Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 15:51:53 Player: lavinia Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1725) 1725 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 3849 Bonus ------- High Alert Combat Kills 139 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 36/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Heat Sink Weight Redist. System Structural Scanner Visual Processing Unit Sensor Array Terrain Scanner Transport Network Coupler Small Laser Particle Gun Missile Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Missile Launcher Scatter Rocket Array > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Heat Sink Weight Redist. System Structural Scanner Visual Processing Unit Sensor Array Terrain Scanner Transport Network Coupler Small Laser Particle Gun Improved Assault Rifle Improved Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 64 | 7 10 40 1 6 Power 5 | 1 . 3 1 . Engine 5 | 1 . 3 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 4 2 14 . 1 Treads . | . . . . . Leg 11 | 2 2 6 . 1 Wheel 8 | 2 . 6 . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 4 | 1 3 . . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 34 | 1 5 23 . 5 Energy Gun 14 | . 1 13 . . Energy Cannon 3 | . . 3 . . Ballistic Gun 8 | 1 4 1 . 2 Ballistic Cannon . | . . . . . Launcher 9 | . . 6 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 15 | . 1 9 . 5 Power 1 | . . 1 . . Propulsion 10 | . 1 4 . 5 Utility . | . . . . . Weapon 4 | . . 4 . . Highest Loss Streak 4 | . 1 4 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 85 77 100 87 Engine 5 | . 2 5 11 11 Leg 17 | . 6 18 44 31 Wheel 10 | . 20 8 . . Storage 11 | . 14 11 11 11 Processor 11 | . 12 11 11 11 Energy Gun 9 | . 1 11 22 13 Energy Cannon 1 | . . 2 . . Ballistic Gun 10 | . 25 3 . 2 Launcher 2 | . . 3 . 6 Peak Build Rating 19 | 5 9 16 16 19 Average Rating 10 | 3 8 10 14 16 On Entrance 8 | . 5 9 14 16 Naked Turns . | . . . . . Heaviest Build 42 | 10 30 35 32 42 Greatest Support 64 | 26 26 64 43 43 Greatest Overweight (x) 10 | 3 2 10 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 4 9 15 15 15 Average Carried 10 | 2 7 12 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 9 15 15 15 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1444 | 112 328 876 . 128 Remotely . | . . . . . Salvage Created 1837 | . 305 1224 . 308 Parts 111 | . 26 71 . 14 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 49 | . 8 29 . 12 Guns 19 | . 7 9 . 3 Cannons 4 | . . 4 . . AOE 24 | . 1 15 . 8 Classes Destroyed 12 | . 4 7 . 1 Worker 5 | . . 5 . . Builder 2 | . 1 1 . . Hauler 3 | . . 3 . . Recycler 2 | . . 2 . . Mechanic 1 | . . 1 . . Watcher 7 | . 3 4 . . Swarmer 11 | . 3 7 . 1 Grunt 27 | . 5 13 . 9 Brawler 2 | . . 2 . . Duelist 2 | . . 1 . 1 Sentry 6 | . . 6 . . Programmer 1 | . . . . 1 Best Kill Streak 9 | . 4 9 . 4 Combat Bots Only 7 | . 3 7 . 4 Max Kills in Single Turn 4 | . 1 4 . 3 Gunslinging . | . . . . . Exploded 3 | . 1 3 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 221 | . 33 135 . 53 Missed 55 | . 3 44 . 8 Damage Taken 2099 | . 309 1304 . 486 Core 466 | . 63 278 . 125 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 42 | . . 42 . . Core Remaining (%) 87 | 100 74 . . . Volleys Fired 136 | . 31 85 . 20 Largest 2 | . 2 2 . 2 Hottest 136 | . 68 136 . 115 Shots Fired 251 | . 62 149 . 40 Gun 188 | . 62 94 . 32 Cannon 27 | . . 27 . . Launcher 36 | . . 28 . 8 Special . | . . . . . Kinetic 81 | . 55 16 . 10 Thermal 101 | . . 79 . 22 Explosive 36 | . . 28 . 8 Electromagnetic 33 | . 7 26 . . Robot Hit Streak 18 | . 3 18 . 12 Robot Miss Streak 6 | . 4 6 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 163 | . 30 104 . 29 Core Hits 103 | . 16 65 . 22 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . 1 . 1 Burn 1 | . . 1 . . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4926 | . 541 3282 . 1103 Guns 1857 | . 494 1057 . 306 Cannons 394 | . . 394 . . Explosions 2675 | . 47 1831 . 797 Melee . | . . . . . Ramming . | . . . . . Kinetic 629 | . 433 115 . 81 Thermal 1366 | . 47 1094 . 225 Explosive 2464 | . . 1667 . 797 Electromagnetic 467 | . 61 406 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 1 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 142 | . 3 124 . 15 Projectiles . | . . . . . Explosions 142 | . 3 124 . 15 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 181 | . . 155 . 26 Shots 9 | . . 8 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 504 | . 54 504 . 411 Average Temperature 114 | . 21 117 . 158 Received Heat Transfer 750 | . 114 504 . 132 Effects 4 | . . 1 . 3 Energy Bleed 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 5 | . . 2 . 3 Heat Transferred 2882 | . 50 2287 . 545 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 740 | . 195 740 323 504 Initial 312 | . . 26 312 209 Average 236 | . 63 330 316 310 Maximum Alert Level 3 | . . 3 1 2 Low Security (%) 50 | 100 100 33 . . Level 1 28 | . . 31 100 69 Level 2 18 | . . 28 . 30 Level 3 2 | . . 5 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 4 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 2 4 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 4 | . 3 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 16 41 . 14 Peak Tracking Total 7 | . 4 7 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 11 | . 3 4 3 1 Terminals 8 | . 3 2 2 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 5 23 6 2 Successful 23 | . 2 18 3 . Failed 13 | . 3 5 3 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . 1 4 . . Terminals 18 | . 5 9 2 2 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers 10 | . . 10 . . Garrison Access 4 | . . . 4 . Terminal Hacks 9 | . 2 5 2 . Record 2 | . . 2 . . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . 10 . . Insert Component 5 | . . 5 . . Analyze 5 | . . 5 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 4 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 44 | . . 44 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2274 | 46 718 1140 74 296 Spaces Moved 1196 | 32 443 511 59 151 Core 24 | 11 . 13 . . Treads . | . . . . . Legs 575 | 6 92 267 59 151 Wheels 596 | 15 351 230 . . Hover . | . . . . . Flight 1 | . . 1 . . Fastest Speed 50 | 50 90 100 120 120 Average Speed 126 | 99 112 134 120 145 Slowest Speed 550 | 200 260 550 120 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 66 47 10 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 256 | . 5 198 . 53 Melee . | . . . . . Projectile . | . . . . . AOE 256 | . 5 198 . 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1703 | 44 609 811 62 177 Wait 255 | . 113 142 . . Move 1192 | 31 442 510 58 151 Hop . | . . . . . Pick Up 31 | 4 8 18 1 . Fast Attach 24 | 5 4 13 1 1 Attach 12 | 2 . 10 . . Detach 5 | . 1 4 . . Swap 28 | . 6 17 . 5 Drop 20 | 2 4 12 2 . Fire 136 | . 31 85 . 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 9) 495 | -10/Materials | Discovered new exit (range 15) 635 | -10/Materials | Discovered new exit (range 9) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Propulsion x2 955 | -9/Materials | Discovered new exit (range 15) 1145 | -9/Materials | Lost 4 parts (2n2w) 1471 | -9/Materials | Discovered new exit (range 10) 1502 | -9/Materials | Core integrity fell below 50% 1572 | -9/Materials | Destroyed 7 combat bots 1630 | -9/Materials | Repaired Broken EM Shotgun 1740 | -9/Materials | Discovered new exit (range 20) 1822 | -9/Materials | Build established: Scavenger-Mutant 1861 | -9/Materials | Identified exit to Mines 1861 | -9/Materials | Identified exit to Storage 1905 | -9/Materials | Entered Storage 1940 | -9/Storage | Found Prototype Launcher 1975 | -9/Storage | Identified exit to Garrison 1979 | -9/Storage | Entered Garrison 2027 | -9/Garrison | Triggered checkpoint 2123 | -9/Garrison | Triggered checkpoint 2125 | -9/Garrison | Triggered checkpoint 2125 | -9/Garrison | Core integrity fell below 20% 2146 | -9/Garrison | Identified Scatter Rocket Array 2163 | -9/Garrison | Triggered checkpoint 2275 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Identified Scatter Rocket Array. Acquired 10 matter. Beams of light sweep through the air. An alarm sounds. G-34 Mercenary destroyed. P-60 Hacker destroyed. The unstable cave ceiling collapses. Acquired 12 matter. G-34 Mercenary destroyed. L-31 Rogue destroyed. The unstable cave ceiling collapses. Identified Imp. Assault Rifle. The unstable cave ceiling collapses. Garrison Door activated. S-10 Pest destroyed. The unstable cave ceiling collapses. Imp. Aluminum Leg destroyed. Aluminum Leg destroyed. S-10 Pest suffers critical hit (Destroy). Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ##########?? | | ???????????????????????????????????#^ #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ??????????????# ??????????????????# #??????????? | | ??????????????# ?######???????????# #??????????? | | ??????????????# ## #???????????# #??????????? | | ?????????????## ## ######??????# #??????????? | | ?????????????# ######## #??????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????# ## # ##########??????????? | | ????????????## ## ## ###??????????????????? | | ????????????? ^ #??????????????????? | | ?????????????" ^ ! #??????????????????? | | ???????????# " ^ #??????????????????? | | ???????????? ^ s #??????????????????? | | ????????????## [ ## # ### ?????????????????? | | ?############ =%= # ## # # ?????????????????? | | ## ##???????????????? | | #???????????????? | | s # # #??????????????? | | #### ### # # # # #????????????????? | | ?????????# ????# ##@ # ???????????????? | | ??????????????????# ##### ### ###??????????????? | | ?????????????????# #???# #???#????????????????? | | ???????????????? #???# #????????????????????? | | ??????????????? ## ???# #????????????????????? | | ??????????????#??####???#^ #????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed HardenedSubdwellerCompanion Manual? 0 Play Time 00:41:33 Cumulative 5.1 hours Start 2024.11.30 @ 15:09:52 End 2024.11.30 @ 15:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 57ad84ca-9378-49b9-8d6c-528ef56a00c9