Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.19 @ 13:27:20 Player: EgoOrb Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (673) 673 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2538 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Seismic Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Seismic Analyzer Light Armor Plating System Shield > --- WEAPON ----------- Improved EM Shotgun Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY -------- Flight Unit [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 38 | 6 1 20 11 Power 8 | 1 . 5 2 Engine 8 | 1 . 5 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads 1 | . . 1 . Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight 3 | . . 2 1 Utility 7 | 1 1 2 3 Device 1 | . 1 . . Storage 2 | 1 . . 1 Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 . 7 3 Energy Gun 6 | 1 . 2 3 Energy Cannon 5 | . . 5 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 3 3 Parts Lost 26 | . . 12 14 Power 6 | . . 4 2 Propulsion 7 | . . 1 6 Utility 2 | . . 1 1 Weapon 11 | . . 6 5 Highest Loss Streak 6 | . . 6 6 Average Slot Usage (%) 79 | . 98 80 65 Engine 14 | . 14 16 10 Leg 20 | . 28 20 15 Device 3 | . 12 1 . Storage 9 | . 14 11 3 Processor 4 | . . 4 8 Hackware 1 | . . . 6 Protection 3 | . . 4 4 Energy Gun 9 | . 14 7 9 Energy Cannon 6 | . . 9 3 Ballistic Gun 4 | . 14 3 . Naked Turns . | . . . . Heaviest Build 29 | 11 12 24 29 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 7 | . . 7 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 6 10 Average Capacity 5 | 4 6 6 5 Most Carried 4 | 4 4 4 3 Average Carried 2 | 1 3 2 . Final Capacity 10 | 6 6 6 10 Final Carried 4 | 2 4 3 . Class Distribution -------------------- 69% | Mutant 19% | Scavenger-Mutant 5% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 644 | 251 76 282 35 Remotely . | . . . . Salvage Created 938 | . 221 646 71 Parts 69 | . 20 40 9 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . 7 14 1 Guns 11 | . 7 3 1 Cannons 9 | . . 9 . AOE 2 | . . 2 . Classes Destroyed 7 | . 4 2 1 Worker 1 | . 1 . . Builder 1 | . . . 1 Hauler 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 8 | . 5 3 . Grunt 13 | . 2 10 1 Brawler 1 | . . 1 . Best Kill Streak 4 | . 4 4 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3004 | . 209 1353 1442 Core 981 | . 73 353 555 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 70 11 . Volleys Fired 88 | . 19 51 18 Largest 3 | . 2 2 3 Hottest 168 | . 60 136 168 Shots Fired 145 | . 38 80 27 Gun 96 | . 38 35 23 Cannon 49 | . . 45 4 Launcher . | . . . . Special . | . . . . Kinetic 35 | . 19 16 . Thermal 69 | . . 47 22 Explosive . | . . . . Electromagnetic 41 | . 19 17 5 Robot Hit Streak 8 | . 3 7 8 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 81 | . 15 54 12 Core Hits 43 | . 10 26 7 Critical Hits 2 | . . 2 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1604 | . 309 1002 293 Guns 842 | . 227 343 272 Cannons 590 | . . 570 20 Explosions 171 | . 82 89 . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 210 | . 76 134 . Thermal 1008 | . 82 684 242 Explosive . | . . . . Electromagnetic 385 | . 151 184 50 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . . 13 . Average Corruption 12 | . . 12 . Corruption Purged . | . . . . Effects 44 | . . 44 . Message Errors 6 | . . 6 . Matter Fused 8 | . . 8 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Data Loss (minor) 5 | . . 5 . Data Loss (major) 5 | . . 5 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Misdirections 4 | . . 4 . Targeting Errors 8 | . . 8 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles 17 | . . 17 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 520 | . 18 333 520 Average Temperature 141 | . 8 112 286 Received Heat Transfer 1539 | . 66 672 801 Effects 10 | . . 2 8 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . 1 . Interference 2 | . . . 2 Matter Decay 1 | . . 1 . Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1791 | . 100 1247 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 250 | . 249 250 131 Initial 105 | . . 104 105 Average 116 | . 116 138 97 Maximum Alert Level 1 | . 1 1 . Low Security (%) 84 | 100 87 75 100 Level 1 15 | . 12 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 5 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 1 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 11 23 12 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 6 | . 1 3 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1357 | 83 223 732 319 Spaces Moved 797 | 73 136 404 184 Core 82 | 26 . 23 33 Treads 7 | . . 7 . Legs 698 | 47 136 371 144 Wheels . | . . . . Hover . | . . . . Flight 10 | . . 3 7 Fastest Speed 50 | 50 120 112 50 Average Speed 128 | 95 120 136 132 Slowest Speed 400 | 120 120 400 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 24 25 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 1 5 . Melee . | . . . . Projectile . | . . . . AOE 6 | . 1 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 984 | 86 158 506 234 Wait 10 | . . 8 2 Move 794 | 72 135 403 184 Hop . | . . . . Pick Up 40 | 8 3 19 10 Fast Attach . | . . . . Attach 39 | 6 1 20 12 Detach . | . . . . Swap . | . . . . Drop 10 | . . 5 5 Fire 88 | . 19 51 18 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 328 | -9/Materials | Build established: Mutant 402 | -9/Materials | System corruption reached 10% 432 | -9/Materials | Lost 5 parts (2p1n1u1w) 553 | -9/Materials | Core integrity fell below 50% 576 | -9/Materials | Core integrity fell below 20% 605 | -9/Materials | Lost 6 parts (2p4w) 1004 | -9/Materials | Discovered new exit (range 5) 1039 | -9/Materials | Entered another Materials area 1039 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1232 | -8/Materials | Lost 6 parts (1p2n1u2w) 1287 | -8/Materials | Lost 4 parts (1p1n2w) 1296 | -8/Materials | Core integrity fell below 50% 1348 | -8/Materials | Core integrity fell below 20% 1358 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01248_ C-30 ARC bursts open, deploying its payload. 01248_ G-50 Soldier unfolds itself. 01248_ G-47 Trooper unfolds itself. 01248_ Hvy. Particle Gun destroyed. 01254_ Deuterium Engine destroyed. 01255_ Lgt. Nuclear Core melted. 01255_ G-47 Trooper destroyed. 01256_ Adv. Beam Rifle destroyed. 01257_ Acquired 35 matter. 01258_ Acquired Aluminum Leg. 01273_ Hadron Collector disabled. 01283_ U-05 Engineer lays Concrete. 01287_ Aluminum Leg destroyed. 01289_ K-01 Serf collects debris. 01293_ Aluminum Leg destroyed. 01302_ Acquired Lrg. Storage Unit. 01319_ Slammed into G-47 Trooper. 01321_ Electrolysis Chamber disabled. 01322_ Slammed into G-47 Trooper. 01333_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#########?? ??? | | ???????????????????????????????????# !! # #?? | | ???????????????????????????????????# !! %/" #?? | | ???????????????####????????????????# # | | ???????######### #?????############+###### ????? | | ???????# ## #?????# % #??? ?????? | | ???????# !![ !## #?????# """ """ """[#?? #?????? | | ???????# !! ## #???????""" 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