Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 18:19:41 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (521) 521 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4346 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 613/850 Matter 300/300 Energy 53/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Overtuned Titanium Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Terrain Scan Processor Makeshift Light Armor Plating > --- WEAPON (3) ------- Overtuned Pulse Rifle Plasma Rifle > --- INVENTORY (10) --- Small Storage Unit Heavy Ion Cannon Heavy Plasma Cannon Power Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Makeshift Light Armor Plating > --- WEAPON ----------- Plasma Rifle Heavy Ion Cannon Power Maul > --- INVENTORY -------- Flexi-carbon Leg Small Storage Unit System Restoration Module Overtuned Pulse Rifle Overtuned Pulse Rifle DRS Beacon [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Overtuned Barrage Gun Impact Weapon Power Maul Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 36 | 7 . . 11 18 Power 5 | 1 . . 2 2 Engine 5 | 1 . . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 2 4 Treads . | . . . . . Leg 8 | 2 . . 2 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 . . 1 8 Device 4 | 1 . . . 3 Storage 2 | 1 . . . 1 Processor 2 | . . . . 2 Hackware 2 | . . . . 2 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 . . 6 4 Energy Gun 8 | 2 . . 5 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . . 12 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . . . . 6 To Critical Strikes 1 | . . . . 1 Average Backups 6 | 3 6 8 7 3 Power . | . 1 1 . . Propulsion 1 | . 1 2 2 . Utility 1 | 1 1 2 1 1 Weapon 2 | 1 2 3 2 1 Tool/Special . | . . . . . Unused Backups 12 | . . . 11 1 Power 2 | . . . 2 . Propulsion 2 | . . . 2 . Utility 3 | . . . 3 . Weapon 4 | . . . 3 1 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 96 | . 100 100 100 82 Engine 12 | . 14 14 14 8 Leg 27 | . 28 28 28 24 Device 12 | . 14 14 13 8 Storage 12 | . 14 14 14 6 Protection 1 | . . . . 6 Energy Gun 21 | . 28 28 25 7 Energy Cannon 2 | . . . 2 3 Impact Weapon 1 | . . . . 5 Peak Build Rating 56 | 7 8 8 23 56 Average Rating 16 | 5 7 8 8 46 On Entrance 9 | . 7 8 8 23 Avg Prop Armor Cover (%) 9 | 38 . . . 7 Naked Turns . | . . . . . Heaviest Build 48 | 15 15 15 20 48 Greatest Support 76 | 20 20 20 38 76 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 3 6 8 7 4 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 4 8 8 8 4 Scrap Suit Usage (%) 12 | . . . . 58 Parts Cannibalized 2 | . . . . 2 Class Distribution -------------------- 77% | Mutant 16% | Scavenger-Scrapper 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 577 | 260 10 . 110 197 Remotely . | . . . . . Salvage Created 825 | 147 111 . . 567 Parts 33 | 9 5 . . 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 9 | . 2 . . 7 Melee 1 | . . . . 1 Guns 4 | . 2 . . 2 Cannons 1 | . . . . 1 Classes Destroyed 10 | 2 2 . . 6 Worker 3 | . 1 . . 2 Builder 2 | . . . . 2 Tunneler 3 | 2 . . . 1 Recycler 2 | 1 . . . 1 Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 1 | . . . . 1 Grunt 6 | . 2 . . 4 Brawler 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 3 | 1 2 . . 3 Combat Bots Only 2 | . 2 . . 2 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 224 | . 5 . 44 175 Missed 75 | . 1 . 20 54 Hits 149 | . 4 . 24 121 Melee 8 | . . . . 8 Projectile 141 | . 4 . 24 113 Critical Strikes 3 | . . . . 3 Damage Taken 2424 | . 43 . 230 2151 Core 280 | . 10 . 33 237 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 50 | . . . 37 13 Core Remaining (%) 91 | 100 . . 82 . Volleys Fired 36 | 8 7 . . 21 Largest 3 | 2 2 . . 3 Hottest 235 | 100 100 . . 235 Shots Fired 73 | 16 14 . . 43 Gun 67 | 16 14 . . 37 Cannon 6 | . . . . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 7 | . . . . 7 Thermal 66 | 16 14 . . 36 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | 4 3 . . 5 Robot Miss Streak 4 | 3 1 . . 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 67 | 11 9 . . 47 Core Hits 22 | 4 4 . . 14 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 10 | . . . . 10 Burn 3 | . . . . 3 Smash 7 | . . . . 7 Melee Attacks 27 | . . . . 27 Impact 27 | . . . . 27 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2156 | 140 127 . . 1889 Guns 785 | 140 127 . . 518 Cannons 148 | . . . . 148 Explosions . | . . . . . Melee 1222 | . . . . 1222 Ramming 1 | . . . . 1 Kinetic 62 | . . . . 62 Thermal 871 | 140 127 . . 604 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1222 | . . . . 1222 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 2 Corruption Purged 3 | . . . . 3 Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 554 | . . . . 554 Projectiles . | . . . . . Explosions . | . . . . . Melee 554 | . . . . 554 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 299 | 117 258 . . 299 Average Temperature 100 | 45 112 . . 112 Received Heat Transfer 327 | . 24 . 6 297 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 3 | . . . . 3 Parts Fried 9 | . . . . 9 Impact Corruptions 16 | . . . . 16 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 1 2 . . 2 Heat Transferred 2262 | 407 370 . . 1485 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 59 | 5 40 . . 59 Initial . | . . . . . Average 14 | 1 8 . . 18 Influence Increases 388 | 15 55 . . 318 Destroy 0b10 Robot/C 180 | . 40 . . 140 Destroy 0b10 Robot/NC 60 | 15 5 . . 40 Destroy Leader 42 | . 10 . . 32 Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 363 | 15 55 . . 293 Time Decay 265 | 15 55 . . 195 Lost Part 98 | . . . . 98 Squads Dispatched 7 | . 1 . . 6 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 10 . 6 24 Peak Tracking Total 7 | . 4 . 2 7 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 5 | . . . 5 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . . . 35 . Successful 35 | . . . 35 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 35 | . . . 35 . Record 34 | . . . 34 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . 1 . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2980 | 8 258 223 2157 334 Terrain 334 | . . . . 334 Seismic 2646 | 8 258 223 2157 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3551 | 110 258 223 2185 775 Spaces Moved 2632 | 60 148 127 1792 505 Core 17 | 17 . . . . Treads . | . . . . . Legs 2615 | 43 148 127 1792 505 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 100 Average Speed 117 | 100 120 120 119 113 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 33 10 91 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 5 | . . . 5 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2970 | 92 214 197 1845 622 Wait 183 | 10 56 71 11 35 Move 2628 | 59 147 126 1791 505 Hop . | . . . . . Pick Up 31 | 8 4 . 12 7 Fast Attach 8 | 3 . . 1 4 Attach 14 | 4 . . . 10 Detach 3 | . . . . 3 Swap 16 | . . . 10 6 Drop 23 | . . . 20 3 Fire 36 | 8 7 . . 21 Melee 27 | . . . . 27 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met a group of wandering Federalists 268 | -10/Materials | Lost 3 allies 313 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 5) 362 | -10/Materials | Discovered new exit (range 15) 369 | -10/Materials | Entered Subcaves 370 | -10/Subcaves | Continued accompanying wandering Federalists (3) 370 | -10/Subcaves | Approached by a straggling Scientist 396 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 398 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 529 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 575 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 592 | -10/Subcaves | Entered Scraptown 1061 | -9/Scraptown | Visited Assassins FH 1107 | -9/Scraptown | Visited Fellowship of the Rings 1157 | -9/Scraptown | Learned location of Extension (-5) 1235 | -9/Scraptown | Visited CR-KLE's Repair Center 1244 | -9/Scraptown | CR-KLE repaired 2 parts 1293 | -9/Scraptown | Visited UFD Registry 1310 | -9/Scraptown | Visited Supply Room 1341 | -9/Scraptown | Visited Spacefarers 1376 | -9/Scraptown | Visited Shadow of the Wyrm 1456 | -9/Scraptown | Discovered new exit (range 7) 1612 | -9/Scraptown | Visited CPS Storage 2090 | -9/Scraptown | Registered with UFD as "Steelfunk" 2137 | -9/Scraptown | Visited Botcube Research 2172 | -9/Scraptown | Visited Curators Association 2208 | -9/Scraptown | Visited Junk Repository 2242 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2254 | -9/Scraptown | Found DCF Scrap (29 items) 2302 | -9/Scraptown | Visited Science Guys 2383 | -9/Scraptown | Visited Derelict Rescue Squad 2391 | -9/Scraptown | Found DRS Beacon 2426 | -9/Scraptown | Met Optimus 2426 | -9/Scraptown | Accepted into 0bPrime 2522 | -9/Scraptown | Visited Junk Cannon Lab 2586 | -9/Scraptown | Received an X-ray algorithm 2592 | -9/Scraptown | Civil war broke out across Scraptown 2666 | -9/Scraptown | Identified exit to Factory 2756 | -9/Scraptown | Optimus destroyed in the chaos of civil war 2762 | -9/Scraptown | System corruption cleaned by C-Scrubber 2771 | -9/Scraptown | Found Scrap Suit 2777 | -9/Scraptown | Entered Factory 2777 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2991 | -6/Factory | Build established: Scavenger-Scrapper 3279 | -6/Factory | Garrison activated, responded to threat 3332 | -6/Factory | Lost 4 parts (1p2n1u) 3543 | -6/Factory | Lost 6 parts (1p2n2u1w) 3552 | -6/Factory | Self-destructed Last Messages --------------- 03487_ R-10 Processor collects Autogun. 03488_ Critical hit (Burn: +37). 03491_ R-10 Processor collects VTOL Module. 03492_ K-01 Serf collects debris. 03492_ R-10 Processor collects VTOL Module. 03495_ K-01 Serf collects debris. 03497_ Ovr. Pulse Rifle destroyed. 03499_ K-01 Serf collects debris. 03501_ Ovr. Titanium Leg recovered from malfunction. 03505_ Adv. Terrain Scanner destroyed. 03512_ Carbon-fiber Leg destroyed. 03518_ M-13 Machinist repairs P-60 Hacker. 03528_ K-01 Serf cleans the Nuclear Reactor. 03537_ S-27 Virus destroyed. 03540_ G-50 Soldier suffers critical hit (Burn). 03541_ K-01 Serf cleans the Nuclear Reactor. 03544_ M-13 Machinist repairs P-60 Hacker Imp. Heat Sink. 03548_ Kicked U-05 Engineer. 03550_ R-10 Processor collects VTOL Module. 03550_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ? ??? ???????# #?????? ????????????????????????? | | ??? ?"??""?????# #?????? ""??????????????????????? | | ? ?"" ""? ??## #?????? ""??????????????????????? | | ?? ?""? ""?????# #?????? ""??????????????????????? | | ? ??#?# #?????? ??????????????????????? | | ######+######### ########+##########?????????????? | | %" ??????????????? | | % ??????????????? | | ^ ??????????????? | | """ ""???????????????? | | """ """??????????????? | | """ """ ??????????? | | ????????? | | ###############+#########g """ """ ""???????????? | | [#???? #??????#g """ """??????????????? | | #?? #??????# """ """ """??????????? | | ## #??????# R ????????? | | ] ## """" #??????# * ! ????????? | | ## """" #??????#%##############?????????? | | ## """" ########g#####??????????????????? | | ## """" # #??????????????????? | | = ## ???"" # #??????????????????? | | #?? ??"? # #??????????????????? | | ##???? ? # """ """ #??????????????????? | | ##?????? # """%"""u#??????????????????? | | ##???????# ] """@""" #??????????????????? | | ########?? ??????# #??????????????????? | | ?#??###??? ??????# """ """ #??????????????????? | | #?#???#??????????# """ """ #??????????????????? | | ?#?#??#??????????# """ """ #??????????????????? | | ##???????????????# u #??????????????????? | | #??#?????????????# u#??????????????????? | | ?#????????????????#+?###k####/???????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 100 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Strength In Numbers Uncivil War Challenges ------------ None Game ------ Seed BladeShieldChainsaw Manual? 0 Play Time 01:04:47 Cumulative 266.1 hours Start 2026.01.16 @ 21:42:33 End 2026.01.18 @ 18:19:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 502 Rogue 502 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6ad8c60-9e22-408a-8df5-e3c90d524eeb