Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 23:28:54 // Winter2019/RPGLIKE Player: Delirus Result: Destroyed by as-23679 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (198) 990 Value Destroyed (8161) 8161 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (3091) 3091 TOTAL SCORE: 18022 Bonus ------- High Alert Combat Kills 1296 Follower Combat Kills 95 Entered Garrisons 400 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/600 Matter 335/350 Energy 260/500 System Corruption 0% Temperature Warm (105) Movement Hovering (44) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- F-cell Engine Zionite Light DM Reactor > --- PROPULSION (5) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY (6) ------ Improved Cooling System Improved Signal Interpreter Surveybot 24 Chip Improved Particle Charger Improved Reaction Control System > --- WEAPON (3) ------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY (5) ---- Zionite Biocell (600) Advanced Sensor Array Surveybot 24 Scanner Encrypted Comm Array Peak State ------------ > --- POWER ------------ F-cell Engine Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip Improved Reaction Control System Insulated Plating > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Zionite Biocell Advanced Sensor Array Encrypted Comm Array Improved Particle Charger Improved Trap Extractor [Rating: 101] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys II Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Zionite Biocell Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Slots Evolved 11 | 3 1 . 3 . 1 1 . 1 . . 1 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . 1 . . 1 . . . . 1 . . . . Utility 5 | 1 . . 2 . 1 . . 1 . . . . . . . Weapon 2 | 1 1 . . . . . . . . . . . . . . Parts Attached 166 | 5 12 . 20 9 7 11 14 15 1 1 28 4 1 9 29 Power 7 | . . . 2 . . . 2 1 . . . . . 1 1 Engine 5 | . . . 2 . . . 1 1 . . . . . 1 . Core 1 | . . . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 25 | 2 3 . 2 1 2 1 4 3 . . 1 1 . . 5 Treads 7 | 1 2 . 1 1 1 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | 1 . . 1 . . . . . . . . . . . . Hover 9 | . 1 . . . 1 . 1 1 . . . . . . 5 Flight 7 | . . . . . . . 3 2 . . 1 1 . . . Utility 75 | 1 6 . 5 8 3 3 3 4 1 1 14 3 1 5 17 Device 50 | 1 3 . 2 6 2 2 3 3 . . 11 3 1 4 9 Storage 2 | . . . . 1 . . . . . . . . . . 1 Processor 6 | . 1 . 2 . 1 . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 17 | . 2 . 1 1 . 1 . 1 1 1 2 . . 1 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 3 . 11 . 2 7 5 7 . . 13 . . 3 6 Energy Gun 8 | . . . 2 . . . . 1 . . 2 . . . 3 Energy Cannon 24 | . . . 2 . 2 5 1 . . . 9 . . 2 3 Ballistic Gun 15 | 2 3 . 5 . . . 2 3 . . . . . . . Ballistic Cannon 4 | . . . . . . . 1 3 . . . . . . . Launcher 6 | . . . . . . 2 1 . . . 2 . . 1 . Special Weapon 2 | . . . 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 5 . . . 2 3 . . 4 . 1 2 10 Corrupted Parts 3 | . . . . 3 . . . . . . . . . . . System Corruption 22 | . . . . 22 . . . . . . . . . . . Parts Lost 1 | . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 91 89 88 95 98 100 100 93 100 95 92 97 Engine 8 | . 13 12 10 9 8 7 6 6 7 7 6 6 6 5 6 Treads 12 | . 17 25 22 26 17 18 7 . . . . . . . . Hover 4 | . 2 . . . 6 7 4 9 . . . . . . 22 Flight 9 | . . . . . . . 16 19 28 28 28 33 31 31 8 Device 18 | . 11 12 16 19 16 15 19 25 28 28 24 20 18 18 17 Processor 6 | . 5 . 4 . 6 7 7 7 7 7 10 13 12 12 12 Protection 8 | . 10 12 12 9 8 7 7 7 7 7 6 6 6 6 5 Energy Cannon 10 | . . . 1 18 22 21 6 . . . 13 20 18 17 17 Ballistic Gun 12 | . 28 37 27 9 2 . 11 14 14 14 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 58 | 9 20 18 31 45 46 45 39 33 33 36 43 44 44 44 58 Greatest Support 96 | 10 46 46 66 69 69 70 70 35 35 35 45 46 46 46 96 Greatest Overweight (x) 2 | . 1 . 2 2 . . 1 . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 3 4 4 4 4 4 4 4 4 4 5 5 5 Average Capacity 3 | . . 1 2 3 4 4 4 4 4 4 4 4 4 5 5 Most Carried 5 | . 1 1 3 4 4 4 4 4 4 4 4 4 5 5 5 Average Carried 3 | . . 1 2 3 3 4 3 3 3 4 3 3 4 5 4 Final Capacity 5 | . 1 1 3 4 4 4 4 4 4 4 4 4 5 5 5 Final Carried 5 | . 1 1 3 4 4 4 4 3 4 4 4 4 5 5 4 Class Distribution -------------------- 26% | Gunner 18% | Scout 12% | Mutant 12% | Tank 10% | Scavenger-Gunner 6% | Scavenger-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Sprinter | -8/Materials Commander-Scout | -8/Storage Scout | -8/Garrison Scavenger-Scout | -8/Recycling Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Matter Collected 4121 | 251 489 84 865 164 34 255 268 539 446 22 274 50 20 85 275 Remotely 369 | . . . . . . 255 114 . . . . . . . . Salvage Created 7060 | 19 402 181 1163 260 34 834 570 881 834 66 491 489 . . 836 Parts 403 | 2 55 9 97 8 6 52 28 46 28 1 25 23 . . 23 Haulers Intercepted 12 | . 2 . 4 . . . 3 1 . . 2 . . . . Recyclers Shooed 7 | . 3 . 2 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 20 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 161 | . 10 2 26 4 1 33 10 21 22 . 9 10 . . 13 Guns 68 | . 10 2 25 . . . 7 13 11 . . . . . . Cannons 74 | . . . 1 3 1 20 3 8 11 . 9 8 . . 10 AOE 10 | . . . . . . 10 . . . . . . . . . Classes Destroyed 19 | 1 7 . 2 . . 2 1 . . . 1 2 . . 3 Worker 6 | . 2 . 4 . . . . . . . . . . . . Builder 2 | . 1 . . . . . . 1 . . . . . . . Tunneler 3 | 1 1 1 . . . . . . . . . . . . . Hauler 12 | . 2 . 4 . . . 3 1 . . 2 . . . . Recycler 6 | . 1 1 1 1 . . . 1 . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 11 | . 3 . 4 . 1 . . . . . 3 . . . . Swarmer 37 | . 6 . 4 . . 11 . 6 6 . 4 . . . . Grunt 71 | . 4 2 16 4 . 15 6 6 10 . . 8 . . . Brawler 3 | . . . . . . . 1 . 1 . . 1 . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 30 | . . . 6 . 1 4 3 9 4 . 3 . . . . Specialist 3 | . . . . . . 2 . . 1 . . . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . Z-Light 7 | . . . . . . . . . . . . . . . 7 Assembled 3 | . . . . . . . . . . . . . . . 3 Golem 3 | . . . . . . . . . . . . . . . 3 Mutant 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 6 4 7 2 1 8 4 9 7 1 4 4 . . 4 Combat Bots Only 8 | . 3 2 7 2 1 8 4 7 7 . 4 4 . . 4 Max Kills in Single Turn 3 | 1 1 1 2 1 1 2 1 3 2 1 1 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Damage Taken 4969 | . 284 12 327 152 22 962 238 391 550 . 609 110 . . 1312 Core 3575 | . 226 12 249 97 13 621 175 286 392 . 442 80 . . 982 Absorbed by Shields 105 | . . . 40 22 . . . . 43 . . . . . . Redirected to Core 2753 | . 133 . 169 97 13 522 163 235 335 . 316 45 . . 725 Core Remaining (%) 100 | 100 . 100 . 100 . . . . . 100 . . . . . Volleys Fired 462 | 3 48 5 72 9 8 55 33 59 61 2 50 18 1 4 34 Largest 3 | 2 3 3 3 3 3 3 3 3 3 1 3 3 1 1 3 Hottest 315 | 40 69 69 159 159 211 211 205 98 98 48 255 315 35 105 315 Shots Fired 1137 | 6 103 15 187 28 22 125 93 141 157 2 101 52 1 4 100 Gun 572 | 6 103 15 165 10 3 . 58 102 99 . 10 . . . 1 Cannon 541 | . . . 7 18 19 116 35 39 58 2 91 52 1 4 99 Launcher 9 | . . . . . . 9 . . . . . . . . . Special 15 | . . . 15 . . . . . . . . . . . . Kinetic 682 | 6 103 15 165 10 3 . 79 141 157 2 1 . . . . Thermal 445 | . . . 22 18 19 116 14 . . . 100 52 1 4 99 Explosive 9 | . . . . . . 9 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Phasic 1 | . . . . . . . . . . . . . . . 1 Robot Hit Streak 25 | 2 10 11 14 6 4 10 20 16 25 8 11 12 . . 10 Robot Miss Streak 4 | 3 4 1 3 2 3 3 4 3 4 . 3 3 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 6 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 685 | 2 64 11 114 18 8 69 67 85 92 2 54 33 . . 66 Core Hits 298 | 2 24 8 48 7 3 53 23 33 38 1 20 12 . . 26 Critical Kills 9 | . . . 2 1 . 2 . . 1 . . 1 . . 2 Critical Parts Destroyed 4 | . . . 3 . . . . 1 . . . . . . . Critical Strikes 16 | . . . 5 1 . 2 . 2 2 . 1 1 . . 2 Burn 1 | . . . . . . . . . . . 1 . . . . Meltdown 6 | . . . . 1 . 2 . . . . . 1 . . 2 Destroy 7 | . . . 5 . . . . 1 1 . . . . . . Blast 2 | . . . . . . . . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18357 | 19 868 157 2012 360 154 2464 1458 1799 2124 70 1732 1716 . . 3424 Guns 6235 | 19 868 157 1833 83 26 . 777 1123 1131 . 179 . . . 39 Cannons 11161 | . . . 124 266 128 1569 681 676 993 70 1553 1716 . . 3385 Explosions 895 | . . . . . . 895 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 66 | . . . 55 11 . . . . . . . . . . . Kinetic 8170 | 19 868 157 1833 83 26 . 1191 1799 2124 70 . . . . . Thermal 9187 | . . . 124 266 128 1569 267 . . . 1732 1716 . . 3385 Explosive 895 | . . . . . . 895 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Phasic 39 | . . . . . . . . . . . . . . . 39 Highest Corruption 25 | . . . 3 25 . . . 1 1 1 . . . . . Average Corruption 3 | . . . 2 7 . . . 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 46 | . . . 11 28 . . . 1 5 1 . . . . . Message Errors 16 | . . . 3 12 . . . . 1 . . . . . . Matter Fused 9 | . . . 2 5 . . . 1 1 . . . . . . Heat Flow Errors 3 | . . . . 3 . . . . . . . . . . . Energy Discharges 5 | . . . 1 3 . . . . . 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . . 3 3 . . . . 2 . . . . . . Data Loss (major) 2 | . . . 1 . . . . . 1 . . . . . . Misfires 2 | . . . 1 1 . . . . . . . . . . . Overload Shots 86 | . . . . . . . . . . . 4 33 . 3 46 Effects 3 | . . . . . . . . . . . . 1 . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Heat Surge 2 | . . . . . . . . . . . . 1 . . 1 Overflow Damage 314 | . . . . 1 . 19 . 2 2 . 89 97 . . 104 Projectiles 311 | . . . . 1 . 16 . 2 2 . 89 97 . . 104 Explosions 3 | . . . . . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 20 | . . . 1 . . . 7 5 6 1 . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic 16 | . . . . . . . 5 5 5 1 . . . . . Secondary 3 | . . . . . . . 2 . 1 . . . . . . Self-Inflicted Damage 91 | . . . . . . 91 . . . . . . . . . Shots 4 | . . . . . . 4 . . . . . . . . . Rammed 6 | . . . 4 2 . . . . . . . . . . . Targets Rammed 9 | . . . 7 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . . Highest Temperature 562 | . 80 30 212 194 . 36 57 35 91 . 314 276 . 21 562 Average Temperature 51 | . 26 15 66 107 . 17 18 12 28 . 68 89 . 15 110 Received Heat Transfer 1629 | . 57 9 142 63 9 360 198 162 273 . 48 65 . . 243 Effects 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . 1 . 3 . . . . 1 2 . . 3 Combat Hostiles 9 | . . . . 1 . 3 . . . . . 2 . . 3 Parts Melted 38 | . . . 1 2 2 5 1 . . . 5 10 . . 12 Heat Transferred 12439 | . . . 222 481 222 2590 370 . . . 2302 2270 . . 3982 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Peak Influence 1405 | 5 283 118 585 200 68 1121 753 1014 1405 644 527 . . . . Initial 631 | . 3 58 45 195 . 46 546 317 588 631 270 . . . . Average 390 | 2 128 75 359 80 44 678 543 692 1030 638 369 . . . . Maximum Alert Level 4 | . 1 . 2 1 . 4 3 3 4 2 2 . . . . Low Security (%) 37 | 100 79 100 19 88 100 15 . . . . . . . . . Level 1 20 | . 20 . 42 11 . 6 9 8 . . 61 . . . . Level 2 22 | . . . 38 . . 22 79 33 10 100 38 . . . . Level 3 14 | . . . . . . 49 10 57 45 . . . . . . Level 4 4 | . . . . . . 6 . . 44 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 6 . . . 1 3 . . 2 . . . . Investigation 8 | . 2 . 3 . . . 1 2 . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 4 | . . . 2 . . . . 1 . . 1 . . . . Assault 2 | . . 1 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Distress Signals 1 | . . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 193 | . 19 2 30 4 2 33 9 32 24 . 13 11 . . 14 Peak Tracking Total 6 | . 4 1 6 2 1 6 4 4 5 . 4 4 . . 4 Tactical Retreats 10 | . 1 . . . . . . 5 3 . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Traps Triggered 17 | . 1 . 4 2 . 1 1 1 7 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . 5 . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 5 Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 5 5 5 5 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Machines Disabled 23 | . . . 1 . . 8 . 2 4 . 4 2 . . 2 Max in Single Turn 1 | . . . 1 . . 1 . 1 1 . 1 1 . . 1 Garrison Relay 9 | . . . . . . 5 . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Machines Accessed 38 | . 7 . 8 1 2 3 4 8 2 1 2 . . . . Terminals 32 | . 6 . 6 . 1 3 4 7 2 1 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . Total Hacks 98 | . 27 . 18 1 2 5 18 17 2 4 4 . . . . Successful 45 | . 13 . 11 1 1 2 6 5 2 3 1 . . . . Failed 53 | . 14 . 7 . 1 3 12 12 . 1 3 . . . . Catastrophic 15 | . 3 . 2 . . 2 2 6 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 61 | . 23 . 15 . 1 . 12 5 . 2 3 . . . . Terminals 92 | . 26 . 16 . 1 5 18 16 2 4 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . Terminal Hacks 28 | . 6 . 5 1 . 2 4 4 2 3 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . 3 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . Emergency Access Points 3 | . 1 . . . . 1 . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . Zone Layout 7 | . 2 . 3 . . . 1 . . 1 . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . Unauthorized Hacks 15 | . 7 . 6 . . . 2 . . . . . . . . Terminals 12 | . 6 . 4 . . . 2 . . . . . . . . Track 3 | . 3 . . . . . . . . . . . . . . Botnet 7 | . 2 . 3 . . . 2 . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . 6 . 1 3 4 6 1 1 1 . . . . Full Trace Events 3 | . . . 1 . . . . 2 . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 8 . . 8 . . . . . . Machine Destruction 16 | . . . . . . 8 . . 8 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Total Allies 16 | . . 1 . 1 . . . 10 . . . . . 4 . Largest Group 10 | . . . 1 1 1 . . 10 . . . . . 4 4 Highest-Rated Group 173 | . . . 31 31 31 . . 173 . . . . . 126 126 Highest-Rated Ally 39 | . . . 31 31 31 . . 29 . . . . . 39 39 Total Orders 1 | . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . Ally Attacks 68 | . . . 13 . . . . . . . . . . 2 53 Total Damage 818 | . . . 188 . . . . . . . . . . . 630 Kills 7 | . . . 2 . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Turns Passed 9356 | 53 836 369 1646 1117 287 1009 311 509 545 109 710 369 139 418 929 Spaces Moved 9826 | 43 597 221 838 659 150 513 349 596 783 322 1343 763 553 833 1263 Core . | . . . . . . . . . . . . . . . . Treads 2550 | . 188 221 790 644 150 513 44 . . . . . . . . Legs 5 | 5 . . . . . . . . . . . . . . . Wheels 510 | 38 409 . 48 15 . . . . . . . . . . . Hover 1192 | . . . . . . . 4 154 . . . . . . 1034 Flight 5569 | . . . . . . . 301 442 783 322 1343 763 553 833 229 Fastest Speed 23 | 80 80 160 120 120 152 152 29 26 26 26 23 23 24 24 24 Average Speed 67 | 84 108 160 157 159 159 153 45 35 26 27 33 23 24 24 41 Slowest Speed 160 | 120 160 160 160 160 160 155 155 56 26 96 96 24 24 24 130 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . 2 3 . 2 17 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 92 51 86 92 14 54 41 78 75 86 41 76 61 87 80 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . 1 . 2 1 . . . . . . . 1 . . . Known Exits Taken 11 | . 1 . 1 1 1 . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 4 . . . . . . . 7 3 3 . Spaces Dug 26 | . . . 5 . . 6 1 1 . . 10 . 1 2 . Terrain Destroyed 114 | . . . 11 . 9 16 9 12 . . 29 12 1 3 12 Melee . | . . . . . . . . . . . . . . . . Projectile 98 | . . . 11 . 9 . 9 12 . . 29 12 1 3 12 AOE 16 | . . . . . . 16 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Total 11756 | 52 702 228 1016 708 180 629 450 814 1042 338 1498 909 555 1046 1589 Wait 832 | . 18 1 37 9 2 15 31 118 60 . 47 104 . 193 197 Move 9761 | 42 596 220 837 658 150 512 344 590 782 317 1308 762 548 832 1263 Hop 26 | . . . . . . . 2 3 . 2 17 . 2 . . Pick Up 29 | . 4 . 5 2 2 . . 2 1 . 5 2 1 . 5 Fast Attach 111 | 5 7 . 15 8 4 4 10 11 . . 16 1 2 7 21 Attach 9 | . . . 1 . 1 . 1 3 . . 1 . . . 2 Detach 9 | . . . . 2 1 . 1 2 . . 3 . . . . Swap 47 | . 5 . 4 1 2 7 3 1 1 1 11 3 . 2 6 Drop 133 | 2 10 . 15 10 5 4 12 13 1 1 22 3 1 8 26 Fire 462 | 3 48 5 72 9 8 55 33 59 61 2 50 18 1 4 34 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 9 | . . . 7 2 . . . . . . . . . . . Escape Stasis 118 | . . . . . . . . . 118 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . 5 Miscellaneous 205 | . 14 2 23 7 5 32 13 12 18 15 18 16 . . 30 Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [Pro]) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 14 | -11/Junkyard | Upgraded with Propulsion slot (x1) 54 | -11/Junkyard | Upgraded with Utility slot (x1) 54 | -11/Junkyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 8) 402 | -10/Materials | Discovered new exit (range 4) 433 | -10/Materials | Discovered new exit (range 8) 445 | -10/Materials | Identified exit to Mines 612 | -10/Materials | Discovered new exit (range 13) 706 | -10/Materials | Reached level 2 744 | -10/Materials | Upgraded with Weapon slot (x1) 890 | -10/Materials | Entered Mines 956 | -10/Mines | Found a hidden stash of uninstalled traps 1065 | -10/Mines | Discovered new exit (range 9) 1182 | -10/Mines | Build established: Gunner 1252 | -10/Mines | Discovered new exit (range 5) 1255 | -10/Mines | Met a Derelict testing a Signal Generator 1259 | -10/Mines | Entered Materials 1259 | -9/Materials | Accompanied by 1 ally 1261 | -9/Materials | Reached level 3 1336 | -9/Materials | Reached level 4 1457 | -9/Materials | Discovered new exit (range 15) 1472 | -9/Materials | Upgraded with Utility slot (x1) 1613 | -9/Materials | Discovered new exit (range 11) 1616 | -9/Materials | Identified exit to Mines 1780 | -9/Materials | Discovered new exit (range 9) 1832 | -9/Materials | Reached level 5 1879 | -9/Materials | Destroyed 7 combat bots 1967 | -9/Materials | Upgraded with Utility slot (x1) 2283 | -9/Materials | Discovered new exit (range 14) 2324 | -9/Materials | Identified exit to Materials 2478 | -9/Materials | Reached level 6 2537 | -9/Materials | Upgraded with Propulsion slot (x1) 2859 | -9/Materials | First assault squad dispatched 2905 | -9/Materials | Entered Mines 2950 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2989 | -9/Mines | Discovered exit to Materials (range 16) 3009 | -9/Mines | Discovered exit to Materials (range 12) 3031 | -9/Mines | Build established: Tank 3077 | -9/Mines | Learned location of Storage (-8) 3126 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3220 | -9/Mines | Learned Materials stockpile data 3442 | -9/Mines | Build established: Gunner 3546 | -9/Mines | Reached level 7 3769 | -9/Mines | Received a Mining Laser from a helpful Derelict 3953 | -9/Mines | System corruption reached 10% 4022 | -9/Mines | Entered Materials 4022 | -8/Materials | Accompanied by 1 ally 4024 | -8/Materials | Reached level 8 4024 | -8/Materials | Upgraded with Utility slot (x1) 4309 | -8/Materials | Identified exit to Garrison 4309 | -8/Materials | Entered Garrison 4351 | -8/Garrison | Triggered checkpoint 4417 | -8/Garrison | Garrison Relay disabled 4417 | -8/Garrison | Reached level 9 4424 | -8/Garrison | Upgraded with Propulsion slot (x1) 4522 | -8/Garrison | Triggered checkpoint 4552 | -8/Garrison | Reached level 10 4573 | -8/Garrison | Destroyed 8 combat bots 4630 | -8/Garrison | Triggered checkpoint 4664 | -8/Garrison | Garrison Relay disabled 4679 | -8/Garrison | Discovered new exit (range 14) 4700 | -8/Garrison | Identified exit to Materials 4718 | -8/Garrison | Triggered checkpoint 4723 | -8/Garrison | Build established: Mutant 4747 | -8/Garrison | Garrison Relay disabled 4748 | -8/Garrison | Triggered checkpoint 4765 | -8/Garrison | Reached level 11 4958 | -8/Garrison | Triggered checkpoint 4999 | -8/Garrison | Garrison Relay disabled 5019 | -8/Garrison | Discovered exit to Materials (range 70) 5019 | -8/Garrison | Discovered exit to Materials (range 75) 5019 | -8/Garrison | Discovered exit to Materials (range 18) 5046 | -8/Garrison | Build established: Gunner 5098 | -8/Garrison | Triggered checkpoint 5236 | -8/Garrison | Triggered checkpoint 5253 | -8/Garrison | Garrison Relay disabled 5318 | -8/Garrison | Entered Materials 5357 | -8/Materials | Build established: Scavenger-Gunner 5473 | -8/Materials | Reached level 12 5552 | -8/Materials | Identified exit to Storage 5629 | -8/Materials | Entered Storage 5719 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5801 | -8/Storage | Reached level 13 5881 | -8/Storage | Upgraded with Utility slot (x1) 6138 | -8/Storage | Identified exit to Garrison 6138 | -8/Storage | Entered Garrison 6149 | -8/Garrison | Destroyed 7 combat bots 6150 | -8/Garrison | Triggered checkpoint 6202 | -8/Garrison | Garrison Relay disabled 6224 | -8/Garrison | Destroyed 7 combat bots 6228 | -8/Garrison | Triggered checkpoint 6255 | -8/Garrison | Discovered new exit (range 17) 6268 | -8/Garrison | Garrison Relay disabled 6272 | -8/Garrison | Triggered checkpoint 6370 | -8/Garrison | Triggered checkpoint 6432 | -8/Garrison | Build established: Scout 6433 | -8/Garrison | Garrison Relay disabled 6433 | -8/Garrison | Reached level 14 6453 | -8/Garrison | Discovered new exit (range 9) 6466 | -8/Garrison | Triggered checkpoint 6470 | -8/Garrison | Triggered checkpoint 6472 | -8/Garrison | Core integrity fell below 50% 6597 | -8/Garrison | Garrison Relay disabled 6622 | -8/Garrison | Identified exit to Recycling 6668 | -8/Garrison | Discovered exit to Recycling (range 13) 6669 | -8/Garrison | Learned Recycling security intel 6683 | -8/Garrison | Entered Recycling 6684 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 6694 | -8/Recycling | Identified exit to Factory 6792 | -8/Recycling | Entered Factory 6794 | -6/Factory | Reached level 15 6804 | -6/Factory | Discovered new exit (range 3) 6805 | -6/Factory | Identified exit to Lower Caves 6845 | -6/Factory | 9 allies followed out of Recycling 6861 | -6/Factory | Discovered new exit (range 17) 6865 | -6/Factory | Identified exit to Factory 6873 | -6/Factory | Found Prototype Launcher 6873 | -6/Factory | Identified Rocket Array 6896 | -6/Factory | Build established: Scavenger-Scout 7039 | -6/Factory | Core integrity fell below 50% 7218 | -6/Factory | Discovered new exit (range 13) 7244 | -6/Factory | Reached level 16 7424 | -6/Factory | Upgraded with Propulsion slot (x1) 7502 | -6/Factory | Entered Lower Caves 7532 | -6/Lower Caves | Met a Warlord Commander 7533 | -6/Lower Caves | Learned location of Warlord (-5) 7538 | -6/Lower Caves | Found Encrypted Comm Array 7612 | -6/Lower Caves | Build established: Scout 7675 | -6/Lower Caves | Learned Factory terminal intel 7715 | -6/Lower Caves | Reached level 17 7781 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7870 | -6/Lower Caves | Discovered new exit (range 5) 7871 | -6/Lower Caves | Identified exit to Lower Caves 7871 | -6/Lower Caves | Entered another Lower Caves area 7873 | -6/Lower Caves | Learned location of 1 exit from Factory 7938 | -6/Lower Caves | Found Alien Artifact 7938 | -6/Lower Caves | Identified Core Expander 7938 | -6/Lower Caves | Installed Core Expander, added new Power slot 7995 | -6/Lower Caves | Discovered new exit (range 14) 8010 | -6/Lower Caves | Identified exit to Zion 8010 | -6/Lower Caves | Entered Zion 8094 | -6/Zion | Discovered new exit (range 19) 8097 | -6/Zion | Gained Derelict followers 8267 | -6/Zion | Given the Hacking Drone Bay 8271 | -6/Zion | Found Prototype Device 8271 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8309 | -6/Zion | Found Prototype Launcher 8309 | -6/Zion | Identified Gui. Missile Launcher 8334 | -6/Zion | Given A8's code to call for help 8379 | -6/Zion | Discovered new exit (range 4) 8380 | -6/Zion | Identified exit to Deep Caves 8387 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8428 | -6/Zion | Entered Deep Caves 8428 | -6/Deep Caves | Accompanied by 4 allies 8430 | -6/Deep Caves | Reached level 18 8636 | -6/Deep Caves | Attacked by Z-Imprinter 8642 | -6/Deep Caves | Allies destroyed Z-Imprinter 8682 | -6/Deep Caves | Found Prototype Protection 8682 | -6/Deep Caves | Identified Zio. Weapon Casing 8724 | -6/Deep Caves | Z-Facility disabled 8793 | -6/Deep Caves | Found Prototype Protection 8793 | -6/Deep Caves | Identified Zio. Heavy Carapace 8946 | -6/Deep Caves | Build established: Scavenger-Gunner 8966 | -6/Deep Caves | Discovered new exit (range 6) 8969 | -6/Deep Caves | Identified exit to Proximity Caves 9026 | -6/Deep Caves | Spotted as-77206 9138 | -6/Deep Caves | Found Surveybot 24 Scanner 9140 | -6/Deep Caves | Found Surveybot 24 Chip 9249 | -6/Deep Caves | Destroyed as-77206 9301 | -6/Deep Caves | Spotted as-23679 9354 | -6/Deep Caves | Core integrity fell below 20% 9357 | -6/Deep Caves | Destroyed by as-23679 with Assembled Focal Cannon Last Messages --------------- 09226_ as-77206: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09249_ as-77206 suffers critical hit (Meltdown). 09249_ Destroyed Imp. Deuterium Engine. 09249_ SR-DQR(l) destroyed. 09251_ GOLEM Unit springs to life. 09252_ as-24399 GOLEM Unit beginning Prototype Leg integration. 09252_ Overload: Heat surge (+175). 09256_ Overheating: Imp. Signal Interpreter damaged (-8). 09261_ as-24399 destroyed. 09266_ GOLEM Unit springs to life. 09267_ as-49415 GOLEM Unit beginning Prototype Leg integration. 09272_ as-49415 destroyed. 09282_ Used Protomatter to restore core integrity (+148) 09285_ Used Protomatter to restore part integrity (+47) 09288_ Used Protomatter to restore part integrity (+4) 09302_ Dropped Imp. Trap Extractor. 09307_ as-23679: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09309_ RB-6TF(b) destroyed. 09317_ Upgraded: Heat Dissipation (+12) 09357_ Insulated Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????#?#?????????????????????? | | ?????????????????????? ??#???#???????????????????? | | ?????????? ? ???#??#??????##########????????????? | | ?????????? ????? ????#??### ##???????????? | | ???????? ##?###?###?## ######??????? | | ????????? # # ?#??###?# #??????? | | ??????" # # ?###????## #??????? | | ?????? # ########### ### ## #??????# | | ????"?" # ?? ##?##### ##### ## #??????# | | ?????? ##?#?##?### ###### ### #?????## | | ???"?""" ## ##?##??# ###??##### #?##### | | ?""""" ## ##?#?### ######?### ### | | ?""??" # ###?#### ####?#### ## | | ?"?""" ? ?#?## #?#?#### | | "????# ###### #?### | | ?""#""" #?##### #### ## | | ??"#"?" ######### #### #### | | ?"?#""" #####?# #### #??### | | ??"?""" ! ########## #### ####?## | | ?"?#""" ##; ###### ##### ####### | | #?#?## [ ### ;;;### ##?# | | ?"?" # [ # G @### #### | | ? # [ #;;########### #??## | | ? # [ ! ;#######?#### ## ##??? | | ? # g ########### #### #### | | ? # ###########?####### ## | | # ! %% ################### | | # ############# | | # l ############# | | """" # ! ############# ####### | | ###### b ############# ####### | | """#""" ! ! ###?######### ##?## ## | | """#""" ############# #?## ### | | """#""" ############# #### #?## | | """#""" ############# ### #??# | | """#""" = ######## #??? | | ?""### ! = ######## ### ##?? | | """""" = = g ######## #### #?? | | """""" = ######## ##### ##? | | """""" = = ^= ##### ## | | """""""" %= ^^^! ###### # | | """""" % ^ ######## | | """"""" #### ######### | | """""" #### ######## | | """"""" "#### ## #### ## # | | """""" #%# ##### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 46 Energy Capacity 500 Matter Stores 480 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2610 Armor Coverage 600 Resistance: KI 10 Resistance: TH 10 Resistance: EM 15 Evasion (%) 75 Targeting Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 5 Trap Extractor Capacity 6 Item Schematics ----------------- Mak. Ablative Armor | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive S-27 Virus | -6/Zion | Archive M-28 Smith | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Are We The Baddies? Overkill Signs Are For Wimps Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Gar Rec Fac Low Low Zio Dee Levels Raised 17 | . 1 . 4 1 1 3 1 1 1 . 2 1 . . 1 XP Earned 29351 | 3000 1640 750 5869 1000 1685 5220 835 1666 1189 247 3198 1299 349 453 951 XP Spent 27820 | 1500 2970 . 6000 1000 2000 2000 1700 3230 1900 . 3170 . 1250 . 1100 Upgrades 55 | 3 12 . 14 1 2 5 2 7 2 . 3 . 1 . 3 Propulsion Slot 4 | 1 . . 1 . . 1 . . . . 1 . . . . Utility Slot 5 | 1 . . 2 . 1 . . 1 . . . . . . . Weapon Slot 2 | 1 1 . . . . . . . . . . . . . . Heat Dissipation 9 | . 1 . 5 . . . . . . . 1 . . . 2 Energy Generation 1 | . . . 1 . . . . . . . . . . . . Matter Storage 1 | . 1 . . . . . . . . . . . . . . Mass Support 4 | . . . . . . 1 2 . . . 1 . . . . Inventory Capacity 5 | . 1 . 2 1 . . . . . . . . 1 . . Sight Range 4 | . . . . . . . . 3 . . . . . . 1 Terrain Scan Density 6 | . 3 . . . . . . 3 . . . . . . . Ranged Accuracy 3 | . 2 . . . 1 . . . . . . . . . . Hack Attack % 2 | . . . . . . 2 . . . . . . . . . Hack Defense % 1 | . . . . . . 1 . . . . . . . . . KI Resistance % 2 | . 1 . 1 . . . . . . . . . . . . TH Resistance % 2 | . 1 . 1 . . . . . . . . . . . . KI Damage % 4 | . 1 . 1 . . . . . 2 . . . . . . Protomatter Created 2227 | . 145 44 418 45 50 397 136 231 138 . 180 260 . . 183 Integrity Restored 3942 | . 276 13 376 132 103 625 265 202 393 268 394 294 . . 601 Core 2966 | . 226 12 249 97 13 608 188 154 393 131 329 193 . . 373 Parts 976 | . 50 1 127 35 90 17 77 48 . 137 65 101 . . 228 Protomatter Decayed 1149 | . 49 39 299 . 13 145 1 149 7 96 80 87 . 42 142 Game ------ Seed LobotomyScrapTerrabomb Manual? 0 Play Time 02:46:00 Cumulative 103.3 hours Start 2023.03.23 @ 19:48:39 End 2023.03.23 @ 23:28:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 57 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc930c53-aa1e-409b-abd2-3a996d10f62a