Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 22:04:15 Player: Windjigo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (135) 675 Value Destroyed (4622) 4622 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 9685 Bonus ------- Follower Combat Kills 188 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 166/170 System Corruption 8% Temperature Cool (9) Movement Rolling (115) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Target Analyzer Core Analyzer Jamming Amplifier > --- WEAPON (3) ------- Power Maul Makeshift Sword Makeshift Spear > --- INVENTORY (15) --- Armored Huge Wheel Advanced Targeting Computer Stasis Canceller Improved Spread Laser Makeshift Laser Slug Cannon Precision Grenade Launcher Remote Datajack Molecular Deconstructor Mace Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Molecular Deconstructor Power Maul > --- INVENTORY -------- Neutrino Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Advanced Targeting Computer Target Analyzer Improved Spread Laser Precision Grenade Launcher Remote Datajack Powered Hammer Makeshift Spear Makeshift Spear [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . 2 . 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 111 | 8 8 20 17 23 . 13 15 3 . 4 Power 12 | 1 2 3 . . . 2 2 2 . . Engine 10 | 1 2 3 . . . 2 1 1 . . Core 2 | . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 19 | 3 1 4 4 3 . 2 1 . . 1 Treads 9 | 2 1 3 3 . . . . . . . Leg . | . . . . . . . . . . . Wheel 10 | 1 . 1 1 3 . 2 1 . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 2 3 5 6 14 . 2 6 1 . 2 Device 13 | 1 . 1 2 7 . 1 . . . 1 Storage 7 | 1 2 . 1 2 . . 1 . . . Processor 10 | . . 1 1 4 . . 2 1 . 1 Hackware . | . . . . . . . . . . . Protection 11 | . 1 3 2 1 . 1 3 . . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 2 8 7 6 . 7 6 . . 1 Energy Gun 9 | 1 . 2 1 2 . 3 . . . . Energy Cannon 3 | . . . . 3 . . . . . . Ballistic Gun 7 | 1 1 3 2 . . . . . . . Ballistic Cannon 6 | . . 3 1 . . 1 . . . 1 Launcher 3 | . . . 2 1 . . . . . . Special Weapon 3 | . 1 . . . . . 2 . . . Impact Weapon 2 | . . . . . . 2 . . . . Slashing Weapon 3 | . . . . . . 1 2 . . . Piercing Weapon 2 | . . . . . . . 2 . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 11 | . . 4 1 3 . 2 1 . . . Corrupted Parts 1 | . . 1 . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . Parts Lost 36 | . . 2 17 1 . 5 3 6 . 2 Power 5 | . . 1 1 . . . 1 2 . . Propulsion 8 | . . . 6 . . . 1 . . 1 Utility 11 | . . 1 3 1 . 2 1 2 . 1 Weapon 12 | . . . 7 . . 3 . 2 . . Highest Loss Streak 8 | . . 1 8 1 . 4 2 2 . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 4 10 14 13 6 13 13 11 10 10 11 Power 1 | . . 1 1 . 1 1 1 . . . Propulsion 2 | 2 3 4 2 1 2 2 2 2 2 1 Utility 3 | . 2 3 5 2 4 5 3 1 1 1 Weapon 3 | 1 2 4 3 2 5 3 3 5 6 6 Tool/Special . | . . . . . . . . . . . Unused Backups 35 | 1 3 6 8 5 . 7 . . . 5 Power 5 | . 1 . 3 1 . . . . . . Propulsion 5 | 1 . 2 . 1 . . . . . 1 Utility 10 | . 1 . 3 1 . 3 . . . 2 Weapon 13 | . 1 4 1 2 . 3 . . . 2 Tool/Special 2 | . . . 1 . . 1 . . . . Average Slot Usage (%) 88 | . 100 99 90 79 70 90 85 78 76 81 Engine 7 | . 14 11 8 6 7 7 6 1 7 7 Treads 10 | . 28 22 25 . . . . . . . Wheel 6 | . . . . 13 15 15 9 7 7 6 Device 10 | . 6 10 9 15 7 14 10 7 7 6 Storage 8 | . 14 11 9 3 7 7 7 7 7 7 Processor 12 | . . 1 5 17 15 15 18 22 23 28 Protection 7 | . 7 19 9 1 7 6 6 3 . . Energy Gun 1 | . . 1 1 . . 9 . . . . Energy Cannon 3 | . . . . 19 7 7 . . . . Ballistic Gun 4 | . 27 11 1 . . . . . . . Ballistic Cannon 4 | . . 7 20 . . . . . . . Impact Weapon 2 | . . . . . . 3 7 7 7 6 Slashing Weapon 1 | . . . . . . 1 2 7 7 6 Piercing Weapon 3 | . . . . . . . 11 6 7 6 Peak Build Rating 59 | 7 8 19 26 46 41 52 59 51 45 59 Average Rating 31 | 5 7 15 22 35 36 47 48 47 45 49 On Entrance 27 | . 7 8 19 2 44 36 48 50 45 45 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 13 32 51 62 53 39 53 46 45 32 34 Greatest Support 60 | 40 40 40 60 40 40 40 40 28 28 28 Greatest Overweight (x) 1 | . . 1 1 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 14 8 15 15 15 15 15 15 Most Carried 15 | 8 14 15 15 11 15 15 15 15 13 15 Average Carried 12 | 4 10 14 13 7 14 14 14 13 13 14 Final Capacity 15 | 8 15 15 5 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 5 11 15 15 15 13 13 13 Class Distribution -------------------- 61% | Mutant 12% | Skirmisher 6% | Scavenger-Gunner 5% | Tank 4% | Gunner 4% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Matter Collected 3548 | 252 449 899 724 539 . 225 306 95 . 59 Remotely . | . . . . . . . . . . . Salvage Created 4914 | 123 442 1060 818 678 . 736 508 496 . 53 Parts 215 | 12 24 70 43 26 . 29 6 1 . 4 Haulers Intercepted 11 | . 2 4 1 1 . 3 . . . . Recyclers Shooed 4 | . . . 1 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 4 . . 8 Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 101 | . 10 21 26 10 . 11 10 12 . 1 Melee 15 | . . . 1 . . 1 9 3 . 1 Guns 30 | . 10 11 4 . . 5 . . . . Cannons 43 | . . 10 20 9 . 4 . . . . AOE 1 | . . . 1 . . . . . . . Classes Destroyed 14 | 1 4 3 3 1 . 1 . 1 . . Worker 8 | . . 2 4 1 . 1 . . . . Tunneler 6 | 6 . . . . . . . . . . Hauler 11 | . 2 4 1 1 . 3 . . . . Recycler 3 | . . 1 . 1 . 1 . . . . Watcher 6 | . 1 2 1 1 . 1 . . . . Swarmer 13 | . 3 1 3 3 . . 1 2 . . Grunt 51 | . 7 13 13 3 . 3 4 8 . . Brawler 2 | . . . 1 . . . . 1 . . Duelist 2 | . . . . . . 1 1 . . . Sentry 21 | . . 7 5 3 . 3 2 . . 1 Specialist 2 | . . . 2 . . . . . . . Hunter 6 | . . . 2 . . 2 2 . . . Programmer 3 | . . . . 1 . 2 . . . . Thief 1 | . . . . . . . . 1 . . Best Kill Streak 6 | 2 5 4 6 3 . 6 5 4 . 1 Combat Bots Only 6 | . 5 4 6 3 . 3 5 4 . 1 Max Kills in Single Turn 2 | 1 2 1 2 1 . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee 1 | . . . 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 773 | . 47 98 248 79 . 100 95 59 . 47 Missed 240 | . 12 29 78 31 . 31 29 12 . 18 Hits 533 | . 35 69 170 48 . 69 66 47 . 29 Melee 11 | . . . . . . 2 2 6 . 1 Projectile 522 | . 35 69 170 48 . 67 64 41 . 28 Critical Strikes 24 | . . 2 13 2 . 1 1 4 . 1 Damage Taken 8047 | . 428 927 2671 491 . 1351 951 845 . 383 Core 1405 | . 72 92 522 49 . 190 187 101 . 192 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 63 | 100 71 77 5 . . . . . . . Volleys Fired 268 | 20 37 75 73 30 . 26 6 . . 1 Largest 3 | 2 2 2 3 3 . 3 1 . . 1 Hottest 225 | 70 100 100 111 225 . 225 5 . . 5 Shots Fired 560 | 40 73 144 164 65 . 67 6 . . 1 Gun 276 | 40 72 90 30 . . 44 . . . . Cannon 270 | . . 53 129 65 . 23 . . . . Launcher 5 | . . . 5 . . . . . . . Special 9 | . 1 1 . . . . 6 . . 1 Kinetic 367 | 20 72 134 141 . . . . . . . Thermal 172 | 20 1 1 18 65 . 67 . . . . Explosive 5 | . . . 5 . . . . . . . Electromagnetic 9 | . . 9 . . . . . . . . Robot Hit Streak 24 | 4 11 11 9 24 . 9 5 . . 6 Robot Miss Streak 12 | 3 3 6 12 3 . 5 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 494 | 25 48 105 127 46 . 62 47 32 . 2 Core Hits 329 | 6 23 70 135 19 . 59 12 4 . 1 Critical Kills 4 | . . 1 . 1 . . 2 . . . Critical Parts Destroyed 14 | . . . . . . 2 6 6 . . Critical Strikes 22 | 1 . 1 . 1 . 2 10 7 . . Burn 1 | 1 . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . . . Smash 16 | . . . . . . 2 8 6 . . Impale 3 | . . . . . . . 2 1 . . Melee Attacks 130 | . . . 3 . . 9 64 52 . 2 Impact 83 | . . . . . . 8 41 33 . 1 Slashing 12 | . . . . . . 1 1 10 . . Piercing 32 | . . . . . . . 22 9 . 1 Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 35 | . . . . . . 2 17 16 . . Damage Inflicted 11047 | 313 597 1810 2462 1201 . 1581 1657 1401 . 25 Guns 2999 | 313 597 926 368 . . 795 . . . . Cannons 4302 | . . 856 1784 1192 . 470 . . . . Explosions 351 | . . 28 259 . . 64 . . . . Melee 3335 | . . . . . . 252 1657 1401 . 25 Ramming 60 | . . . 51 9 . . . . . . Kinetic 4350 | 163 597 1666 1924 . . . . . . . Thermal 2899 | 150 . 28 264 1192 . 1265 . . . . Explosive 229 | . . . 165 . . 64 . . . . Electromagnetic 174 | . . 116 58 . . . . . . . Impact 2581 | . . . . . . 210 1279 1067 . 25 Slashing 258 | . . . . . . 42 . 216 . . Piercing 496 | . . . . . . . 378 118 . . Highest Corruption 8 | . . 6 2 . . 4 4 8 8 8 Average Corruption 5 | . . 5 2 . . 2 4 7 8 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 115 | . . 37 1 . . 7 30 24 3 13 Message Errors 30 | . . 7 . . . 4 6 7 1 5 Matter Fused 27 | . . 6 1 . . . 13 4 . 3 Heat Flow Errors 12 | . . 4 . . . 1 4 1 . 2 Energy Discharges 18 | . . 5 . . . . 4 6 1 2 Parts Rejected 2 | . . 1 . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 13 | . . 6 . . . 1 2 4 . . Data Loss (major) 3 | . . 1 . . . 1 . . 1 . Misfires 2 | . . 2 . . . . . . . . Alerts 5 | . . 2 . . . . 1 2 . . Weapon Failures 2 | . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1001 | . . . 14 29 . 219 320 419 . . Projectiles 29 | . . . . 29 . . . . . . Explosions 129 | . . . 14 . . 115 . . . . Melee 843 | . . . . . . 104 320 419 . . Knockbacks 79 | . . 23 39 . . 1 9 7 . . Impact 18 | . . . 1 . . 1 9 7 . . Kinetic 57 | . . 21 36 . . . . . . . Secondary 4 | . . 2 2 . . . . . . . Self-Inflicted Damage 488 | . . 37 79 4 . 368 . . . . Shots 8 | . . 1 3 . . 4 . . . . Rammed 11 | . . . 9 2 . . . . . . Targets Rammed 12 | . . . 10 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 369 | 108 32 341 369 313 . 304 260 217 . 208 Average Temperature 82 | 39 6 72 95 96 . 94 112 93 . 99 Received Heat Transfer 2868 | . 219 396 1314 138 . 222 210 279 . 90 Effects 4 | . . . 3 1 . . . . . . Energy Bleed 3 | . . . 3 . . . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 1 2 9 . . Combat Hostiles 12 | . . . . . . 1 2 9 . . Parts Fried 15 | . . . . . . 4 6 5 . . Impact Corruptions 36 | . . . . . . 3 14 19 . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 8 | . . . 2 5 . 1 . . . . Heat Transferred 4156 | 518 . 50 494 1702 . 1392 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level 1 | . . 1 1 . . . . . . . Low Security (%) 83 | 100 100 76 57 100 100 100 . . . . Level 1 16 | . . 23 42 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 310 | 10 104 278 310 119 . 177 . . . . Initial 112 | . . 22 103 112 . . . . . . Average 85 | 1 28 90 175 38 . 55 . . . . Influence Increases 3386 | 30 314 660 837 320 . 533 229 295 . 168 Destroy 0b10 Robot/C 2120 | . 200 420 520 200 . 220 200 220 . 140 Destroy 0b10 Robot/NC 175 | 30 15 45 30 20 . 30 5 . . . Destroy Leader 532 | . 46 152 134 64 . 86 20 30 . . Allied During Kill 32 | . . . . . . . 4 . . 28 Successful Hack 95 | . 7 23 4 4 . 57 . . . . Disable Machine 165 | . 15 15 30 15 . 90 . . . . Destroy Structure 87 | . 1 5 29 2 . 50 . . . . Lose Combat Pursuer 180 | . 30 . 90 15 . . . 45 . . Influence Decreases 3337 | 30 259 469 836 567 . 362 400 295 . 119 Entered New Map 375 | . . 33 143 135 . . 64 . . . Time Decay 2505 | 30 259 416 523 357 . 312 266 258 . 84 Lost Part 332 | . . 20 170 10 . 50 30 37 . 15 Lost Ally 60 | . . . . . . . 40 . . 20 Purge Threat 65 | . . . . 65 . . . . . . Squads Dispatched 19 | . 2 4 5 4 . 3 . . . 1 Investigation 3 | . 1 1 . 1 . . . . . . Extermination 3 | . . . . 1 . 2 . . . . Reinforcement 12 | . 1 3 5 2 . 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Distress Signals 7 | . 1 4 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 165 | . 16 31 45 16 5 13 11 16 . 12 Peak Tracking Total 7 | . 3 4 6 3 5 3 5 7 . 7 Tactical Retreats 10 | . 2 . 4 1 . . . 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Traps Triggered 6 | . 1 . 1 1 . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 14 | . . . 14 . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Disabled 13 | . 1 1 2 1 . 6 2 . . . Max in Single Turn 4 | . 1 1 1 1 . 4 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Accessed 26 | . 8 4 3 2 . 4 1 . 4 . Terminals 20 | . 7 4 3 2 . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 88 | . 16 13 6 8 . 11 1 . 33 . Successful 54 | . 5 5 2 2 . 6 1 . 33 . Failed 34 | . 11 8 4 6 . 5 . . . . Catastrophic 7 | . 2 1 1 3 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 8 6 5 5 . 8 1 . . . Terminals 53 | . 15 13 6 8 . 11 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 46 | . 4 3 . 2 . 3 1 . 33 . Record 11 | . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . 12 . Robot Schematic 7 | . . . . . . . . . 7 . Robot Analysis 6 | . 2 2 . . . 2 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . 2 2 . . 3 . . . . Terminals 7 | . . 2 2 . . 3 . . . . Botnet 7 | . . 2 2 . . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 6 4 3 2 . 4 . . . . Full Trace Events 2 | . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . . Non-combat 2 | . . . 2 . . . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . parse_system 2 | . . . 2 . . . . . . . find_station 1 | . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total Allies 4 | . . . . . . . 2 . . 2 Largest Group 2 | . . . . . . . 2 . . 2 Highest-Rated Group 181 | . . . . . . . 46 . . 181 Highest-Rated Ally 96 | . . . . . . . 30 . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . . . . . . 6 . . 13 Total Damage 806 | . . . . . . . 120 . . 686 Kills 6 | . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 7813 | 63 375 1227 1586 1022 98 848 1445 752 90 307 Optics 240 | . . . . 240 . . . . . . Sensors 5179 | . . 1227 1586 785 98 848 635 . . . Seismic 438 | 63 375 . . . . . . . . . Jamming 2763 | . . . . . . 169 1445 752 90 307 ECM 1 | . . . . 1 . . . . . . Robot Analysis Total 6 | . 2 2 . . . 2 . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Turns Passed 8654 | 248 870 1228 1590 1029 98 848 1445 752 90 456 Spaces Moved 5253 | 116 439 480 632 853 97 581 1078 533 79 365 Core 119 | 10 . . 13 96 . . . . . . Treads 1596 | 93 439 480 584 . . . . . . . Legs . | . . . . . . . . . . . Wheels 3538 | 13 . . 35 757 97 581 1078 533 79 365 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 50 50 95 95 95 100 115 115 Average Speed 127 | 143 160 181 169 95 95 109 113 114 115 115 Slowest Speed 240 | 160 160 240 240 110 95 110 115 115 115 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 4 84 53 54 19 73 16 90 60 70 41 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . . . . . 3 1 . 3 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 104 | . . 4 40 . . 60 . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 104 | . . 4 40 . . 60 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total 6567 | 157 535 703 1017 1020 104 733 1217 606 78 397 Wait 544 | . 25 73 229 72 4 57 44 32 . 8 Move 5244 | 115 438 479 631 853 96 580 1077 532 78 365 Hop . | . . . . . . . . . . . Pick Up 120 | 13 16 21 13 15 1 22 10 3 . 6 Fast Attach 41 | 1 . 5 2 17 . 5 8 . . 3 Attach 51 | 6 . 5 13 4 . 9 4 5 . 5 Detach 6 | . . . 2 1 3 . . . . . Swap 71 | 1 9 20 13 7 . 7 10 1 . 3 Drop 111 | 1 10 25 14 19 . 21 17 . . 4 Fire 268 | 20 37 75 73 30 . 26 6 . . 1 Melee 85 | . . . 3 . . 6 41 33 . 2 Ram 5 | . . . 3 2 . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . . 7 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 14 | . . . 14 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 12) 249 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 11) 552 | -10/Materials | Discovered new exit (range 8) 919 | -10/Materials | Discovered new exit (range 9) 1100 | -10/Materials | Discovered new exit (range 5) 1119 | -10/Materials | Entered another Materials area 1119 | -9/Materials | Evolved 2 slots: Utility x2 2270 | -9/Materials | Discovered new exit (range 9) 2347 | -9/Materials | Entered another Materials area 2347 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2351 | -8/Materials | Discovered new exit (range 14) 2675 | -8/Materials | Build established: Tank 3372 | -8/Materials | Build established: Scavenger-Gunner 3668 | -8/Materials | Lost 5 parts (1u4w) 3869 | -8/Materials | Core integrity fell below 50% 3921 | -8/Materials | Build established: Mutant 3921 | -8/Materials | Lost 8 parts (1p3n1u3w) 3923 | -8/Materials | Core integrity fell below 20% 3926 | -8/Materials | Discovered new exit (range 16) 3937 | -8/Materials | Entered Factory 3937 | -7/Factory | Evolved 2 slots: Utility x2 4432 | -7/Factory | Build established: Gunner 4815 | -7/Factory | Build established: Skirmisher 4966 | -7/Factory | Sucked down chute 4966 | -7/Factory | Entered Waste 4977 | -7/Waste | Spotted C-40 Crusher 4979 | -7/Waste | Spotted C-40 Crusher 4997 | -7/Waste | Spotted C-40 Crusher 5023 | -7/Waste | Spotted C-40 Crusher 5028 | -7/Waste | Spotted C-40 Crusher 5053 | -7/Waste | Discovered new exit (range 13) 5063 | -7/Waste | Identified exit to Factory 5064 | -7/Waste | Entered Factory 5726 | -7/Factory | Lost 4 parts (2u2w) 5804 | -7/Factory | Discovered new exit (range 9) 5862 | -7/Factory | Identified exit to Lower Caves 5912 | -7/Factory | Entered Lower Caves 5918 | -7/Lower Caves | Learned Factory stockpile data 6015 | -7/Lower Caves | Build established: Mutant 6060 | -7/Lower Caves | Learned Factory emergency access door positions 6349 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6466 | -7/Lower Caves | Core integrity fell below 50% 6543 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7245 | -7/Lower Caves | Discovered new exit (range 13) 7262 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7272 | -7/Lower Caves | Found Prototype Special Weapon 7272 | -7/Lower Caves | Identified Molecular Deconstructor 7295 | -7/Lower Caves | Identified exit to Lower Caves 7335 | -7/Lower Caves | Spotted B-75 Beast 7357 | -7/Lower Caves | Entered another Lower Caves area 8050 | -7/Lower Caves | Discovered new exit (range 11) 8065 | -7/Lower Caves | Identified exit to Data Miner 8095 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8109 | -7/Lower Caves | Entered Data Miner 8109 | -7/Data Miner | Discovered new exit (range 6) 8131 | -7/Data Miner | Met Data Miner 8155 | -7/Data Miner | Learned location of Section 7 (-2) 8155 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8173 | -7/Data Miner | Received God Mode back door access code from Data Miner 8198 | -7/Data Miner | Identified exit to Proximity Caves 8199 | -7/Data Miner | Entered Proximity Caves 8296 | -6/Proximity Caves | Learned Factory emergency access door positions 8324 | -6/Proximity Caves | Learned 8 Factory zone layouts 8466 | -6/Proximity Caves | Escorted by Enhanced Grunt 8502 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8510 | -6/Proximity Caves | Core integrity fell below 20% 8547 | -6/Proximity Caves | Spotted B-75 Beast 8559 | -6/Proximity Caves | Rewired B-75 Beast 8586 | -6/Proximity Caves | Build established: Derelict-Mutant 8620 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8655 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08617_ S-27 Virus springs to life. 08618_ Arm. Huge Wheel destroyed. 08618_ G-50 Soldier springs to life. 08618_ L-41 Fighter springs to life. 08619_ S-27 Virus suffers critical hit (Burn). 08620_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 08624_ Y-64 Sentinel: "REQUESTING BACKUP." 08625_ L-41 Fighter destroyed. 08625_ Slug penetrates Enhanced Grunt. 08628_ Enhanced Grunt suffers critical hit (Destroy). 08628_ Enhanced Grunt suffers critical hit (Burn). 08628_ Enhanced Grunt destroyed. 08642_ System corrupted: Matter fused (-8). 08649_ S-27 Virus destroyed. 08652_ G-50 Soldier suffers critical hit (Meltdown). 08654_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #### #?????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | #????#????????????????????????????????????????? | | #??? ##???????????????????????????????????????? | | # #?? ##??????????????????????????????????????? | | " ### #??????????????????????????????????????? | | #?? ##?????????????????????????????????????? | | %% ## #??????????? ?????????????????????????? | | % #?????????? ?????????????????????????? | | #?????????? ?????????????????????????? | | ### ##????????? ?????????????????????????? | | #??? ??????? ????????????????????????? | | #???? ?????# ????????????????????????? | | ###### ????# ????????????????????????? | | ## ###### #???## ????????????????????????? | | ? #????# ## ????????????????????????? | | ?# #????# ????????????????????????? | | ## #?????# ?? ????????????????????????? | | #??????# #?? ####????????????????????? | | #?????## #???? ?????????????????????? | | ####### #????? ??????????????????????? | | "## #??????# #??????????????????????? | | #? #???####@##??????#??? #????????? | | ## #????# ###"## # ?????????? | | #????### #???????????? | | ######BB #???????????? | | BB =%% #### ##???????????? | | ### #####Yg #??????????????????? | | #####?# ### #" # #??????????????????? | | ##?????# #?# #" + # #??????????????????? | | ####??????##### ##?# #" #### #??????????????????? | | ??????????????###??# #" "# #??????????????????? | | ???????????????????# # /= "# #??????????????????? | | ???????????????????# # *%% ?# #??????????????????? | | ???????????????????# ###/#### #??????????????????? | | ???????????????????# = #??????????????????? | | ???????????????????############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorThunderMultitool Manual? 0 Play Time 01:23:45 Cumulative 87.4 hours Start 2025.06.05 @ 20:07:40 End 2025.06.05 @ 22:04:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16f2674d-8fdb-4734-9f6b-9a9818b435bb