Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 19:43:35 Player: Anonymous Bosch Result: Destroyed by WO-RQX(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (811) 811 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1401 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 164/300 Energy 200/200 System Corruption 1% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Battle Cannon Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Subdweller Power Source Aluminum Leg Aluminum Leg Aluminum Leg Disposable Heat Sink Small Storage Unit Medium Storage Unit Huge Storage Unit Structural Scanner EM Pulse Gun Beam Rifle Subdweller Laser Light Assault Rifle Battle Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Barrage Gun Battle Cannon > --- INVENTORY -------- Subdweller Power Source Aluminum Leg Aluminum Leg Aluminum Leg Disposable Heat Sink Small Storage Unit Medium Storage Unit Huge Storage Unit Structural Scanner EM Pulse Gun Beam Rifle Subdweller Laser Beam Cannon Light Assault Rifle Battle Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 38 | 8 20 10 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 13 | 2 10 1 Treads . | . . . Leg 9 | 2 6 1 Wheel 2 | . 2 . Hover 2 | . 2 . Flight . | . . . Utility 8 | 3 5 . Device 4 | 2 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 12 | 2 4 6 Energy Gun 4 | 1 2 1 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 2 | . . 2 Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 6 5 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility 2 | . 1 1 Weapon 6 | . 3 3 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 11 | 4 9 14 Power 1 | . 1 . Propulsion 4 | 2 3 4 Utility 3 | . 2 4 Weapon 3 | 1 2 4 Tool/Special . | . . . Unused Backups 10 | . 3 7 Power . | . . . Propulsion 4 | . 2 2 Utility 3 | . . 3 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 93 98 Engine 11 | . 11 12 Leg 27 | . 26 28 Device 10 | . 7 13 Storage 14 | . 14 14 Protection 1 | . 3 . Energy Gun 8 | . 13 3 Energy Cannon 7 | . 7 6 Ballistic Gun 5 | . 5 6 Ballistic Cannon 2 | . . 3 Launcher 4 | . 1 7 Peak Build Rating 13 | 10 9 13 Average Rating 8 | 6 7 9 On Entrance 6 | . 9 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 12 32 36 Greatest Support 26 | 20 26 20 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 10 15 Most Carried 15 | 8 14 15 Average Carried 11 | 4 9 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 7 14 14 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 975 | 299 301 375 Remotely . | . . . Salvage Created 1068 | 181 704 183 Parts 80 | 18 44 18 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 15 8 Guns 12 | . 10 2 Cannons 3 | . 2 1 AOE 8 | . 3 5 Classes Destroyed 10 | 2 6 2 Worker 2 | . 2 . Tunneler 6 | 6 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 7 | . 3 4 Grunt 13 | . 12 1 Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 4 | 2 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 173 | . 95 78 Missed 54 | . 35 19 Hits 119 | . 60 59 Projectile 119 | . 60 59 Critical Strikes 2 | . 1 1 Damage Taken 1551 | . 708 843 Core 259 | . 117 142 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 154 | 19 67 68 Largest 2 | 2 2 2 Hottest 76 | 60 76 73 Shots Fired 239 | 38 111 90 Gun 196 | 38 91 67 Cannon 30 | . 15 15 Launcher 13 | . 5 8 Special . | . . . Kinetic 134 | 19 47 68 Thermal 51 | . 48 3 Explosive 12 | . 5 7 Electromagnetic 42 | 19 11 12 Robot Hit Streak 9 | 7 8 9 Robot Miss Streak 5 | 2 5 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 120 | 24 68 28 Core Hits 60 | 10 35 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2238 | 361 1154 723 Guns 1158 | 225 632 301 Cannons 337 | . 235 102 Explosions 735 | 136 279 320 Melee . | . . . Ramming 8 | . 8 . Kinetic 753 | 89 216 448 Thermal 692 | 136 556 . Explosive 453 | . 253 200 Electromagnetic 332 | 136 121 75 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 24 | . 6 18 Message Errors 8 | . 2 6 Matter Fused 3 | . . 3 Heat Flow Errors 3 | . . 3 Energy Discharges 2 | . 1 1 Data Loss (minor) 3 | . 1 2 Data Loss (major) 3 | . 2 1 Misfires 2 | . . 2 Overload Shots . | . . . Overflow Damage 24 | 16 8 . Projectiles . | . . . Explosions 24 | 16 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 135 | . 36 99 Shots 5 | . 2 3 Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 268 | 40 268 85 Average Temperature 60 | 18 70 39 Received Heat Transfer 594 | . 351 243 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1767 | 200 1567 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | 3 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 149 | 5 149 . Initial . | . . . Average 48 | 1 55 . Influence Increases 774 | 35 514 225 Destroy 0b10 Robot/C 420 | . 300 120 Destroy 0b10 Robot/NC 75 | 35 40 . Destroy Leader 68 | . 68 . Successful Hack 5 | . 5 . Disable Machine 45 | . 45 . Destroy Structure 41 | . 41 . Lose Combat Pursuer 120 | . 15 105 Influence Decreases 774 | 35 514 225 Time Decay 694 | 35 454 205 Lost Part 80 | . 60 20 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 21 16 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 3 1 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 14 5 Successful 9 | . 4 5 Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 7 | . 7 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Record 5 | . . 5 Robot Analysis 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2718 | 103 734 1881 Terrain 106 | 103 3 . Seismic 2612 | . 731 1881 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3549 | 220 1443 1886 Spaces Moved 1668 | 130 721 817 Core 18 | 16 2 . Treads . | . . . Legs 1629 | 114 698 817 Wheels 11 | . 11 . Hover 10 | . 10 . Flight . | . . . Fastest Speed 50 | 50 56 190 Average Speed 164 | 111 144 190 Slowest Speed 200 | 120 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 6 81 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 13 | . . 13 Terrain Destroyed 93 | 8 38 47 Melee . | . . . Projectile 1 | . . 1 AOE 92 | 8 38 46 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2259 | 170 1025 1064 Wait 329 | . 175 154 Move 1666 | 129 720 817 Hop . | . . . Pick Up 40 | 13 20 7 Fast Attach 5 | 2 3 . Attach 17 | 5 8 4 Detach 2 | . 2 . Swap 23 | 1 12 10 Drop 21 | 1 16 4 Fire 154 | 19 67 68 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 221 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 14) 335 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 10) 791 | -10/Materials | Discovered new exit (range 3) 959 | -10/Materials | Central database locked down 1066 | -10/Materials | Discovered new exit (range 4) 1436 | -10/Materials | Build established: Scavenger-Mutant 1664 | -10/Materials | Entered Subcaves 2121 | -10/Subcaves | Identified exit to Materials 2270 | -10/Subcaves | Discovered exit to Materials (range 9) 2284 | -10/Subcaves | Visited Clippyterm 2289 | -10/Subcaves | Learned location of Section 7 (-2) 2289 | -10/Subcaves | Learned Factory fabricator intel 2414 | -10/Subcaves | Core integrity fell below 50% 2687 | -10/Subcaves | Core integrity fell below 20% 2707 | -10/Subcaves | Build established: Mutant 2980 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3464 | -10/Subcaves | Build established: Scavenger-Mutant 3542 | -10/Subcaves | A Subdweller sparked back to life 3550 | -10/Subcaves | Destroyed by WO-RQX(R) with Subdweller Laser Last Messages --------------- 03248_ System corrupted: Battle Cannon misfires. 03278_ Dropped Beam Cannon. 03279_ Acquired Sub. Shrapnel Launcher. 03382_ Critical hit (Burn: +37). 03385_ Barrage Gun destroyed. 03393_ Y-45 Defender destroyed. 03398_ Acquired 44 matter. 03406_ Beam Rifle fries itself beyond repair. 03410_ Acquired 3 matter. 03414_ Acquired 31 matter. 03417_ Acquired 6 matter. 03421_ Acquired 4 matter. 03429_ Acquired 31 matter. 03483_ System corrupted: Matter fused (-6). 03521_ Sub. Power Source shoots sparks and powers down. 03528_ 6=WD