Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 10:30:48 Player: aliser Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2160) 2160 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1155) 1155 TOTAL SCORE: 9495 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Follower Combat Kills 144 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 179/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Target Analyzer Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Advanced ECM Suite Field Recycling Unit (0) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Improved Signal Interpreter Advanced Target Analyzer Improved System Shield > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Energy Well Advanced ECM Suite Field Recycling Unit Advanced Remote Datajack [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Improved System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 6 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . . . . . 2 . 2 . . . Utility 9 | . . 2 . . . 3 2 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 97 | 8 2 5 22 5 5 17 4 3 2 . 24 Power 12 | 1 . . 3 . . 4 . 1 1 . 2 Engine 4 | 1 . . 2 . . 1 . . . . . Core 5 | . . . 1 . . 3 . 1 . . . Reactor 3 | . . . . . . . . . 1 . 2 Propulsion 25 | 4 . . 3 1 2 4 . 1 . . 10 Treads 10 | 2 . . 3 1 . . . . . . 4 Leg 3 | 2 . . . . . . . . . . 1 Wheel 4 | . . . . . . . . . . . 4 Hover 2 | . . . . . . . . 1 . . 1 Flight 6 | . . . . . 2 4 . . . . . Utility 37 | 1 1 3 10 2 2 8 4 . . . 6 Device 17 | . 1 . 4 . 1 4 3 . . . 4 Storage 5 | 1 . 1 . . 1 1 1 . . . . Processor 4 | . . . . 1 . 2 . . . . 1 Hackware 2 | . . . . . . 1 . . . . 1 Protection 9 | . . 2 6 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 1 2 6 2 1 1 . 1 1 . 6 Energy Gun 8 | . 1 . 3 1 . . . 1 . . 2 Energy Cannon 5 | . . . 2 1 . . . . . . 2 Ballistic Gun 3 | 2 . . . . . . . . 1 . . Ballistic Cannon 3 | . . 2 . . . . . . . . 1 Launcher 1 | . . . . . 1 . . . . . . Special Weapon 2 | . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . 1 . . 1 Parts Lost 42 | . . 1 11 1 . 1 . 7 3 . 18 Power 4 | . . . 1 . . . . 1 . . 2 Propulsion 16 | . . . 2 . . . . 3 . . 11 Utility 17 | . . 1 7 1 . . . 3 1 . 4 Weapon 5 | . . . 1 . . 1 . . 2 . 1 Highest Loss Streak 8 | . . 1 4 1 . 1 . 6 2 . 8 To Critical Strikes 2 | . . . 2 . . . . . . . . Average Backups 21 | 3 5 18 23 24 24 9 9 9 5 5 4 Power 1 | . 1 1 1 2 1 . 1 1 1 1 . Propulsion 5 | 1 2 4 6 6 6 2 1 . . . . Utility 7 | . 1 8 8 7 7 5 5 4 4 4 2 Weapon 5 | . 1 4 7 7 6 . . 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . . 1 11 1 3 3 1 1 . . . Power . | . . . . . . . . . . . . Propulsion 7 | . . . 4 . 1 1 1 . . . . Utility 7 | . . . 3 1 . 2 . 1 . . . Weapon 7 | . . 1 4 . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 87 97 96 99 77 80 80 67 26 21 43 Engine 8 | . 14 11 4 11 11 4 . . . . . Core 1 | . . . 6 . . 3 5 4 . . 1 Treads 19 | . 28 22 22 22 21 . . . . . 4 Flight 1 | . . . . . . 25 23 20 5 5 . Device 11 | . 1 11 15 11 11 17 19 13 . . 4 Storage 10 | . 14 21 12 11 11 6 7 9 . . . Processor 8 | . . . . 11 11 9 11 10 10 10 10 Protection 9 | . . 9 13 10 11 1 . . . . . Energy Gun 1 | . 8 3 4 . . . . . . . 1 Ballistic Cannon 6 | . . 15 14 21 . . . . . . . Peak Build Rating 80 | 6 7 15 21 19 16 49 57 60 29 15 80 Average Rating 17 | 3 6 13 18 15 12 34 52 48 18 15 55 On Entrance 19 | . 6 7 15 15 16 15 49 55 29 15 15 Naked Turns . | . . . . . . . . . . . . Heaviest Build 108 | 11 13 104 108 97 97 29 26 26 15 . 42 Greatest Support 73 | 40 40 40 40 40 40 30 30 30 5 5 73 Greatest Overweight (x) 2 | . . 2 2 2 2 . . 1 2 . 2 Average Overweight (x) 1 | . . 1 2 2 1 . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 10 10 10 5 5 5 Average Capacity 22 | 6 8 24 25 25 24 10 10 9 5 5 5 Most Carried 25 | 5 6 24 25 25 25 10 10 10 5 5 5 Average Carried 21 | 3 5 18 23 24 24 9 9 9 5 5 4 Final Capacity 25 | 8 8 25 25 25 10 10 10 5 5 5 5 Final Carried 25 | 4 6 24 25 25 10 10 9 5 5 5 4 Class Distribution -------------------- 69% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Ninja | -6/Factory Ninja | -5/Factory Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Matter Collected 2797 | 254 . 307 957 414 . 231 . 13 325 . 296 Remotely . | . . . . . . . . . . . . Salvage Created 2592 | . . 292 1345 509 . 29 . . 83 . 334 Parts 128 | . . 12 77 16 . 1 . . 3 . 19 Haulers Intercepted 3 | . . . 3 . . . . . . . . Recyclers Shooed 6 | . . 1 1 3 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 48 | . . 7 29 4 . . . . 3 . 5 Melee 2 | . . . . . . . . . 2 . . Guns 14 | . . 2 8 . . . . . 1 . 3 Cannons 29 | . . 5 18 4 . . . . . . 2 AOE 1 | . . . 1 . . . . . . . . Classes Destroyed 12 | . . 4 7 1 . . . . . . . Worker 4 | . . 1 2 . . 1 . . . . . Builder 3 | . . . 2 1 . . . . . . . Hauler 3 | . . . 3 . . . . . . . . Recycler 6 | . . . 2 3 . . . . . . 1 Operator 2 | . . . 1 . . 1 . . . . . Watcher 2 | . . . 2 . . . . . . . . Swarmer 11 | . . . 6 1 . . . . 3 . 1 Grunt 20 | . . 4 16 . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . Duelist 3 | . . 1 2 . . . . . . . . Sentry 6 | . . 2 3 1 . . . . . . . Programmer 6 | . . . . 2 . . . . . . 4 Best Kill Streak 7 | . . 2 7 4 . 1 . . 2 . 2 Combat Bots Only 7 | . . 2 7 2 . . . . 2 . 2 Max Kills in Single Turn 2 | . . 1 2 1 . 1 . . 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Hostile Shots Fired 680 | . 7 35 143 31 . 34 . 93 65 . 272 Missed 242 | . . 7 37 12 . 25 . 48 27 . 86 Hits 438 | . 7 28 106 19 . 9 . 45 38 . 186 Melee 24 | . . 5 17 . . . . . . . 2 Projectile 414 | . 7 23 89 19 . 9 . 45 38 . 184 AOE 1 | . . . . 1 . . . . . . . Critical Strikes 23 | . . 1 5 . . . . 1 1 . 15 Damage Taken 8490 | . 58 451 1628 258 . 258 . 704 588 . 4545 Core 2444 | . 7 57 137 66 . 100 . 337 438 . 1302 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 112 | . . . . . . . . . . . 112 Regen/Repaired (Parts) 143 | . . . 143 . . . . . . . . Core Remaining (%) 75 | 100 97 . . . 35 88 100 . . 32 . Volleys Fired 212 | 1 . 33 85 29 . 3 . 2 15 . 44 Largest 2 | 2 . 2 2 2 . 1 . 1 1 . 1 Hottest 113 | 40 . 70 113 113 . 30 . 55 23 . 105 Shots Fired 348 | 2 . 64 160 58 . 3 . 2 16 . 43 Gun 123 | 2 . 30 38 4 . . . 2 16 . 31 Cannon 218 | . . 34 122 54 . . . . . . 8 Launcher 3 | . . . . . . 3 . . . . . Special 4 | . . . . . . . . . . . 4 Kinetic 241 | 2 . 50 115 51 . . . . 16 . 7 Thermal 56 | . . 14 7 3 . . . . . . 32 Explosive 3 | . . . . . . 3 . . . . . Electromagnetic 44 | . . . 38 4 . . . 2 . . . Robot Hit Streak 16 | 2 . 6 16 5 . 3 . 4 2 . 7 Robot Miss Streak 4 | . . 4 3 3 . . . 1 3 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 229 | 2 . 35 107 39 . 4 . 1 11 . 30 Core Hits 95 | . . 12 52 12 . 3 . 1 4 . 11 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 4 Critical Strikes 12 | . . 3 2 2 . . . . . . 5 Burn 1 | . . 1 . . . . . . . . . Destroy 4 | . . . . . . . . . . . 4 Blast 7 | . . 2 2 2 . . . . . . 1 Melee Attacks 24 | . . . . . . 8 . 9 7 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 24 | . . . . . . 8 . 9 7 . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5355 | 22 . 551 2377 804 . 221 . 17 224 . 1139 Guns 1721 | 22 . 219 627 56 . . . 17 111 . 669 Cannons 3119 | . . 332 1569 748 . . . . . . 470 Explosions 294 | . . . 181 . . 113 . . . . . Melee 170 | . . . . . . 57 . . 113 . . Ramming 51 | . . . . . . 51 . . . . . Kinetic 3188 | 22 . 451 1448 686 . . . . 111 . 470 Thermal 1133 | . . 100 302 62 . . . . . . 669 Explosive 113 | . . . . . . 113 . . . . . Electromagnetic 700 | . . . 627 56 . . . 17 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 170 | . . . . . . 57 . . 113 . . Highest Corruption 33 | . . . 5 5 5 . . 5 5 5 33 Average Corruption 4 | . . . 1 5 5 . . 5 5 5 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 215 | . . . 13 69 106 . . . 10 . 17 Message Errors 63 | . . . 6 18 31 . . . 4 . 4 Matter Fused 48 | . . . 3 19 20 . . . 2 . 4 Heat Flow Errors 23 | . . . 2 6 13 . . . 1 . 1 Energy Discharges 16 | . . . . 4 10 . . . . . 2 Parts Fused 5 | . . . . 2 3 . . . . . . Data Loss (minor) 33 | . . . 2 12 17 . . . 1 . 1 Data Loss (major) 11 | . . . . 3 7 . . . 1 . . Misfires 3 | . . . . 2 . . . . 1 . . Alerts 7 | . . . . 2 5 . . . . . . Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 2 | . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 194 | . . . 42 74 . 29 . . . . 49 Projectiles 147 | . . . 24 74 . . . . . . 49 Explosions 19 | . . . 18 . . 1 . . . . . Melee 28 | . . . . . . 28 . . . . . Knockbacks 40 | . . 5 17 14 . 1 . . . . 3 Impact 1 | . . . . . . 1 . . . . . Kinetic 33 | . . 3 15 12 . . . . . . 3 Secondary 6 | . . 2 2 2 . . . . . . . Self-Inflicted Damage 244 | . . . 88 . . 156 . . . . . Shots 6 | . . . 2 . . 4 . . . . . Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 384 | . . 90 277 253 247 . . . 216 . 384 Average Temperature 84 | . . 39 64 89 95 . . . 117 . 158 Received Heat Transfer 783 | . . 141 414 27 . 6 . 51 18 . 126 Effects 5 | . . . 2 . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . 1 Interference 2 | . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 11 | . . . . . . . . . . . 11 Longest Duration 11 | . . . . . . . . . . . 11 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Fried 4 | . . . 3 1 . . . . . . . Impact Corruptions 2 | . . . 1 . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . . . . . 4 Heat Transferred 1630 | . . 370 372 111 . . . . . . 777 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Maximum Alert Level 2 | . . . 2 . . . . . . . . Low Security (%) 88 | 100 100 100 51 100 . 100 100 100 . . 100 Level 1 7 | . . . 31 . . . . . . . . Level 2 3 | . . . 16 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 504 | . 11 65 504 192 . 120 35 39 . . 114 Initial 192 | . . . . 192 . . 35 11 . . 12 Average 65 | . . 19 194 33 . 42 34 9 . . 25 Influence Increases 2472 | . 11 234 1107 259 . 187 . 135 130 . 409 Destroy 0b10 Robot/C 1040 | . . 140 600 140 . . . . 60 . 100 Destroy 0b10 Robot/NC 115 | . . 5 60 35 . 10 . . . . 5 Destroy Leader 190 | . . 40 120 . . . . . 10 . 20 Allied During Kill 11 | . . . 4 7 . . . . . . . Successful Hack 87 | . 11 14 14 . . . . 27 . . 21 Disable Machine 150 | . . 15 60 45 . 30 . . . . . Anti-Garrison Action 150 | . . . 150 . . . . . . . . Destroy Structure 84 | . . 5 24 2 . 27 . 18 . . 8 Partial Spotted 45 | . . . . . . 15 . 30 . . . Lose Combat Pursuer 600 | . . 15 75 30 . 105 . 60 60 . 255 Influence Decreases 2359 | . 11 234 612 754 . 115 47 155 110 6 315 Entered New Map 370 | . . . . 303 . . 37 14 3 6 7 Time Decay 1513 | . 11 224 481 327 . 105 10 105 77 . 173 Lost Part 302 | . . 10 91 10 . 10 . 36 30 . 115 Lost Ally 89 | . . . 40 29 . . . . . . 20 Purge Threat 85 | . . . . 85 . . . . . . . Squads Dispatched 16 | . . 1 9 . . 2 . 1 . . 3 Investigation 2 | . . . 2 . . . . . . . . Extermination 3 | . . . . . . . . 1 . . 2 Reinforcement 4 | . . 1 1 . . 1 . . . . 1 Assault 4 | . . . 4 . . . . . . . . Garrison 3 | . . . 2 . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Distress Signals 9 | . . . 4 1 . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 143 | . 3 8 41 9 . 17 . 18 13 . 34 Peak Tracking Total 13 | . 3 2 7 4 . 6 . 9 5 . 13 Tactical Retreats 23 | . . 1 4 2 . 4 . 3 3 . 6 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Traps Triggered 3 | . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Machines Disabled 11 | . . 1 5 3 . 2 . . . . . Max in Single Turn 1 | . . 1 1 1 . 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Machines Accessed 35 | . 5 1 7 10 7 1 . 3 . . 1 Terminals 14 | . 4 1 5 2 . . . 1 . . 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . . 1 . . . Recycling Units 10 | . 1 . 1 8 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 128 | . 16 5 20 24 54 2 . 4 . . 3 Successful 87 | . 3 2 10 13 54 1 . 2 . . 2 Failed 41 | . 13 3 10 11 . 1 . 2 . . 1 Catastrophic 14 | . 5 2 4 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 10 5 10 5 . . . 1 . . 1 Terminals 40 | . 12 5 14 5 . . . 1 . . 3 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 5 | . . . 4 . . . . 1 . . . Recycling Units 25 | . 4 . 2 19 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 67 | . 3 2 4 2 54 . . . . . 2 Record 57 | . . . 1 . 54 . . . . . 2 Part Schematic 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . Terminal Index 4 | . 1 1 1 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . 4 . . . . 1 . . . Scan Component 2 | . . . 2 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 13 | . . . 2 11 . . . . . . . Process 2 | . . . . 2 . . . . . . . Report Inventory 9 | . . . 1 8 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 5 1 7 5 . 1 . 2 . . 1 Full Trace Events 6 | . 1 1 2 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 58 | . . . 58 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 36 | . . . . 36 . . . . . . . Retrieved Matter 20 | . . . . 20 . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 3 Non-combat 3 | . . . . . . . . . . . 3 Combat . | . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 4 parse_system 1 | . . . . . . . . . . . 1 no_distress 2 | . . . . . . . . . . . 2 find_recycling 1 | . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . 2 . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 11 | . . . . 11 . . . . . . . Allies Hacked 3 | . . . . 3 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Total Allies 13 | . . . 2 11 . . . . . . . Largest Group 6 | . . . 2 6 5 1 . . . . . Highest-Rated Group 106 | . . . 62 106 88 34 . . . . . Highest-Rated Ally 34 | . . . 31 34 34 34 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . 11 8 . . . . . . . Total Damage 378 | . . . 172 206 . . . . . . . Kills 5 | . . . 1 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Active Infowar (turns) 11854 | . 28 867 323 2421 6608 320 20 512 390 13 352 Optics 10622 | . . . . 2421 6608 319 20 512 390 13 339 Sensors 645 | . . . . . . 149 20 476 . . . Structural 1218 | . 28 867 323 . . . . . . . . Traps 36 | . . . . . . 35 1 . . . . Seismic 13 | . . . . . . . . . . . 13 ECM 259 | . . . . . . 79 1 179 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Turns Passed 13471 | 93 208 867 1520 2421 6608 332 20 512 390 13 487 Spaces Moved 6081 | 56 127 241 330 686 2111 659 39 420 802 31 579 Core 311 | 10 . . . . . . . . . . 301 Treads 3450 | 39 127 241 330 686 2027 . . . . . . Legs 15 | 7 . . . . . . . . . . 8 Wheels 94 | . . . . . . . . . . . 94 Hover 14 | . . . . . . . . . . . 14 Flight 2197 | . . . . . 84 659 39 420 802 31 162 Fastest Speed 31 | 50 160 160 320 320 107 31 31 31 40 40 40 Average Speed 195 | 135 160 304 320 320 311 31 31 35 41 40 58 Slowest Speed 320 | 160 160 320 320 320 320 31 31 110 180 40 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 2 . 3 1 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 5 33 25 60 82 94 21 1 12 81 9 16 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 7 | . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . Scrap Searched 2 | . . . . . . . . . 2 . . Spaces Dug 14 | . . . . . . 4 . 9 . . 1 Terrain Destroyed 63 | . . 3 20 2 . 25 . 9 . . 4 Melee 13 | . . . . . . 4 . 9 . . . Projectile 15 | . . 3 6 2 . . . . . . 4 AOE 35 | . . . 14 . . 21 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Total 7256 | 70 131 312 620 859 2147 769 45 764 830 30 679 Wait 536 | . . 9 122 5 12 54 . 318 4 . 12 Move 6058 | 55 126 240 329 685 2110 654 38 413 799 30 579 Hop 6 | . . . . . . 2 . 3 1 . . Pick Up 64 | 4 2 20 19 3 1 9 1 1 . . 4 Fast Attach 59 | 6 2 3 9 5 . 9 2 1 2 . 20 Attach 42 | 2 . 3 10 2 4 8 1 5 . . 7 Detach 28 | 2 . 2 6 2 1 8 . 4 . . 3 Swap 21 | . . . 12 1 3 2 1 . . . 2 Drop 74 | . 1 2 19 6 15 11 2 8 2 . 8 Fire 212 | 1 . 33 85 29 . 3 . 2 15 . 44 Melee 24 | . . . . . . 8 . 9 7 . . Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 121 | . . . . 121 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 10 | . . . 9 . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 569 | -9/Materials | Discovered new exit (range 16) 880 | -9/Materials | Discovered new exit (range 6) 1067 | -9/Materials | Identified exit to Mines 1067 | -9/Materials | Identified exit to Storage 1169 | -9/Materials | Entered Storage 1189 | -9/Storage | Met a pair of Derelict thieves 1360 | -9/Storage | Destroyed 7 combat bots 1361 | -9/Storage | Lost 4 parts (1p1n2u) 1556 | -9/Storage | Identified exit to Recycling 1639 | -9/Storage | Repaired Lgt. Ion Engine 1672 | -9/Storage | Repaired Imp. Light Cannon 2316 | -9/Storage | Garrison activated, responded to threat 2406 | -9/Storage | Lost 4 parts (3u1w) 2625 | -9/Storage | Build established: Scavenger-Mutant 2689 | -9/Storage | Entered Recycling 2750 | -9/Recycling | Core integrity fell below 50% 4501 | -9/Recycling | Lost 5 allies 5030 | -9/Recycling | Scanned before Scraplab entrance 5078 | -9/Recycling | Entered Scraplab 5107 | -9/Recycling | Discovered new exit (range 2) 5110 | -9/Recycling | Entered Scraptown 5110 | -9/Scraptown | Accompanied by 5 allies 5948 | -9/Scraptown | Discovered new exit (range 5) 6296 | -9/Scraptown | Visited Cyclists 6485 | -9/Scraptown | Visited Supply Room 6504 | -9/Scraptown | Visited Shadow of the Wyrm 6690 | -9/Scraptown | Visited Fellowship of the Rings 7256 | -9/Scraptown | Visited IN-MT5's Study 7365 | -9/Scraptown | Visited Assassins FH 7752 | -9/Scraptown | Visited UFD Registry 7752 | -9/Scraptown | Registered with UFD as "Spikeglider" 7874 | -9/Scraptown | Entered Cyclist Reading Room 9535 | -9/Scraptown | System corruption cleaned by C-Scrubber 9890 | -9/Scraptown | Visited Scrapoid Research Area 10021 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10268 | -9/Scraptown | Discovered new exit (range 5) 10367 | -9/Scraptown | Visited Abandonware Association 10402 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 10402 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 10511 | -9/Scraptown | Visited Junk Repository 10584 | -9/Scraptown | Visited Supply Room 10632 | -9/Scraptown | Visited Scrap Suit Storage 11234 | -9/Scraptown | Visited Scrapoid Pod Storage 11295 | -9/Scraptown | Visited LU-1G1's Boring Crew 11352 | -9/Scraptown | Visited Research Penetration Think Tank 11637 | -9/Scraptown | Met Optimus 11637 | -9/Scraptown | Accepted into 0bPrime 11718 | -9/Scraptown | Entered Factory 11718 | -6/Factory | Accompanied by 1 ally 11718 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 11939 | -6/Factory | Garrison activated, responded to threat 12027 | -6/Factory | Discovered new exit (range 8) 12029 | -6/Factory | Identified exit to Factory 12050 | -6/Factory | Entered another Factory area 12050 | -5/Factory | Evolved 2 slots: Utility x2 12067 | -5/Factory | Discovered new exit (range 8) 12069 | -5/Factory | Identified exit to Factory 12070 | -5/Factory | Entered another Factory area 12070 | -4/Factory | Evolved 2 slots: Propulsion x2 12070 | -4/Factory | Discovered new exit (range 11) 12073 | -4/Factory | Identified exit to Upper Caves 12180 | -4/Factory | Build established: Ninja 12244 | -4/Factory | Found Prototype Hackware 12519 | -4/Factory | Spotted B-86 Titan 12582 | -4/Factory | Entered Upper Caves 12610 | -4/Upper Caves | Lost 6 parts (1p3n2u) 12651 | -4/Upper Caves | Core integrity fell below 50% 12693 | -4/Upper Caves | Learned Research terminal intel 12762 | -4/Upper Caves | Encountered a Warlord checkpoint 12846 | -4/Upper Caves | Build established: Mutant 12968 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12971 | -4/Upper Caves | Discovered new exit (range 6) 12972 | -4/Upper Caves | Identified exit to Upper Caves 12972 | -4/Upper Caves | Entered another Upper Caves area 12981 | -4/Upper Caves | Discovered new exit (range 6) 12984 | -4/Upper Caves | Identified exit to Research 12985 | -4/Upper Caves | Entered Research 12985 | -3/Research | Evolved 2 slots: Utility x2 12986 | -3/Research | Loaded intel: 23 terminal locations 13002 | -3/Research | Identified Exp. System Shield 13239 | -3/Research | Lost 3 parts (2n1w) 13287 | -3/Research | Spotted B-86 Titan 13291 | -3/Research | System corruption reached 10% 13322 | -3/Research | Core integrity fell below 50% 13355 | -3/Research | Lost 8 parts (2p4n2u) 13363 | -3/Research | Core integrity fell below 20% 13464 | -3/Research | System corruption reached 30% 13472 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13449_ System corrupted: Matter fused (-9). 13451_ Slug penetrates S-43 Plague. 13451_ S-43 Plague knocked back. 13456_ Activated siege mode. 13456_ S-43 Plague destroyed. 13459_ Destroyed Gamma Rifle. 13459_ P-80 Master knocked back. 13460_ Adv. Heavy Treads destroyed. 13461_ Destroyed Imp. Antigrav System. 13461_ P-80 Master knocked back. 13463_ P-80 Master resets P-80 Master, system corruption cleaned. 13464_ Adv. Heavy Treads destroyed. 13465_ B9R