Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 23:28:19 Player: Boxplot Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (480) 2400 Value Destroyed (23900) 23900 Prototype IDs (64) 1280 Alien Tech Used (5) 1000 Bonus (17891) 17891 TOTAL SCORE: 57971 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4473 Follower Combat Kills 1269 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2026 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Win 3000 Friendly Fire -1677 Cogmind --------- Core Integrity 271/1600 Matter 46/300 Energy 699/700 System Corruption 35% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Energy Well Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Weapon Mount Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Advanced Transmission Jammer Experimental Phase Shifter Experimental Focal Shield Advanced Force Field > --- WEAPON ----------- Advanced KE Penetrator Helical Railgun Helical Railgun Z-bomb Delivery System > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Medium Treads Myomer Leg Experimental Thermal Generator Advanced Heat Sink Advanced Heat Sink 2N-1CE's Frost Array Experimental Coolant Injector Experimental Energy Well Advanced Matter Compressor Precision Energy Filter Precision Energy Filter Advanced Hardlight Generator High-powered Transdimensional Reconstructor Subatomic Replicator Phase Gun Enhanced Quantum Rifle Cooled Nova Cannon Disintegrator Advanced KE Penetrator Helical Railgun Hypercooled Linear Accelerator Plasma Lance [Rating: 216] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Reinforced Antimatter Reactor Propulsion Gravmag Array Treads Heavy Siege Treads Leg Heavy Shield Leg Wheel Wheel Hover Unit Gravmag Array Utility Hacking Suite Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Hypercooled Linear Accelerator Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Helical Railgun Ballistic Cannon Hypercooled Linear Accelerator Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 1 . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 282 | 7 15 3 15 1 1 1 22 16 3 1 2 4 8 2 1 2 . 13 . . 22 3 12 . 15 . 7 6 1 19 15 7 20 13 25 Power 23 | 1 2 . 2 . . . . 4 . . . . 1 . . . . 2 . . 1 . 2 . . . 3 . . 2 . 1 1 . 1 Engine 11 | 1 2 . 2 . . . . 3 . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . Core 6 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 1 . 1 Propulsion 77 | 2 3 1 6 . . . 13 4 . . . 2 3 . . . . 1 . . 6 2 . . 3 . . 3 1 5 3 1 6 1 11 Treads 28 | 1 2 . 5 . . . 7 . . . . . . . . . . . . . . . . . . . . . 1 2 3 1 2 1 3 Leg 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 2 Wheel 9 | 1 1 1 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . . . . 1 4 . . . 2 3 . . . . 1 . . 4 2 . . 3 . . 3 . 3 . . 2 . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 2 4 1 4 . 1 1 3 5 1 1 2 1 1 2 1 2 . 7 . . 11 1 7 . 11 . 2 2 . 6 6 3 8 3 10 Device 45 | 1 . . . . . 1 . 1 1 . . 1 . . . 2 . 1 . . 5 1 2 . 3 . . 1 . 5 5 2 6 2 5 Storage 15 | 1 2 . 1 . 1 . . 3 . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 1 1 1 . . Processor 12 | . . . . . . . 1 . . . . . 1 . . . . . . . 2 . . . 2 . . . . . . . 1 1 4 Hackware 20 | . . . . . . . . . . 1 2 . . 2 1 . . 2 . . 1 . 5 . 5 . 1 . . . . . . . . Protection 17 | . 2 1 3 . . . 2 1 . . . . . . . . . 3 . . 2 . . . 1 . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 6 1 3 1 . . 6 3 2 . . 1 3 . . . . 3 . . 4 . 3 . 1 . 2 1 . 6 6 2 5 9 3 Energy Gun 5 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Energy Cannon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . Ballistic Gun 39 | . 4 1 3 . . . 5 3 . . . 1 2 . . . . 1 . . 3 . 3 . . . . 1 . 4 1 . . 7 . Ballistic Cannon 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 2 1 . 1 Launcher 10 | . 2 . . 1 . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 . . . 1 1 . . . . . . . 2 . . . . 15 . . . . . . 3 . 1 3 . 3 5 2 Corrupted Parts 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 7 4 . 4 . System Corruption 112 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . 42 35 . 25 . Parts Lost 77 | . . 2 . . . . 12 . . . . . . . 2 . . 2 . . . . 7 . 3 . . . . . . 8 2 6 33 Power 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 . 1 Propulsion 29 | . . 1 . . . . 8 . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . 1 13 Utility 25 | . . 1 . . . . 2 . . . . . . . 2 . . . . . . . 5 . . . . . . . . 2 . 1 12 Weapon 17 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 4 7 Highest Loss Streak 9 | . . 2 . . . . 5 . . . . . . . 2 . . 1 . . . . 3 . 3 . . . . . . 8 1 4 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 18 | 4 12 14 14 14 16 20 19 16 15 15 15 14 14 14 13 12 12 19 20 20 19 18 17 18 17 18 18 20 22 22 23 23 22 21 17 Power 1 | 1 1 1 2 1 1 1 1 3 1 1 1 1 1 1 1 1 1 . 1 1 1 2 1 2 2 2 2 2 2 1 . . . . 1 Propulsion 2 | 1 4 5 4 7 7 7 8 3 2 1 1 1 1 1 1 1 1 1 2 2 . 1 1 1 . 1 . . 2 2 1 . 1 1 1 Utility 9 | . 2 4 3 3 5 9 5 5 7 8 8 8 9 10 9 8 8 11 13 13 13 13 11 11 11 10 11 12 12 11 11 11 12 11 6 Weapon 4 | . 3 3 3 3 3 3 3 3 4 4 4 4 2 2 2 2 2 4 3 3 2 2 3 4 3 5 5 4 5 6 7 6 5 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 85 | . 10 2 3 1 . . 13 5 2 1 . . 3 . . . . 15 . . 5 . 3 . . . . . . 3 6 . 5 1 7 Power 12 | . 2 1 1 1 . . . 2 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . 2 Propulsion 19 | . 4 . 1 . . . 4 1 2 1 . . 1 . . . . 2 . . 1 . . . . . . . . 1 . . . . 1 Utility 30 | . 1 . . . . . 8 1 . . . . 1 . . . . 7 . . 3 . 2 . . . . . . 1 3 . 2 . 1 Weapon 21 | . 3 1 1 . . . 1 1 . . . . . . . . . 5 . . . . 1 . . . . . . 1 2 . 2 1 2 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Average Slot Usage (%) 87 | . 100 99 99 100 100 100 91 96 100 100 94 100 89 86 86 85 86 81 82 82 91 94 96 100 95 89 89 84 94 84 79 76 77 84 68 Engine 3 | . 14 14 11 11 11 11 9 2 7 7 6 6 . . . . . . . . 1 5 2 . . . . . . . . . 2 . . Core 1 | . . . . . . . . 4 . . . . 5 6 6 6 6 4 5 5 3 . 2 5 5 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 6 4 3 4 8 6 Treads 7 | . 14 14 22 22 22 22 18 . . . . . . . . . . . . . . . . . . . . . . 13 14 13 7 12 7 Wheel 2 | . 14 13 11 11 11 11 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . 37 38 38 33 33 22 20 20 20 20 16 17 17 26 29 31 31 29 21 21 24 25 1 . . . . 3 Device 13 | . 12 11 4 6 11 10 1 6 7 15 11 13 12 13 12 13 6 5 4 5 4 4 6 10 8 10 10 5 14 17 21 22 26 27 17 Storage 7 | . 14 14 11 11 11 11 9 22 22 13 6 6 6 6 6 6 6 5 5 5 5 5 5 5 7 5 5 5 5 6 6 5 5 4 7 Processor 8 | . . . . . . . 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 9 15 15 15 15 14 14 14 13 13 13 Hackware 9 | . . . . . . . . . . . 15 20 20 20 20 20 20 27 29 29 29 29 31 31 22 15 15 15 15 6 . . . . . Protection 3 | . 1 2 17 15 11 11 13 . . . . . . . . . 6 . . . . . . . . 5 4 9 . 1 3 3 . 2 . Energy Cannon 1 | . . . . . . . . . . . . . 4 6 3 5 6 4 4 4 1 1 3 2 3 5 4 . 3 2 2 . . . 2 Ballistic Gun 8 | . 23 28 22 21 22 22 16 11 3 . . 4 3 6 8 5 6 5 5 5 6 8 6 7 6 4 4 1 5 9 4 . . 3 7 Ballistic Cannon 2 | . . . . . . . . . 3 7 6 6 1 . . . . . . . . . . . . . . . . . 1 4 13 11 . Peak Build Rating 216 | 7 12 13 19 19 19 20 27 50 53 53 61 65 74 76 76 78 75 88 88 88 114 120 130 120 139 124 132 137 143 178 191 195 197 202 216 Average Rating 106 | 5 9 11 17 18 19 19 22 44 50 52 59 63 71 75 75 73 74 86 87 88 103 111 120 118 123 123 129 117 137 163 180 188 166 193 176 On Entrance 83 | . 7 11 12 19 19 19 19 19 46 53 53 61 65 70 71 74 70 75 85 85 88 106 120 117 120 120 120 132 136 139 176 189 135 196 180 Avg Prop Armor Cover (%) 9 | 14 12 11 12 12 13 13 13 . . . . . . . . . . . . . 4 2 4 4 3 . 6 . . . . . 6 . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 15 40 42 48 48 62 68 70 58 44 41 40 51 51 53 60 51 51 70 70 59 75 65 81 63 78 69 72 115 121 168 176 183 215 218 188 Greatest Support 220 | 20 16 10 10 10 10 10 40 44 44 44 44 46 54 54 54 54 54 66 66 66 82 76 94 69 94 72 72 72 84 200 220 220 210 210 215 Greatest Overweight (x) 59 | 4 3 4 4 4 6 6 5 1 . . . 1 . . 1 . . 1 1 . 1 . . . . . 1 1 2 1 . 2 59 1 2 Average Overweight (x) . | . 2 3 3 4 4 6 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 12 15 15 15 17 20 20 18 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 20 Most Carried 25 | 6 15 15 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 19 | 4 12 14 14 14 17 20 19 16 14 14 14 14 14 15 14 13 13 19 20 20 19 19 19 20 19 19 19 21 24 24 24 24 23 24 18 Final Capacity 25 | 8 15 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 15 15 20 20 20 15 15 15 15 15 15 15 13 13 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 15 25 23 3 Class Distribution -------------------- 20% | Hacker-Mutant 16% | Mutant 15% | Scavenger-Tank 11% | Wizard-Mutant 10% | Scavenger-Mutant 4% | Alien-Assassin 3% | Hacker-Scout 3% | Skirmisher 3% | Machinist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Derelict-Skirmisher | -3/Research Machinist-Tank | -3/Quarantine Alien-Assassin | -3/Section 7 Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Matter Collected 20993 | 270 305 235 570 91 50 116 1036 216 304 106 . 218 196 74 203 43 118 386 206 . 1057 530 672 217 284 276 521 261 232 1884 1309 2629 1542 1909 2927 Remotely 54 | . . . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . . . . Salvage Created 21364 | 104 519 370 998 11 . 116 1731 66 240 222 . . 402 . 66 . 248 550 45 . 644 251 527 . 60 128 30 261 50 3134 959 4233 419 2080 2900 Parts 1090 | 8 40 20 64 4 . 14 93 1 . 3 . . 12 . 1 . 8 29 7 . 22 4 36 . 1 8 5 9 3 194 58 200 12 91 143 Haulers Intercepted 12 | . 2 . 3 . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . Recyclers Shooed 13 | . 4 . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . 1 . . . . . 2 19 . 2 2 . 12 . . . 6 6 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 351 | . 12 5 17 2 . 5 34 . . . . . 3 . . . 2 11 4 . 18 6 12 . 1 5 5 . 3 41 9 55 10 33 58 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Guns 144 | . 10 5 17 . . 2 30 . . . . . . . . . . 3 . . 7 4 4 . 1 . . . . 18 2 . . 20 21 Cannons 59 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . 1 . 19 10 6 18 AOE 118 | . 2 . . 2 . 3 4 . . . . . 3 . . . . 8 4 . 11 2 5 . . 5 5 . 3 19 . 18 . 7 17 Classes Destroyed 25 | 2 7 1 1 . . 1 . . . . . . . . . . . . . . 4 1 1 . . . . . . . . 3 2 1 1 Worker 23 | . 1 . 2 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 4 . 1 . 5 7 Builder 30 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 10 1 13 . 1 2 Tunneler 8 | 3 . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 12 | . 2 . 3 . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . Recycler 20 | 1 1 . 1 . . . 2 1 . . . . 2 . . . . 2 . . . . . . . . . . . 4 2 . . 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 21 | . 3 . 1 . . . 1 . . . . . 1 . . . . 3 . . . . 1 . . . . . . 5 . 4 . 2 . Swarmer 85 | . 9 . 3 2 . 4 7 . . . . . 3 . . . . 9 4 . . 1 4 . . 5 5 . 3 18 . . . 7 1 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Grunt 121 | . 3 4 7 . . . 20 . . . . . . . . . 1 2 . . 9 1 . . . . . . . 5 . 31 1 9 28 Brawler 9 | . . . 2 . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . 2 . 1 . Duelist 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 17 | . . 1 5 . . . 7 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Hunter 21 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . . 6 . 2 . . 9 Programmer 50 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 1 . . . . 11 2 8 3 9 11 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Thug 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 20 | 2 4 3 3 2 . 4 11 1 . . . . 5 . . . 1 14 4 . 6 4 4 . 1 5 5 . 3 9 3 20 6 9 15 Combat Bots Only 16 | . 3 3 3 2 . 4 11 . . . . . 3 . . . 1 9 4 . 6 4 4 . 1 5 5 . 3 7 2 16 6 7 10 Max Kills in Single Turn 5 | 1 2 1 2 2 . 3 3 1 . . . . 3 . 1 . 1 5 3 . 2 1 3 . 1 4 3 . 2 5 2 3 2 3 5 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 2 . 3 2 . . . . . 2 . . . . 3 3 . 2 1 3 . . 4 3 . 2 4 . 3 . 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Hostile Shots Fired 2227 | . 46 38 48 5 . 19 174 6 . 3 . . 10 . 4 . 5 47 6 . 6 6 149 . 31 10 12 . 5 248 84 469 141 201 454 Missed 682 | . 12 7 10 3 . 6 42 5 . 2 . . 5 . 2 . 4 17 . . 2 4 61 . 9 3 4 . . 80 33 130 27 68 146 Hits 1545 | . 34 31 38 2 . 13 132 1 . 1 . . 5 . 2 . 1 30 6 . 4 2 88 . 22 7 8 . 5 168 51 339 114 133 308 Melee 29 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 19 . 1 1 Projectile 1516 | . 34 31 38 2 . 13 132 1 . 1 . . 5 . 2 . 1 30 6 . 4 2 80 . 22 7 8 . 5 168 51 320 114 132 307 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Critical Strikes 77 | . . . . . . . 7 . . . . . . . . . . 1 . . . . 7 . 3 . . . . 5 2 31 2 4 15 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . Part Disruptions 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . 1 1 3 2 Damage Taken 24029 | . 349 461 500 14 . 156 1910 6 . 13 . . 154 . 253 . 46 880 59 . 74 34 1702 43 631 66 15 . 43 1352 670 4034 1481 1977 7106 Core 3127 | . 46 50 68 . . . 270 . . 13 . . 42 . 48 . . 162 19 . 17 18 395 . . 5 . . . 87 24 311 222 141 1189 Absorbed by Shields 7199 | . . . . . . . . . . . . . . . . . . . . . 34 . 7 . 16 56 64 . 40 1333 687 2184 712 1128 938 Reduced by Siege Mode 917 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 432 60 116 283 Redirected to Shielding 309 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 12 . . . 36 24 100 . 110 9 Ignored by Resistances 3703 | . . . . . . . . . . . . . . . . . . 21 28 . . . 140 . 17 36 37 . 38 725 504 1162 470 373 152 Regen/Repaired (Parts) 1491 | . . . . . . . . . . . . 22 . . . 160 . . . . 41 . 305 109 6 . . . . . 208 588 52 . . Core Remaining (%) 70 | 100 . 61 . . . 83 50 . . 98 . . . . . . 89 . . . . 78 . . . . . . 65 . . 61 . 74 16 Volleys Fired 1505 | 12 65 28 65 1 . 14 134 2 19 14 . 11 14 9 24 1 50 98 10 12 38 41 111 13 34 10 24 27 11 113 38 130 19 120 193 Largest 4 | 2 2 2 2 2 . 2 2 2 1 1 . 2 2 1 2 1 2 2 1 1 2 2 2 2 2 1 2 1 2 3 3 3 4 4 4 Hottest 265 | 100 100 43 46 63 . 46 48 43 40 40 . 70 115 85 115 85 115 118 85 85 86 85 123 120 120 85 143 35 105 195 265 170 40 118 146 Shots Fired 2456 | 24 127 56 130 2 . 27 249 4 19 14 . 22 18 9 35 1 62 115 10 12 71 75 159 25 46 11 23 25 12 244 60 183 71 199 316 Gun 1428 | 24 124 56 130 . . 26 244 4 . . . 11 4 . 20 . 12 28 . . 46 68 81 23 20 5 11 25 1 179 15 . . 106 165 Cannon 859 | . . . . . . . . . 19 14 . 11 11 9 15 1 50 83 7 12 . 5 76 2 26 4 4 . 9 42 25 138 71 88 137 Launcher 169 | . 3 . . 2 . 1 5 . . . . . 3 . . . . 4 3 . 25 2 2 . . 2 8 . 2 23 20 45 . 5 14 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1738 | . 95 56 130 . . 26 244 4 19 14 . 22 6 . 20 . 12 28 . . 46 68 81 23 20 5 11 25 1 179 17 138 71 194 183 Thermal 549 | 24 29 . . . . . . . . . . . 9 9 15 1 50 83 7 12 . 5 76 2 26 4 4 . 9 42 23 . . . 119 Explosive 94 | . 3 . . 2 . 1 5 . . . . . 3 . . . . 4 3 . 25 2 2 . . 2 8 . 2 12 . 1 . 5 14 Electromagnetic 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 20 44 . . . Robot Hit Streak 44 | 6 8 21 20 4 . 6 14 8 . . . 14 5 . 12 . 6 17 2 . 10 18 10 6 10 4 2 22 24 32 9 25 10 44 22 Robot Miss Streak 12 | 2 4 2 3 . . 2 4 . . . . 1 4 . 1 . 3 3 . . 3 2 12 3 1 1 1 . . 6 3 5 2 3 4 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 1 . . 1 1 . 2 . . . 2 1 Secondary Targets 22 | . . . 1 . . . 6 . . . . . . . . . . 1 . . . . 1 . . . . . . 3 . . . 1 9 Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 1 Capacitor 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Shots Hit Robots 1353 | 17 69 46 98 1 . 18 173 3 9 7 . 20 8 . 13 . 15 25 2 . 33 26 51 17 14 6 4 20 2 146 17 116 37 122 218 Core Hits 1059 | 3 36 18 44 2 . 9 81 2 2 1 . 2 10 . 3 . 9 33 4 . 78 10 31 4 3 7 9 5 5 122 27 264 19 97 119 Critical Kills 41 | . . . . . . . 2 . . . . . . . . . . . . . 2 . 1 . . . . 2 . 9 1 . . 18 6 Critical Parts Destroyed 46 | . . . 1 . . . 2 . . . . . . . 1 . . 1 . . . 1 . . . . . . . 10 . . . 23 7 Critical Strikes 128 | 4 1 . 1 . . . 4 . 1 . . . . . 1 . . 1 . . 2 1 1 . . . . 5 . 19 1 15 4 52 15 Burn 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Destroy 95 | . . . 1 . . . 4 . . . . . . . 1 . . 1 . . 2 1 1 . . . . 5 . 18 . . . 48 13 Blast 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 4 4 1 Sever 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 55 | . . . . . . . . . 11 26 . . 5 . . . . . . . . . . . . . . . . . . 13 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . 11 26 . . 5 . . . . . . . . . . . . . . . . . . 13 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65190 | 211 897 565 1197 177 . 457 3134 33 544 390 . 570 822 . 305 . 498 1724 336 . 4178 800 2034 542 451 514 582 330 297 6744 1563 13215 1946 4377 15757 Guns 19878 | 211 684 565 1191 . . 242 2706 33 . . . 267 43 . 305 . 228 471 . . 852 631 1190 511 419 106 119 330 . 3063 263 . . 2054 3394 Cannons 13850 | . . . . . . . . . . . . 303 153 . . . 270 92 . . . . 368 31 32 32 . . . 520 278 3950 1946 1320 4555 Explosions 29307 | . 213 . . 177 . 215 428 . . . . . 466 . . . . 1161 336 . 3326 169 476 . . 376 463 . 297 3161 1022 8349 . 1003 7669 Melee 1998 | . . . . . . . . . 544 390 . . 160 . . . . . . . . . . . . . . . . . . 904 . . . Ramming 157 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 139 Kinetic 27956 | . 457 565 1191 . . 242 2706 33 . . . 570 101 . 305 . 228 471 . . 852 631 1190 511 419 106 119 330 . 3063 263 3950 1946 3374 4333 Thermal 8225 | 211 227 . . . . . . . . . . . 267 . . . 270 542 . . . . 433 31 32 32 . . . 683 278 1603 . . 3616 Explosive 18192 | . 213 . . 177 . 215 428 . . . . . 294 . . . . 711 336 . 3326 169 311 . . 376 463 . 297 1927 . 277 . 1003 7669 Electromagnetic 8662 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . 1071 1022 6469 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1998 | . . . . . . . . . 544 390 . . 160 . . . . . . . . . . . . . . . . . . 904 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 61 | . . . . . . . . . . . . . . . 9 9 . . . . . 10 4 16 20 20 20 20 20 13 61 53 3 47 35 Average Corruption 11 | . . . . . . . . . . . . . . . 9 9 . . . . . 9 3 11 16 20 20 20 20 5 18 6 2 9 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 409 | . . . . . . . . . . . . . . . 6 . . . . . . 1 19 8 31 19 28 12 18 28 61 47 7 61 63 Message Errors 90 | . . . . . . . . . . . . . . . 2 . . . . . . . 5 1 6 5 4 3 5 3 12 13 1 19 11 Matter Fused 91 | . . . . . . . . . . . . . . . 1 . . . . . . . 5 4 6 5 5 3 7 6 12 12 2 10 13 Heat Flow Errors 48 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 4 3 . 2 6 9 4 . 7 6 Energy Discharges 44 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 5 2 5 2 1 2 6 6 1 6 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Parts Fused 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . 1 Data Loss (minor) 53 | . . . . . . . . . . . . . . . 2 . . . . . . 1 2 1 3 2 4 1 3 6 13 5 . 6 4 Data Loss (major) 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 1 . 1 1 . 1 4 2 Misfires 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . 1 2 . . 3 5 Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . 1 1 1 . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 8 Weapon Failures 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 4 5 1 5 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2737 | . . . . 15 . . 33 . 131 183 . . 79 . . . . 123 37 . 17 1 11 . 2 . 73 . 69 242 . 326 1 84 1310 Projectiles 297 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . . . . 5 . 145 1 9 128 Explosions 1917 | . . . . 15 . . 33 . . . . . 28 . . . . 123 37 . 17 1 4 . . . 73 . 69 237 . 23 . 75 1182 Melee 523 | . . . . . . . . . 131 183 . . 51 . . . . . . . . . . . . . . . . . . 158 . . . Knockbacks 37 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 17 4 11 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 36 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 17 4 11 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 796 | . . . . . . 25 39 . . . . . . . . . . 8 . . . . . . . . . . . 68 8 297 . . 351 Shots 29 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 21 . . 2 Rammed 9 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 10 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 364 | 78 232 124 117 15 . . 38 . 18 . . 5 84 108 134 36 260 175 131 67 15 73 256 96 250 347 211 . 174 238 364 188 . 219 337 Average Temperature 55 | 40 70 36 21 10 . . 8 . 8 . . 3 29 42 41 23 85 43 62 31 6 24 62 27 71 113 64 . 27 45 100 60 . 100 43 Received Heat Transfer 2906 | . 90 195 192 . . . 999 . . 9 . . . . 18 . 9 108 . . 18 . 27 . 92 . . . . 37 16 545 . 20 531 Effects 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . Siege Activations 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 9 1 3 5 Total Turns 404 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . 181 26 70 86 Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 39 26 28 33 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Robots Corrupted 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 18 . . . Combat Hostiles 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 16 . . . Parts Fried 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 24 48 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Parts Melted 15 | 1 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 3 2 . . . 5 Heat Transferred 8644 | 925 740 . . . . . . . . . . . 261 . . . 333 511 . . . . 457 37 37 37 . . . 631 259 1402 . . 3014 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 14 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Maximum Alert Level 5 | . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . . . 3 2 4 2 3 5 Low Security (%) 65 | 100 100 100 100 100 . 100 79 100 . . 100 100 100 . . . . 74 . . . . 88 100 100 . . . . 40 68 13 39 49 . Level 1 13 | . . . . . . . 15 . . . . . . . . . . 2 . . . . 11 . . . . . . 19 21 18 36 23 14 Level 2 13 | . . . . . . . 5 . . . . . . . . . . 23 . . . . . . . . . . . 15 10 57 24 26 18 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 8 . . 22 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 25 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2279 | 5 161 96 196 122 . 97 409 169 . . 46 9 193 . . . . 627 . . . . 384 24 103 . . . . 992 547 1159 627 701 2279 Initial 627 | . 3 30 21 70 . . 8 169 . . 46 9 . . . . . . . . . . 64 4 . . . . . . 547 38 627 159 416 Average 244 | . 51 20 91 60 . 17 138 55 . . 37 . 59 . . . . 142 . . . . 66 2 33 . . . . 396 168 490 285 276 1046 Influence Increases 14788 | 20 370 187 526 102 . 152 973 30 15 100 . 13 303 . 120 . 384 873 90 . 585 229 737 56 322 130 170 5 70 1492 449 1867 280 1277 2861 Destroy 0b10 Robot/C 7560 | . 240 100 340 60 . 100 680 . . . . . 60 . . . 280 220 80 . 380 180 240 . 20 100 100 . 60 820 180 1080 200 700 1340 Destroy 0b10 Robot/NC 665 | 20 45 . 40 . . 10 45 5 15 10 . . 25 . . . . 45 . . 15 10 15 . . 5 . 5 . 120 15 110 . 45 65 Destroy Leader 1346 | . 50 20 108 10 . 20 158 . . . . . 14 . . . 10 28 10 . . . 52 . 10 10 10 . 10 142 80 180 50 124 250 Allied During Kill 281 | . . . . 4 . . . . . . . . 3 . . . 94 . . . 25 24 . . . . . . . . . . . 27 104 Successful Hack 203 | . 6 7 6 . . . 6 25 . . . . 38 . . . . 33 . . . . 12 . 26 . . . . . 4 16 . 24 . Disable Machine 1065 | . . . 15 15 . 15 15 . . . . . 90 . . . . 225 . . . . 150 . 30 . . . . 90 135 120 . 120 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1903 | . 29 . 2 13 . 7 39 . . . . 13 43 . . . . 292 . . . . 208 56 56 . . . . 290 20 286 30 237 282 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1200 | . . 60 15 . . . 30 . . 90 . . 30 . 120 . . 15 . . 165 15 60 . 180 15 60 . . 30 15 75 . . 225 Active Sensor Use 400 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400 Influence Decreases 12519 | 15 297 210 401 280 2 130 622 403 15 26 48 39 206 97 120 . 384 400 384 179 272 439 827 69 261 191 126 49 70 518 1355 819 1113 865 1287 Entered New Map 2485 | . 2 48 34 110 2 . 14 204 . . 28 17 . 37 . . . . 176 35 . 313 39 9 . 24 . 44 . . 427 30 489 124 279 Time Decay 7878 | 15 295 142 367 170 . 130 488 189 15 26 20 14 206 60 120 . 264 240 198 144 232 126 430 8 233 167 126 5 70 518 628 559 604 531 538 Lost Part 706 | . . 20 . . . . 120 . . . . . . . . . . 10 . . . . 48 . 18 . . . . . . 80 20 60 330 Lost Ally 400 | . . . . . . . . 10 . . . 8 . . . . 120 . 10 . 40 . 10 52 10 . . . . . . . . . 140 Purge Threat 1050 | . . . . . . . . . . . . . . . . . . 150 . . . . 300 . . . . . . . 300 150 . 150 . Squads Dispatched 84 | . 2 . 1 . . . 7 1 . . . . 2 . . . 1 8 . . . . 5 . 5 . . . . 6 2 17 1 6 20 Investigation 15 | . 1 . . . . . 1 . . . . . . . . . . 4 . . . . . . 3 . . . . . 1 1 . . 4 Extermination 25 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 3 . 2 . . . . 3 1 3 . 5 4 Reinforcement 21 | . 1 . 1 . . . 3 . . . . . 1 . . . . 2 . . . . 2 . . . . . . 2 . 7 . . 2 Assault 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 5 . . 8 Garrison 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Active Scanning Responses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Distress Signals 22 | . . . 5 . . . 3 . . . . . . . . . . 1 . . 1 1 3 . 1 . . . . 1 . 4 . . 2 Communications Jammed 170 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . 69 . 15 23 Distress Signals 159 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . 67 . 13 17 Times Spotted 585 | . 23 9 26 3 . 5 43 3 . 4 . 6 12 . 6 . 12 22 1 . 49 3 29 6 18 5 3 . 3 43 11 91 10 36 103 Peak Tracking Total 22 | . 4 4 5 3 . 4 6 2 . 6 . 2 5 . 3 . 6 7 4 . 10 9 7 4 7 5 4 . 3 6 3 22 4 4 19 Tactical Retreats 44 | . . 3 1 . . . 2 . . 2 . . 1 . 4 . . 1 . . 7 1 4 . 4 1 1 . . 1 1 4 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Traps Triggered 21 | . 3 . . . . . . 1 . . 1 . 1 . . . . 4 . . . . 2 . . 1 . . . 3 1 1 . 3 . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Disabled 78 | . . . 1 1 . 1 1 . . . . . 6 1 1 . . 15 . . 1 . 10 . 2 . . 1 . 6 9 8 . 10 4 Max in Single Turn 9 | . . . 1 1 . 1 1 . . . . . 6 1 1 . . 9 . . 1 . 3 . 1 . . 1 . 1 2 1 . 1 1 Garrison Access 8 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Accessed 101 | . 7 1 3 . . . 4 4 . 2 2 . 10 1 1 . . 17 . . 3 . 12 . 7 . . 4 . 3 7 4 . 6 3 Terminals 57 | . 6 1 3 . . . 3 2 . . . . 8 . . . . 8 . . . . 8 . 3 . . . . 3 3 3 . 4 2 Fabricators 8 | . . . . . . . . . . . 1 . . . . . . 4 . . . . . . 3 . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . 2 1 . 1 . Garrison Access 10 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . . . . . . . 1 . . 1 1 Total Hacks 248 | . 16 1 3 . . . 9 11 . 2 6 . 28 1 1 . . 33 . . 7 . 32 . 28 . . 17 . 6 23 7 . 14 3 Successful 150 | . 6 1 2 . . . 3 3 . 2 6 . 14 1 1 . . 24 . . 7 . 23 . 22 . . 17 . . 11 3 . 4 . Failed 96 | . 10 . 1 . . . 6 8 . . . . 14 . . . . 9 . . . . 9 . 5 . . . . 6 11 4 . 10 3 Catastrophic 15 | . 1 . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . 3 5 1 . 1 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Manual 106 | . 13 1 3 . . . 8 3 . . . . 22 . . . . 14 . . . . 21 . 6 . . . . 4 5 4 . 1 1 Terminals 137 | . 14 1 3 . . . 8 5 . . . . 25 . . . . 18 . . . . 25 . 7 . . . . 6 9 5 . 9 2 Fabricators 27 | . . . . . . . . . . . 1 . . . . . . 8 . . . . . . 18 . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . . . . . 1 4 . . 5 . 2 . . . . . . . . . 1 . 3 . . . . . 11 2 . 3 . Garrison Access 13 | . . . . . . . . 2 . . . . 1 . . . . 4 . . . . 2 . . . . . . . 1 . . 2 1 Terminal Hacks 70 | . 2 1 . . . . . 1 . 2 . . 9 1 1 . . 7 . . 7 . 14 . 3 . . 17 . . 3 1 . 1 . Record 8 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 5 . . . . . . . Part Schematic 14 | . 1 1 . . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Unreport Threat 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 2 1 . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . . . 1 . . . . . . 4 . . . . . . 15 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 8 . . . . . . . . . . Build 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . 1 . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . . 1 1 . . 5 . 1 . . . . . . . . . 1 . 1 . . . . . 6 . . 3 . Insert Component 8 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . 3 . Analyze 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . . . . 1 . . 2 . 1 . . . . . . . . . 1 . 1 . . . . . 3 . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 28 | . 3 . 2 . . . 2 1 . . . . 3 . . . . 9 . . . . 2 . 3 . . . . . 1 2 . . . Terminals 20 | . 3 . 2 . . . 2 1 . . . . 3 . . . . 5 . . . . 2 . . . . . . . 1 1 . . . Assimilate 7 | . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . . . . Botnet 7 | . 2 . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . Disrupt 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 4 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recompile 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 5 . 1 . . . 3 4 . . . . 9 . . . . 11 . . . . 7 . 6 . . . . 3 7 4 . 5 3 Full Trace Events 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 1 . . . . . . . . 1 . 3 . . 15 . 2 . . . . 3 . . . . 4 . . . . . . . Parts Built 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Authchips 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Time 429 | . . . . . . . . . . . . . . . . . . . . . . . . . 429 . . . . . . . . . . Total Part Build Rating 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . . 1 . . 2 . 1 . . . . . . . . . 1 . 1 . . . . . 3 . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 79 | . . . . . . . . . . . . . . . . . . . . . . . 79 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 2 . 2 Machine Destruction 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 2 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . 2 . . . 5 2 . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total Allies 68 | . . . 1 1 . . . 1 . . . 20 1 . . 6 2 1 . . 5 2 1 19 . . . . . . . . . 1 7 Largest Group 20 | . . . 1 1 . . . 1 . . . 20 3 3 . 6 6 1 1 . 5 4 2 19 1 . . . . . . . . 1 6 Highest-Rated Group 733 | . . . 10 31 . . . 10 . . . 733 79 79 . 147 147 26 26 . 286 202 90 684 27 . . . . . . . . 147 85 Highest-Rated Ally 147 | . . . 10 31 . . . 10 . . . 50 27 27 . 31 31 26 26 . 68 68 64 50 27 . . . . . . . . 147 15 Total Orders 39 | . . . 12 . . . . . . . . . . . . . 2 . 1 . 14 8 2 . . . . . . . . . . . . STAY 25 | . . . 7 . . . . . . . . . . . . . 1 . 1 . 11 4 1 . . . . . . . . . . . . FOLLOW 14 | . . . 5 . . . . . . . . . . . . . 1 . . . 3 4 1 . . . . . . . . . . . . Ally Attacks 340 | . . . . 4 . . . . . . . 128 . . . . 82 . . . 7 10 . 73 . . . . . . . . . 2 34 Total Damage 11771 | . . . . 44 . . . . . . . 4411 . . . . 1449 . . . 441 680 . 3938 . . . . . . . . . 57 751 Kills 53 | . . . . 1 . . . . . . . 10 . . . . 12 . . . 4 5 . 11 . . . . . . . . . 2 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Active Infowar (turns) 26655 | 6 1076 785 351 228 466 595 277 554 634 584 52 205 750 541 562 580 661 1121 386 365 1076 682 1320 179 555 413 599 12 394 1509 2169 1646 1954 1775 1593 Optics 1595 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1593 Sensors 21069 | . . . . . . . . 554 634 584 52 205 750 541 562 580 661 1121 386 365 1072 682 1320 179 551 399 598 6 355 1176 1876 1441 1954 1775 690 A.S.S. 594 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 594 Terrain 6344 | . . . . . . . . . . . . . . . . . . . . . . . . . 220 403 545 12 333 1059 2169 1603 . . . Seismic 3784 | 6 1076 785 351 228 466 595 277 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Jamming 9345 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1459 1990 1543 1915 1577 861 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 20 | . . 1 . 1 . . . . 3 2 . . . 2 1 1 1 . 2 . . 1 . . . 2 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Turns Passed 30071 | 195 1215 958 909 357 466 632 1544 562 634 584 52 256 759 544 609 587 716 1214 400 365 1112 768 1429 179 647 427 625 218 410 1561 2169 1646 1954 1775 1593 Spaces Moved 25752 | 111 826 639 434 242 302 330 740 582 1190 1072 105 293 1112 985 902 899 974 1465 660 635 1208 1086 1638 220 688 615 749 192 344 558 1087 572 694 736 867 Core 98 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 81 Treads 4032 | 3 . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . 521 1087 572 692 736 401 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3586 | 93 826 639 434 242 302 330 720 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18036 | . . . . . . . . 582 1190 1072 105 293 1112 985 902 899 974 1465 660 635 1208 1086 1638 220 688 615 749 192 344 37 . . . . 385 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 95 125 125 140 140 170 110 42 42 42 42 42 42 52 52 52 52 52 52 52 42 49 35 53 35 54 49 38 80 98 176 180 161 155 20 Average Speed 85 | 110 114 125 138 140 152 170 128 75 42 42 42 48 50 52 52 52 52 52 52 52 52 49 51 53 51 54 62 66 97 172 178 181 252 182 108 Slowest Speed 3000 | 250 125 140 140 140 170 170 320 102 42 42 42 102 52 52 102 52 52 102 102 52 98 50 53 53 55 54 132 98 164 260 180 360 3000 244 330 Overloaded Moves 51 | . . . . . . . . . . . . . . . . . . . . . 1 . 31 . 14 . . . 5 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 61 | 4 97 99 36 45 56 63 54 17 93 96 3 90 34 89 81 83 91 40 98 81 89 96 43 92 12 82 77 60 67 21 84 32 17 74 24 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 8 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 . 3 . . . . . . . Known Exits Taken 24 | . . . . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 49 | . . 1 . 1 . . . . 4 11 . . . 5 4 2 2 . 4 . . 5 . . . 2 3 . 5 . . . . . . Spaces Dug 282 | . . . . . . . . . 8 19 . . 3 5 13 . 18 51 3 8 . 2 46 1 18 2 2 . 5 20 7 12 2 24 13 Terrain Destroyed 1577 | . 24 . . 15 . 8 36 . 15 28 . . 43 8 16 . 41 185 52 12 164 67 124 8 31 30 97 . 42 160 11 146 13 90 111 Melee 20 | . . . . . . . . . 2 17 . . . . . . . . . . . . . . . . . . . . . 1 . . . Projectile 593 | . . . . . . . . . 13 11 . . 5 8 16 . 41 78 7 12 18 29 102 8 31 7 14 . 11 38 11 33 13 47 40 AOE 959 | . 24 . . 15 . 8 36 . . . . . 38 . . . . 107 45 . 146 38 22 . . 23 83 . 31 121 . 112 . 39 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total 31433 | 156 995 741 625 256 308 372 1121 704 1286 1155 114 381 1287 1005 996 1015 1120 1796 701 656 1585 1239 2062 256 930 697 870 251 400 927 1260 970 845 1007 1344 Wait 2685 | 21 33 59 71 3 . 21 166 56 55 33 . 67 125 5 58 106 88 145 24 8 237 88 252 23 152 61 71 3 28 126 46 135 55 74 190 Move 25717 | 110 825 638 433 241 301 329 739 581 1189 1071 105 292 1111 984 900 898 973 1464 659 634 1207 1085 1638 219 687 614 748 191 343 557 1086 571 693 735 866 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 286 | 6 25 4 8 2 5 . 21 15 3 4 3 2 4 . . . 2 32 . . 18 1 17 . 12 2 3 5 2 12 22 10 22 8 16 Fast Attach 93 | 7 4 . 1 . . . 5 . . 1 1 . 2 2 . . . 3 . . 2 . 6 . 4 . . 5 2 4 4 8 10 5 17 Attach 114 | . . 3 2 . . . 8 6 . . 2 . . . 2 2 . 3 . . 3 2 9 . 8 . . 2 . 3 2 20 6 8 23 Detach 57 | . 1 . . . . . . 1 . . 1 . 1 2 . 2 . . . . . . 2 . 3 . . 2 . 5 2 10 6 5 14 Swap 555 | . 18 5 27 7 1 7 20 13 6 1 . 6 15 3 11 6 1 26 8 2 41 14 16 1 24 8 20 11 10 86 33 56 16 27 9 Drop 289 | . 24 3 17 2 1 1 28 17 3 5 2 3 10 . . . . 25 . . 17 1 11 . 6 2 4 5 4 21 27 16 18 8 8 Fire 1505 | 12 65 28 65 1 . 14 134 2 19 14 . 11 14 9 24 1 50 98 10 12 38 41 111 13 34 10 24 27 11 113 38 130 19 120 193 Melee 55 | . . . . . . . . . 11 26 . . 5 . . . . . . . . . . . . . . . . . . 13 . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Escape Stasis 14 | . . . . . . . . 13 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Rewire 44 | . . . . . . . . . . . . . . . . . 6 . . . 14 7 . . . . . . . . . . . 17 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 12) 719 | -10/Materials | Discovered new exit (range 14) 835 | -10/Materials | Discovered new exit (range 7) 916 | -10/Materials | Discovered new exit (range 14) 1055 | -10/Materials | Discovered new exit (range 13) 1411 | -10/Materials | Entered Mines 1459 | -10/Mines | Met a Derelict bent on vengeance 1494 | -10/Mines | Learned Materials trap positions 1607 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1656 | -10/Mines | Discovered new exit (range 7) 1703 | -10/Mines | Discovered new exit (range 10) 1740 | -10/Mines | Discovered new exit (range 9) 2227 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2369 | -10/Mines | Entered Materials 2369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2370 | -9/Materials | Loaded intel: 17 trap records 2573 | -9/Materials | Build established: Scavenger-Mutant 2785 | -9/Materials | Discovered new exit (range 10) 2987 | -9/Materials | Build established: Mutant 3278 | -9/Materials | Entered Mines 3281 | -9/Mines | Received a Mining Laser from a helpful Derelict 3344 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3346 | -9/Mines | Discovered new exit (range 5) 3512 | -9/Mines | Learned Materials stockpile data 3527 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3531 | -9/Mines | Found Prototype Device 3635 | -9/Mines | Entered Exiles 3668 | -9/Exiles | Met 8R-AWN 3693 | -9/Exiles | Met EX-HEX 3745 | -9/Exiles | Met EX-DEC 3759 | -9/Exiles | Build established: Scavenger-Mutant 4080 | -9/Exiles | Discovered new exit (range 14) 4101 | -9/Exiles | Entered Mines 4671 | -8/Mines | Discovered new exit (range 12) 4733 | -8/Mines | Entered Materials 4733 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4742 | -8/Materials | Identified Exp. Sensor Array 5669 | -8/Materials | Discovered new exit (range 15) 5911 | -8/Materials | Garrison activated, responded to threat 6054 | -8/Materials | Destroyed 11 combat bots 6084 | -8/Materials | Lost 5 parts (3n2w) 6274 | -8/Materials | Identified exit to Factory 6277 | -8/Materials | Entered Factory 6277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6504 | -7/Factory | Found Powered Armor 6572 | -7/Factory | Build established: Mutant 6777 | -7/Factory | Identified exit to Lower Caves 6839 | -7/Factory | Entered Lower Caves 6967 | -7/Lower Caves | Encountered a Warlord checkpoint 7115 | -7/Lower Caves | Identified exit to Lower Caves 7141 | -7/Lower Caves | Learned location of Zion (-6) 7350 | -7/Lower Caves | Learned 8 Factory zone layouts 7473 | -7/Lower Caves | Entered another Lower Caves area 7553 | -7/Lower Caves | Discovered new exit (range 7) 7569 | -7/Lower Caves | Identified exit to Factory 7630 | -7/Lower Caves | Entered a destroyed Warlord outpost 7665 | -7/Lower Caves | Learned Factory garrison access intel 7843 | -7/Lower Caves | Encountered a Warlord checkpoint 7844 | -7/Lower Caves | Discovered new exit (range 10) 7848 | -7/Lower Caves | Identified exit to Data Miner 8057 | -7/Lower Caves | Entered Factory 8057 | -6/Factory | Evolved 2 slots: Utility x2 8058 | -6/Factory | Identified exit to Factory 8059 | -6/Factory | Loaded intel: 3 garrison access locations 8109 | -6/Factory | Sucked down chute 8109 | -6/Factory | Entered Waste 8110 | -6/Waste | Met a frightened Derelict 8129 | -6/Waste | Warlord forces began an assault 8153 | -6/Waste | Spotted C-40 Crusher 8167 | -6/Waste | Allies destroyed C-40 Crusher 8168 | -6/Waste | Spotted C-40 Crusher 8170 | -6/Waste | Allies destroyed C-40 Crusher 8172 | -6/Waste | Spotted C-40 Crusher 8179 | -6/Waste | Spotted C-40 Crusher 8180 | -6/Waste | Spotted C-40 Crusher 8182 | -6/Waste | Allies destroyed C-40 Crusher 8196 | -6/Waste | Allies destroyed C-40 Crusher 8199 | -6/Waste | Allies destroyed C-40 Crusher 8214 | -6/Waste | Spotted C-40 Crusher 8228 | -6/Waste | Lost 11 allies 8234 | -6/Waste | Allies destroyed C-40 Crusher 8250 | -6/Waste | Discovered new exit (range 13) 8350 | -6/Waste | Identified exit to Factory 8357 | -6/Waste | Build established: Hacker-Mutant 8365 | -6/Waste | Entered Factory 8365 | -6/Factory | Accompanied by 2 allies 8474 | -6/Factory | Allied Derelicts emerged from ambush trap array 8520 | -6/Factory | Identified exit to Lower Caves 8640 | -6/Factory | Allied Derelicts emerged from ambush trap array 9058 | -6/Factory | Discovered exit to Factory (range 8) 9124 | -6/Factory | Entered Lower Caves 9124 | -6/Lower Caves | Accompanied by 3 allies 9208 | -6/Lower Caves | Learned Factory security intel 9336 | -6/Lower Caves | Encountered a Warlord checkpoint 9369 | -6/Lower Caves | Discovered new exit (range 9) 9417 | -6/Lower Caves | Identified exit to Lower Caves 9633 | -6/Lower Caves | P-60 Hacker assimilated allied OF-LRY(m) 9668 | -6/Lower Caves | Entered another Lower Caves area 9675 | -6/Lower Caves | Discovered exit to Factory (range 12) 10152 | -6/Lower Caves | Crushed by falling debris 10217 | -6/Lower Caves | Learned Factory garrison access intel 10232 | -6/Lower Caves | Discovered new exit (range 15) 10240 | -6/Lower Caves | Identified exit to Zion 10277 | -6/Lower Caves | Entered Zion 10298 | -6/Zion | System corruption cleaned by Quarantine Array 10339 | -6/Zion | Discovered new exit (range 11) 10344 | -6/Zion | Identified exit to Proximity Caves 10532 | -6/Zion | Given A8's code to call for help 10577 | -6/Zion | Given the Hacking Drone Bay 10580 | -6/Zion | Found Prototype Device 10580 | -6/Zion | Identified Hacking Drone Bay 10615 | -6/Zion | Found Prototype Device 10615 | -6/Zion | Identified Phasing AFG 10636 | -6/Zion | Gained Derelict followers 10643 | -6/Zion | Learned location of Warlord (-5) 10647 | -6/Zion | Learned location of Armory (-4) 10708 | -6/Zion | Visited the Megawrench Repair Shop 10708 | -6/Zion | Megawrench repaired 7 parts 10864 | -6/Zion | Entered Proximity Caves 10864 | -5/Proximity Caves | Accompanied by 6 allies 10891 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10957 | -5/Proximity Caves | Lost 6 allies 11387 | -5/Proximity Caves | Learned Factory interactive machine intel 11575 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11580 | -5/Proximity Caves | Entered Factory 11580 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11581 | -5/Factory | Identified exit to Upper Caves 11583 | -5/Factory | Loaded intel: 56 interactive machine locations 11584 | -5/Factory | Loaded intel: 4 garrison access locations 11875 | -5/Factory | Discovered new exit (range 10) 11887 | -5/Factory | Found Imp. Powered Armor 12531 | -5/Factory | Destroyed 9 combat bots 12794 | -5/Factory | Entered Upper Caves 12794 | -5/Upper Caves | Accompanied by 1 ally 12877 | -5/Upper Caves | Learned Factory trap positions 13079 | -5/Upper Caves | Discovered new exit (range 6) 13082 | -5/Upper Caves | Identified exit to Upper Caves 13122 | -5/Upper Caves | Learned location of 1 exit from Factory 13194 | -5/Upper Caves | Entered another Upper Caves area 13219 | -5/Upper Caves | Discovered new exit (range 15) 13238 | -5/Upper Caves | Identified exit to Factory 13459 | -5/Upper Caves | Discovered new exit (range 14) 13466 | -5/Upper Caves | Identified exit to Warlord 13559 | -5/Upper Caves | Entered Warlord 13695 | -5/Warlord | Found Prototype Device 13695 | -5/Warlord | Identified Minesniffer Drone Bay 13758 | -5/Warlord | Met Warlord 13777 | -5/Warlord | Warlord's base attacked by MAIN.C 13817 | -5/Warlord | Found Prototype Reactor 13820 | -5/Warlord | Found Prototype Hackware 13831 | -5/Warlord | Identified Ghost Barrier 13834 | -5/Warlord | Found Prototype Device 13834 | -5/Warlord | Identified Exp. Cloaking Device 13842 | -5/Warlord | Found Prototype Device 13842 | -5/Warlord | Identified Exp. Focal Shield 14061 | -5/Warlord | Warlord forces counterattacked 14096 | -5/Warlord | Build established: Wizard-Mutant 14222 | -5/Warlord | Spotted Striker 14222 | -5/Warlord | Found Prototype Processor 14240 | -5/Warlord | Spotted Striker 14289 | -5/Warlord | Spotted Executioner 14341 | -5/Warlord | Lost 24 allies 14369 | -5/Warlord | Found Prototype Device 14369 | -5/Warlord | Identified Adv. Kinecellerator 14375 | -5/Warlord | Identified Exp. Core Analyzer 14379 | -5/Warlord | Found Exp. Core Analyzer 14452 | -5/Warlord | Warlord base infiltrated, sounded retreat 14500 | -5/Warlord | Spotted Striker 14567 | -5/Warlord | Spotted Striker 14593 | -5/Warlord | Spotted Striker 14603 | -5/Warlord | Lost 17 allies 14629 | -5/Warlord | Discovered new exit (range 8) 14632 | -5/Warlord | Identified exit to Proximity Caves 14671 | -5/Warlord | Entered Proximity Caves 14671 | -4/Proximity Caves | Accompanied by 2 allies 15426 | -4/Proximity Caves | System corruption reached 10% 15439 | -4/Proximity Caves | Entered Factory 15439 | -4/Factory | Accompanied by 1 ally 15439 | -4/Factory | Evolved 2 slots: Utility x2 15440 | -4/Factory | Identified exit to Research 15441 | -4/Factory | Loaded intel: 103 trap records 15962 | -4/Factory | Lost 3 parts (1p1u1w) 16169 | -4/Factory | Watched by a mysterious "MATRIX" hacker 16406 | -4/Factory | Repaired Phase Cannon 16465 | -4/Factory | Repaired Helical Railgun 16544 | -4/Factory | Discovered exit to Research (range 15) 16719 | -4/Factory | Identified exit to Upper Caves 16719 | -4/Factory | Identified exit to Armory 16864 | -4/Factory | Discovered exit to Research (range 16) 16868 | -4/Factory | Manually triggered Chute Trap 16868 | -4/Factory | Sucked down chute 16868 | -4/Factory | Entered Waste 16883 | -4/Waste | EMP discharged 16891 | -4/Waste | Met Warlord forces unprepared to attack 16931 | -4/Waste | Spotted C-40 Crusher 16938 | -4/Waste | Allies destroyed C-40 Crusher 16939 | -4/Waste | Spotted C-40 Crusher 16943 | -4/Waste | Allies destroyed C-40 Crusher 16945 | -4/Waste | Spotted C-40 Crusher 16946 | -4/Waste | Spotted C-40 Crusher 16952 | -4/Waste | Spotted C-40 Crusher 16954 | -4/Waste | Allies destroyed C-40 Crusher 16958 | -4/Waste | Spotted C-40 Crusher 16978 | -4/Waste | Allies destroyed C-40 Crusher 16983 | -4/Waste | EMP discharged 16983 | -4/Waste | System corruption reached 10% 16984 | -4/Waste | Allies destroyed C-40 Crusher 16988 | -4/Waste | Allies destroyed C-40 Crusher 17019 | -4/Waste | Lost 12 allies 17037 | -4/Waste | Discovered new exit (range 11) 17042 | -4/Waste | Identified exit to Factory 17047 | -4/Waste | Entered Factory 17047 | -4/Factory | Accompanied by 1 ally 17210 | -4/Factory | Fabricated Exp. Utility Shielding? 17220 | -4/Factory | Fabricated Prc. Energy Filter? 17283 | -4/Factory | Fabricated Gamma Bomb Array? 17286 | -4/Factory | Fabricated Prc. Energy Filter? 17342 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 17473 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 17558 | -4/Factory | Fabricated Gamma Bomb Array? 17605 | -4/Factory | Lost 3 parts (3n) 17652 | -4/Factory | Central database locked down 17694 | -4/Factory | Entered Upper Caves 17717 | -4/Upper Caves | Learned location of Quarantine (-3) 17860 | -4/Upper Caves | Build established: Hacker-Scout 17871 | -4/Upper Caves | Encountered a Warlord checkpoint 17990 | -4/Upper Caves | Discovered new exit (range 18) 18105 | -4/Upper Caves | Learned location of Testing (-2) 18113 | -4/Upper Caves | Identified exit to Upper Caves 18121 | -4/Upper Caves | Entered another Upper Caves area 18131 | -4/Upper Caves | Encountered a Warlord checkpoint 18148 | -4/Upper Caves | Learned Research terminal intel 18201 | -4/Upper Caves | Discovered exit to Research (range 16) 18442 | -4/Upper Caves | Learned Research stockpile data 18469 | -4/Upper Caves | Discovered new exit (range 21) 18560 | -4/Upper Caves | Identified exit to Zhirov 18746 | -4/Upper Caves | Entered Zhirov 18746 | -4/Zhirov | Discovered new exit (range 3) 18747 | -4/Zhirov | Identified exit to Proximity Caves 18758 | -4/Zhirov | Met Zhirov 18771 | -4/Zhirov | Learned location of Command (-1) 18776 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18783 | -4/Zhirov | Found Alien Artifact 18783 | -4/Zhirov | Identified Integrated Dissipator 18783 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18916 | -4/Zhirov | Found Alien Artifact 18964 | -4/Zhirov | Entered Proximity Caves 19328 | -3/Proximity Caves | Discovered exit to Research (range 18) 19374 | -3/Proximity Caves | Entered Research 19374 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 19376 | -3/Research | Loaded intel: 22 terminal locations 19921 | -3/Research | Build established: Derelict-Skirmisher 20361 | -3/Research | Destroyed 7 combat bots 20497 | -3/Research | System corruption reached 10% 20545 | -3/Research | Identified Vortex Chain Reactor 20624 | -3/Research | First assault squad dispatched 20887 | -3/Research | Discovered new exit (range 22) 20934 | -3/Research | Identified exit to Quarantine 20935 | -3/Research | Entered Quarantine 20987 | -3/Quarantine | Build established: Skirmisher 21163 | -3/Quarantine | Cryocooling Duct disabled 21178 | -3/Quarantine | Ambient heat levels rising (+20) 21178 | -3/Quarantine | Non-combat units ordered to evacuate 21182 | -3/Quarantine | Cryocooling Duct disabled 21197 | -3/Quarantine | Ambient heat levels rising (+20) 21197 | -3/Quarantine | Combat units ordered to evacuate 21297 | -3/Quarantine | Quarantine Guard activated 21318 | -3/Quarantine | Found Alien Artifact 21421 | -3/Quarantine | Found Alien Artifact 21526 | -3/Quarantine | Central database locked down 21526 | -3/Quarantine | Identified Transdimensional Reconstructor 21526 | -3/Quarantine | Identified Core Reset Matrix 21648 | -3/Quarantine | Found Prototype Processor 21732 | -3/Quarantine | Discovered new exit (range 12) 21747 | -3/Quarantine | Spotted Quarantine Guard 21763 | -3/Quarantine | Spotted Quarantine Guard 21772 | -3/Quarantine | Destroyed Quarantine Guard 21772 | -3/Quarantine | Destroyed Quarantine Guard 21778 | -3/Quarantine | Spotted Quarantine Guard 21800 | -3/Quarantine | Destroyed Quarantine Guard 21848 | -3/Quarantine | Found Alien Slashing Weapon 22104 | -3/Quarantine | Spotted Quarantine Guard 22120 | -3/Quarantine | Destroyed Quarantine Guard 22122 | -3/Quarantine | Spotted Quarantine Guard 22164 | -3/Quarantine | Destroyed Quarantine Guard 22190 | -3/Quarantine | System corruption reached 30% 22242 | -3/Quarantine | Identified Sigix Broadsword 22242 | -3/Quarantine | Identified Subatomic Replicator 22242 | -3/Quarantine | Used Core Reset Matrix 22246 | -3/Quarantine | Detected hypermatrix surge 22246 | -3/Quarantine | Sensed 12 artifacts in vicinity 22308 | -3/Quarantine | Found Exp. Sensor Array 22407 | -3/Quarantine | Build established: Machinist-Tank 22458 | -3/Quarantine | Discovered new exit (range 12) 22502 | -3/Quarantine | Identified exit to Research 22672 | -3/Quarantine | Identified Exp. Targeting Computer 22788 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22795 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22808 | -3/Quarantine | Found Dimensional Node Initializer 22932 | -3/Quarantine | Spotted Fortress 23022 | -3/Quarantine | Discovered new exit (range 24) 23038 | -3/Quarantine | Discovered new exit (range 17) 23042 | -3/Quarantine | Spotted Quarantine Guard 23046 | -3/Quarantine | Spotted Quarantine Guard 23051 | -3/Quarantine | Destroyed Quarantine Guard 23051 | -3/Quarantine | Destroyed Quarantine Guard 23080 | -3/Quarantine | Identified exit to Section 7 23104 | -3/Quarantine | Entered Section 7 23105 | -3/Section 7 | Detected hypermatrix surge 23105 | -3/Section 7 | Sensed 19 artifacts in vicinity 23494 | -3/Section 7 | Build established: Alien-Assassin 23611 | -3/Section 7 | Spotted S7 Guard 23622 | -3/Section 7 | Destroyed S7 Guard 23658 | -3/Section 7 | Destroyed 7 combat bots 24023 | -3/Section 7 | Found Integrated Reactor 24023 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24354 | -3/Section 7 | First assault squad dispatched 24473 | -3/Section 7 | Found Integrated Reactor 24473 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24636 | -3/Section 7 | Garrison activated, responded to threat 24675 | -3/Section 7 | Scanned by Researcher 24730 | -3/Section 7 | Warped through subspace 24730 | -3/Section 7 | Discovered exit to Research (range 5) 24746 | -3/Section 7 | Destroyed 16 combat bots 24750 | -3/Section 7 | Entered Research 24750 | -2/Research | Warlord forces began assault on 0b10 24750 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 24759 | -2/Research | Lost 8 parts (1p3n2u2w) 24842 | -2/Research | Discovered new exit (range 11) 24860 | -2/Research | Research machine network offline 24876 | -2/Research | Identified exit to Testing 24993 | -2/Research | Found Unknown Device 25017 | -2/Research | Build established: Scavenger-Tank 25115 | -2/Research | Borebot progress halted 25151 | -2/Research | Borebot progress halted 25556 | -2/Research | Met up with Warlord 25918 | -2/Research | Identified Quantum Capacitor 25993 | -2/Research | Spotted Tracker 25995 | -2/Research | Spotted Tracker 26071 | -2/Research | Found Prototype Device 26071 | -2/Research | Identified Exp. Phase Shifter 26254 | -2/Research | Given Cave Seal Controls access code 26311 | -2/Research | Borebot progress halted 26322 | -2/Research | Spotted Striker 26358 | -2/Research | Lost 3 allies 26398 | -2/Research | Destroyed Striker 26420 | -2/Research | Spotted Executioner 26425 | -2/Research | Destroyed Executioner 26543 | -2/Research | Spotted Executioner 26544 | -2/Research | Destroyed Executioner 26546 | -2/Research | Spotted Executioner 26552 | -2/Research | Spotted Striker 26556 | -2/Research | Destroyed Striker 26563 | -2/Research | Destroyed Executioner 26573 | -2/Research | Destroyed Executioner 26704 | -2/Research | Entered Testing 26750 | -2/Testing | Found Prototype Device 26750 | -2/Testing | Identified 2N-1CE's Frost Array 26822 | -2/Testing | Lost 3 allies 26886 | -2/Testing | Lost 3 allies 27244 | -2/Testing | Found Prototype Ballistic Gun 27258 | -2/Testing | Identified Hyp. Multirail 27749 | -2/Testing | Spotted PH-G230878AE7 27900 | -2/Testing | Found Prototype Launcher 27983 | -2/Testing | Rewired PH-SN50EUYYWZ 28032 | -2/Testing | System corruption reached 10% 28063 | -2/Testing | Intercept squad dispatched 28066 | -2/Testing | Spotted Tracker 28067 | -2/Testing | Spotted Tracker 28082 | -2/Testing | Spotted Combat Programmer 28084 | -2/Testing | Spotted Combat Programmer 28092 | -2/Testing | Destroyed Tracker 28106 | -2/Testing | Destroyed Combat Programmer 28112 | -2/Testing | Destroyed Combat Programmer 28124 | -2/Testing | Found Exp. Phase Shifter 28142 | -2/Testing | Destroyed Tracker 28271 | -2/Testing | Discovered new exit (range 12) 28294 | -2/Testing | Identified exit to Access 28397 | -2/Testing | Lost 4 parts (1u3w) 28399 | -2/Testing | Found Prototype Energy Cannon 28400 | -2/Testing | Destroyed 7 combat bots 28447 | -2/Testing | Found Prototype Energy Cannon 28447 | -2/Testing | Identified Cld. Nova Cannon 28450 | -2/Testing | Identified Disintegrator 28478 | -2/Testing | System corruption reached 30% 28479 | -2/Testing | Entered Access 28479 | -1/Access | Evolved 2 slots: Utility x2 28857 | -1/Access | Found Exp. Core Analyzer 28876 | -1/Access | Identified Z-bomb Delivery System 28934 | -1/Access | Lost 3 parts (1n2u) 28979 | -1/Access | First assault squad dispatched 29110 | -1/Access | Destroyed 7 combat bots 29286 | -1/Access | Lost 5 parts (3u2w) 29307 | -1/Access | Warped through subspace 29308 | -1/Access | System corruption reached 10% 29372 | -1/Access | Destroyed 7 combat bots 29380 | -1/Access | Lost 9 parts (3n3u3w) 29391 | -1/Access | Intercept squad dispatched 29393 | -1/Access | Found Prototype Device 29393 | -1/Access | Identified Active Sensor Suite 29414 | -1/Access | Spotted Tracker 29415 | -1/Access | Spotted Tracker 29418 | -1/Access | Spotted Combat Programmer 29419 | -1/Access | Destroyed Tracker 29421 | -1/Access | Destroyed Tracker 29423 | -1/Access | Spotted Combat Programmer 29439 | -1/Access | Destroyed Combat Programmer 29451 | -1/Access | Destroyed Combat Programmer 29720 | -1/Access | Core integrity fell below 50% 29737 | -1/Access | Lost 4 parts (3n1u) 29749 | -1/Access | Destroyed 10 combat bots 29771 | -1/Access | Energy Cycler disabled 29992 | -1/Access | System corruption reached 30% 29993 | -1/Access | Emitted hypermatrix ping 29998 | -1/Access | Assembled emerged from beneath the floor 30005 | -1/Access | High security lockdown imminent 30005 | -1/Access | Spotted B-99 Colossus 30023 | -1/Access | Lost 9 parts (1p6n1u1w) 30029 | -1/Access | Discovered new exit (range 6) 30031 | -1/Access | Identified exit to Surface 30051 | -1/Access | Lost 5 allies 30072 | -1/Access | Core integrity fell below 20% 30072 | *** | Heading to fleet! Last Messages --------------- 30007_ H1M1TCXIMQ,,8Q4SF9AU 30022_ System corrupted: Energy discharge (-175). 30024_ Detected hypermatrix ping. 30029_ The Access Shell folds into the floor. 30029_ EXIT=FOUND 30030_ K-01 Serf cleans the Terminal. 30031_ EXIT=IDENTIFIED: SURFACE 30038_ System corrupted: Heat flow error (+121). 30041_ Q733-s: IFF CHECK FAIL. 30055_ ALERT: Machine network offline. 30061_ System corrupted: Heat flow error (+123). 30062_ Q733-s knocked back. 30064_ Drone sends a signal. 30064_ Q733-s Unknown Protection blasted off. 30067_ Destroyed Unknown Device. 30070_ ALERT: Performing unscheduled system reset. 30071_ Penetrated by Slug. 30071_ Hvy. Linear Accelerator destroyed. 30071_ Penetrated by Slug. [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########???#######????????? | | ??????????# """T""" "???? ????????? | | ??????????# """ """ "????BB ????????? | | ??????????# "????BB ########? | | ??????????# "??????? #? | | ??????????# "" "???????? #? | | ??????????# @" "????????? #? | | ??????????# "?????????? #? | | ??????????# h "????BB????# #? | | ??????????# Q "????BB????# #? | | ??????????#%%!Q "??????????# #? | | ??????????# ####### ##########??????????# #? | | ??????????# #?????###???????????????????# #? | | ??????????# ############################# +? | | ??????????# s #? | | ??????????# ########################## #? | | ??????????# #????????????# #?# #? | | ??????????# ############## == #?# #? | | ??????? # == #?# #? | | ???? + = ### #? | | ???########+###########k######### # + #? | | ????????????????????????????????# # ### #? | | ????????????????????????????????# # #?# #? | | ????????????????????????????????# # #?# ? | | ????????????????????????????##### ############# ## | | ????????????????????????????+ % #? | | ????????????????????????????########/##########+#? | | ?????????????????????????????????# " #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Coolant Potential 120 Energy Generation 75 Energy Capacity 1300 Matter Stores 692 Matter Capacity 700 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Utility Shielding 90 Phase Shifting 20 Evasion (%) 61 Targeting Accuracy 20 Core Analysis 12 Recoil Reduction 6 Energy Filtering 75 Kinecelleration 50 Force Boost 30 Offensive Hacking 66 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Utility Shielding | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Gamma Bomb Array | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip Gamma Bomb Array | x1 | -4/Factory Repaired ---------- Phase Cannon | 17% | -4/Factory Helical Railgun | 10% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- Winner's Signature Challenges ------------ None Game ------ Seed LightTeslaPlating Manual? 0 Play Time 07:23:20 Cumulative 581.2 hours Start 2026.08.20 @ 01:07:47 End 2026.08.20 @ 23:28:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type 2 Total 11 Types 8/0/2/0/0/0/1/0/0/0 Lore% 74 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9be89c5-09b8-4fcf-bf39-0a3fb25f4a3c