Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 00:57:19 Player: Maulwurf Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1590) 1590 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 5115 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/850 Matter 34/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hardlight Generator Hardlight Generator System Shield Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Visual Processing Unit Seismic Detector Reaction Control System Hardlight Generator Hardlight Generator System Shield Heavy Rocket Launcher Heavy Rocket Launcher Datajack Blade Saw Blade Saw Blade Saw [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Heavy Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 2 | . . . . 1 . 1 Propulsion 3 | . . 1 . . 1 1 Utility 1 | . . 1 . . . . Weapon 2 | . . . . 1 1 . Parts Attached 35 | 7 . 2 . 16 10 . Power 5 | 1 . . . 3 1 . Engine 3 | 1 . . . 2 . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 7 | 2 . . . 4 1 . Treads 7 | 2 . . . 4 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 2 . 2 . 1 . . Device 2 | 1 . 1 . . . . Storage 2 | 1 . . . 1 . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 . . . 8 8 . Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon 2 | . . . . 1 1 . Launcher 8 | . . . . 1 7 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 3 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . . 5 7 8 Power 4 | . . . . 1 2 1 Propulsion 7 | . . . . 3 2 2 Utility 2 | . . . . . . 2 Weapon 7 | . . . . 1 3 3 Highest Loss Streak 7 | . . . . 2 3 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 83 | . 100 88 88 92 80 39 Engine 5 | . 14 11 11 7 2 . Core 4 | . . . . 7 4 3 Treads 21 | . 28 22 22 23 22 7 Device 8 | . 14 12 11 9 7 4 Storage 8 | . 14 11 11 9 7 5 Processor 7 | . . 9 11 9 7 5 Energy Gun 3 | . 14 11 11 2 . . Ballistic Gun 5 | . 14 11 11 7 1 . Launcher 10 | . . . . 3 22 11 Slashing Weapon 3 | . . . . 8 . . Peak Build Rating 35 | 7 7 12 12 25 35 29 Average Rating 21 | 5 7 11 12 20 30 18 On Entrance 12 | . 7 7 12 12 23 29 Naked Turns 10 | . . . . . . 10 Heaviest Build 56 | 13 13 14 13 42 56 47 Greatest Support 80 | 40 40 40 40 60 80 40 Greatest Overweight (x) 9 | . . . . 1 1 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 8 14 15 14 Most Carried 15 | 6 6 8 8 15 15 10 Average Carried 10 | 3 5 7 8 11 11 9 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 10 | 5 6 8 8 10 10 5 Class Distribution -------------------- 39% | Mutant 35% | Skirmisher 12% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 825 | 272 12 20 3 151 367 . Remotely . | . . . . . . . Salvage Created 1158 | 53 . . . 497 586 22 Parts 82 | 8 . . . 27 44 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 27 | . . . . 11 16 . Melee 4 | . . . . 1 3 . Guns 2 | . . . . 2 . . Cannons 2 | . . . . 2 . . AOE 19 | . . . . 6 13 . Classes Destroyed 10 | 1 . . . 6 3 . Worker 5 | . . . . . 5 . Builder 7 | . . . . 2 3 2 Tunneler 3 | 2 . . . . 1 . Recycler 3 | . . . . 1 2 . Operator 2 | . . . . 1 . 1 Watcher 2 | . . . . . 2 . Swarmer 6 | . . . . 3 3 . Grunt 17 | . . . . 5 12 . Duelist 1 | . . . . . 1 . Sentry 3 | . . . . 3 . . Best Kill Streak 11 | 2 . . . 5 11 2 Combat Bots Only 6 | . . . . 3 6 . Max Kills in Single Turn 6 | 1 . . . 2 6 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 2 3 . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 328 | . 4 2 . 67 75 180 Missed 107 | . 1 . . 22 23 61 Damage Taken 3775 | 30 40 32 . 901 1333 1439 Core 1118 | 15 16 15 . 121 94 857 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 94 87 . 96 78 86 . Volleys Fired 46 | 7 . 1 . 23 10 5 Largest 4 | 2 . 2 . 3 4 3 Hottest 156 | 60 . 60 . 120 156 117 Shots Fired 121 | 14 . 2 . 64 34 7 Gun 60 | 14 . 2 . 40 4 . Cannon 21 | . . . . 17 4 . Launcher 40 | . . . . 7 26 7 Special . | . . . . . . . Kinetic 40 | 7 . 1 . 24 8 . Thermal 17 | . . . . 17 . . Explosive 40 | . . . . 7 26 7 Electromagnetic 24 | 7 . 1 . 16 . . Robot Hit Streak 9 | 3 . 5 . 9 4 5 Robot Miss Streak 4 | 3 . . . 3 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 60 | 7 . 2 . 37 9 5 Core Hits 77 | 2 . 1 . 25 42 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 4 | . . . . 4 . . Impact . | . . . . . . . Slashing 4 | . . . . 4 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3847 | 172 . 27 . 1341 1907 400 Guns 390 | 100 . 27 . 263 . . Cannons 368 | . . . . 343 25 . Explosions 2967 | 71 . . . 715 1790 391 Melee 20 | . . . . 20 . . Ramming 102 | 1 . . . . 92 9 Kinetic 227 | 61 . 15 . 126 25 . Thermal 414 | 71 . . . 343 . . Explosive 2896 | . . . . 715 1790 391 Electromagnetic 188 | 39 . 12 . 137 . . Impact . | . . . . . . . Slashing 20 | . . . . 20 . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 4 . Average Corruption 4 | . . . . 5 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . . 14 16 . Message Errors 5 | . . . . 3 2 . Matter Fused 7 | . . . . 3 4 . Heat Flow Errors 3 | . . . . 1 2 . Energy Discharges 4 | . . . . 2 2 . Parts Rejected 2 | . . . . 1 1 . Data Loss (minor) 4 | . . . . 2 2 . Data Loss (major) 1 | . . . . . 1 . Misfires 4 | . . . . 2 2 . Overload Shots . | . . . . . . . Overflow Damage 153 | 3 . . . 71 76 3 Projectiles 1 | . . . . 1 . . Explosions 152 | 3 . . . 70 76 3 Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 627 | 31 . . . 50 507 39 Shots 16 | 1 . . . 1 13 1 Rammed 22 | 2 . . . . 15 5 Targets Rammed 27 | 2 . . . . 20 5 Kicked . | . . . . . . . Crushed 5 | . . . . . 5 . Highest Temperature 485 | 12 . 4 . 485 98 27 Average Temperature 140 | 12 . 2 . 197 32 18 Received Heat Transfer 855 | . 24 27 . 216 396 192 Effects 10 | . . . . 10 . . Shutdowns 6 | . . . . 6 . . Energy Bleed 2 | . . . . 2 . . Interference 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 655 | 100 . . . 555 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 839 | 10 6 16 6 252 839 450 Initial 410 | . 6 1 6 1 114 410 Average 195 | 4 6 2 6 129 326 431 Maximum Alert Level 3 | . . . . 1 3 2 Low Security (%) 57 | 100 100 100 100 78 22 . Level 1 28 | . . . . 21 60 . Level 2 8 | . . . . . 2 100 Level 3 5 | . . . . . 15 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . 2 2 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 7 | . 1 . . 2 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . 1 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 2 1 . 17 17 4 Peak Tracking Total 5 | . 3 1 . 3 5 3 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 32 | . . . . 4 28 . Max in Single Turn 6 | . . . . 1 6 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 2 | . . . . 2 . . Terminals 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . . . 4 . . Successful 2 | . . . . 2 . . Failed 2 | . . . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . 1 . 3 . . Terminals 4 | . . . . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Record 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Track 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 Used . | . . . . . . . Hacking Detections 2 | . . 1 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . 1 . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 1 . . Highest-Rated Group 15 | . . 15 15 15 . . Highest-Rated Ally 15 | . . 15 15 15 . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . 5 . . Total Damage 90 | . . . . 90 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2094 | 123 125 143 76 719 746 162 Spaces Moved 987 | 55 77 83 47 317 341 67 Core 36 | 6 . . . . . 30 Treads 951 | 49 77 83 47 317 341 37 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 50 Average Speed 178 | 148 160 160 160 178 189 202 Slowest Speed 500 | 160 160 160 160 240 250 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 15 | 4 21 11 17 35 16 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 201 | 5 . . . 36 130 30 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 199 | 5 . . . 36 128 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1204 | 82 79 92 48 418 406 79 Wait 49 | . 2 2 2 29 13 1 Move 981 | 54 76 82 46 316 340 67 Hop . | . . . . . . . Pick Up 44 | 12 1 3 . 19 9 . Fast Attach . | . . . . . . . Attach 34 | 7 . 2 . 15 10 . Detach 6 | . . 1 . 3 1 1 Swap 1 | . . . . 1 . . Drop 11 | . . . . 8 3 . Fire 46 | 7 . 1 . 23 10 5 Melee 4 | . . . . 4 . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush 23 | 2 . . . . 20 1 Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 375 | -9/Materials | Discovered new exit (range 5) 392 | -9/Materials | Entered Mines 392 | -9/Mines | Accompanied by 1 ally 407 | -9/Mines | Discovered new exit (range 12) 432 | -9/Mines | Met a Derelict bent on vengeance 468 | -9/Mines | Entered Materials 468 | -8/Materials | Accompanied by 1 ally 468 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 686 | -8/Materials | Crushed by falling debris 1177 | -8/Materials | Discovered new exit (range 8) 1187 | -8/Materials | Entered Factory 1187 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1500 | -7/Factory | Lost 3 parts (1p1n1w) 1785 | -7/Factory | Build established: Skirmisher 1880 | -7/Factory | Discovered new exit (range 17) 1933 | -7/Factory | Entered another Factory area 1933 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2073 | -6/Factory | Core integrity fell below 50% 2076 | -6/Factory | Lost 7 parts (1p2n1u3w) 2086 | -6/Factory | Core integrity fell below 20% 2095 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02065_ The unstable cave ceiling collapses. 02072_ Penetrated by Slug. 02073_ The unstable cave ceiling collapses. 02074_ Slammed into Y-54 Guardian. 02075_ Penetrated by Slug. 02077_ The unstable cave ceiling collapses. 02078_ Slammed into Y-54 Guardian. 02078_ Destabilizing: System interference. 02078_ Visual Processing Unit temporarily disabled. 02079_ The unstable cave ceiling collapses. 02081_ Slammed into U-05 Engineer. 02081_ Visual Processing Unit broken. 02081_ Destabilizing: Short circuit. 02082_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02082_ Lrg. Storage Unit destroyed. 02085_ Penetrated by Slug. 02085_ Discarded Broken Visual Processing Unit. 02094_ Slammed into Y-54 Guardian. 02094_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# +??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ??????????????########### #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# """""" #@ #??????????????????? | | ??????????????# """""" # #?#######??#???????? | | ??????????????# """""" + ### ## ###?????? | | ??????????????# """""" # ! # #?????? | | ??????????????# # !Y/# ###???? | | ??????????????# !# h ! #???? | | ??????????????########### #???? | | ???????????????? # # #??? | | ??????????????? # # #??? | | ???????????????? # #??? | | ???????????????? # # #??? | | ??????????????? # # # #??? | | ??????????#???""" """" # # ###??? | | ??????????????""" """" # # #??? | | ?????????????"""" """" # # ###??? | | ?????????????"""" """" # ### # ##????? | | ???????????? """" """" " #?### # ###????? | | ???????????# """" """" # #??? # #??????? | | ???????????# # #???" "" ##^#??????? | | ???????????#########+#### #??"" Y" #??#??????? | | ?????????????????# #???" "" #?????????? | | ???????????????#?# #?? #?????????? | | ?????????????????# #?""" #?????????? | | ?????????????????# +?""" #?????????? | | ???????????#?????# # """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Maybe Next Time I'll Detach My Launcher True Hacker Challenges ------------ None Game ------ Seed NavigationArchitectPower Manual? 0 Play Time 00:26:54 Cumulative 10.7 hours Start 2024.09.13 @ 00:32:19 End 2024.09.13 @ 00:57:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61f55bfa-a9e0-494d-bd1f-3e71fdce0ede