Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.19 @ 10:33:19 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (154) 770 Value Destroyed (3921) 3921 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 12090 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 60 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 1000/1000 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (33) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module Improved VTOL Module Makeshift Flight Unit Field Propulsion Drive > --- UTILITY (9) ------ Experimental Sensor Array Experimental Signal Interpreter Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Improved Datajack Great Axe > --- INVENTORY (5) ---- Experimental Armor Integrity Analyzer Powered Armor Authchip [Armor] Dimensional Node Initializer Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved VTOL Module Makeshift Flight Unit Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Experimental Sensor Array Experimental Signal Interpreter Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Experimental System Shield > --- WEAPON ----------- Improved Datajack Great Axe > --- INVENTORY -------- Experimental Armor Integrity Analyzer Powered Armor Dimensional Node Initializer Improved Grenade Launcher [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 2 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . . . . 1 Utility 7 | . . . 1 1 2 . . . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 207 | . 11 3 42 43 4 . 22 6 2 2 7 40 6 . 7 7 5 Power 14 | . 1 1 4 4 . . 1 . . . . 2 . . . . 1 Engine 8 | . 1 1 4 2 . . . . . . . . . . . . . Core 6 | . . . . 2 . . 1 . . . . 2 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 60 | . 4 . 18 17 . . 5 . . . 1 9 . . 1 2 3 Treads 30 | . . . 18 12 . . . . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 26 | . . . . 5 . . 5 . . . 1 9 . . 1 2 3 Utility 90 | . 3 . 9 11 3 . 15 5 1 1 3 25 5 . 6 2 1 Device 33 | . 1 . 2 4 1 . 6 3 1 . 2 7 2 . 3 1 . Storage 3 | . 2 . 1 . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . . . . 1 . . Hackware 25 | . . . . 4 1 . 6 . . . . 11 1 . 1 . 1 Protection 27 | . . . 6 3 . . 3 2 . 1 1 7 2 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | . 3 2 11 11 1 . 1 1 1 1 3 4 1 . . 3 . Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 3 2 7 6 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 . . . 1 . 1 1 2 . . . 2 . Special Weapon 4 | . . . 2 2 . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . . . 2 1 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 1 . . 1 . 1 . . 1 . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . . . . . Parts Lost 14 | . . . 3 . 1 . 2 . . . 1 1 1 . . 3 2 Power 2 | . . . . . . . 1 . . . . . . . . . 1 Propulsion 7 | . . . . . . . 1 . . . 1 1 . . . 3 1 Utility 4 | . . . 2 . 1 . . . . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 . 1 . 2 . . . 1 1 1 . . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 99 100 100 98 100 100 100 91 93 98 100 100 96 97 Engine 6 | . 14 14 11 8 . . . . . . . . . . . . . Core 2 | . . . . . 7 7 6 7 7 7 7 6 6 6 6 6 4 Treads 11 | . . . 32 34 . . . . . . . . . . . . . Leg 6 | . 28 28 . . . . . . . . . . . . . . . Flight 12 | . . . . 1 30 30 29 30 30 30 29 25 26 26 26 23 27 Device 9 | . 13 14 10 12 7 7 4 6 6 4 5 4 5 6 5 5 5 Storage 6 | . 14 14 11 8 . . . . . . . . . . . . . Processor 2 | . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 5 Hackware 14 | . . . . . 30 30 30 30 30 30 30 36 36 33 33 33 34 Protection 5 | . . . 10 13 . . 1 . . 2 1 . 2 6 6 6 5 Ballistic Gun 11 | . 23 28 18 15 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 7 7 7 7 7 4 5 6 6 6 5 5 Special Melee Weapon 2 | . . . . . 7 7 7 7 7 7 . 4 6 6 6 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 50 49 59 72 11 11 14 19 11 16 13 23 21 14 23 16 14 Greatest Support 80 | 20 20 20 60 80 17 17 21 18 18 18 18 18 18 18 21 21 31 Greatest Overweight (x) 2 | . 2 2 . . . . . 1 . . . 1 1 . 1 . . Average Overweight (x) . | . 1 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | . 16 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 18 20 20 20 4 3 5 5 4 5 5 5 5 5 5 5 5 Average Carried 12 | . 12 19 19 19 3 3 4 4 4 4 5 4 4 5 4 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 18 20 20 5 3 3 5 4 4 5 5 5 5 5 5 4 5 Class Distribution -------------------- 34% | Scavenger-Mutant 23% | Hacker-Sprinter 21% | Mutant 19% | Wizard-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3655 | 200 269 54 866 992 99 . 286 70 57 . 74 192 316 . 16 136 28 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5454 | . 621 137 1774 1635 52 . 594 . 35 . 27 427 50 . . 74 28 Parts 330 | . 38 9 116 83 . . 43 . 2 . . 28 3 . . 7 1 Haulers Intercepted 12 | . 2 . 6 4 . . . . . . . . . . . . . Recyclers Shooed 9 | . . . 4 4 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 5 2 . 4 . 10 . . 4 . Prevented 1 | . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 98 | . 12 5 31 30 . . 3 . . . 1 8 1 . . 7 . Melee 11 | . . . . 1 . . 3 . . . 1 5 1 . . . . Guns 73 | . 12 5 31 25 . . . . . . . . . . . . . AOE 14 | . . . . 4 . . . . . . . 3 . . . 7 . Classes Destroyed 16 | . 5 . 4 4 . . . . 1 . . 1 1 . . . . Worker 8 | . . . . 3 1 . 4 . . . . . . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . . . Tunneler 5 | . . . . 2 . . 2 . . . . 1 . . . . . Hauler 12 | . 2 . 6 4 . . . . . . . . . . . . . Recycler 5 | . . . 2 . . . 2 . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 9 | . 2 . 3 3 . . 1 . . . . . . . . . . Watcher 14 | . 1 . 1 2 1 . 6 . . . . 2 . . . . 1 Swarmer 37 | . 2 3 7 6 . . 3 . . . 1 8 . . . 7 . Grunt 41 | . 10 2 15 14 . . . . . . . . . . . . . Brawler 2 | . . . . 2 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 14 | . . . 8 6 . . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 3 3 7 10 2 . 3 . 1 . 1 4 1 . . 7 1 Combat Bots Only 10 | . 3 3 5 10 . . 2 . . . 1 4 1 . . 7 . Max Kills in Single Turn 3 | . 1 1 1 2 1 . 1 . 1 . 1 3 1 . . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . . . 3 . . . 3 . Melee 1 | . . . . 1 . . 1 . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 4661 | . 490 97 1323 1455 . . 268 . . . 276 278 132 . . 262 80 Core 705 | . 40 20 235 92 . . 102 . . . 65 73 16 . . 62 . Absorbed by Shields 219 | . . . . 219 . . . . . . . . . . . . . Redirected to Shielding 38 | . . . 29 . . . . . . . . . . . . 9 . Regen/Repaired (Parts) 637 | . 42 . 42 126 . . . . . . . 297 . . 90 . 40 Core Remaining (%) 76 | 100 . 76 41 83 . . . . . . 76 . . . . 82 . Volleys Fired 318 | . 51 12 146 102 . . . . . . 2 1 . . . 4 . Largest 2 | . 2 2 2 2 . . . . . . 1 1 . . . 1 . Hottest 79 | . 60 40 79 48 . . . . . . 36 36 . . . 36 . Shots Fired 613 | . 102 24 281 199 . . . . . . 2 1 . . . 4 . Gun 589 | . 102 24 269 194 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 2 . . . . . . 2 1 . . . 4 . Special 15 | . . . 12 3 . . . . . . . . . . . . . Kinetic 536 | . 77 24 241 194 . . . . . . . . . . . . . Thermal 68 | . 25 . 40 3 . . . . . . . . . . . . . Explosive 9 | . . . . 2 . . . . . . 2 1 . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 12 6 16 16 . . . . . . . 1 . . . 2 . Robot Miss Streak 4 | . 4 2 4 3 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 1 2 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 507 | . 68 17 196 150 2 . 34 . 2 . 8 21 5 . . 1 3 Core Hits 228 | . 35 12 72 71 . . 14 . . . 1 12 1 . . 9 1 Critical Kills 2 | . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 1 . . . . . . . . . . . . Critical Strikes 10 | . . . 2 3 1 . 1 . . . 1 1 1 . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . Destroy 3 | . . . 1 2 . . . . . . . . . . . . . Smash 2 | . . . . 1 1 . . . . . . . . . . . . Sever 4 | . . . . . . . 1 . . . 1 1 1 . . . . Melee Attacks 243 | . . . . 3 8 . 99 1 2 . 26 75 10 1 5 1 12 Impact 9 | . . . . 2 7 . . . . . . . . . . . . Slashing 231 | . . . . . 1 . 99 1 1 . 26 74 10 1 5 1 12 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . 1 1 . 12 . 2 . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11103 | . 777 136 2624 2985 153 . 1941 . 74 . 317 1279 172 . . 509 136 Guns 5588 | . 725 136 2453 2274 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1130 | . . . . 427 . . . . . . . 194 . . . 509 . Melee 4032 | . . . . 154 153 . 1941 . 74 . 317 1085 172 . . . 136 Ramming 253 | . 52 . 93 108 . . . . . . . . . . . . . Kinetic 5153 | . 571 136 2172 2274 . . . . . . . . . . . . . Thermal 535 | . 154 . 359 22 . . . . . . . . . . . . . Explosive 1130 | . . . . 427 . . . . . . . 194 . . . 509 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 307 | . . . . 154 153 . . . . . . . . . . . . Slashing 3725 | . . . . . . . 1941 . 74 . 317 1085 172 . . . 136 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 . . 10 10 10 5 5 5 . . . . . . Average Corruption 7 | . . . 1 . . 10 10 6 5 5 5 . . . . . . Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 57 | . . . 1 . . 1 44 5 4 . 2 . . . . . . Message Errors 17 | . . . 1 . . . 11 2 2 . 1 . . . . . . Matter Fused 15 | . . . . . . . 12 1 1 . 1 . . . . . . Heat Flow Errors 8 | . . . . . . . 8 . . . . . . . . . . Energy Discharges 5 | . . . . . . . 4 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . . 1 5 1 . . . . . . . . . Data Loss (major) 2 | . . . . . . . 1 . 1 . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 982 | . . . 5 183 113 . 349 . 34 . 20 251 22 . . . 5 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 65 | . . . . 65 . . . . . . . . . . . . . Melee 917 | . . . 5 118 113 . 349 . 34 . 20 251 22 . . . 5 Knockbacks 7 | . 1 . . 5 1 . . . . . . . . . . . . Impact 6 | . 1 . . 4 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . 101 . . . . . . . . . . . 21 . Shots 2 | . . . . 1 . . . . . . . . . . . 1 . Rammed 27 | . . . 13 14 . . . . . . . . . . . . . Targets Rammed 45 | . 13 1 15 16 . . . . . . . . . . . . . Kicked 14 | . 13 1 . . . . . . . . . . . . . . . Crushed 4 | . . . 2 2 . . . . . . . . . . . . . Highest Temperature 278 | . . . 6 28 1 . 278 . . . . . . . . . . Average Temperature 94 | . . . 3 8 1 . 106 . . . . . . . . . . Received Heat Transfer 1325 | . 246 51 411 575 . . 15 . . . . 6 . . . 21 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 2 . 2 . . . . . . . . . . . . Impact Corruptions 11 | . . . 1 5 5 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . Heat Transferred 1349 | . 350 . 925 74 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 684 | . 247 50 684 660 350 152 488 . . . . 319 . . . . 302 Initial 270 | . . . 19 261 251 122 106 . . . . 57 . . . . 270 Average 227 | . 87 24 352 360 282 133 232 . . . . 133 . . . . 287 Maximum Alert Level 2 | . 1 . 2 2 1 . 2 . . . . 1 . . . . 1 Low Security (%) 52 | . 94 100 32 16 . 100 42 . . . . 73 . . . . . Level 1 27 | . 5 . 21 42 100 . 41 . . . . 26 . . . . 100 Level 2 20 | . . . 45 41 . . 15 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 8 7 1 . 8 . . . . 8 . . . . 2 Investigation 16 | . 1 . 1 1 1 . 5 . . . . 6 . . . . 1 Extermination 2 | . . . . . . . 1 . . . . 1 . . . . . Reinforcement 13 | . 2 . 5 3 . . 2 . . . . . . . . . 1 Assault 2 | . . . 2 . . . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 13 | . 1 . 8 3 . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 229 | . 27 5 67 44 1 5 24 1 3 . 5 21 6 . . 19 1 Peak Tracking Total 12 | . 5 2 7 7 1 5 5 1 4 . 4 6 4 . . 12 1 Tactical Retreats 25 | . . . 3 2 . . 5 . 2 . 1 4 2 . . 6 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 8 | . 1 . 2 2 1 . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . 8 . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . 4 . Exploded 1 | . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 6 | . . . 1 1 . . 2 . . . . 1 . . . 1 . Max in Single Turn 1 | . . . 1 1 . . 1 . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 70 | . 5 . 7 8 3 . 15 . . 4 . 21 . 1 1 . 5 Terminals 37 | . 4 . 3 4 3 . 7 . . . . 13 . . . . 3 Fabricators 10 | . . . . . . . 4 . . . . 5 . . . . 1 Repair Stations 7 | . 1 . 1 1 . . 2 . . . . 1 . . . . 1 Recycling Units 4 | . . . 1 2 . . 1 . . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 2 . . . . . Total Hacks 255 | . 21 . 21 23 7 . 44 . . 31 . 90 . 1 3 . 14 Successful 181 | . 10 . 15 17 3 . 27 . . 31 . 65 . 1 3 . 9 Failed 74 | . 11 . 6 6 4 . 17 . . . . 25 . . . . 5 Catastrophic 10 | . 2 . . . 1 . 1 . . . . 6 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 128 | . 12 . 11 10 4 . 23 . . . . 59 . . . . 9 Terminals 122 | . 17 . 10 11 7 . 18 . . . . 51 . . . . 8 Fabricators 42 | . . . . . . . 15 . . . . 25 . . . . 2 Repair Stations 33 | . 4 . 3 8 . . 4 . . . . 10 . . . . 4 Recycling Units 11 | . . . 2 3 . . 6 . . . . . . . . . . Scanalyzers 7 | . . . 6 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . 4 . . . . . Terminal Hacks 71 | . 5 . 3 6 2 . 5 . . 31 . 14 . 1 3 . 1 Record 11 | . . . . . . . . . . 11 . . . . . . . Part Schematic 25 | . 1 . . 1 1 . 1 . . 11 . 6 . . 3 . 1 Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . 2 2 . . 1 . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . . . . 2 . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . Assault Status 1 | . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . 1 . . . . 1 . . . . . Fabricator Hacks 27 | . . . . . . . 10 . . . . 16 . . . . 1 Load Schematic 18 | . . . . . . . 7 . . . . 10 . . . . 1 Build 9 | . . . . . . . 3 . . . . 6 . . . . . Repair Station Hacks 26 | . 2 . 2 7 . . 1 . . . . 10 . . . . 4 Scan Component 14 | . 1 . 1 4 . . 1 . . . . 5 . . . . 2 Repair 12 | . 1 . 1 3 . . . . . . . 5 . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 5 1 . . . . . . . . . . . . . Insert Component 3 | . . . 2 1 . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 49 | . 3 . 5 3 1 . 10 . . . . 24 . . . . 3 Terminals 24 | . 3 . 3 1 1 . 2 . . . . 12 . . . . 2 Assimilate 6 | . . . . . . . 2 . . . . 4 . . . . . Botnet 15 | . 2 . 2 1 1 . . . . . . 7 . . . . 2 Operators 3 | . 1 . 1 . . . . . . . . 1 . . . . . Fabricators 14 | . . . . . . . 4 . . . . 9 . . . . 1 Prioritize 5 | . . . . . . . . . . . . 5 . . . . . Recompile 9 | . . . . . . . 4 . . . . 4 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 2 . . 4 . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . Mask 4 | . . . 1 2 . . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 . . . . . Broadcast 1 | . . . . . . . . . . . . 1 . . . . . Redirect 1 | . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 . 6 6 2 . 9 . . . . 12 . . . . 3 Full Trace Events 6 | . 1 . 1 . 1 . 1 . . . . 2 . . . . . Feedback Events 2 | . . . 1 . 1 . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . 3 1 1 . 1 . . 11 . 6 . . 3 . 1 Parts Built 10 | . . . . . . . 3 . . . . 7 . . . . . Authchips 8 | . . . . . . . 3 . . . . 5 . . . . . Time 538 | . . . . . . . 285 . . . . 253 . . . . . Total Part Build Rating 53 | . . . . . . . 15 . . . . 38 . . . . . Parts Repaired 12 | . 1 . 1 3 . . . . . . . 5 . . . . 2 Time 525 | . 26 . 26 191 . . . . . . . 206 . . . . 76 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 6 | . . . . . . . 2 . . . 1 3 . . . . . Largest Group 2 | . . . . . . . 2 1 . . 1 1 . . . . . Highest-Rated Group 96 | . . . . . . . 52 26 . . 96 26 . . . . . Highest-Rated Ally 96 | . . . . . . . 26 26 . . 96 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . 8 . . . . . . Total Damage 188 | . . . . . . . . . . . 188 . . . . . . Kills 3 | . . . . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 1 . . 2 . 2 1 3 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 11361 | . 1638 854 2072 1878 169 19 1149 198 183 34 263 1412 306 80 554 286 266 Spaces Moved 10876 | 1 675 312 864 830 428 64 2093 217 179 116 590 1735 683 296 833 704 256 Core . | . . . . . . . . . . . . . . . . . . Treads 1600 | . . . 864 736 . . . . . . . . . . . . . Legs 988 | 1 675 312 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8288 | . . . . 94 428 64 2093 217 179 116 590 1735 683 296 833 704 256 Fastest Speed 26 | 120 120 260 160 29 29 29 26 26 26 26 26 26 26 26 26 31 31 Average Speed 65 | 120 204 260 160 150 29 29 27 26 26 26 26 26 26 26 30 32 31 Slowest Speed 260 | 120 260 260 160 170 29 29 32 103 26 26 29 109 106 26 113 42 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . 3 . 5 . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 88 61 61 59 17 66 50 47 39 70 64 48 81 50 82 77 7 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . 1 . 3 . . Known Exits Taken 11 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 24 | . . 3 . . . . . 3 1 . 2 . 8 1 2 4 . Spaces Dug 132 | . . . . . 6 . 30 . . . 43 44 3 1 . . 5 Terrain Destroyed 223 | . . . . 48 6 . 30 . . . 43 53 3 1 . 34 5 Melee 100 | . . . . . 6 . 30 . . . 11 44 3 1 . . 5 Projectile . | . . . . . . . . . . . . . . . . . . AOE 123 | . . . . 48 . . . . . . 32 9 . . . 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 14073 | . 828 337 1291 1262 456 63 2474 353 311 118 647 2548 788 296 1130 753 418 Wait 2168 | . 53 3 164 209 15 . 244 130 121 . 23 682 87 . 266 29 142 Move 10837 | . 674 311 863 829 423 63 2083 216 178 115 589 1725 682 295 832 703 256 Hop 10 | . . . . . 2 . 4 . . . . 4 . . . . . Pick Up 88 | . 16 3 19 16 2 . 7 . . . . 8 1 . 10 4 2 Fast Attach 40 | . 1 . 5 6 1 . 3 . . . 1 13 2 . 1 2 5 Attach 35 | . 2 . 6 13 3 . 3 1 . . . 4 . . 1 2 . Detach 1 | . . . . . . . . . . 1 . . . . . . . Swap 132 | . 8 3 31 24 . . 16 5 2 2 6 23 4 . 5 3 . Drop 140 | . 10 4 42 44 2 . 7 . . . . 13 2 . 10 5 1 Fire 318 | . 51 12 146 102 . . . . . . 2 1 . . . 4 . Melee 243 | . . . . 3 8 . 99 1 2 . 26 75 10 1 5 1 12 Ram . | . . . . . . . . . . . . . . . . . . Kick 14 | . 13 1 . . . . . . . . . . . . . . . Crush 31 | . . . 15 16 . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 284 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 853 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Discovered new exit (range 12) 1076 | -10/Materials | Build established: Scavenger-Mutant 1552 | -10/Materials | Repaired Lgt. Treads 1639 | -10/Materials | Entered Mines 2144 | -10/Mines | Learned 2 Materials zone layouts 2224 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2274 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2285 | -10/Mines | Found Prototype Device 2299 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2301 | -10/Mines | Discovered new exit (range 5) 2447 | -10/Mines | Discovered new exit (range 5) 2493 | -10/Mines | Entered Materials 2493 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2494 | -9/Materials | Identified exit to Materials 2659 | -9/Materials | Repaired Lgt. Treads 3627 | -9/Materials | Discovered new exit (range 9) 3817 | -9/Materials | Core integrity fell below 50% 4493 | -9/Materials | First assault squad dispatched 4565 | -9/Materials | Entered another Materials area 4565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4773 | -8/Materials | Discovered new exit (range 14) 4859 | -8/Materials | Identified Exp. Sensor Array 5034 | -8/Materials | Build established: Mutant 5366 | -8/Materials | Repaired Exp. Sensor Array 5406 | -8/Materials | Repaired Shield Generator 5458 | -8/Materials | Repaired Imp. Assault Rifle 5562 | -8/Materials | Garrison activated, responded to threat 5731 | -8/Materials | Destroyed 10 combat bots 6222 | -8/Materials | Discovered new exit (range 16) 6443 | -8/Materials | Entered Factory 6443 | -7/Factory | Evolved 2 slots: Utility x2 6520 | -7/Factory | Discovered new exit (range 16) 6525 | -7/Factory | Identified exit to Factory 6554 | -7/Factory | Noticed a derelict Sapper rigging charges 6578 | -7/Factory | Discovered exit to Factory (range 10) 6594 | -7/Factory | Hacking Suite fried by hacking feedback 6612 | -7/Factory | Sucked down chute 6612 | -7/Factory | Entered Waste 6618 | -7/Waste | Spotted C-40 Crusher 6619 | -7/Waste | Spotted C-40 Crusher 6622 | -7/Waste | Spotted C-40 Crusher 6626 | -7/Waste | Spotted C-40 Crusher 6626 | -7/Waste | Spotted C-40 Crusher 6626 | -7/Waste | Spotted C-40 Crusher 6627 | -7/Waste | EMP discharged 6627 | -7/Waste | System corruption reached 10% 6627 | -7/Waste | Discovered new exit (range 14) 6630 | -7/Waste | Identified exit to Factory 6631 | -7/Waste | Entered Factory 6672 | -7/Factory | Build established: Hacker-Sprinter 6806 | -7/Factory | Fabricated Imp. Hacking Suite? 7000 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7110 | -7/Factory | Discovered new exit (range 4) 7110 | -7/Factory | Identified exit to Storage 7168 | -7/Factory | Fabricated Imp. Hacking Suite? 7659 | -7/Factory | Identified exit to Lower Caves 7780 | -7/Factory | Entered Lower Caves 7780 | -7/Lower Caves | Accompanied by 1 ally 7796 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7800 | -7/Lower Caves | Encountered a Warlord checkpoint 7801 | -7/Lower Caves | Identified exit to Data Miner 7898 | -7/Lower Caves | Learned Factory terminal intel 7912 | -7/Lower Caves | Discovered new exit (range 8) 7914 | -7/Lower Caves | Identified exit to Lower Caves 7978 | -7/Lower Caves | Entered another Lower Caves area 8159 | -7/Lower Caves | Discovered exit to Data Miner (range 7) 8161 | -7/Lower Caves | Entered Data Miner 8161 | -7/Data Miner | Discovered new exit (range 6) 8166 | -7/Data Miner | Met Data Miner 8171 | -7/Data Miner | Learned location of Section 7 (-2) 8171 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8177 | -7/Data Miner | Received God Mode back door access code from Data Miner 8192 | -7/Data Miner | Identified exit to Proximity Caves 8195 | -7/Data Miner | Entered Proximity Caves 8314 | -6/Proximity Caves | Escorted by Enhanced Grunt 8429 | -6/Proximity Caves | Spotted B-75 Beast 8441 | -6/Proximity Caves | Learned Factory terminal intel 8449 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8455 | -6/Proximity Caves | Learned Factory stockpile data 8458 | -6/Proximity Caves | Entered Factory 8458 | -6/Factory | Evolved 2 slots: Utility x2 8460 | -6/Factory | Loaded intel: 26 terminal locations 8643 | -6/Factory | Repaired VTOL Module 8677 | -6/Factory | Repaired VTOL Module 8775 | -6/Factory | Repaired Lyr. Light Armor Plating 8814 | -6/Factory | Repaired Imp. Datajack 8876 | -6/Factory | Repaired Imp. VTOL Module 8906 | -6/Factory | Spotted B-75 Beast 8987 | -6/Factory | Fabricated Adv. System Shield? 9027 | -6/Factory | Identified exit to Lower Caves 9250 | -6/Factory | Fabricated Adv. System Shield? 9295 | -6/Factory | Build established: Wizard-Sprinter 9412 | -6/Factory | Fabricated Adv. Hacking Suite? 9428 | -6/Factory | Garrison activated, responded to threat 9493 | -6/Factory | Discovered new exit (range 14) 9603 | -6/Factory | Fabricated Powered Armor (x2) 9621 | -6/Factory | Incoming investigation squad redirected 9755 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9784 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9786 | -6/Factory | Incoming investigation squad redirected 9870 | -6/Factory | Entered Lower Caves 9906 | -6/Lower Caves | Learned location of 1 exit from Factory 10096 | -6/Lower Caves | Encountered a Warlord checkpoint 10173 | -6/Lower Caves | Learned location of Zion (-6) 10174 | -6/Lower Caves | Discovered new exit (range 9) 10175 | -6/Lower Caves | Identified exit to Lower Caves 10176 | -6/Lower Caves | Entered another Lower Caves area 10178 | -6/Lower Caves | Discovered new exit (range 4) 10179 | -6/Lower Caves | Identified exit to Factory 10182 | -6/Lower Caves | Learned 4 Factory zone layouts 10252 | -6/Lower Caves | Discovered new exit (range 13) 10256 | -6/Lower Caves | Identified exit to Zion 10256 | -6/Lower Caves | Entered Zion 10278 | -6/Zion | Found Prototype Processor 10302 | -6/Zion | Found Prototype Hackware 10308 | -6/Zion | Identified Exp. Terrain Scan Processor 10315 | -6/Zion | Identified Exp. System Shield 10326 | -6/Zion | Found Prototype Processor 10360 | -6/Zion | Identified Exp. Target Analyzer 10372 | -6/Zion | Found Prototype Processor 10401 | -6/Zion | Identified Exp. Signal Interpreter 10412 | -6/Zion | Found Prototype Processor 10429 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10442 | -6/Zion | Found Prototype Processor 10539 | -6/Zion | Identified Exp. Core Analyzer 10565 | -6/Zion | Learned location of 1 exit from Factory 10565 | -6/Zion | Discovered new exit (range 15) 10642 | -6/Zion | Given A8's code to call for help 10643 | -6/Zion | Learned location of Warlord (-4) 10645 | -6/Zion | Learned Factory stockpile data 10649 | -6/Zion | Learned location of Armory (-4) 10657 | -6/Zion | Learned Factory stockpile data 10669 | -6/Zion | Visited the Megawrench Repair Shop 10762 | -6/Zion | Megawrench repaired 4 parts 10809 | -6/Zion | Identified exit to Proximity Caves 10810 | -6/Zion | Entered Proximity Caves 10844 | -5/Proximity Caves | Found Alien Artifact 10886 | -5/Proximity Caves | Learned 4 Factory zone layouts 10977 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11032 | -5/Proximity Caves | Destroyed 7 combat bots 11038 | -5/Proximity Caves | Lost 3 parts (3n) 11092 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11096 | -5/Proximity Caves | Entered Factory 11096 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11097 | -5/Factory | Identified exit to Factory 11100 | -5/Factory | Loaded intel: 27 terminal locations 11180 | -5/Factory | Repaired Mic. Nuclear Core 11213 | -5/Factory | Repaired VTOL Module 11357 | -5/Factory | Discovered exit to Factory (range 15) 11362 | -5/Factory | Self-destructed Last Messages --------------- 11265_ Connecting with Fabricator... >>Load(Exp. Utility Shielding) Uploading Exp. Utility Shielding schematic... Loaded successfully: Exp. Utility Shielding Rating: 5p Time: 76 Initiate build sequence. >>Force(Recompile) RECOMPILED[Authchip [Armor]] 11265_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 11265_ Acquired Authchip [Armor]. 11274_ K-01 Serf collects debris. 11291_ U-05 Engineer builds a Wall. 11357_ EXIT=FOUND: FACTORY 11361_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11361_ Field Propulsion Drive destroyed. 11361_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????""?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????? ????????????? | | ??????????????????????? #??????????? | | ?????g????????????????? #??????????? | | ????# ?????########## #??????????? | | ????# g????# ! # #??????????? | | ???## ????# # #??????????? | | ???# ????# """ """ # #??????????? | | ???# b c????# """ """ # #??????????? | | ???# c ????# """ """ # #??????????? | | ????c ????# + +??????????? | | ????? ????# # #??????????? | | ?????# #????# # #??????????? | | ?????# ###########+#### ##########?? | | ?????# ? | | ?????# ? | | ?????# """" [ ? | | ?????# ""F" k ? | | ?????# % @ ? | | ?????# #####+### ####k#####?? | | ?????# ## # """" #??????????? | | ?????# ## # """" #??????????? | | ?????# ##" # """" #??????????? | | ?????# ##"" # #???+###???? | | ?????# ##"" # #?? ???? | | ?????# ##"" # #?? """ "??? | | ?????# ##"" ###### #? """ """? | | ?????# ##"T #????# k#? """ """? | | ?????# ##"" #????# # ?? | | ?????# ##"" #????# u # k """ "??? | | ?????# ##"" #????# H + """ "??? | | ?????# ##"" #????# # """ "??? | | ?????# ##" #????# # ?? | | ?????# ## #????### k#? """ """? | | ?????# # #######??????# #? """ """? | | ?????# ###????????????# #?? """ "??? | | ?????# ##?????????????# #?? ???? | | ######+#??????????????# #???####???? | | # ! #??????????????# ??????????? | | # !!##########?????# ?????????? | | # !!!# +?????# ?????????? | | # !!!# #?????# ????????? | | # # ###+### ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 54 Defensive Hacking 40 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Adv. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Lyr. Heavy Armor Plating | -6/Factory | Hacked Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Exp. Propulsion Shielding | -5/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Adv. System Shield | x1 | -6/Factory | Authchip Adv. System Shield | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Powered Armor | x2 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionRocketSpear Manual? 0 Play Time 01:30:58 Cumulative 778.6 hours Start 2023.02.19 @ 07:26:40 End 2023.02.19 @ 10:33:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1205 Rogue 1205 Adventurer 0 Explorer 0 Win Type - Total 73 Types 44/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9865262-cba4-464e-baf7-26b19440f166