Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 18:58:33 Player: Zane Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (350) 1750 Value Destroyed (15537) 15537 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (6942) 6942 TOTAL SCORE: 35749 Bonus ------- High Alert Combat Kills 524 Follower Combat Kills 1115 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2118 Met Warlord at Research 2000 Friendly Fire -415 Cogmind --------- Core Integrity 961/1600 Matter 12/300 Energy 9/100 System Corruption 52% Temperature Cool (42) Movement Treading (161) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Biometal Heavy Treads > --- UTILITY (16) ----- Power Amplifier (fused) Large Storage Unit Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Myomer Leg Centrium Leg Advanced Terrain Scan Processor Advanced Target Analyzer Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- Power Amplifier Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Advanced Phase Shifter Graphene Brace Advanced Force Field > --- WEAPON ----------- Multinova Projection Cannon Phasing Sabre > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Armored Medium Treads Armored Medium Treads Biometal Heavy Treads Myomer Leg Advanced Terrain Scan Processor Quantum Rifle Quantum Rifle Heavy Mass Driver Enhanced Hardcell Cannon Gamma Bomb Array Hellfire Missile Launcher [Rating: 176] Favorites ----------- Power Light Antimatter Reactor Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility Signal Interpreter Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Energy Cannon Multinova Projection Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Hellfire Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Utility 14 | . . . . . 2 2 . . . . 2 . . . . . . 1 . . . . 1 . 2 . 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 299 | 8 5 1 . . 36 15 2 1 6 1 2 2 8 4 1 2 18 12 . 10 26 5 15 40 33 9 10 27 Power 33 | 1 1 . . . 4 1 . . 1 1 . . 1 . . . 1 2 . 1 4 . 2 6 3 . 1 3 Engine 11 | 1 1 . . . 1 . . . 1 1 . . 1 . . . 1 . . 1 2 . . 1 . . . . Core 8 | . . . . . 3 1 . . . . . . . . . . . 2 . . . . . 1 1 . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 4 2 . 1 3 Propulsion 86 | 2 . 1 . . 11 5 . 1 1 . . 2 1 1 . . 8 . . 2 7 1 4 16 10 4 2 7 Treads 38 | 2 . 1 . . 11 5 . . . . . 1 1 1 . . 2 . . 1 3 1 . . 5 . . 4 Leg 40 | . . . . . . . . 1 1 . . 1 . . . . 2 . . 1 4 . 4 15 2 4 2 3 Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 3 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 3 1 . . . 11 6 . . 2 . 2 . 6 1 . 1 4 8 . 4 10 1 5 10 14 2 4 14 Device 32 | 2 . . . . 1 1 . . 1 . . . . . . 1 1 3 . 3 3 1 1 3 3 2 1 5 Storage 12 | 1 1 . . . . . . . . . . . 2 . . . . 1 . . 1 . . 2 2 . . 2 Processor 30 | . . . . . 2 2 . . . . . . . . . . 1 4 . 1 3 . 2 2 6 . 1 6 Hackware 7 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 1 2 . . . Protection 28 | . . . . . 8 3 . . 1 . 1 . 4 1 . . 2 . . . 2 . . 2 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 3 . . . 10 3 2 . 2 . . . . 2 1 1 5 2 . 3 5 3 4 8 6 3 3 3 Energy Gun 11 | 2 . . . . . . . . . . . . . . . . . . . . . 1 1 3 2 2 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Ballistic Gun 29 | . 2 . . . 7 2 1 . 1 . . . . 1 . . 3 1 . 2 2 1 2 1 2 1 . . Ballistic Cannon 8 | . . . . . 2 . 1 . 1 . . . . . 1 . . 1 . . . . . . . . . 2 Launcher 6 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 1 Special Weapon 5 | . 1 . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 3 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 1 . 1 . 2 . . . . . . 1 1 . . . 10 1 2 2 . . 3 1 Parts Lost 188 | . 2 . . . 16 12 1 . 14 . . . 16 . . . 20 3 . 10 11 1 13 15 18 2 3 31 Power 23 | . 1 . . . 4 1 . . 1 . . . . . . . 2 . . 2 1 1 1 3 2 . . 4 Propulsion 42 | . 1 . . . 4 3 1 . 3 . . . 2 . . . 7 . . . 4 . 4 3 4 1 1 4 Utility 72 | . . . . . 4 4 . . 3 . . . 14 . . . 7 2 . 4 3 . 2 4 8 . 2 15 Weapon 51 | . . . . . 4 4 . . 7 . . . . . . . 4 1 . 4 3 . 6 5 4 1 . 8 Highest Loss Streak 22 | . 1 . . . 4 7 1 . 14 . . . 14 . . . 6 3 . 7 8 1 5 5 8 2 3 22 To Critical Strikes 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Average Backups 13 | 4 12 15 17 21 21 20 17 19 14 12 13 14 13 2 2 2 1 5 6 7 13 12 13 14 12 13 12 12 Power 1 | . 1 1 2 2 2 1 2 3 3 2 2 2 1 . . . . . . 1 1 . . . . . . 1 Propulsion 2 | 2 2 2 2 2 3 3 . . . . . . 1 . 1 1 . 1 1 2 4 4 3 6 5 8 4 4 Utility 5 | . 4 5 6 7 9 9 9 10 8 9 11 11 10 1 1 1 1 2 3 2 2 4 6 6 2 3 1 . Weapon 3 | . 4 6 7 8 6 6 6 6 2 . . . . . . . . 1 2 1 3 4 3 1 2 2 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 3 . . . 8 3 . . . . . . 8 . . . . . . . 8 . 1 3 5 2 . 1 Power 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 17 | . 3 . . . . 2 . . . . . . 1 . . . . . . . 4 . . 2 4 1 . . Utility 16 | . . . . . 5 1 . . . . . . 5 . . . . . . . 2 . . 1 1 . . 1 Weapon 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 100 97 99 91 99 66 61 65 71 76 82 87 92 62 64 76 76 87 90 94 94 88 99 93 91 Engine 3 | . 13 14 14 14 5 . . . 5 7 6 6 6 6 6 6 1 . . 3 5 2 . . . . . . Core 2 | . . . . . 2 6 7 7 1 . . . . . . . . 4 11 5 . . . 2 . 4 4 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 7 7 7 4 4 4 Treads 10 | . 28 28 28 28 26 22 15 15 3 . . 3 9 12 13 13 6 . . 3 3 16 4 . . 11 . . Leg 6 | . . . . . . . . 6 4 7 6 6 3 . . . 2 5 5 10 12 . 15 20 13 7 17 14 Device 9 | . 14 14 14 14 3 5 5 7 7 7 6 6 6 6 6 9 5 6 11 19 19 5 6 7 7 14 16 17 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 7 13 13 9 3 2 5 5 8 11 9 5 5 9 5 4 Processor 15 | . . . . . 9 22 23 23 17 15 13 13 10 6 6 6 6 10 11 5 9 17 20 19 18 33 32 33 Hackware 3 | . . . . . . . . . . . 5 6 6 6 6 6 4 . . . 2 5 11 13 11 . . . Protection 7 | . . . . . 13 8 7 7 6 7 13 13 17 20 20 20 11 8 5 1 . 5 1 2 2 . 2 5 Energy Gun 1 | . 11 . . . . . . . . . . . . . . . . . . . . 2 4 3 2 6 . . Ballistic Gun 8 | . 16 28 28 28 25 21 7 7 1 . . . . 2 6 6 5 11 11 14 8 11 6 . 1 3 . . Ballistic Cannon 2 | . . . . . . 1 14 15 8 7 6 6 6 3 1 6 2 1 5 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 6 3 . . . . . 5 6 1 1 1 Peak Build Rating 176 | 9 8 9 12 12 39 43 39 39 60 60 62 78 80 78 58 66 70 89 85 85 123 116 135 125 133 131 162 176 Average Rating 72 | 6 7 8 10 12 22 38 35 38 52 59 61 71 75 66 55 60 50 79 84 63 94 109 123 116 118 116 155 160 On Entrance 63 | . 7 7 9 12 12 27 38 36 39 60 59 62 78 74 55 58 66 70 84 85 62 102 106 112 119 109 131 162 Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 4 . . 1 1 9 . . 10 1 1 6 7 . 7 4 7 . . 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 11 86 86 86 86 104 106 110 103 172 172 171 171 171 88 41 41 75 109 95 95 89 94 75 100 128 89 114 116 Greatest Support 129 | 40 40 40 40 40 63 73 60 40 40 28 28 70 90 98 98 98 98 37 37 45 76 78 90 100 112 112 114 129 Greatest Overweight (x) 57 | . 4 2 2 2 1 2 2 2 57 6 6 6 2 4 . . 19 3 2 2 1 1 1 2 2 . 1 1 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 2 6 6 6 2 . . . . . 2 2 1 . . . . 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 23 25 25 25 25 25 25 25 25 25 25 25 17 5 5 5 5 9 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 6 15 17 20 25 25 25 22 23 23 15 14 19 25 5 5 5 5 8 8 13 15 14 15 15 15 15 15 15 Average Carried 14 | 4 12 15 18 23 23 22 20 22 14 12 13 14 16 4 5 5 4 5 7 8 13 12 13 14 12 13 13 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 6 15 17 20 25 22 20 22 23 13 15 13 19 5 5 5 5 3 6 8 13 15 14 14 15 11 15 15 5 Class Distribution -------------------- 17% | Scavenger-Gunner 15% | Gunner 13% | Mutant 9% | Scavenger-Assassin 9% | Scavenger-Tank 8% | Scavenger-Mutant 7% | Derelict-Mutant 4% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Gladiator | -3/Research Scavenger-Skirmisher | -3/Armory Scavenger-Assassin | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Matter Collected 9554 | 245 106 28 . . 1099 739 154 120 218 140 . 48 446 289 121 27 337 150 154 665 1049 175 459 1299 441 277 284 484 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16133 | 122 322 167 . . 2591 1206 208 81 163 70 . . 973 306 . . 522 216 45 820 1100 362 855 1656 978 371 769 2230 Parts 752 | 13 25 7 . . 139 78 9 1 1 2 . . 46 9 . . 18 8 1 24 37 14 46 65 50 18 19 122 Haulers Intercepted 13 | . 1 . . . 5 2 . . . . . . . . . . . . . . . . . 1 1 . 1 2 Recyclers Shooed 13 | . 1 . . . 4 1 . . . . . . . . . . . 1 . . . . 1 1 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 2 . . 2 . . . 9 . . 12 . . 17 . 9 . . . . . . Prevented 8 | . . . . . . . 7 . . . . . . 1 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Combat Hostiles Destroyed 263 | . 9 2 . . 51 15 4 1 4 2 . . 21 8 . . 10 2 1 14 17 10 11 15 14 4 11 37 Melee 21 | . . . . . . . . . . . . . . . . . 5 . . . . . 1 10 5 . . . Guns 113 | . 9 2 . . 38 12 1 . . . . . . 1 . . 1 2 1 12 11 3 10 2 3 4 . 1 Cannons 76 | . . . . . 3 2 . 1 4 2 . . 20 7 . . 4 . . 2 3 1 . 1 . . 7 19 AOE 47 | . . . . . 9 1 3 . . . . . 1 . . . . . . . 3 6 . . 6 . 3 15 Classes Destroyed 26 | 1 4 . . . 7 4 . 2 . . . . . . . . . . . 1 4 1 . 1 . . 1 . Worker 13 | . . . . . 1 4 . . . . . . 1 . . . . . . . . . 2 . . . 1 4 Builder 18 | . . . . . 1 2 . . . . . . 2 . . . . . . . . . 4 2 1 . . 6 Tunneler 9 | 6 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Hauler 13 | . 1 . . . 5 2 . . . . . . . . . . . . . . . . . 1 1 . 1 2 Recycler 18 | . 1 1 . . 5 2 . . . . . . 1 . . . . 1 . . . . . 3 2 . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 12 | . . . . . 2 3 . . . . . . 2 . . . . 1 . . . . 1 1 . 1 1 . Swarmer 51 | . 6 . . . 12 . . . . . . . 4 1 . . . . . 4 . . . 3 6 . 2 13 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 88 | . 3 2 . . 26 6 4 . . . . . 8 3 . . 5 . . 5 4 8 . 8 . 1 5 . Brawler 7 | . . . . . 1 . . . . . . . . 2 . . . . . 2 2 . . . . . . . Duelist 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . Protector 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Sentry 27 | . . . . . 10 1 . . . . . . 5 1 . . 1 . . 1 . . 2 2 3 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Hunter 25 | . . . . . . 2 . . . 2 . . . 1 . . 2 . . 2 . . 4 1 . . 2 9 Programmer 38 | . . . . . . 3 . . . . . . 4 . . . 2 2 1 . 2 . 5 . 4 . . 15 Heavy 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 3 3 3 . . 11 5 6 1 4 2 . . 4 6 . . 5 2 1 5 5 6 8 4 8 2 6 21 Combat Bots Only 14 | . 3 2 . . 9 3 6 1 4 2 . . 4 6 . . 5 1 1 5 5 6 3 3 6 2 5 14 Max Kills in Single Turn 4 | 1 1 1 . . 4 2 2 1 1 1 . . 2 1 . . 1 2 1 2 2 2 1 1 2 1 2 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 1 2 . . . . . 1 . . . . . . . 2 2 . . 2 . 2 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Hostile Shots Fired 2203 | . 75 10 . . 235 148 14 2 82 12 . . 108 15 . . 154 20 6 171 85 22 169 189 234 54 88 310 Missed 656 | . 18 4 . . 61 37 6 . 34 4 . . 39 7 . . 37 7 1 44 32 6 61 43 65 17 27 106 Hits 1547 | . 57 6 . . 174 111 8 2 48 8 . . 69 8 . . 117 13 5 127 53 16 108 146 169 37 61 204 Melee 13 | . . . . . 1 . . . . . . . . . . . . . . 8 1 . . . . . 3 . Projectile 1534 | . 57 6 . . 173 111 8 2 48 8 . . 69 8 . . 117 13 5 119 52 16 108 146 169 37 58 204 AOE 29 | . . . . . . 1 . . . . . . . . . . . . . . 24 . . . . . 3 1 Critical Strikes 74 | . . . . . 7 5 . . . . . . 1 . . . 6 3 1 4 3 1 4 9 13 4 3 10 Actively Blocked 13 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 10 Part Disruptions 6 | . . . . . . . . . 1 . . . 1 1 . . 1 . . . . . . . . 1 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 32803 | . 492 89 . . 2645 2285 128 38 2156 147 . . 968 222 . . 2178 224 8 2509 1646 351 2435 2244 4030 985 1132 5891 Core 3884 | . 108 . . . 218 318 15 . 343 22 . . 70 . . . 334 2 . 122 233 63 340 184 616 151 106 639 Absorbed by Shields 3103 | . . . . . . . . . . . . . . . . . . . . . . . . 1132 575 . 373 1023 Redirected to Shielding 296 | . . . . . 149 . . . . . . . 55 . . . 92 . . . . . . . . . . . Ignored by Resistances 347 | . . . . . 17 . . . . . . . . . . . . 239 91 . . . . . . . . . Regen/Repaired (Parts) 894 | . . . . . 158 . . . . . . . . . . . . . . . 184 . . . 515 . 37 . Core Remaining (%) 57 | 100 . . . 56 60 . . . . . . . . . . . 52 . . . . 58 . 54 . 41 92 . Volleys Fired 723 | 12 33 9 . . 176 78 4 7 13 . . . . 7 . . 20 17 2 47 35 10 50 56 26 32 25 64 Largest 3 | 2 2 2 . . 3 3 3 3 3 . . . . 1 . . 2 2 3 3 3 3 3 2 2 3 2 2 Hottest 223 | 80 100 40 . . 76 85 99 100 120 . . . . 30 . . 67 52 108 153 153 68 143 150 129 223 190 159 Shots Fired 1705 | 24 65 18 . . 511 233 10 24 44 4 . . 51 24 2 . 38 27 6 121 91 24 124 69 31 70 26 68 Gun 1357 | 24 64 18 . . 498 208 4 9 8 . . . . 7 2 . 20 20 4 106 58 18 124 60 27 70 . 8 Cannon 303 | . . . . . 7 23 4 15 34 4 . . 51 17 . . 18 7 2 15 24 . . 9 . . 24 49 Launcher 31 | . . . . . 6 2 2 . 2 . . . . . . . . . . . . 2 . . 4 . 2 11 Special 14 | . 1 . . . . . . . . . . . . . . . . . . . 9 4 . . . . . . Kinetic 1346 | . 16 18 . . 505 231 8 24 42 4 . . 51 24 2 . 38 27 6 117 58 17 88 1 23 31 . 15 Thermal 306 | 24 49 . . . . . . . . . . . . . . . . . . 4 24 1 36 59 4 39 24 42 Explosive 34 | . . . . . 6 . . . . . . . . . . . . . . . 9 6 . . 4 . 2 7 Electromagnetic 19 | . . . . . . 2 2 . 2 . . . . . . . . . . . . . . 9 . . . 4 Robot Hit Streak 44 | 4 8 12 . . 37 44 9 9 15 6 . . 8 11 . . 12 5 3 17 8 5 8 11 24 27 13 15 Robot Miss Streak 7 | 1 4 2 . . 5 3 . 1 3 . . . 3 1 . . 5 2 1 7 4 3 4 2 1 3 5 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 . 2 2 . 1 . 1 1 . . Secondary Targets 7 | . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . Autonomous 95 | . . . . . 6 . . . 16 4 . . 51 18 . . . . . . . . . . . . . . Shots Hit Robots 1316 | 14 39 13 . . 381 187 8 19 30 4 . . 41 21 . . 51 18 3 76 52 12 81 88 48 48 25 57 Core Hits 691 | 7 18 8 . . 180 71 8 10 11 2 . . 22 6 . . 38 10 2 35 37 16 30 41 35 18 18 68 Critical Kills 25 | . . . . . 1 2 . . . . . . . 1 . . . . . 4 8 2 4 1 1 . 1 . Critical Parts Destroyed 26 | . . . . . 7 . . . . . . . . . . . 1 . . 4 8 1 2 . 3 . . . Critical Strikes 93 | . . . . . 9 3 . 2 2 . . . 5 2 . . 3 . . 8 18 3 11 14 8 . 1 4 Burn 13 | . . . . . . . . . . . . . . . . . . . . . . . 4 9 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 52 | . . . . . 8 2 . . . . . . . 1 . . 1 . . 8 18 3 6 1 4 . . . Blast 14 | . . . . . 1 1 . 2 2 . . . 5 1 . . . . . . . . . . . . . 2 Sever 12 | . . . . . . . . . . . . . . . . . 2 . . . . . . 4 4 . . 2 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 341 | . . . . . . . . . . . . . . . . . 34 18 . . . . 38 50 42 . 2 157 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 233 | . . . . . . . . . . . . . . . . . 34 18 . . . . . 47 42 . 2 90 Piercing 108 | . . . . . . . . . . . . . . . . . . . . . . . 38 3 . . . 67 Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 5 3 . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 . . . Damage Inflicted 44574 | 167 391 113 . . 4908 2892 226 380 1637 281 . . 4132 1310 . . 1579 572 87 1520 2724 1412 2464 3115 2978 1512 2611 7563 Guns 15259 | 167 390 113 . . 3433 2270 29 56 21 . . . . 106 . . 287 457 55 1314 739 324 2237 1138 438 1512 . 173 Cannons 15104 | . . . . . 505 460 49 324 1568 281 . . 3851 1204 . . 370 . 32 206 491 . . 189 . . 1806 3768 Explosions 9178 | . . . . . 936 131 148 . 48 . . . 244 . . . . . . . 1254 921 . . 1445 . 715 3336 Melee 4512 | . . . . . . . . . . . . . . . . . 922 115 . . . . 227 1777 1095 . 90 286 Ramming 114 | . 1 . . . 34 31 . . . . . . 37 . . . . . . . . . . 11 . . . . Kinetic 21114 | . 106 113 . . 3938 2730 78 380 1589 281 . . 3851 1310 . . 657 457 87 1487 739 324 1701 21 376 569 . 320 Thermal 9193 | 167 284 . . . . 33 . . . . . . . . . . . . . 33 491 . 536 1117 62 943 1806 3721 Explosive 8028 | . . . . . 936 . . . . . . . 244 . . . . . . . 1254 921 . . 1445 . 715 2513 Electromagnetic 1206 | . . . . . . 98 148 . 48 . . . . . . . . . . . . . . 189 . . . 723 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4590 | . . . . . . . . . . . . . . . . . 922 115 . . 240 167 . 1777 1095 . 90 184 Piercing 329 | . . . . . . . . . . . . . . . . . . . . . . . 227 . . . . 102 Highest Corruption 52 | . . . . . 3 6 6 6 6 6 . . 10 10 10 10 6 . . 7 2 2 12 12 14 19 . 52 Average Corruption 7 | . . . . . 2 2 6 6 6 6 . . 7 10 10 10 5 . . 3 1 2 6 9 8 16 . 19 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . 5 . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 486 | . . . . . 32 20 18 16 21 56 . . 38 16 20 2 17 . . 13 7 6 28 55 25 29 . 67 Message Errors 107 | . . . . . 5 7 5 4 4 10 . . 9 3 3 . 4 . . 4 2 2 5 12 10 5 . 13 Matter Fused 118 | . . . . . 3 4 5 4 4 20 . . 11 5 9 1 5 . . 3 3 1 5 14 2 5 . 14 Heat Flow Errors 65 | . . . . . 6 1 3 2 1 11 . . 5 2 . . 2 . . 1 . . 4 9 3 5 . 10 Energy Discharges 63 | . . . . . 6 5 2 1 5 6 . . 3 2 3 . 3 . . 3 . 1 4 7 3 2 . 7 Parts Rejected 6 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 2 . . 1 Parts Fused 7 | . . . . . 1 . . . 1 2 . . . . 1 . . . . . . . . . . . . 2 Data Loss (minor) 44 | . . . . . 3 1 1 2 2 5 . . 6 1 1 1 3 . . 1 1 . 3 4 1 4 . 4 Data Loss (major) 21 | . . . . . 2 2 1 . . 1 . . 1 2 1 . . . . . 1 . 3 2 . 2 . 3 Misfires 25 | . . . . . 3 . . 3 1 . . . . . 2 . . . . . . 2 2 3 1 2 . 6 Alerts 13 | . . . . . 1 . . . 3 1 . . 2 . . . . . . . . . 1 2 3 . . . Misdirections 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 Weapon Failures 12 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . 4 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2480 | . . . . . 204 . . . 120 . . . 668 264 . . 62 44 . . 48 . 57 89 230 . 169 525 Projectiles 1595 | . . . . . 196 . . . 120 . . . 646 264 . . . . . . 1 . . . . . 19 349 Explosions 368 | . . . . . 8 . . . . . . . 22 . . . . . . . 47 . . . 77 . 100 114 Melee 517 | . . . . . . . . . . . . . . . . . 62 44 . . . . 57 89 153 . 50 62 Knockbacks 62 | . . . . . 6 3 1 . 11 2 . . 12 5 . . 19 . . 2 . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . . . 4 2 1 . 11 2 . . 11 4 . . 16 . . 2 . . . . . . . 1 Secondary 8 | . . . . . 2 1 . . . . . . 1 1 . . 3 . . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . 13 . 2 . . . . . . . . . . . . . . 24 . . 54 . . . Shots 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Rammed 15 | . 1 . . . 4 6 . . . . . . 4 . . . . . . . . . . . . . . . Targets Rammed 17 | . 1 . . . 5 6 . . . . . . 4 . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 582 | 72 126 18 . . 341 360 247 160 158 266 . . 262 303 7 . 180 84 162 477 77 29 335 546 582 246 66 282 Average Temperature 88 | 27 44 9 . . 68 46 65 46 55 87 . . 110 92 7 . 65 22 84 216 23 11 105 121 160 71 25 74 Received Heat Transfer 4134 | . 66 48 . . 1404 255 72 . . . . . 114 18 . . 492 . . 354 54 105 72 432 523 21 92 12 Effects 33 | . . . . . 1 . . . . 3 . . . . . . . . . 9 . . 1 9 10 . . . Shutdowns 11 | . . . . . . . . . . . . . . . . . . . . 5 . . . 2 4 . . . Energy Bleed 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 . . . . Interference 8 | . . . . . . . . . . 3 . . . . . . . . . . . . . 3 2 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 9 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 7 Impact Corruptions 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Parts Melted 42 | 1 4 . . . . . . . . . . . . . . . 1 . . . 6 . 6 7 . 6 2 9 Heat Transferred 12091 | 375 650 . . . . . . . . . . . . . . . . . . 37 481 . 1461 3350 74 1049 1591 3023 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Maximum Alert Level 3 | . . . . . 3 1 . . . . . . 1 . . . . . . . . . . 1 1 . . 3 Low Security (%) 70 | 100 100 100 . 100 7 63 . . . . 100 100 59 . . . . 100 . . . . 100 89 68 100 100 68 Level 1 21 | . . . . . 49 36 . . . . . . 40 . . . . . . . . . . 10 31 . . 19 Level 2 6 | . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . 8 Level 3 1 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 764 | 10 98 50 . . 764 340 . . . . . . 300 . . . . 37 . . . . 102 322 365 188 197 749 Initial 340 | . . 6 . . . 340 . . . . . . . . . . . . . . . . . 2 164 188 29 54 Average 142 | 1 15 11 . . 376 160 . . . . . . 127 . . . . 4 . . . . 26 120 121 106 83 176 Influence Increases 9744 | 30 241 55 . . 1514 787 90 . . 50 . . 683 218 . . 230 134 90 363 370 190 496 1344 742 127 415 1575 Destroy 0b10 Robot/C 5540 | . 180 40 . . 1000 400 80 . . 40 . . 420 180 . . 200 40 20 280 300 160 220 660 280 80 220 740 Destroy 0b10 Robot/NC 475 | 30 10 5 . . 80 75 . . . . . . 30 . . . . 10 . 5 10 10 35 65 20 5 15 70 Destroy Leader 1040 | . 22 10 . . 224 142 10 . . 10 . . 124 20 . . 30 12 10 30 . 20 72 54 82 12 24 132 Allied During Kill 553 | . . . . . . 45 . . . . . . . 3 . . . . . 3 . . . 499 3 . . . Successful Hack 210 | . 14 . . . 32 28 . . . . . . 9 . . . . 26 . . . . 25 37 18 . . 21 Disable Machine 300 | . 15 . . . 30 45 . . . . . . 60 . . . . . . . . . 15 15 . 15 45 60 Destroy Structure 801 | . . . . . 28 7 . . . . . . 40 . . . . 16 . . . . 84 14 144 . 81 387 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 810 | . . . . . 120 45 . . . . . . . 15 . . . 30 60 45 60 . 30 . 195 15 30 165 Influence Decreases 9004 | 30 223 73 . . 764 1244 383 . . 50 . . 472 313 116 . 230 134 90 363 278 282 489 1038 696 429 381 926 Entered New Map 1115 | . . 12 . . . 410 109 . . . . . . 79 23 . . . . . . 92 . 5 149 171 28 37 Time Decay 5817 | 30 203 61 . . 604 654 264 . . 50 . . 312 214 93 . 160 104 90 259 168 180 372 512 347 238 323 579 Lost Part 1482 | . 20 . . . 160 120 10 . . . . . 160 . . . 70 30 . 84 110 10 107 81 160 20 30 310 Lost Ally 590 | . . . . . . 60 . . . . . . . 20 . . . . . 20 . . 10 440 40 . . . Squads Dispatched 62 | . . . . . 13 12 . . . . . . 7 . . . . 2 . 1 . . 7 2 3 3 1 11 Investigation 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 1 . . . . Extermination 21 | . . . . . . 4 . . . . . . 3 . . . . 2 . . . . 3 . 2 1 . 6 Reinforcement 24 | . . . . . 5 8 . . . . . . 1 . . . . . . . . . 2 1 1 2 1 3 Assault 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 10 | . . . . . 6 . . . . . . . 2 . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Distress Signals 32 | . 3 . . . 9 . . . . . . . . . . . . 2 . . . . 3 1 1 3 5 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 463 | . 17 2 . . 71 31 4 1 5 2 . . 22 9 . . 10 7 5 18 56 10 25 40 27 26 19 56 Peak Tracking Total 16 | . 4 2 . . 9 5 4 1 4 2 . . 4 7 . . 5 2 4 6 16 6 5 4 12 5 10 10 Tactical Retreats 50 | . . . . . 6 3 . . . . . . . 1 . . . 2 1 2 4 . 3 2 15 1 2 8 ECM-based Alert Blocks 16 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 9 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Traps Triggered 19 | . . . . . 2 2 . . . . 1 . 5 1 . . . 1 . . . . 1 2 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . 4 . . . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Machines Disabled 23 | . 1 . . . 2 3 . . 1 . . . 4 . . . 1 . . . . . 1 2 . 1 3 4 Max in Single Turn 3 | . 1 . . . 1 3 . . 1 . . . 1 . . . 1 . . . . . 1 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Machines Accessed 57 | . 4 . 1 . 8 6 . . 4 . . . 6 . . 1 1 4 . 1 . . 5 11 3 . . 2 Terminals 38 | . 4 . . . 5 4 . . . . . . 4 . . . . 4 . . . . 4 11 1 . . 1 Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Total Hacks 173 | . 13 . 1 . 29 11 . . 29 . . . 14 . . 6 1 9 . 1 . . 13 36 8 . . 2 Successful 107 | . 4 . 1 . 18 4 . . 29 . . . 5 . . 6 1 2 . 1 . . 6 21 8 . . 1 Failed 65 | . 9 . . . 10 7 . . . . . . 9 . . . . 7 . . . . 7 15 . . . 1 Catastrophic 7 | . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . . . 2 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 12 . 1 . 10 9 . . . . . . 11 . . . . 7 . . 1 . 11 24 1 . . . Terminals 109 | . 13 . . . 16 9 . . . . . . 11 . . . . 9 . . . . 11 36 3 . . 1 Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 8 . . . . . . . . . . . . . . . . . . . 3 . . 1 Garrison Access 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Terminal Hacks 66 | . 4 . 1 . 3 . . . 29 . . . 2 . . 6 1 . . 1 . . 1 15 2 . . 1 Record 14 | . . . . . . . . . 11 . . . . . . . 1 . . . . . . . 1 . . 1 Part Schematic 16 | . . . . . . . . . 9 . . . . . . 6 . . . . . . . 1 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Prototype ID Bank 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 1 . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . Branch Access Points 4 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Repair 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 7 . . . . . . . . . . . . . . . . . . . 3 . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 3 6 1 . . . Terminals 20 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 3 6 1 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Botnet 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 5 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . . . 8 5 . . . . . . 5 . . . . 4 . . . . 5 5 2 . . 2 Full Trace Events 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 2 . . . 9 . . . . . . 19 . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . Part Studies Acquired 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . Parts Repaired 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Time 66 | . . . . . 52 . . . . . . . . . . . . . . . . . . . 14 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . 24 . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Total Allies 39 | . . . . . . 3 . . . . . . . 2 . . . . . 1 . . 1 32 . . . . Largest Group 11 | . . . . . . 3 . . . . . . . 1 1 1 1 . . 1 . . 1 11 7 . . . Highest-Rated Group 444 | . . . . . . 90 . . . . . . . 32 29 29 29 . . 30 . . 26 444 273 . . . Highest-Rated Ally 51 | . . . . . . 30 . . . . . . . 32 29 29 29 . . 30 . . 26 51 51 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 217 | . . . . . . 21 . . . . . . . 14 . . 2 . . 4 . . . 169 7 . . . Total Damage 6106 | . . . . . . 533 . . . . . . . 177 . . 20 . . 146 . . . 5005 225 . . . Kills 30 | . . . . . . 6 . . . . . . . 1 . . . . . . . . . 23 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Active Infowar (turns) 22119 | 66 1246 282 647 172 932 . 654 577 756 2040 116 414 1880 441 492 1398 238 234 . 525 1494 650 1239 1535 861 500 839 1891 Optics 5913 | . . . . . . . . . . . . . . . . . . . . . 878 650 1239 1535 . . 487 1124 Sensors 701 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 699 Terrain 2710 | 40 . . . . . . . . . . . . . . . . . . . . . . . . 139 500 839 1192 Traps 1748 | . . . . . . . . . . . . . . . . . . . . 525 1033 . 119 71 . . . . Seismic 12311 | 26 1246 282 647 172 932 . 654 577 756 2040 116 414 1880 441 492 1398 238 . . . . . . . . . . . T.N.C. 144 | . . . . . . . . . . . . . . . . . . . . . . . . . 144 . . . Cloaking 421 | . . . . . . . . . . . . . . . . . . . . . 421 . . . . . . . Jamming 234 | . . . . . . . . . . . . . . . . . . 234 . . . . . . . . . . ECM 1415 | . . . . . . . . . . . . . . . . . . . . . . . 541 162 712 . . . Robot Analysis Total 5 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Derelict Logs Recovered 12 | . . 1 . . . . 1 1 . 1 . . . 1 1 2 1 . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Turns Passed 29916 | 269 1246 282 647 172 2739 2429 759 577 756 2177 116 414 1880 441 492 1398 1072 908 447 925 1494 650 1239 1763 1077 500 839 2208 Spaces Moved 12504 | 136 374 78 202 53 859 925 283 231 129 401 22 113 786 195 306 872 520 586 336 383 659 315 575 814 465 261 532 1093 Core 119 | 4 . . . . . . . . 7 . . . . . . . 108 . . . . . . . . . . . Treads 6298 | 132 374 78 202 53 859 925 283 231 59 . . 83 786 195 306 872 261 . . . 41 315 35 7 16 129 . 56 Legs 4963 | . . . . . . . . . 63 401 22 30 . . . . 97 . . 359 618 . 540 807 325 132 532 1037 Wheels 969 | . . . . . . . . . . . . . . . . . 23 586 336 24 . . . . . . . . Hover 155 | . . . . . . . . . . . . . . . . . 31 . . . . . . . 124 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 200 200 200 240 240 540 540 320 160 160 160 160 60 130 130 115 100 163 110 110 95 105 110 110 Average Speed 195 | 156 299 320 320 320 207 222 239 240 530 540 540 364 227 189 160 160 164 132 130 184 188 194 125 141 164 134 114 118 Slowest Speed 2900 | 160 480 320 320 320 240 272 240 240 2900 540 540 540 320 400 160 160 1000 145 130 190 255 249 186 330 260 160 176 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 150 | . . . . . . . . . . . . . . . . . . 13 . . 3 . 13 . . . . 121 Cave-ins Triggered 10 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 8 Exploration Rate (%) 44 | 6 53 31 58 17 83 31 46 44 77 66 1 75 24 38 54 83 64 19 53 53 66 64 20 87 18 26 12 29 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . Known Exits Taken 19 | . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Scrap Searched 35 | . . 1 . 3 . . 3 1 . 3 . . . 2 6 3 4 . 2 3 . 4 . . . . . . Spaces Dug 230 | . . . . . 1 . . . . . . . . . . . . 22 . . . . 34 . 19 . 4 150 Terrain Destroyed 699 | . . . . . 26 6 1 1 4 . . . 45 2 . . . 22 . 13 78 74 54 . 77 1 25 270 Melee 213 | . . . . . . . . . . . . . . . . . . 16 . . . . 31 . 19 . 1 146 Projectile 122 | . . . . . 1 2 1 1 4 . . . 6 2 . . . 6 . 12 2 13 23 . . 1 18 30 AOE 362 | . . . . . 25 4 . . . . . . 39 . . . . . . . 75 61 . . 58 . 6 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Res Acc Total 16258 | 164 439 98 204 57 1511 1146 356 240 182 417 24 117 869 261 308 875 646 660 342 501 841 333 914 1291 681 354 729 1698 Wait 1815 | 2 7 8 2 . 373 99 62 1 28 11 . . 54 39 2 . 47 15 3 25 77 . 216 182 73 21 150 318 Move 12472 | 135 373 77 201 52 858 924 282 230 128 400 22 112 785 194 305 871 519 585 335 382 658 314 574 813 464 260 531 1088 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 226 | 7 12 3 1 5 33 15 3 1 1 4 . 2 10 1 . . 3 6 2 12 21 2 14 19 19 15 5 10 Fast Attach 108 | 6 2 . . . 1 . . 1 1 . . 2 5 3 1 2 16 7 . 4 13 1 5 15 12 . . 11 Attach 144 | 1 1 1 . . 23 14 2 . 9 . 2 . 2 . . . 5 3 . 8 8 3 10 12 16 4 6 14 Detach 27 | . 2 . . . 2 . 1 . 1 . . 1 1 1 . 1 3 3 . 1 1 . . 5 1 . 2 1 Swap 120 | 1 3 . . . 17 4 2 . 1 1 . . 1 2 . . . 4 . . 9 3 4 19 17 6 7 19 Drop 131 | . 5 . . . 23 6 . . . 1 . . 3 3 . 1 2 2 . . 19 . 3 25 13 13 1 11 Fire 723 | 12 33 9 . . 176 78 4 7 13 . . . . 7 . . 20 17 2 47 35 10 50 56 26 32 25 64 Melee 331 | . . . . . . . . . . . . . . . . . 31 18 . . . . 38 45 40 . 2 157 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crush 16 | . 1 . . . 5 6 . . . . . . 4 . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . 5 Rewire 134 | . . . . . . . . . . . . . . 11 . . . . . 22 . . . 98 . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory (discovered 2 exits: *Res / [Lab]) -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 270 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 867 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Identified exit to Mines 1516 | -10/Materials | Entered Mines 1547 | -10/Mines | Learned 4 Materials zone layouts 1650 | -10/Mines | Discovered new exit (range 14) 1763 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1785 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1785 | -10/Mines | Discovered new exit (range 5) 1798 | -10/Mines | Entered Exiles 1876 | -10/Exiles | Met 8R-AWN 1935 | -10/Exiles | Met EX-HEX 2021 | -10/Exiles | Met EX-BIN 2056 | -10/Exiles | Aligned with FarCom system 2060 | -10/Exiles | Given EX-Vault access code 2136 | -10/Exiles | Opened EX-Vault 2156 | -10/Exiles | Found AWS/Autocannon 2214 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2266 | -10/Exiles | Exiles lab attacked by MAIN.C 2419 | -10/Exiles | Discovered new exit (range 10) 2445 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2445 | -10/Exiles | Entered Mines 2575 | -9/Mines | Discovered new exit (range 14) 2617 | -9/Mines | Entered Materials 2617 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2835 | -8/Materials | Destroyed 9 combat bots 3001 | -8/Materials | Build established: Scavenger-Skirmisher 3134 | -8/Materials | Lost 4 parts (1p1u2w) 3228 | -8/Materials | Central database locked down 3413 | -8/Materials | Build established: Skirmisher 3559 | -8/Materials | Garrison activated, responded to threat 3762 | -8/Materials | Repaired Lgt. Treads+ 3789 | -8/Materials | Repaired Lgt. Assault Rifle+ 3918 | -8/Materials | Build established: Tank 4216 | -8/Materials | Discovered new exit (range 8) 4226 | -8/Materials | Identified exit to Factory 5017 | -8/Materials | First assault squad dispatched 5094 | -8/Materials | Garrison activated, responded to threat 5112 | -8/Materials | Lost 4 parts (1p1n1u1w) 5120 | -8/Materials | Destroyed 7 combat bots 5234 | -8/Materials | Sterilization system engaged 5234 | -8/Materials | Non-combat units ordered to evacuate 5334 | -8/Materials | Combat units ordered to evacuate 5356 | -8/Materials | Entered Factory 5356 | -7/Factory | Evolved 2 slots: Utility x2 5728 | -7/Factory | Fabricated L-41 Fighter (x3) 5774 | -7/Factory | Build established: Gunner 6748 | -7/Factory | Cargo convoy interrupted 7199 | -7/Factory | Lost 3 parts (1p1u1w) 7274 | -7/Factory | Lost 7 parts (2n3u2w) 7581 | -7/Factory | Build established: Scavenger-Gunner 7716 | -7/Factory | Discovered new exit (range 6) 7783 | -7/Factory | Identified exit to Lower Caves 7785 | -7/Factory | Entered Lower Caves 8332 | -7/Lower Caves | Entered a destroyed Warlord outpost 8489 | -7/Lower Caves | Learned Factory stockpile data 8530 | -7/Lower Caves | Discovered new exit (range 8) 8542 | -7/Lower Caves | Identified exit to Lower Caves 8544 | -7/Lower Caves | Entered another Lower Caves area 8565 | -7/Lower Caves | Discovered new exit (range 8) 8577 | -7/Lower Caves | Identified exit to Factory 8822 | -7/Lower Caves | Encountered a Warlord checkpoint 8857 | -7/Lower Caves | Learned 12 Factory zone layouts 8958 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9093 | -7/Lower Caves | Discovered new exit (range 3) 9100 | -7/Lower Caves | Identified exit to Data Miner 9121 | -7/Lower Caves | Entered Data Miner 9121 | -7/Data Miner | Discovered new exit (range 6) 9131 | -7/Data Miner | Identified exit to Proximity Caves 9169 | -7/Data Miner | Met Data Miner 9213 | -7/Data Miner | Learned location of Section 7 (-2) 9213 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9252 | -7/Data Miner | Received God Mode back door access code from Data Miner 9264 | -7/Data Miner | Data Conduit disabled 9271 | -7/Data Miner | Core integrity fell below 50% 9298 | -7/Data Miner | Core integrity fell below 20% 9338 | -7/Data Miner | Lost 14 parts (1p3n3u7w) 9580 | -7/Data Miner | Build established: Gunner 9877 | -7/Data Miner | Entered Proximity Caves 10774 | -6/Proximity Caves | Learned 8 Factory zone layouts 11872 | -6/Proximity Caves | Discovered exit to Factory (range 15) 12054 | -6/Proximity Caves | Entered Factory 12054 | -6/Factory | Evolved 2 slots: Utility x2 12055 | -6/Factory | Identified exit to Lower Caves 12055 | -6/Factory | Identified exit to Factory 12170 | -6/Factory | Sucked down chute 12170 | -6/Factory | Entered Waste 12170 | -6/Waste | The area was eerily silent 12480 | -6/Waste | Found Damper Plating 12536 | -6/Waste | Discovered new exit (range 16) 12581 | -6/Waste | Identified exit to Factory 12584 | -6/Waste | Entered Factory 12625 | -6/Factory | Build established: Scavenger-Tank 13451 | -6/Factory | Garrison activated, responded to threat 13799 | -6/Factory | System corruption reached 10% 13829 | -6/Factory | Lost 14 parts (2n12u) 14464 | -6/Factory | Entered Lower Caves 14640 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14694 | -6/Lower Caves | AWS/Autocannon suddenly broke down 14745 | -6/Lower Caves | Identified exit to Lower Caves 14870 | -6/Lower Caves | Encountered a Warlord checkpoint 14905 | -6/Lower Caves | Entered another Lower Caves area 14905 | -6/Lower Caves | Accompanied by 1 ally 14923 | -6/Lower Caves | Learned location of 1 exit from Factory 15000 | -6/Lower Caves | Build established: Mutant 15074 | -6/Lower Caves | Encountered a Warlord checkpoint 15389 | -6/Lower Caves | Discovered new exit (range 6) 15395 | -6/Lower Caves | Identified exit to Zion 15397 | -6/Lower Caves | Entered Zion 15397 | -6/Zion | Accompanied by 1 ally 15431 | -6/Zion | Learned location of 1 exit from Factory 15434 | -6/Zion | Received a hallucinogenic algorithm 15458 | -6/Zion | System corruption cleaned by Quarantine Array 15579 | -6/Zion | Build established: Derelict-Mutant 16010 | -6/Zion | Learned location of Armory (-3) 16113 | -6/Zion | Learned location of Extension (-4) 16153 | -6/Zion | Given the Hacking Drone Bay 16160 | -6/Zion | Found Prototype Device 16160 | -6/Zion | Identified Hacking Drone Bay 16619 | -6/Zion | Discovered new exit (range 16) 16678 | -6/Zion | Given A8's code to call for help 16793 | -6/Zion | Identified exit to Proximity Caves 16795 | -6/Zion | Entered Proximity Caves 16795 | -5/Proximity Caves | Accompanied by 1 ally 16818 | -5/Proximity Caves | Found Alien Artifact 16818 | -5/Proximity Caves | Identified Dimensional Node Initializer 16818 | -5/Proximity Caves | Initialized slip node 17078 | -5/Proximity Caves | Lost 4 parts (2p2u) 17206 | -5/Proximity Caves | Learned location of 1 exit from Factory 17208 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17278 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 17355 | -5/Proximity Caves | Build established: Mutant 17400 | -5/Proximity Caves | Lost 6 parts (3n2u1w) 17678 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 17857 | -5/Proximity Caves | Discovered exit to Factory (range 8) 17867 | -5/Proximity Caves | Entered Factory 17867 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17868 | -5/Factory | Identified exit to Upper Caves 17868 | -5/Factory | Identified exit to Factory 18117 | -5/Factory | Build established: Derelict-Mutant 18687 | -5/Factory | Crushed by falling debris 18718 | -5/Factory | Lost 3 parts (2u1w) 18775 | -5/Factory | Entered Upper Caves 18985 | -5/Upper Caves | Build established: Scavenger-Gunner 19213 | -5/Upper Caves | Discovered new exit (range 9) 19222 | -5/Upper Caves | Entered another Upper Caves area 19345 | -5/Upper Caves | Identified exit to Warlord 19352 | -5/Upper Caves | Discovered exit to Factory (range 5) 19381 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19490 | -5/Upper Caves | Lost 7 parts (1p3u3w) 20147 | -5/Upper Caves | Entered Warlord 20210 | -5/Warlord | System corruption cleaned by Quarantine Array 20572 | -5/Warlord | Found Prototype Special Weapon 20576 | -5/Warlord | Found Prototype Special Weapon 20579 | -5/Warlord | Found Prototype Special Weapon 20614 | -5/Warlord | Met Warlord 20639 | -5/Warlord | Warlord's base attacked by MAIN.C 20723 | -5/Warlord | Opened Warlord's prototype stash 20730 | -5/Warlord | Found Prototype Reactor 20730 | -5/Warlord | Identified Vortex Chain Reactor 20742 | -5/Warlord | Found Prototype Device 20742 | -5/Warlord | Identified Exp. Cloaking Device 20756 | -5/Warlord | Found Prototype Hackware 20756 | -5/Warlord | Identified System Mapper 20763 | -5/Warlord | Found Prototype Processor 20763 | -5/Warlord | Identified Spectral Analyzer 20973 | -5/Warlord | Spotted B-86 Titan 20989 | -5/Warlord | Warlord forces counterattacked 20997 | -5/Warlord | Spotted Executioner 21015 | -5/Warlord | Destroyed Executioner 21037 | -5/Warlord | Build established: Hacker-Gunner 21083 | -5/Warlord | Lost 20 allies 21106 | -5/Warlord | P-80 Master assimilated allied QZ-T5M(b) 21130 | -5/Warlord | P-80 Master assimilated allied 9O-5LY(g) 21140 | -5/Warlord | Spotted B-75 Beast 21150 | -5/Warlord | Spotted B-86 Titan 21186 | -5/Warlord | Lost 10 allies 21188 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 21205 | -5/Warlord | Lost 8 parts (1p3n1u3w) 21226 | -5/Warlord | Destroyed B-75 Beast 21253 | -5/Warlord | Spotted Executioner 21296 | -5/Warlord | Found Prototype Processor 21296 | -5/Warlord | Identified Exp. Targeting Computer 21306 | -5/Warlord | Found Prototype Processor 21311 | -5/Warlord | Found Prototype Device 21314 | -5/Warlord | Warlord base infiltrated, sounded retreat 21473 | -5/Warlord | Spotted B-75 Beast 21474 | -5/Warlord | Spotted Striker 21502 | -5/Warlord | Spotted B-86 Titan 21531 | -5/Warlord | Lost 6 allies 21568 | -5/Warlord | Build established: Scavenger-Gunner 21578 | -5/Warlord | Discovered new exit (range 21) 21639 | -5/Warlord | Spotted Executioner 21639 | -5/Warlord | Spotted Striker 21639 | -5/Warlord | Spotted Striker 21641 | -5/Warlord | Entered Proximity Caves 21721 | -4/Proximity Caves | Identified Adv. Kinecellerator 22275 | -4/Proximity Caves | Discovered exit to Factory (range 11) 22291 | -4/Proximity Caves | Entered Factory 22291 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22653 | -4/Factory | Identified Exp. Core Analyzer 22717 | -4/Factory | Lost 5 parts (1p2n2w) 22903 | -4/Factory | Fabricated Imp. Force Field (x2) 22942 | -4/Factory | Build established: Scavenger-Mutant 23127 | -4/Factory | Crushed by falling debris 23127 | -4/Factory | System corruption reached 10% 23232 | -4/Factory | Discovered new exit (range 15) 23233 | -4/Factory | Identified exit to Upper Caves 23233 | -4/Factory | Identified exit to Extension 23530 | -4/Factory | Entered Extension 23637 | -4/Extension | Lost 3 parts (1p1n1u) 23637 | -4/Extension | Rescued a captive Derelict 23707 | -4/Extension | Lost 5 parts (1p1n1u2w) 23791 | -4/Extension | Rescued a captive Derelict 23793 | -4/Extension | Rescued a captive Derelict 23963 | -4/Extension | Lost 5 allies 24384 | -4/Extension | Build established: Commander-Mutant 24482 | -4/Extension | Spotted B-86 Titan 24482 | -4/Extension | Spotted B-86 Titan 24511 | -4/Extension | Allies destroyed B-86 Titan 24530 | -4/Extension | Destroyed B-86 Titan 24558 | -4/Extension | Lost 6 allies 24590 | -4/Extension | Rescued a captive Derelict 24590 | -4/Extension | Rescued a captive Derelict 24708 | -4/Extension | Rescued a captive Derelict 24718 | -4/Extension | Build established: Scavenger-Mutant 24764 | -4/Extension | Lost 4 allies 25031 | -4/Extension | Watched by a mysterious "MATRIX" hacker 25098 | -4/Extension | Lost 7 allies 25169 | -4/Extension | Rescued a captive Derelict 25170 | -4/Extension | Rescued a captive Derelict 25216 | -4/Extension | Discovered new exit (range 10) 25218 | -4/Extension | Discovered new exit (range 6) 25293 | -4/Extension | Entered Research 25293 | -3/Research | Accompanied by 7 allies 25293 | -3/Research | Evolved 2 slots: Utility x2 25294 | -3/Research | Identified exit to Testing 25446 | -3/Research | Repaired Hrd. Heavy Armor Plating 25900 | -3/Research | Build established: Scavenger-Gladiator 25997 | -3/Research | Spotted B-86 Titan 26017 | -3/Research | System corruption reached 10% 26089 | -3/Research | Lost 8 parts (2n5u1w) 26123 | -3/Research | Destroyed B-86 Titan 26147 | -3/Research | Lost 8 parts (1p2n2u3w) 26314 | -3/Research | Discovered new exit (range 13) 26359 | -3/Research | Identified exit to Armory 26370 | -3/Research | Entered Armory 26371 | -3/Armory | Met VL-GR5, who suggested a friendly competition 26523 | -3/Armory | Build established: Scavenger-Assassin 26582 | -3/Armory | Core integrity fell below 50% 26618 | -3/Armory | Lost the competition with VL-GR5 26804 | -3/Armory | Found Gamma Bomb Array 26839 | -3/Armory | Discovered new exit (range 3) 26848 | -3/Armory | Discovered new exit (range 17) 26853 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 26856 | -3/Armory | Found Prototype Energy Cannon 26863 | -3/Armory | Identified exit to Research 26870 | -3/Armory | Entered Research 26870 | -2/Research | Warlord forces began assault on 0b10 26870 | -2/Research | Evolved 2 slots: Utility x2 26873 | -2/Research | Identified Multinova Projection Cannon 26956 | -2/Research | Lost 3 allies 26980 | -2/Research | Research machine network offline 27002 | -2/Research | Found Prototype Launcher 27148 | -2/Research | Spotted Striker 27148 | -2/Research | Identified Hellfire Missile Launcher 27168 | -2/Research | Destroyed Striker 27189 | -2/Research | Lost 9 allies 27250 | -2/Research | Lost 3 parts (1n2u) 27288 | -2/Research | Borebot progress halted 27346 | -2/Research | Borebot progress halted 27567 | -2/Research | Met up with Warlord 27649 | -2/Research | Borebot progress halted 27656 | -2/Research | Spotted Striker 27684 | -2/Research | Discovered new exit (range 17) 27707 | -2/Research | Identified exit to Access 27709 | -2/Research | Entered Access 27709 | -1/Access | Evolved 2 slots: Utility x2 27714 | -1/Access | Lost 3 allies 28631 | -1/Access | Energy Cycler disabled 28729 | -1/Access | Spotted B-99 Colossus 28832 | -1/Access | Crushed by falling debris 28833 | -1/Access | Crushed by falling debris 28833 | -1/Access | System corruption reached 10% 28987 | -1/Access | Crushed by falling debris 29052 | -1/Access | Crushed by falling debris 29699 | -1/Access | Crushed by falling debris 29700 | -1/Access | System corruption reached 30% 29701 | -1/Access | Crushed by falling debris 29718 | -1/Access | Crushed by falling debris 29725 | -1/Access | Crushed by falling debris 29777 | -1/Access | Garrison activated, responded to threat 29808 | -1/Access | Destroyed 14 combat bots 29860 | -1/Access | Lost 22 parts (3p4n9u6w) 29917 | -1/Access | Self-destructed Last Messages --------------- 29860_ System corrupted: Matter fused (-5). 29863_ P-80 Master Gamma Rifle blasted off. 29863_ P-80 Master destroyed. 29868_ The unstable cave ceiling collapses. 29875_ H-81 Overseer calls for reinforcements. 29875_ ALERT: Hostile activity reported, dispatching reinforcements to area. 29875_ Lgt. Quantum Reactor destroyed. 29876_ Enh. Hardcell Cannon destroyed. 29879_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6T. 29881_ System corrupted: Power Amplifier fused. 29898_ System corrupted: Component data lost. 29905_ Acquired Adv. Target Analyzer. 29909_ Penetrated by Slug. 29913_ System corrupted: Heat flow error (+236). 29916_ Acquired 5 matter. [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | !%# ?????????????????????????????? | | | # ????????????????????????????? | | =%!%" ????????????????????????????? | | [%= #???????????????????????????? | | #???????????????????????????? | | % ! #???????????????????????????? | | # ! #???????????????????????????? | | % *""""T"""" #???????????????????????????? | | """"""""?????????????????????????????????? | | ### #####????????????????????????????????????? | | ## ##????????????????????????????????????????? | | # ##??##?????????????????????????????????????? | | """####"##???????????????????????????????????? | | %% #???????????????????????????????????? | | ^ #???????????????????????????????????? | | #???????????????????????????????????? | | ^ #???????????????????????????????????? | | %% #???????????????????????????????????? | | ^ #???????????????????????????????????? | | ####### ##############??????????????????????? | | ##????# # #??????????????????????? | | ???# # #??????????????????????? | | ????# " "" #?????????????BB???????? | | ?????# " "" #?????????????BB???????? | | ?????# # """""" #??????????????????????? | | ??????# # """""" @#??????????????????????? | | ??????+ + "" ##?????????????????????? | | ??????# # "" ;#?????????????????????? | | ??????#!= " Hp ##?????????????????????? | | ??????#%[= # #???????????????h??????? | | ??????# % ##############??????????????????????? | | ?????? % #??????????????????????????????????? | | ###### #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | +??????????????????????????????????? | | #??????????????????????????????????? | | ###### #??????????????????????????????????? | | # #??????????????????????????????????? | | ### ###??????????????????????????????????? | | #?? #????????????????????????????????????? | | #??? #????????????????????????????????????? | | #??? #????????????????????????????????????? | | ######???? #????????????????????????????????????? | | #????????? #????????????????????????????????????? | | #?????????? #????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 65 Energy Generation 62 Energy Capacity 700 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Power Amplification 50 Additional Mass Support 9 EM Shielding 2 Armor Coverage 2200 Resistance: KI 20 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 28 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 12 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free EM Shield | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Force Field | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Antigrav System | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Energy Well | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Arc Thrower | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Arm. Treads | -4/Extension | Hacked Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Imp. Force Field | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 22% | -8/Materials Lgt. Assault Rifle | 37% | -8/Materials Hrd. Heavy Armor Plating | 14% | -3/Research Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Myomer Leg | -3/Research | Hacked Quantum Rifle | -3/Research | Hacked Hyp. Coil Gun | -3/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 20k Club 30k Club All-out Warlord Denied? Drive-By Ew, Corruption My Bad My Command Is Your Wish Oh No You Don't! Ooh, Shiny! Watch This! Challenges ------------ None Game ------ Seed MolecularTacticalProcessor Manual? 0 Play Time 05:25:36 Cumulative 64.5 hours Start 2026.08.25 @ 12:12:09 End 2026.08.28 @ 18:58:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe595b78-f144-482e-94ee-663f4e639699