Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 11:31:17 Player: SovietPaperclip Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1952) 1952 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4937 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cesium-ion Thruster Xenon Bombardment Thruster Medium Storage Unit Transmission Jammer Hacking Suite Hacking Suite System Shield System Restoration Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Improved Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Cesium-ion Thruster Xenon Bombardment Thruster Transmission Jammer Hacking Suite Hacking Suite System Shield System Restoration Module [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 61 | 6 6 9 17 21 2 Power 9 | 1 1 2 2 2 1 Engine 7 | 1 1 2 1 1 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 20 | 2 2 1 4 11 . Treads 5 | 2 2 1 . . . Leg 4 | . . . 4 . . Wheel . | . . . . . . Hover 11 | . . . . 11 . Flight . | . . . . . . Utility 14 | 1 2 1 6 4 . Device 2 | . . . . 2 . Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware 1 | . . . 1 . . Protection 7 | . 1 1 5 . . Artifact . | . . . . . . Weapon 18 | 2 1 5 5 4 1 Energy Gun 1 | . 1 . . . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon 3 | . . . . 3 . Launcher 5 | . . 2 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 2 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 33 | . 4 6 6 5 12 Power 6 | . 1 1 1 1 2 Propulsion 12 | . 2 2 . 3 5 Utility 8 | . . 2 3 . 3 Weapon 7 | . 1 1 2 1 2 Highest Loss Streak 6 | . 3 3 3 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 93 74 82 77 59 Engine 9 | . 13 13 3 6 2 Core 1 | . . . 5 . . Treads 14 | . 27 18 2 . . Leg 5 | . . . 26 . . Hover 4 | . . . . 26 17 Device 2 | . . . . 14 14 Storage 12 | . 17 14 9 7 7 Processor 1 | . . . . 6 6 Hackware 2 | . . . 7 7 1 Protection 7 | . 6 5 17 . . Energy Gun 1 | . 6 . . . . Energy Cannon 1 | . . 3 . . . Ballistic Gun 7 | . 21 7 . . . Launcher 4 | . . 10 5 . . Slashing Weapon 1 | . . . 4 2 . Naked Turns . | . . . . . . Heaviest Build 49 | 11 32 40 49 33 40 Greatest Support 80 | 40 40 40 80 42 42 Greatest Overweight (x) 7 | . 1 7 2 1 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 3 9 10 15 15 9 Average Carried 7 | 1 4 6 12 7 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 9 6 15 9 8 Class Distribution -------------------- 93% | Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 1669 | 243 328 244 478 153 223 Remotely . | . . . . . . Salvage Created 1778 | . 552 219 833 85 89 Parts 111 | . 38 20 40 3 10 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . 7 . . 10 Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 54 | . 13 14 16 4 7 Melee 10 | . . . 10 . . Guns 15 | . 13 2 . . . Cannons 7 | . . . . 4 3 AOE 22 | . . 12 6 . 4 Classes Destroyed 11 | . 6 1 4 . . Worker 2 | . . . 2 . . Builder 3 | . 1 . 2 . . Hauler 5 | . 2 . 3 . . Recycler 2 | . . . 1 1 . Operator 3 | . 2 . 1 . . Watcher 1 | . 1 . . . . Swarmer 21 | . 6 4 . 4 7 Grunt 19 | . 7 . 12 . . Duelist 3 | . . . 3 . . Hunter 1 | . . . 1 . . Subdweller 10 | . . 10 . . . Best Kill Streak 13 | . 3 4 13 3 3 Combat Bots Only 6 | . 3 4 6 3 3 Max Kills in Single Turn 4 | . 1 2 4 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 477 | . 93 44 183 35 122 Missed 162 | . 24 17 61 12 48 Damage Taken 5359 | . 724 701 2038 620 1276 Core 1175 | . 108 108 231 132 596 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . 13 58 . . Volleys Fired 189 | . 97 38 8 29 17 Largest 2 | . 2 2 2 1 2 Hottest 110 | . 85 110 60 48 87 Shots Fired 294 | . 171 58 13 31 21 Gun 193 | . 171 22 . . . Cannon 55 | . . 5 . 31 19 Launcher 46 | . . 31 13 . 2 Special . | . . . . . . Kinetic 222 | . 150 22 . 31 19 Thermal 26 | . 21 5 . . . Explosive 46 | . . 31 13 . 2 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 7 10 13 5 3 Robot Miss Streak 7 | . 7 2 1 4 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 171 | . 91 24 32 17 7 Core Hits 121 | . 34 28 42 5 12 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 1 5 2 . Destroy 1 | . . 1 . . . Blast 2 | . . . . 2 . Sever 5 | . . . 5 . . Melee Attacks 40 | . . . 38 2 . Impact . | . . . . . . Slashing 40 | . . . 38 2 . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6048 | . 876 1621 2606 410 535 Guns 1047 | . 876 171 . . . Cannons 646 | . . . . 410 236 Explosions 2960 | . . 1450 1211 . 299 Melee 1395 | . . . 1395 . . Ramming . | . . . . . . Kinetic 1555 | . 738 171 . 410 236 Thermal 138 | . 138 . . . . Explosive 2960 | . . 1450 1211 . 299 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1395 | . . . 1395 . . Piercing . | . . . . . . Highest Corruption 10 | . 1 1 . 10 10 Average Corruption 3 | . 1 1 . 10 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . 4 16 . 12 17 Message Errors 10 | . 2 6 . . 2 Matter Fused 12 | . 1 6 . 2 3 Heat Flow Errors 2 | . . 1 . 1 . Energy Discharges 4 | . . 1 . 2 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 6 | . 1 1 . 1 3 Data Loss (major) 1 | . . . . . 1 Misfires 5 | . . . . 2 3 Alerts 5 | . . 1 . 1 3 Misdirections 2 | . . . . 2 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 59 | . . 13 27 4 15 Projectiles 19 | . . . . 4 15 Explosions 30 | . . 13 17 . . Melee 10 | . . . 10 . . Knockbacks 12 | . . . . 8 4 Impact . | . . . . . . Kinetic 11 | . . . . 7 4 Secondary 1 | . . . . 1 . Self-Inflicted Damage 273 | . . 127 146 . . Shots 13 | . . 9 4 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 250 | . 250 218 45 246 16 Average Temperature 52 | . 63 66 17 43 8 Received Heat Transfer 1488 | . 327 117 837 . 207 Effects 3 | . 3 . . . . Energy Bleed 2 | . 2 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 333 | . 333 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Peak Influence 498 | . 223 . 498 289 . Initial 176 | . . . 162 176 . Average 190 | . 110 . 288 233 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 58 | 100 86 . 34 23 . Level 1 34 | . 13 . 44 76 . Level 2 7 | . . . 21 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 3 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 6 | . 3 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 32 16 32 11 10 Peak Tracking Total 8 | . 4 3 7 8 6 Tactical Retreats 8 | . . 2 5 1 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 4 | . . 1 2 1 . Max in Single Turn 1 | . . 1 1 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 7 | . 1 1 4 1 . Terminals 5 | . 1 . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 22 | . 3 4 14 1 . Successful 12 | . 1 4 6 1 . Failed 10 | . 2 . 8 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 17 | . 3 . 13 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 10 | . 1 4 5 . . Record 4 | . . 4 . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 4520 | 72 1146 1554 887 407 454 Spaces Moved 2551 | 43 530 668 430 495 385 Core 21 | 8 . 9 . . 4 Treads 1284 | 35 530 659 60 . . Legs 370 | . . . 370 . . Wheels . | . . . . . . Hover 876 | . . . . 495 381 Flight . | . . . . . . Fastest Speed 36 | 50 160 160 130 36 36 Average Speed 145 | 139 161 212 158 58 105 Slowest Speed 400 | 160 240 400 360 106 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 36 | 4 62 46 44 17 47 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 1 . . 1 Spaces Dug 6 | . . . 2 4 . Terrain Destroyed 194 | . . 96 56 13 29 Melee 4 | . . . 2 2 . Projectile 18 | . . . . 11 7 AOE 172 | . . 96 54 . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 3018 | 55 671 743 549 584 416 Wait 80 | . 24 19 16 10 11 Move 2546 | 42 529 667 429 494 385 Hop . | . . . . . . Pick Up 73 | 7 14 5 30 16 1 Fast Attach . | . . . . . . Attach 55 | 6 6 6 15 20 2 Detach 3 | . . . 1 2 . Swap 6 | . . 3 2 1 . Drop 26 | . 1 5 10 10 . Fire 189 | . 97 38 8 29 17 Melee 40 | . . . 38 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 10) 600 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Lost 3 parts (1p1n1w) 976 | -10/Materials | Discovered new exit (range 11) 1219 | -10/Materials | Entered Subcaves 1314 | -10/Subcaves | Core integrity fell below 50% 1412 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1543 | -10/Subcaves | Visited Clippyterm 1585 | -10/Subcaves | Discovered new exit (range 5) 1805 | -10/Subcaves | Core integrity fell below 20% 2053 | -10/Subcaves | Lost 3 parts (1p1n1w) 2773 | -10/Subcaves | Entered Materials 2773 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3344 | -8/Materials | Lost 3 parts (1u2w) 3634 | -8/Materials | Discovered new exit (range 16) 3660 | -8/Materials | Entered Factory 3660 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3838 | -7/Factory | Crushed by falling debris 3838 | -7/Factory | System corruption reached 10% 3866 | -7/Factory | Discovered new exit (range 4) 3869 | -7/Factory | Lost 4 parts (1p2n1w) 3869 | -7/Factory | Identified exit to Lower Caves 4067 | -7/Factory | Entered Lower Caves 4181 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 4499 | -7/Lower Caves | Core integrity fell below 50% 4517 | -7/Lower Caves | Core integrity fell below 20% 4521 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- misfires. 04381_ Acquired 2 matter. 04391_ XB-G4Y(k) breaks down the debris. 04434_ &15F/AB&7AEFR|ZHFYPUMKRB1NVL2APOGU 04484_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 04484_ System corrupted: Adv. Assault Cannon misfires. 04489_ System corrupted: Adv. Assault Cannon jammed. 04490_ Imp. Sensor Array destroyed. 04491_ L-41 Fighter knocked back. 04495_ Lgt. Deuterium Engine destroyed. 04495_ Cld. Airjet destroyed. 04495_ L-41 Fighter knocked back. 04497_ Adv. Assault Cannon destroyed. 04508_ Structural Scanner destroyed. 04509_ Cld. Airjet destroyed. 04512_ Imp. Signal Interpreter severed. 04516_ Acquired 17 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????##????????????? #???????????????? | | ???????????????% ????????#### ????????????????? | | ???????????????? ???????#### ????????????????? | | ????????????????# ?????? ????????????????? | | ????????????????# ?????? ?????????????????? | | ????????????????? #???## ??????????????????? | | ?????????????????? ##### ???????????????????? | | ???????????????????? ## ????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? # ###########????????????? | | ????????????????????? ## @# ######## ??????????? | | ??????????????##########l ## ?????????? | | ??????????????######### % ?????????? | | ???????####???## % % #### ?????????? | | ???????######?## gg #### ##???????????????? | | ??????### ###### #### g #### ##???????????????? | | ????##### ##### ##### % ###???#????????????????? | | ????#### ### ##### ##????????????????????? | | ????## # ### #### ###? ?????????? | | ????## # # # ## #######?######### ?????????? | | ????### # # # ########## ## ###????????? | | ????### # ## ########## #######????? | | ????## # ### #### #### ######????? | | ????## #### # ###### ### ##????? | | ????########### #### "## ##????? | | ??????#####?### # #### ##????? | | ?????????????### #### # ##????? | | ????#####????### ##### ##[### ######## | | ???#######??#### ##### ### ## ####### | | ??#### ######## ## ##### ###### | | ##### ###### ##### ###### | | #### #### #### #### #### | | # ### ##### ##### # ##### | | # # ## #### #####" ###?? | | ### ##### ## ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpControlWheel Manual? 0 Play Time 00:35:34 Cumulative 39.3 hours Start 2024.04.05 @ 10:54:32 End 2024.04.05 @ 11:31:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fcf5c3e-db4d-48cc-9eb8-29f8da46e8a0