Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 22:08:24 Player: adenochrome Result: Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2109) 2109 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-278) -278 TOTAL SCORE: 6116 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 155 Friendly Fire -457 Cogmind --------- Core Integrity 0/850 Matter 205/300 Energy 100/100 System Corruption 31% Temperature Cool (90) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Thermal Generator Improved Weapon Shielding Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Weapon Shielding Improved Light Armor Plating Bomb Factory No. 2 > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Heavy Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Thermal Generator Improved Heat Sink Energy Well Improved Weapon Shielding Heavy Particle Gun Advanced Beam Rifle Gatling Laser Heavy Rocket Launcher [Rating: 55] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Slots Evolved 8 | . . 2 2 2 . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 4 | . . 1 1 1 . 1 . . . Weapon 2 | . . 1 . . . 1 . . . Parts Attached 64 | 6 2 9 10 10 14 3 1 5 4 Power 5 | 1 . 1 2 1 . . . . . Engine 3 | 1 . 1 1 . . . . . . Core 2 | . . . 1 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . 1 3 4 2 . 1 . Treads . | . . . . . . . . . . Leg 13 | 2 . . 1 3 4 2 . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 2 2 2 2 6 . 1 1 1 Device 8 | . 1 1 . 1 3 . 1 . 1 Storage 3 | 1 1 . 1 . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 7 | . . 1 1 1 3 . . 1 . Artifact . | . . . . . . . . . . Weapon 28 | 2 . 6 5 4 4 1 . 3 3 Energy Gun 22 | 2 . 4 5 4 2 1 . 1 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . 1 . . 2 . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 2 . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 10 | . . . . . . . . 10 . Parts Lost 24 | . . . . 2 4 . . 2 16 Power 1 | . . . . . . . . . 1 Propulsion 8 | . . . . 2 2 . . . 4 Utility 8 | . . . . . 2 . . 2 4 Weapon 7 | . . . . . . . . . 7 Highest Loss Streak 16 | . . . . 1 2 . . 1 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 85 92 99 91 97 93 98 93 78 Engine 2 | . 14 11 3 . . . . . . Core 5 | . . . 5 7 7 6 6 6 4 Leg 26 | . 28 22 27 29 29 26 26 26 20 Device 11 | . . 11 9 7 12 13 18 13 11 Storage 7 | . 14 11 9 7 7 6 6 6 6 Protection 12 | . . 3 18 15 15 13 13 12 9 Energy Gun 24 | . 28 28 26 23 21 26 26 22 18 Launcher 1 | . . . . . 1 . . 4 4 Naked Turns 3 | . . . . . . . . . 3 Heaviest Build 76 | 12 18 27 42 47 54 44 47 47 76 Greatest Support 55 | 20 20 20 30 40 45 50 50 55 55 Greatest Overweight (x) 2 | . . 1 1 2 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 14 15 15 15 15 15 14 Most Carried 15 | 3 8 10 15 15 15 15 15 15 15 Average Carried 12 | 1 5 9 12 14 14 14 15 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Final Carried 15 | 3 8 10 14 15 15 15 15 15 5 Class Distribution -------------------- 52% | Scavenger-Tank 30% | Tank 9% | Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Matter Collected 958 | 223 31 179 105 90 205 10 28 87 . Remotely . | . . . . . . . . . . Salvage Created 2325 | . 31 456 518 315 637 204 . 147 17 Parts 131 | . 4 34 26 9 35 4 . 18 1 Haulers Intercepted 7 | . . 3 2 . 2 . . . . Recyclers Shooed 5 | . . 1 3 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 5 19 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Combat Hostiles Destroyed 51 | . 1 9 7 6 15 3 . 10 . Guns 26 | . 1 6 7 4 3 2 . 3 . AOE 21 | . . 3 . . 11 . . 7 . Classes Destroyed 14 | . 1 6 3 1 1 1 . . 1 Worker 2 | . . 1 . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 7 | . . 3 2 . 2 . . . . Recycler 1 | . . . 1 . . . . . . Operator 3 | . . 1 1 . . 1 . . . Watcher 1 | . . 1 . . . . . . . Swarmer 16 | . . 3 . . 3 . . 10 . Grunt 26 | . 1 5 3 4 12 1 . . . Brawler 2 | . . 1 . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 6 | . . . 3 1 2 . . . . Hunter 2 | . . . 1 . 1 . . . . Programmer 1 | . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . 1 Best Kill Streak 9 | . 1 6 3 2 9 3 . 4 1 Combat Bots Only 7 | . 1 3 2 2 7 3 . 4 . Max Kills in Single Turn 4 | . 1 3 1 1 4 1 . 3 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 . . 4 . . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Hostile Shots Fired 360 | . 2 32 44 41 88 6 4 23 120 Missed 133 | . . 10 9 24 39 1 2 10 38 Damage Taken 4357 | . 22 256 502 205 621 117 36 283 2315 Core 1003 | . 22 48 38 17 27 20 . 41 790 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 163 | . . 19 7 6 32 26 11 43 19 Core Remaining (%) 93 | 100 91 88 93 . 93 . . . . Volleys Fired 118 | . 4 28 29 13 14 8 . 7 15 Largest 4 | . 2 3 3 3 3 4 . 4 4 Hottest 263 | . 80 168 183 202 202 263 . 263 222 Shots Fired 334 | . 8 77 87 39 30 32 . 19 42 Gun 316 | . 8 75 87 39 25 32 . 16 34 Cannon . | . . . . . . . . . . Launcher 18 | . . 2 . . 5 . . 3 8 Special . | . . . . . . . . . . Kinetic 9 | . . 9 . . . . . . . Thermal 307 | . 8 66 87 39 25 32 . 16 34 Explosive 18 | . . 2 . . 5 . . 3 8 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 2 10 15 15 20 21 . 3 5 Robot Miss Streak 6 | . 4 6 2 2 2 2 . 4 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 222 | . 3 46 63 30 18 27 . 6 29 Core Hits 120 | . 2 21 17 10 37 12 . 16 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . 1 4 3 2 2 . . 1 Burn 13 | . . 1 4 3 2 2 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5669 | . 32 788 1152 528 1563 561 . 516 529 Guns 3434 | . 32 614 1152 528 275 538 . 80 215 Cannons . | . . . . . . . . . . Explosions 2173 | . . 164 . . 1262 . . 436 311 Melee . | . . . . . . . . . . Ramming 62 | . . 10 . . 26 23 . . 3 Kinetic 75 | . . 75 . . . . . . . Thermal 3359 | . 32 539 1152 528 275 538 . 80 215 Explosive 2173 | . . 164 . . 1262 . . 436 311 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . 1 . . . . . 10 30 Average Corruption 5 | . . 1 . . . . . 10 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . 5 . . . . . 12 10 Message Errors 5 | . . 1 . . . . . 2 2 Matter Fused 6 | . . 3 . . . . . 2 1 Heat Flow Errors 3 | . . . . . . . . 2 1 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 2 | . . 1 . . . . . . 1 Alerts 2 | . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 296 | . . 31 . . 105 . . 93 67 Shots 8 | . . 1 . . 3 . . 2 2 Rammed 1 | . . . . . . . . . 1 Targets Rammed 11 | . . 1 . . 7 2 . . 1 Kicked 10 | . . 1 . . 7 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 593 | . 48 33 410 160 84 221 . 276 593 Average Temperature 107 | . 24 11 90 67 25 93 . 110 292 Received Heat Transfer 555 | . 12 84 135 96 156 54 18 . . Effects 8 | . . . 1 . . . . . 7 Energy Bleed 3 | . . . . . . . . . 3 Interference 1 | . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . 2 1 1 . . . Combat Hostiles 4 | . . . . 2 1 1 . . . Parts Melted 26 | . . 2 10 3 8 2 . 1 . Heat Transferred 7750 | . 75 1268 2664 1320 728 1300 . 161 234 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Peak Influence 466 | . 67 254 212 86 466 303 . . . Initial 211 | . . 27 85 . 39 211 . . . Average 136 | . 20 132 113 40 283 280 . . . Maximum Alert Level 2 | . . 1 1 . 2 1 . . . Low Security (%) 73 | 100 100 84 88 100 26 . . . . Level 1 22 | . . 15 11 . 44 100 . . . Level 2 4 | . . . . . 28 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 3 5 . 4 1 . . . Investigation 2 | . . 1 . . 1 . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 11 | . 2 2 5 . 2 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Distress Signals 8 | . . 3 4 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 75 | . 4 15 9 6 21 4 3 10 3 Peak Tracking Total 7 | . 3 4 2 2 7 3 3 4 2 Tactical Retreats 3 | . . 1 . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Traps Triggered 3 | . . 1 . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Machines Disabled 5 | . . 1 . . 1 . . . 3 Max in Single Turn 3 | . . 1 . . 1 . . . 3 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Machines Accessed 16 | . 2 3 3 1 5 2 . . . Terminals 13 | . 2 3 2 1 4 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 43 | . 7 13 10 1 9 3 . . . Successful 23 | . 4 8 4 1 4 2 . . . Failed 20 | . 3 5 6 . 5 1 . . . Catastrophic 5 | . 1 1 . . 2 1 . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . 2 . 1 3 . . . . Terminals 36 | . 7 13 6 1 7 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . 4 . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 20 | . 4 8 3 1 3 1 . . . Record 12 | . 4 5 2 . 1 . . . . Open Door 2 | . . . . . 2 . . . . Branch Access Points 2 | . . . . 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . Transport Status 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . 1 . . . Retrieve Components 2 | . . . 1 . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . 1 . . . Used 3 | . . 1 1 . . 1 . . . Hacking Detections 13 | . 2 3 3 . 4 1 . . . Full Trace Events 2 | . . 1 . . 1 . . . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . . . 10 . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Total Allies 10 | . . . . . 10 . . . . Largest Group 10 | . . . . . 10 . . . . Highest-Rated Group 173 | . . . . . 173 . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . Total Orders 3 | . . . . . 3 . . . . ROAM 1 | . . . . . 1 . . . . EXPLORE 2 | . . . . . 2 . . . . Ally Attacks 37 | . . . . . 37 . . . . Total Damage 485 | . . . . . 485 . . . . Kills 4 | . . . . . 4 . . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches 2 | . . . . . 2 . . . . Drone Recoveries 2 | . . . . . 2 . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Turns Passed 4493 | 72 200 591 868 608 497 283 339 861 174 Spaces Moved 2615 | 52 148 246 393 271 261 197 282 691 74 Core 7 | 2 . . . . . . . . 5 Treads . | . . . . . . . . . . Legs 2608 | 50 148 246 393 271 261 197 282 691 69 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 141 | 117 120 189 173 161 136 120 120 120 161 Slowest Speed 260 | 120 120 190 190 260 190 120 120 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 28 27 40 8 46 4 44 83 9 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . 1 1 . Scrap Searched 5 | . . . . . . . 2 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 204 | . . 16 . . 54 . . 47 87 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 AOE 200 | . . 16 . . 54 . . 47 83 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Total 3146 | 60 162 315 516 412 374 221 282 707 97 Wait 256 | . 3 12 65 100 62 10 . 4 . Move 2606 | 51 147 245 392 270 260 196 281 690 74 Hop . | . . . . . . . . . . Pick Up 40 | 3 5 9 10 7 4 1 . 1 . Fast Attach 30 | 6 2 5 3 6 6 . 1 . 1 Attach 11 | . . 1 2 1 2 1 . 1 3 Detach 3 | . . . . 2 1 . . . . Swap 23 | . . 3 5 3 6 2 . 4 . Drop 43 | . 1 11 10 10 7 1 . . 3 Fire 118 | . 4 28 29 13 14 8 . 7 15 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 10 | . . 1 . . 7 2 . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 9) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 559 | -9/Materials | Build established: Gunner 793 | -9/Materials | Discovered new exit (range 16) 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -8/Materials | Build established: Tank 1620 | -8/Materials | Discovered new exit (range 5) 1695 | -8/Materials | Met 7R-MNS 1732 | -8/Materials | Entered Factory 1732 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2169 | -7/Factory | Build established: Scavenger-Tank 2285 | -7/Factory | Identified exit to Storage 2285 | -7/Factory | Identified exit to Lower Caves 2340 | -7/Factory | Entered Storage 2512 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2516 | -7/Storage | Garrison activated, responded to threat 2785 | -7/Storage | Discovered new exit (range 16) 2794 | -7/Storage | Lost 5 allies 2799 | -7/Storage | Destroyed 7 combat bots 2837 | -7/Storage | Entered Factory 2837 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2954 | -6/Factory | Identified exit to Lower Caves 2954 | -6/Factory | Identified exit to Extension 3120 | -6/Factory | Entered Lower Caves 3454 | -6/Lower Caves | Discovered new exit (range 5) 3459 | -6/Lower Caves | Entered another Lower Caves area 3499 | -6/Lower Caves | Discovered new exit (range 7) 3947 | -6/Lower Caves | System corruption reached 10% 3959 | -6/Lower Caves | Discovered new exit (range 8) 4320 | -6/Lower Caves | Entered Zion 4345 | -6/Zion | Found Prototype Device 4345 | -6/Zion | Identified Bomb Factory No. 2 4362 | -6/Zion | Attacked by Zionites 4386 | -6/Zion | Spotted L0-PZY(B) 4386 | -6/Zion | Spotted 1J-B9B(B) 4435 | -6/Zion | NK-0LA came to Zion's defense 4466 | -6/Zion | Core integrity fell below 50% 4491 | -6/Zion | Core integrity fell below 20% 4491 | -6/Zion | System corruption reached 30% 4494 | -6/Zion | Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Last Messages --------------- 04475_ Dropped Energy Well. 04476_ Extracted 73 energy. 04477_ Overheating: Energy bleed (-8). 04477_ Extracted 24 energy. 04477_ The unstable cave ceiling collapses. 04478_ Extracted 16 energy. 04478_ The unstable cave ceiling collapses. 04478_ Imp. Heat Sink destroyed. 04479_ Extracted 15 energy. 04479_ The unstable cave ceiling collapses. 04480_ Extracted 45 energy. 04482_ Gatling Laser destroyed. 04483_ Extracted 45 energy. 04486_ System corrupted: Hvy. Particle Gun failed to cycle. 04487_ Extracted 10 energy. 04488_ Hvy. Particle Gun destroyed. 04490_ Extracted 10 energy. 04490_ Adv. Beam Rifle destroyed. 04491_ Dropped Lrg. Storage Unit. 04494_ Slammed into NK-0LA. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ????????????##?????????????? | | ????????????????????# ?##???????# ###???????????? | | ?????????????????#### ## ###???# ##??????????? | | ????????????????## # #??? #??????????? | | ????????????## ## # # #### ?????????????? | | ????????????# # # # #???????????????? | | ?????????????# # #####???????????? | | ??????????????# x@ =*= ### #???????? | | ??????????????# =!!! < < #???????? | | ??????????????#### # *!% #???????? | | ???????????????#### # # ## #???????? | | ??"############# # ##?????#???????? | | """"""""""""## #### ## ## ##??????????????? | | """"""""""""# #??# #### #?##???????????????? | | # #### # # ##??????????????????? | | # #???????????????????? | | ## ?????????????? | | ## ????????????? | | """"""""""""###### # ## #??????????? | | """"""""""""#????# ## ######????????????????? | | ???############????# ######?????????????????????? | | ???????????###??#### #??????????????????????????? | | ???????????# #### #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????#!" #??????????????????????????? | | ???????????# % #?????????????????????????? | | ???????????# "= # ###???????????????????????? | | ???????????##""" ##??????????????????????? | | ????????????##### #??????????????????????? | | ????????????????#### ## ##??????????????????????? | | ???????????????????#### #???????????????????????? | | ??????????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthTargetShotgun Manual? 0 Play Time 00:45:01 Cumulative 28.2 hours Start 2024.05.08 @ 21:25:58 End 2024.05.08 @ 22:08:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a053b11b-59a4-4194-b2b9-a19859817dad