Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 01:42:22 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (521) 521 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1546 Bonus ------- None Cogmind --------- Core Integrity 260/400 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Medium Matter Pod (100) Propulsion Shielding Utility Shielding Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Medium Matter Pod Propulsion Shielding Utility Shielding EM Shotgun Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 3 12 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg 8 | 2 2 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 3 8 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 5 | . 2 3 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Backups 8 | . 6 11 Power . | . . . Propulsion 3 | . 2 4 Utility 3 | . 2 5 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 15 | . 1 14 Power . | . . . Propulsion 3 | . . 3 Utility 5 | . . 5 Weapon 7 | . 1 6 Tool/Special . | . . . Average Slot Usage (%) 80 | . 80 80 Engine 5 | . 10 1 Leg 33 | . 28 37 Device 5 | . . 9 Storage 14 | . 16 12 Energy Gun 7 | . . 14 Ballistic Gun 14 | . 24 5 Peak Build Rating 12 | 6 6 12 Average Rating 7 | 4 5 9 On Entrance 3 | . 6 5 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 51 | 11 46 51 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 6 10 20 Most Carried 18 | . 12 18 Average Carried 9 | . 6 11 Final Capacity 20 | 8 20 20 Final Carried 17 | . 12 17 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 707 | 155 241 311 Remotely . | . . . Salvage Created 820 | 10 352 458 Parts 46 | . 25 21 Haulers Intercepted 1 | . . 1 Recyclers Shooed 4 | . 2 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 11 8 Guns 19 | . 11 8 Classes Destroyed 9 | 1 3 5 Worker 2 | . . 2 Tunneler 1 | 1 . . Hauler 1 | . . 1 Recycler 1 | . . 1 Watcher 1 | . 1 . Swarmer 8 | . 5 3 Grunt 9 | . 6 3 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 5 | 1 5 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 169 | . 90 79 Missed 47 | . 25 22 Hits 122 | . 65 57 Melee 10 | . . 10 Projectile 112 | . 65 47 Critical Strikes 2 | . . 2 Damage Taken 1473 | . 641 832 Core 299 | . 159 140 Absorbed by Shields . | . . . Core Remaining (%) 68 | 100 36 . Volleys Fired 111 | 1 65 45 Largest 2 | 2 2 2 Hottest 101 | 40 40 101 Shots Fired 188 | 2 109 77 Gun 188 | 2 109 77 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 140 | 2 109 29 Thermal 1 | . . 1 Explosive . | . . . Electromagnetic 47 | . . 47 Robot Hit Streak 21 | . 21 9 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 117 | . 66 51 Core Hits 46 | 1 28 17 Critical Kills 3 | . 2 1 Critical Parts Destroyed 2 | . 1 1 Critical Strikes 6 | . 3 3 Destroy 5 | . 3 2 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1411 | 12 629 770 Guns 1232 | 12 629 591 Cannons . | . . . Explosions 179 | . . 179 Melee . | . . . Ramming . | . . . Kinetic 793 | 12 629 152 Thermal 194 | . . 194 Explosive . | . . . Electromagnetic 424 | . . 424 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . . 33 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 11 | . 7 11 Average Temperature 4 | . 2 6 Received Heat Transfer 414 | . 234 180 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 337 | . . 337 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 102 | 5 102 84 Initial 31 | . 3 31 Average 30 | . 51 16 Influence Increases 535 | 5 272 258 Destroy 0b10 Robot/C 380 | . 220 160 Destroy 0b10 Robot/NC 30 | 5 5 20 Destroy Leader 84 | . 32 52 Disable Machine 15 | . . 15 Destroy Structure 11 | . . 11 Lose Combat Pursuer 15 | . 15 . Influence Decreases 511 | . 201 310 Entered New Map 47 | . 2 45 Time Decay 354 | . 169 185 Lost Part 110 | . 30 80 Squads Dispatched 5 | . 2 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 4 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 18 14 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1267 | 56 525 686 Spaces Moved 546 | 40 253 253 Core 5 | 5 . . Treads . | . . . Legs 541 | 35 253 253 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 158 | 111 135 190 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 58 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . . 9 Melee . | . . . Projectile . | . . . AOE 9 | . . 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 770 | 46 341 383 Wait 71 | . 6 65 Move 544 | 39 252 253 Hop . | . . . Pick Up 19 | . 13 6 Fast Attach 12 | 6 . 6 Attach 4 | . 1 3 Detach . | . . . Swap 5 | . 2 3 Drop 4 | . 2 2 Fire 111 | 1 65 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 4) 561 | -10/Materials | Core integrity fell below 50% 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Propulsion x2 1250 | -9/Materials | Build established: Scavenger-Mutant 1268 | -9/Materials | Self-destructed Last Messages --------------- 01225_ Acquired Aluminum Leg. 01226_ R-06 Scavenger collects Wheel. 01230_ R-06 Scavenger collects Aluminum Leg. 01232_ Acquired 30 matter. 01235_ Acquired 1 matter. 01237_ Aluminum Leg severed. 01238_ Acquired 1 matter. 01251_ Hvy. EM Pulse Gun destroyed. 01251_ Aluminum Leg destroyed. 01254_ Acquired 1 matter. 01260_ Aluminum Leg destroyed. 01263_ Lgt. Assault Rifle destroyed. 01264_ Chain reaction triggered in Imp. Ion Engine. 01264_ Ion Engine destroyed. 01264_ Destroyed Ion Engine. 01265_ Heat Sink destroyed. 01266_ Melee Analysis Suite fried. 01266_ L-31 Rogue destroyed. 01267_ EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | !! #?????????????????????????????????????????? | | !! #??###########????????????????????????????? | | #??# #????????????????????????????? | | +########## #????????????????????????????? | | ##### # #????????????????????????????? | | # #????????????????????????????? | | ! + """ """ #????????????????????????????? | | ###### # """ """ #????????????????????????????? | | ### ## """ """ #????????????????????????????? | | #?# ## #?????????????? ?????????????? | | #?# ############????????????# "?????????????? | | #?# #?????????????????????? + ??????????????? | | #?# #????????????????????? #???????????????? | | #?# #???????????????????? #???????????????? | | "####?# #???????????????##### ##??????????????? | | ###### #################### #??????????????? | | =a %g #??????????????? | | ! g #??????????????? | | m !% =@%%k #??????????????? | | ####### # ########;;;;# #??????????????? | | ##?????# # #????# [!% #????##??????????????? | | #??????# #//!!!!#????# ![ #????????????????????? | | #??????# #//!!!!#????# "" #????????????????????? | | #??????# ########????# S"" #????????????????????? | | #??????# ????????????# "" #????????????????????? | | #??????# ????????????# #????????????????????? | | #??????? ????????????########????????????????????? | | #??????? ????????????????????????????????????????? | | #??????? ????????????????????????????????????????? | | #??????? ????????????????????????????????????????? | | #??????? ????????????????????????????????????????? | | ######## ##??????????????????????????????????????? | | #??????????????????????????????????????? | | /??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ####### #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ####### #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | + #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeBiometalRipper Manual? 0 Play Time 00:17:49 Cumulative 71.7 hours Start 2026.01.13 @ 22:29:37 End 2026.01.14 @ 01:42:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66ae83ac-c694-4bc0-8f35-7df6b9fa001c