####?# #???????? | | ????# ######### ## #???????? | | ????# ## ## # ######### | | ????# ## ## # ## # | | ????# ## !!! ## # ## "" # | | ????# ## !! ## # ## T" # | | #???# ##=!! ## ###+### "" # | | ??# ##%%!! #? # # # | | ### ##+######### ## # # | | " # = %= + # | | # # #######/####### !=* # == # | | ""##+###"" ## =!% # == # | | " " ####%### == # | | # = " ## #%# # # | | # ##=#u#!!*] # | | # ###########!#@#!=!! # | | ### ##^ !]!!!!=!### ### | | ?# % #" =]!=!%!#??##?? | | ?#" #" =**!=!*#?????? | | ?#" ## !=%%!g!];#?????? | | ?## #"== ==gg g ;#?????? | | ? #"##"###""#= "Y" ; ##?????? | | # # """Y;;;;;##??????? | | ##### # ### ## ???????? | | ????#####??######## ?# ???????? | | ???????????????????##?# ???????? | | ??????????????????????# ???????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????? #??????? | | ???????????????????????? #??????? | | ???????????????????????? ???????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetGravitonDevice Manual? 0 Play Time 00:49:58 Cumulative 179.9 hours Start 2021.02.11 @ 20:15:27 End 2021.02.11 @ 21:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38073581-a91f-4b53-a5e1-9f39b100e501