Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 00:14:52 Player: Somberlain Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (244) 1220 Value Destroyed (10126) 10126 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (10816) 10816 TOTAL SCORE: 29802 Bonus ------- High Alert Combat Kills 2551 Follower Combat Kills 2429 Registered with UFD 300 Met Optimus in HQ 500 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -264 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Quantum Reactor Experimental Heat Sink Authchip [Device] Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Armor Integrity Analyzer Centrium Medium Armor Plating Graphene Brace Advanced Force Field Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Railgun Railgun Sigix Broadsword > --- INVENTORY -------- Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Advanced Particle Charger Improved Kinecellerator Experimental Thermal Shield Hacking Suite Authchip [Propulsion] Authchip [Device] Advanced Recalibrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Scatter Rocket Array Enhanced Force Lance [Rating: 159] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Launcher Scatter Rocket Array Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Slots Evolved 14 | . . . 2 . . . 6 2 . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 9 | . . . 2 . . . 3 1 . . . . 1 2 . Weapon 2 | . . . . . . . . 1 . . . . 1 . . Parts Attached 190 | 6 . 8 18 15 1 5 24 19 25 16 3 6 12 11 21 Power 21 | 1 . 1 3 1 . . 2 1 5 2 . . . 2 3 Engine 11 | 1 . 1 3 1 . . 1 . 4 . . . . . . Core 3 | . . . . . . . 1 1 1 . . . . . . Reactor 7 | . . . . . . . . . . 2 . . . 2 3 Propulsion 45 | 2 . 1 2 4 . 2 7 5 8 1 1 4 3 3 2 Treads 1 | . . . . . . . . 1 . . . . . . . Leg 42 | 2 . 1 2 3 . 2 7 3 8 1 1 4 3 3 2 Wheel 1 | . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . Utility 66 | 1 . 3 8 5 1 1 6 6 5 7 1 2 5 5 10 Device 35 | . . 3 1 4 1 . 2 6 2 3 . . 4 4 5 Storage 6 | 1 . . 2 . . . 1 . . . . . 1 . 1 Processor 12 | . . . 3 . . 1 3 . 2 . . . . 1 2 Hackware 10 | . . . 2 1 . . . . 1 1 1 2 . . 2 Protection 3 | . . . . . . . . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 . 3 5 5 . 2 9 7 7 6 1 . 4 1 6 Energy Gun 22 | . . 3 2 1 . 1 4 1 5 1 . . 1 . 3 Energy Cannon 12 | . . . 1 2 . . 3 4 . . . . 1 . 1 Ballistic Gun 10 | 2 . . . 1 . . . 1 . 4 . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . . . . . Special Weapon 5 | . . . 1 . . 1 . . 1 1 . . . . 1 Impact Weapon 2 | . . . 1 . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . Unidentified Prototypes 22 | . . . 3 4 . 1 1 4 . 6 . . . . 3 Corrupted Parts 4 | . . . . . . . 1 1 . 1 . . . . 1 System Corruption 16 | . . . . . . . 3 1 . 10 . . . . 2 Parts Lost 75 | . . . 1 4 . . 11 14 5 1 . . 2 2 35 Power 9 | . . . . . . . 1 3 . . . . . 1 4 Propulsion 22 | . . . 1 2 . . 5 5 1 1 . . . . 7 Utility 25 | . . . . 2 . . 2 3 2 . . . 2 1 13 Weapon 19 | . . . . . . . 3 3 2 . . . . . 11 Highest Loss Streak 20 | . . . 1 2 . . 5 6 1 1 . . 1 1 20 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . Average Backups 13 | . . 4 8 12 15 14 13 14 14 14 14 14 14 14 12 Power . | . . . 1 1 1 . . . . . . . . . . Propulsion 1 | . . 2 1 . 4 2 . . . . . . 1 1 . Utility 5 | . . 1 5 4 4 4 4 6 5 7 7 8 8 10 8 Weapon 4 | . . . . 5 6 6 6 5 6 6 6 5 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 35 | . . 1 3 1 . 5 1 1 2 3 2 2 4 4 6 Power 7 | . . . 1 1 . 1 1 . 1 1 . . . . 1 Propulsion 8 | . . 1 1 . . 2 . . . . . . 2 2 . Utility 14 | . . . 1 . . . . 1 . 2 2 1 1 1 5 Weapon 5 | . . . . . . 2 . . 1 . . . 1 1 . Tool/Special 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 85 94 98 98 100 86 91 79 90 99 100 99 98 98 82 Engine 6 | . 14 14 11 11 11 11 10 4 5 2 . . . . . Reactor 2 | . . . . . . . . . . 8 11 11 10 8 7 Leg 20 | . 28 28 21 18 22 21 24 12 18 22 23 23 21 19 14 Device 9 | . . 8 5 10 11 4 3 11 14 7 10 9 7 12 10 Storage 8 | . 14 14 11 11 11 11 6 5 5 5 5 5 9 5 7 Processor 8 | . . . 8 . . 6 16 11 13 17 17 15 10 13 12 Hackware 15 | . . . 18 21 22 22 13 9 8 11 11 13 17 14 10 Energy Gun 4 | . . 4 19 3 . . 4 3 10 6 13 . 1 . 3 Energy Cannon 5 | . . . . 18 21 . 3 8 4 . . . . . . Ballistic Gun 4 | . 28 23 . . . . . 1 . 10 3 16 17 17 4 Impact Weapon 1 | . . . 1 . . 9 . . . . . . . . . Peak Build Rating 159 | 6 6 21 28 29 30 42 68 84 87 104 104 115 133 149 159 Average Rating 64 | 4 6 12 25 25 27 29 59 68 77 98 98 106 127 143 126 On Entrance 58 | . 6 6 20 26 27 28 32 54 64 87 104 104 112 125 147 Avg Prop Armor Cover (%) 8 | . . . . 7 . . . 10 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 12 23 39 43 42 38 56 65 57 85 85 85 92 96 98 Greatest Support 112 | 20 20 30 30 26 26 35 71 75 75 75 70 96 106 112 112 Greatest Overweight (x) 10 | . . 1 2 4 1 1 1 2 10 1 1 1 . . 3 Average Overweight (x) . | . . . . 1 1 . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 11 15 15 15 15 15 15 15 15 15 14 15 14 Most Carried 15 | . . 8 9 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . . 4 8 12 14 14 13 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . . 8 9 15 15 15 14 15 15 14 15 15 15 15 5 Class Distribution -------------------- 32% | Hacker-Mutant 21% | Scavenger-Gunner 20% | Scavenger-Mutant 10% | Scavenger-Tank 6% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Matter Collected 5576 | 162 . 219 293 206 120 110 247 446 642 298 196 346 505 1184 602 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11410 | . . 102 1125 1087 167 . 674 1881 1504 122 368 327 766 1691 1596 Parts 521 | . . 3 68 58 11 . 28 75 69 5 20 13 32 75 64 Haulers Intercepted 12 | . . . 3 5 . . 1 1 1 . . 1 . . . Recyclers Shooed 12 | . . . 1 1 1 . . 6 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . 2 . Broken 2 | . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Combat Hostiles Destroyed 162 | . . 5 19 18 3 . 10 20 25 2 . 2 10 27 21 Melee 16 | . . . . . . . 1 . 2 . . . . . 13 Guns 79 | . . 5 19 4 . . 1 2 12 2 . 2 10 20 2 Cannons 29 | . . . . 13 3 . 2 9 2 . . . . . . AOE 29 | . . . . . . . 2 9 5 . . . . 7 6 Classes Destroyed 19 | . . 2 7 2 . . 3 1 2 . . . . 1 1 Worker 13 | . . . . 1 . . . 7 . . . 2 1 1 1 Builder 15 | . . . . 1 . . . 5 3 . . . 1 3 2 Tunneler 1 | . . . . . . . . . . . . . . 1 . Hauler 12 | . . . 3 5 . . 1 1 1 . . 1 . . . Recycler 14 | . . . 2 2 . . . 6 . . . . 1 1 2 Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 17 | . . . 4 2 . . . . 1 . 9 . . . 1 Watcher 10 | . . . 1 1 . . . 4 1 . . 1 . 1 1 Swarmer 29 | . . . 4 6 . . 1 5 2 . . . 1 10 . Saboteur 1 | . . . . . . . . . 1 . . . . . . Grunt 67 | . . 2 7 7 . . 3 4 16 1 . 2 3 7 15 Brawler 3 | . . . . . . . 1 . . . . . . 1 1 Duelist 3 | . . . 1 . . . . . 1 . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . 1 Sentry 23 | . . . 7 5 3 . . . 2 . . . 1 3 2 Hunter 16 | . . . . . . . 3 7 2 . . . 2 2 . Programmer 15 | . . . . . . . 2 4 . . . . 3 4 2 Behemoth 1 | . . . . . . . . . 1 . . . . . . Cetus Guard 1 | . . . . . . . . . . 1 . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . . 2 8 8 1 . 3 10 10 1 2 2 3 11 6 Combat Bots Only 10 | . . 2 8 6 1 . 3 5 9 1 . 1 3 10 4 Max Kills in Single Turn 6 | . . 1 1 2 1 . 2 6 3 1 1 2 2 5 4 Gunslinging 1 | . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . 2 3 3 . . . . 4 3 Melee 1 | . . . . . . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Hostile Shots Fired 990 | . 1 31 70 67 2 . 93 122 62 21 . 5 47 160 309 Missed 282 | . 1 8 23 12 1 . 25 31 22 8 . . 17 63 71 Hits 708 | . . 23 47 55 1 . 68 91 40 13 . 5 30 97 238 Melee 28 | . . . . . . . 1 . . . . . . . 27 Projectile 680 | . . 23 47 55 1 . 67 91 40 13 . 5 30 97 211 AOE 3 | . . . . . . . . 2 . . . . . 1 . Critical Strikes 44 | . . . 2 . . . 3 3 3 . . . 3 7 23 Actively Blocked 30 | . . . . . . . . . . . . . . 7 23 Part Disruptions 1 | . . 1 . . . . . . . . . . . . . Damage Taken 13006 | . . 335 583 530 17 . 1344 2081 722 291 . 70 336 1952 4745 Core 2062 | . . 95 69 91 . . 127 185 127 . . 16 28 185 1139 Absorbed by Shields 1460 | . . . . . . . . . 166 59 . 31 242 220 742 Ignored by Resistances 459 | . . . . . . . . . . . . . . . 459 Regen/Repaired (Parts) 1828 | . . . 153 237 . . . 325 . . . . 321 392 400 Core Remaining (%) 78 | 100 . 62 . . . 60 85 . . . . 67 97 . . Volleys Fired 505 | . . 26 75 64 11 . 47 64 63 10 35 12 24 50 24 Largest 4 | . . 2 2 2 2 . 2 3 3 3 3 3 4 4 4 Hottest 301 | . . 40 138 138 136 . 180 255 300 243 243 105 186 140 301 Shots Fired 1213 | . . 50 131 126 22 . 77 162 167 25 100 36 85 183 49 Gun 921 | . . 50 128 42 . . 40 59 138 23 100 36 85 180 40 Cannon 270 | . . . . 84 21 . 37 98 25 . . . . . 5 Launcher 15 | . . . . . 1 . . 5 2 . . . . 3 4 Special 7 | . . . 3 . . . . . 2 2 . . . . . Kinetic 371 | . . 50 . . . . . 5 . 11 . 36 84 180 5 Thermal 755 | . . . 131 126 21 . 47 133 163 12 100 . 1 . 21 Explosive 15 | . . . . . 1 . . 5 2 . . . . 3 4 Electromagnetic 68 | . . . . . . . 30 19 . . . . . . 19 Robot Hit Streak 16 | . . 11 14 16 4 . 10 15 8 7 6 9 12 15 6 Robot Miss Streak 6 | . . 5 4 5 1 . 2 4 5 4 3 5 5 6 5 Penetration Max 1 | . . . . . . . . . . 1 . 1 1 1 1 Secondary Targets 14 | . . . 2 . . . . . 4 . . 1 . 7 . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . 1 . 1 . Shots Hit Robots 778 | . . 35 90 84 6 . 45 103 105 14 57 19 49 100 71 Core Hits 500 | . . 16 36 29 3 . 14 87 62 7 28 12 24 82 100 Critical Kills 15 | . . . . . . . . 2 1 1 . 4 4 2 1 Critical Parts Destroyed 14 | . . . . . . . . . 1 . . 1 2 10 . Critical Strikes 59 | . . . 5 4 . . . 5 9 1 3 5 6 12 9 Burn 22 | . . . 5 4 . . . 2 7 . 3 . . . 1 Meltdown 3 | . . . . . . . . 2 1 . . . . . . Destroy 25 | . . . . . . . . . . 1 . 5 6 12 1 Corrupt 1 | . . . . . . . . 1 . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 Impale 5 | . . . . . . . . . . . . . . . 5 Melee Attacks 96 | . . . 1 3 2 . 7 1 8 . 1 3 . 3 67 Impact 17 | . . . 1 3 2 . . . 8 . . 3 . . . Slashing 48 | . . . . . . . 7 1 . . . . . . 40 Piercing 30 | . . . . . . . . . . . . . . 3 27 Sneak Attacks 6 | . . . . . . . . . 1 . 1 . . . 4 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . Damage Inflicted 28362 | . . 283 1726 1846 133 . 1357 4756 3729 317 1503 771 1565 4688 5688 Guns 14825 | . . 283 1726 618 . . 742 1003 2245 317 1503 771 1565 3529 523 Cannons 4025 | . . . . 1228 133 . 285 1969 271 . . . . . 139 Explosions 5672 | . . . . . . . 208 1784 770 . . . . 1159 1751 Melee 3834 | . . . . . . . 122 . 443 . . . . . 3269 Ramming 6 | . . . . . . . . . . . . . . . 6 Kinetic 6570 | . . 283 . . . . . 79 . 151 . 771 1565 3529 192 Thermal 11584 | . . . 1726 1846 133 . 664 2867 2516 166 1503 . . . 163 Explosive 5156 | . . . . . . . . 1487 770 . . . . 1148 1751 Electromagnetic 1212 | . . . . . . . 571 323 . . . . . 11 307 Impact 443 | . . . . . . . . . 443 . . . . . . Slashing 2611 | . . . . . . . 122 . . . . . . . 2489 Piercing 780 | . . . . . . . . . . . . . . . 780 Highest Corruption 14 | . . . . . 1 1 6 9 8 14 14 14 6 2 8 Average Corruption 4 | . . . . . 1 1 2 2 4 10 14 14 3 1 4 Corruption Purged 5 | . . . . . . . . 1 4 . . . . . . Corruption Blocked 9 | . . . . . . . . . 9 . . . . . . Effects 189 | . . . . . 13 18 4 12 34 18 41 27 3 7 12 Message Errors 38 | . . . . . 4 6 1 2 4 6 7 4 2 . 2 Matter Fused 55 | . . . . . 2 5 1 2 9 8 11 9 . 3 5 Heat Flow Errors 14 | . . . . . 1 3 . 1 4 . 1 2 . 2 . Energy Discharges 19 | . . . . . 2 3 1 . 3 1 1 5 . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 24 | . . . . . 2 . . 5 4 . 11 2 . . . Data Loss (major) 17 | . . . . . . 1 1 1 3 2 3 3 . 1 2 Misfires 4 | . . . . . 1 . . . 2 . . . . 1 . Alerts 6 | . . . . . 1 . . . 2 . 1 1 1 . . Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 10 | . . . . . . . . 1 3 1 5 . . . . Overload Shots 12 | . . . . . . . . . 12 . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Overflow Damage 752 | . . . . 15 . . 96 153 103 . . . . 18 367 Projectiles 111 | . . . . 15 . . . 96 . . . . . . . Explosions 163 | . . . . . . . 84 57 1 . . . . 18 3 Melee 478 | . . . . . . . 12 . 102 . . . . . 364 Knockbacks 3 | . . . . . . . . . 3 . . . . . . Impact 3 | . . . . . . . . . 3 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 520 | . . . . . . . 331 . . . . . . 94 95 Shots 14 | . . . . . . . 5 . . . . . . 4 5 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 492 | . . 20 372 203 243 266 351 354 327 148 362 254 258 492 12 Average Temperature 105 | . . 10 94 99 74 113 118 121 86 59 135 131 79 128 6 Received Heat Transfer 1838 | . . 201 213 96 . . 99 24 173 52 . 17 12 88 863 Effects 9 | . . . 2 . . . . 3 . . 2 . . 2 . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 4 | . . . 1 . . . . 2 . . 1 . . . . Interference 2 | . . . . . . . . . . . 1 . . 1 . Short Circuit 2 | . . . 1 . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 4 . 1 . . . . . . Combat Hostiles 5 | . . . . . . . 4 . 1 . . . . . . Parts Fried 13 | . . . . . . . 5 5 2 . . . . . 1 Impact Corruptions 3 | . . . . . . . . . 3 . . . . . . Robots Melted 7 | . . . . 1 . . . 3 3 . . . . . . Combat Hostiles 4 | . . . . 1 . . . . 3 . . . . . . Parts Melted 47 | . . . 6 4 1 . 1 16 16 . 3 . . . . Heat Transferred 19766 | . . . 3811 3552 222 . 742 3965 4293 259 2461 . . . 461 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Maximum Alert Level 5 | . . . . . . . 1 3 5 3 2 3 3 4 3 Low Security (%) 52 | 100 100 100 100 100 100 . 97 36 . . . 47 . . . Level 1 12 | . . . . . . . 2 27 64 . 44 5 . 13 . Level 2 14 | . . . . . . . . 33 18 . 55 18 45 22 15 Level 3 18 | . . . . . . . . 2 4 100 . 28 54 56 84 Level 4 1 | . . . . . . . . . 8 . . . . 7 . Level 5 . | . . . . . . . . . 3 . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1742 | . . 42 183 167 36 . 213 815 1742 1052 509 1052 986 1159 905 Initial 972 | . . . . 70 17 . . 65 396 972 379 90 499 474 640 Average 327 | . . 6 101 45 3 . 69 266 529 981 396 449 718 767 776 Influence Increases 9917 | . . 112 670 592 130 . 475 1193 2004 309 305 1248 1042 1143 694 Destroy 0b10 Robot/C 4240 | . . 80 380 360 60 . 200 400 820 140 80 360 380 540 440 Destroy 0b10 Robot/NC 465 | . . . 50 60 . . 5 120 35 5 45 45 30 35 35 Destroy Leader 862 | . . 20 128 102 . . 52 90 114 10 . 102 90 102 52 Allied During Kill 1830 | . . 12 . . . . . . 762 150 125 505 276 . . Successful Hack 206 | . . . 50 19 22 . 8 10 5 . . 24 14 54 . Disable Machine 900 | . . . 60 45 30 . 135 240 120 . 45 75 75 45 30 Destroy Structure 1114 | . . . 2 6 18 . 60 288 118 4 10 122 132 232 122 Partial Spotted 30 | . . . . . . . . 15 . . . . 15 . . Lose Combat Pursuer 270 | . . . . . . . 15 30 30 . . 15 30 135 15 Influence Decreases 9313 | . . 112 503 713 176 . 340 517 1079 1096 996 486 1159 907 1229 Entered New Map 3562 | . . . . 97 29 . . 70 415 764 570 168 521 429 499 Time Decay 4453 | . . 92 493 430 147 . 230 335 534 262 386 278 428 458 380 Lost Part 722 | . . . 10 40 . . 110 112 50 10 . . 20 20 350 Lost Ally 289 | . . 20 . 9 . . . . 80 60 40 40 40 . . Purge Threat 287 | . . . . 137 . . . . . . . . 150 . . Squads Dispatched 46 | . . . 1 3 . . 4 5 9 1 . 8 5 4 6 Investigation 8 | . . . 1 1 . . . . 4 1 . 1 . . . Extermination 13 | . . . . . . . 2 2 . . . 1 3 3 2 Reinforcement 14 | . . . . 1 . . 2 2 2 . . 4 1 1 1 Assault 9 | . . . . . . . . . 3 . . 2 1 . 3 Garrison 2 | . . . . 1 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . 1 1 1 . Haulers Reinforced 4 | . . . . . . . 1 2 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Distress Signals 14 | . . 1 1 2 . . . 2 2 1 . 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 347 | . 3 15 28 23 1 . 13 38 59 8 26 19 23 46 45 Peak Tracking Total 13 | . 4 2 4 5 1 . 3 5 13 5 1 7 5 9 8 Tactical Retreats 10 | . . . . . . . 1 1 2 . . 1 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Traps Triggered 11 | . . 1 2 1 . . 1 2 . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Machines Disabled 63 | . . . 4 3 2 . 9 16 10 . 3 5 5 3 3 Max in Single Turn 8 | . . . 1 1 1 . 7 8 1 . 1 1 1 1 1 Garrison Access 3 | . . . . 1 . . . 1 . . . . 1 . . Energy Cycler 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Machines Accessed 75 | . . 1 11 18 8 3 2 5 10 1 . 2 6 5 3 Terminals 48 | . . . 7 14 5 . . 1 10 1 . 2 2 3 3 Fabricators 3 | . . . . . . . 1 . . . . . 1 1 . Repair Stations 9 | . . . 2 2 . . . 2 . . . . 2 1 . Recycling Units 5 | . . . 1 1 2 . . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 . . . . 1 . . Total Hacks 203 | . . 1 30 46 25 6 4 13 21 3 . 6 27 14 7 Successful 98 | . . 1 15 29 13 6 2 9 2 . . 1 12 4 4 Failed 102 | . . . 14 16 11 . 2 4 19 3 . 5 15 10 3 Catastrophic 19 | . . . 2 4 1 . . . 3 2 . 2 2 3 . Database Lockouts 3 | . . . 1 1 1 . . . . . . . . . . Manual 62 | . . . 15 17 17 . . . 4 1 . 3 5 . . Terminals 132 | . . . 21 33 20 . . 2 21 3 . 6 12 7 7 Fabricators 9 | . . . . . . . 2 . . . . . 4 3 . Repair Stations 36 | . . . 5 10 . . . 7 . . . . 10 4 . Recycling Units 9 | . . . 1 1 4 . . 3 . . . . . . . Scanalyzers 5 | . . . 3 . . . 2 . . . . . . . . Garrison Access 4 | . . . . 2 . . . 1 . . . . 1 . . Terminal Hacks 54 | . . 1 8 17 10 6 . 1 2 . . 1 3 1 4 Record 10 | . . . . . . 5 . . . . . . 2 . 3 Robot Analysis 8 | . . . 4 2 2 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 1 2 . . . . . . . . . . Open Door 11 | . . 1 . 6 . . . 1 2 . . . . . 1 Branch Access Points 4 | . . . 1 1 . . . . . . . 1 . 1 . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . . . 1 . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . Patrol Status 2 | . . . . . 2 . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Registered Components 3 | . . . 1 1 1 . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . Release Object 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . 1 1 . Network Status 3 | . . . . . . . 1 . . . . . 1 1 . Repair Station Hacks 29 | . . . 4 10 . . . 6 . . . . 7 2 . Scan Component 15 | . . . 2 5 . . . 3 . . . . 4 1 . Repair 14 | . . . 2 5 . . . 3 . . . . 3 1 . Recycling Unit Hacks 6 | . . . 1 1 3 . . 1 . . . . . . . Retrieve Components 6 | . . . 1 1 3 . . 1 . . . . . . . Scanalyzer 3 | . . . 2 . . . 1 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . . . . 1 . . Seal Access 3 | . . . . 1 . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 3 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 53 | . . . 10 13 5 . 2 4 9 1 . 2 3 4 . Full Trace Events 11 | . . . 2 1 2 . . . 4 1 . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Repaired 13 | . . . 2 5 . . . 3 . . . . 2 1 . Time 564 | . . . 73 214 . . . 125 . . . . 116 36 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . 10 2 5 . . 10 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 10 . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Total Allies 28 | . . 4 . . . . . . 19 5 . . . . . Largest Group 15 | . . 4 . . . . . . 13 15 15 12 5 . . Highest-Rated Group 779 | . . 71 . . . . . . 510 779 779 692 335 . . Highest-Rated Ally 159 | . . 31 . . . . . . 159 146 96 96 96 . . Initial UFD Resources 33 | . . . . . . . 23 25 25 25 25 25 29 33 33 Total Orders 3 | . . . . 1 . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 477 | . . 41 . . . . . . 195 48 32 105 56 . . Total Damage 10426 | . . 510 . . . . . . 3829 928 628 2473 2058 . . Kills 78 | . . 10 . . . . . . 19 6 4 26 13 . . Allies Corrupted 3 | . . . . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Active Infowar (turns) 7490 | . . . . . . . 763 1251 1500 577 919 507 . 1078 895 Optics 7490 | . . . . . . . 763 1251 1500 577 919 507 . 1078 895 Sensors 307 | . . . . . . . . 197 110 . . . . . . Robot Analysis Total 8 | . . . 4 2 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 18 | . . . . 18 . . . . . . . . . . . Drone Recoveries 4 | . . . . 4 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Turns Passed 16874 | 61 90 669 1460 1637 2135 1681 1201 1251 1500 577 919 609 1043 1146 895 Spaces Moved 8717 | 43 76 431 696 576 1073 1266 665 474 801 272 349 321 622 659 393 Core 12 | 2 . . . . . . . . 1 . . . . . 9 Treads 62 | . . . . . . . . 62 . . . . . . . Legs 8441 | 41 76 431 696 374 1073 1266 665 412 800 272 349 321 622 659 384 Wheels 202 | . . . . 202 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 125 190 125 120 120 120 120 190 120 120 115 50 Average Speed 146 | 116 120 122 148 175 190 130 127 165 133 155 190 149 120 117 133 Slowest Speed 550 | 120 120 190 260 330 190 190 190 260 550 190 190 190 120 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 28 65 62 90 98 85 9 17 88 71 99 32 17 18 28 Regions Visited 15 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 9 | . . . . . . 9 . . . . . . . . . Spaces Dug 40 | . . . 2 2 2 . 11 1 . . . 3 . 12 7 Terrain Destroyed 630 | . . . 2 2 21 . 91 180 75 . . 15 24 148 72 Melee 19 | . . . 1 2 2 . 2 1 . . . 3 . 2 6 Projectile 148 | . . . 1 . . . 16 12 6 . . 12 24 75 2 AOE 463 | . . . . . 19 . 73 167 69 . . . . 71 64 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Total 11687 | 51 75 534 982 1073 1143 1296 926 795 1102 410 546 420 864 898 572 Wait 1700 | 3 . 51 150 362 48 1 156 202 109 85 140 57 160 148 28 Move 8702 | 42 75 430 695 575 1072 1265 664 473 800 271 348 320 621 658 393 Hop . | . . . . . . . . . . . . . . . . Pick Up 120 | . . 10 11 17 2 8 10 10 8 3 5 6 18 5 7 Fast Attach 149 | 6 . 3 15 11 1 5 16 16 13 15 2 5 12 7 22 Attach 49 | . . 2 . 7 . 1 10 7 3 2 . 1 3 3 10 Detach 25 | . . 1 2 4 . . 5 . 1 4 1 1 1 2 3 Swap 99 | . . 5 13 4 4 1 4 12 17 4 9 6 1 13 6 Drop 155 | . . 6 20 14 3 15 8 10 13 16 5 9 16 9 11 Fire 505 | . . 26 75 64 11 . 47 64 63 10 35 12 24 50 24 Melee 95 | . . . 1 3 2 . 6 1 8 . 1 3 . 3 67 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . 5 . . . . . . . . 8 . . Rewire 67 | . . . . . . . . . 67 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 7) 152 | -10/Materials | Entered Mines 153 | -10/Mines | Assembled infested the area 158 | -10/Mines | Assisted by a Guerilla fighting off Assembled 160 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 229 | -10/Mines | Received a Mining Laser from a helpful Derelict 310 | -10/Mines | Build established: Mutant 580 | -10/Mines | Discovered new exit (range 8) 660 | -10/Mines | Discovered new exit (range 4) 747 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 821 | -10/Mines | Entered Materials 821 | -9/Materials | Evolved 2 slots: Utility x2 1156 | -9/Materials | Destroyed 8 combat bots 1238 | -9/Materials | Build established: Scavenger-Mutant 1314 | -9/Materials | Discovered new exit (range 7) 1336 | -9/Materials | Identified exit to Mines 1474 | -9/Materials | Discovered new exit (range 12) 1489 | -9/Materials | Identified exit to Materials 1658 | -9/Materials | Central database locked down 1778 | -9/Materials | Repaired Pulse Rifle 1896 | -9/Materials | Discovered exit to Materials (range 16) 2002 | -9/Materials | Identified exit to Storage 2131 | -9/Materials | Repaired Broken Beamcaster 2281 | -9/Materials | Entered Storage 2470 | -9/Storage | Identified exit to Recycling 2667 | -9/Storage | Found Prototype Launcher 2667 | -9/Storage | Identified Scatter Rocket Array 2741 | -9/Storage | Repaired Lgt. Angular Momentum Engine 2783 | -9/Storage | Build established: Hacker-Mutant 2794 | -9/Storage | Repaired Phase Shifter 2833 | -9/Storage | Repaired Pulse Rifle 2884 | -9/Storage | Repaired Beamcaster 2898 | -9/Storage | Found Scatter Rocket Array 2942 | -9/Storage | Central database locked down 2978 | -9/Storage | Garrison activated, responded to threat 3178 | -9/Storage | Repaired Aluminum Leg 3256 | -9/Storage | Discovered exit to Materials (range 55) 3910 | -9/Storage | Used back door to open Recycling access 3918 | -9/Storage | Entered Recycling 5461 | -9/Recycling | Discovered new exit (range 15) 5998 | -9/Recycling | Scanned before Scraplab entrance 6025 | -9/Recycling | Entered Scraplab 6049 | -9/Recycling | Discovered new exit (range 3) 6053 | -9/Recycling | Entered Scraptown 6411 | -9/Scraptown | Discovered new exit (range 5) 6475 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6494 | -9/Scraptown | Visited SPCMW 6520 | -9/Scraptown | Visited Cave Peace 6692 | -9/Scraptown | Visited Awakened 6714 | -9/Scraptown | Visited UFD Registry 6714 | -9/Scraptown | Registered with UFD as "Autokit" 6723 | -9/Scraptown | Visited Bundlers 6806 | -9/Scraptown | Visited Cyclists 6815 | -9/Scraptown | Entered Cyclist Reading Room 7072 | -9/Scraptown | Visited Modified Component R&D 7110 | -9/Scraptown | Visited Derelict Rescue Squad 7140 | -9/Scraptown | Visited Junk Repository 7185 | -9/Scraptown | Visited Scrap Suit Storage 7228 | -9/Scraptown | Visited Science Guys 7268 | -9/Scraptown | Visited Junk Cannon Lab 7278 | -9/Scraptown | Found Prototype Special Weapon 7278 | -9/Scraptown | Identified Junk Cannon 7316 | -9/Scraptown | Visited Curators Association 7387 | -9/Scraptown | Visited Abandonware Association 7404 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7409 | -9/Scraptown | Found DCF Scrap (32 items) 7451 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7620 | -9/Scraptown | Met Optimus 7620 | -9/Scraptown | Accepted into 0bPrime 7726 | -9/Scraptown | Discovered new exit (range 5) 7731 | -9/Scraptown | Identified exit to Factory 7734 | -9/Scraptown | Entered Factory 7734 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7949 | -6/Factory | Spotted B-75 Beast 8464 | -6/Factory | Lost 3 parts (1n2w) 8520 | -6/Factory | Lost 5 parts (1p2n1u1w) 8804 | -6/Factory | Build established: Scavenger-Mutant 8922 | -6/Factory | Discovered new exit (range 7) 8933 | -6/Factory | Identified exit to Factory 8935 | -6/Factory | Entered another Factory area 8935 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9257 | -5/Factory | Repaired Flexi-carbon Leg 9309 | -5/Factory | Repaired Angular Momentum Engine 9700 | -5/Factory | Repaired Flexi-carbon Leg 9908 | -5/Factory | Lost 6 parts (3n2u1w) 10148 | -5/Factory | Garrison activated, responded to threat 10176 | -5/Factory | Discovered new exit (range 6) 10183 | -5/Factory | Identified exit to Extension 10186 | -5/Factory | Entered Extension 10245 | -5/Extension | Build established: Skirmisher 10431 | -5/Extension | Attached CPS modules to G-50 Soldier 10572 | -5/Extension | Rescued a captive Derelict 10574 | -5/Extension | Rescued a captive Derelict 10601 | -5/Extension | Rescued a captive Derelict 10601 | -5/Extension | Rescued a captive Derelict 10645 | -5/Extension | Rescued a captive Derelict 10666 | -5/Extension | Rescued a captive Derelict 10672 | -5/Extension | Rescued a captive Derelict 10916 | -5/Extension | Rescued A7 10917 | -5/Extension | Attached CPS modules to A7 11163 | -5/Extension | Spotted B-75 Beast 11182 | -5/Extension | Allies destroyed B-75 Beast 11182 | -5/Extension | Spotted B-75 Beast 11197 | -5/Extension | Destroyed B-75 Beast 11300 | -5/Extension | Rescued a captive Derelict 11315 | -5/Extension | Build established: Scavenger-Gunner 11386 | -5/Extension | First assault squad dispatched 11450 | -5/Extension | Energy Cycler disabled 11451 | -5/Extension | Rescued a captive Derelict 11451 | -5/Extension | Rescued a captive Derelict 11453 | -5/Extension | Rescued a captive Derelict 11454 | -5/Extension | Rescued a captive Derelict 11455 | -5/Extension | Rescued a captive Derelict 11547 | -5/Extension | Lost 3 allies 11648 | -5/Extension | Discovered new exit (range 10) 11649 | -5/Extension | Discovered new exit (range 6) 11665 | -5/Extension | Identified exit to Cetus 11680 | -5/Extension | Destroyed 9 combat bots 11686 | -5/Extension | Entered Cetus 11686 | -5/Cetus | Accompanied by 13 allies (A7) 11691 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11699 | -5/Cetus | Spotted Cetus Guard 11700 | -5/Cetus | Spotted Cetus Guard 11701 | -5/Cetus | Spotted Cetus Guard 11701 | -5/Cetus | Spotted Cetus Guard 11707 | -5/Cetus | Allies destroyed Cetus Guard 11708 | -5/Cetus | Attached CPS modules to Cetus Guard 11711 | -5/Cetus | Allies destroyed Cetus Guard 11721 | -5/Cetus | Destroyed Cetus Guard 11722 | -5/Cetus | Allies destroyed Cetus Guard 11728 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11740 | -5/Cetus | Found Prototype Protection 11740 | -5/Cetus | Identified Med. Regenerative Plating 11748 | -5/Cetus | Lost 3 allies 11794 | -5/Cetus | Discovered new exit (range 22) 11818 | -5/Cetus | Identified exit to Factory 11907 | -5/Cetus | System corruption reached 10% 11993 | -5/Cetus | Started Cetus Manufacturing Module 12018 | -5/Cetus | Manufactured an Enhanced Grunt 12043 | -5/Cetus | Manufactured an Enhanced Grunt 12057 | -5/Cetus | Attached CPS modules to *qwe 12068 | -5/Cetus | Manufactured an Enhanced Grunt 12093 | -5/Cetus | Manufactured an Enhanced Grunt 12118 | -5/Cetus | Manufactured an Enhanced Grunt 12175 | -5/Cetus | Build established: Scavenger-Tank 12208 | -5/Cetus | Discovered new exit (range 21) 12246 | -5/Cetus | Identified exit to Archives 12263 | -5/Cetus | Entered Archives 12263 | -5/Archives | Accompanied by 15 allies 12341 | -5/Archives | Discovered new exit (range 22) 12445 | -5/Archives | Discovered exit to Factory (range 19) 12479 | -5/Archives | Discovered new exit (range 15) 12689 | -5/Archives | Build established: Scavenger-Gunner 13076 | -5/Archives | Identified exit to Hub_04(d) 13182 | -5/Archives | Entered Hub_04(d) 13182 | -5/Hub_04(d) | Accompanied by 12 allies 13458 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 13519 | -5/Hub_04(d) | Lost 3 allies 13649 | -5/Hub_04(d) | Discovered exit to Factory (range 21) 13671 | -5/Hub_04(d) | Found Exp. Thermal Shield 13782 | -5/Hub_04(d) | First assault squad dispatched 13791 | -5/Hub_04(d) | Entered Factory 13791 | -4/Factory | Accompanied by 5 allies 13791 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13902 | -4/Factory | Repaired Lrg. Storage Unit 14288 | -4/Factory | Repaired Remote Force Field 14541 | -4/Factory | First assault squad dispatched 14601 | -4/Factory | Build established: Scavenger-Tank 14805 | -4/Factory | Discovered new exit (range 15) 14822 | -4/Factory | Identified exit to Research 14834 | -4/Factory | Entered Research 14834 | -3/Research | Evolved 2 slots: Utility x2 14854 | -3/Research | Watched by a mysterious "MATRIX" hacker 15047 | -3/Research | Build established: Scavenger-Gunner 15286 | -3/Research | Destroyed 10 combat bots 15410 | -3/Research | Identified exit to Armory 15410 | -3/Research | Identified exit to Quarantine 15663 | -3/Research | Repaired Centrium Medium Armor Plating 15980 | -3/Research | Entered Quarantine 16047 | -3/Quarantine | Found Alien Slashing Weapon 16047 | -3/Quarantine | Identified Sigix Broadsword 16168 | -3/Quarantine | Found Alien Artifact 16168 | -3/Quarantine | Identified Core Reset Matrix 16168 | -3/Quarantine | Used Core Reset Matrix 16172 | -3/Quarantine | Detected hypermatrix surge 16172 | -3/Quarantine | Sensed 13 artifacts in vicinity 16230 | -3/Quarantine | First assault squad dispatched 16358 | -3/Quarantine | Build established: Scavenger-Mutant 16582 | -3/Quarantine | Core integrity fell below 50% 16637 | -3/Quarantine | Lost 20 parts (2p4n8u6w) 16762 | -3/Quarantine | Met incapacitated Sigix Warrior 16762 | -3/Quarantine | Lockdown squad dispatched 16769 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 16866 | -3/Quarantine | Core integrity fell below 20% 16874 | -3/Quarantine | Spotted Lightning 16874 | -3/Quarantine | Spotted Lightning 16875 | -3/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- 16862_ Field Laser destroyed. 16864_ EMDS Slug penetrates Wall. 16864_ Adv. Heat Sink destroyed. 16864_ Flexi-carbon Leg destroyed. 16864_ Mic. Antimatter Reactor destroyed. 16866_ EMDS Slug penetrates Wall. 16868_ Mic. Antimatter Reactor destroyed. 16868_ Plasma Rifle destroyed. 16872_ EMDS Slug penetrates Wall. 16872_ Adv. Heat Sink destroyed. 16872_ Adv. Melee Analysis Suite blown off. 16872_ Graphene Brace blown off. 16872_ Adv. Energy Well blown off. 16872_ E-15 Imp destroyed. 16873_ Slammed into L-61 Swordsman. 16874_ Wall collapses. 16874_ ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 9S. 16875_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###########???????????????????????????? | | ???????????# """T""" #???????????????????????????? | | ???????????# """ """ #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# """"""" #???????????????????????????? | | ???????????# """"""" #???????????????????????????? | | ##########?# """"""" #######?????????????????????? | | """""""""#?# !# #?????????????????????? | | """""""""#?# % !%%#! """#?????????????????????? | | """ T#######+###+#% """#?????????????????????? | | "" """ h =!%%/g ""#?????????????????????? | | "" "&" i [ m#=g ""#?????????????????????? | | "" """ h ;/g"""#????!????????????????? | | """ " T#T#### #%!l@!#??????????????/??????? | | """""""""###??# #######?????????????????????? | | """""""""#????# #???????????????????????????? | | ##########????# ##############??????????????? | | ??????????????# ????????????? | | ??????????????# ????????????? | | ??????????????# ????????????? | | ??????????????# #####+#### #######????????????? | | ??????????????# #???? ??? #??????????????????? | | ??????????????# #???? ??? #??????????????????? | | ??????????????# #????""" #???????????????????????? | | ??????????????# #????""" #???????????????????????? | | ??????????????# #????""" #???????????????????????? | | ??????????????# #???? #???????????????????????? | | ??????????????# #????!!??#???????????????????????? | | ??????????????# #????????? ????????????????????? | | ??????????????# #????????? #??????????????????? | | ??????????????# #????????? #??????????????????? | | ??##########??# #????????? #??????????????????? | | ??# #### #????????# #??????????????????? | | ??# # #????????# #??????????????????? | | ??# # #????????# #??????????????????? | | ??# ! "" # #????????# #????###???????????? | | ??# """ + #????????# #??? ????????????? | | ??# T" # #????????# #??? "????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 100 Energy Generation 43 Energy Capacity 885 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 8 Corruption Block 6 Armor Coverage 225 Resistance: TH 30 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 12 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 1 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 38 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Cld. Field Propulsion Drive | -3/Quarantine | Archive Exp. Target Analyzer | -3/Quarantine | Archive Diametric Drive | -3/Quarantine | Archive Enh. Biometal Leg | -3/Quarantine | Archive Robot Schematics ------------------ C-55 Analyst | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Pulse Rifle | 6% | -9/Materials Beamcaster | 13% | -9/Materials | Broken Lgt. Angular Momentum Engine | 11% | -9/Storage Phase Shifter | 2% | -9/Storage Pulse Rifle | 11% | -9/Storage Beamcaster | 66% | -9/Storage Aluminum Leg | 45% | -9/Storage Flexi-carbon Leg | 4% | -5/Factory Angular Momentum Engine | 6% | -5/Factory Flexi-carbon Leg | 17% | -5/Factory Lrg. Storage Unit | 22% | -4/Factory Remote Force Field | 30% | -4/Factory Centrium Medium Armor Plating | 34% | -3/Research Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Achievements -------------- Alien Roots Challenges ------------ None Game ------ Seed ScimitarAssemblyJammer Manual? 0 Play Time 02:26:10 Cumulative 136.1 hours Start 2026.09.17 @ 20:39:39 End 2026.09.18 @ 00:14:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eba21911-cf60-4fe9-bbe1-5974cb8d7382