Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 22:01:06 Player: Cyurio Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (107) 535 Value Destroyed (3584) 3584 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1011) 1011 TOTAL SCORE: 10730 Bonus ------- High Alert Combat Kills 11 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1000 Matter 134/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Signal Interpreter Improved Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Salvage Targeting Computer Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Target Analyzer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Flak Gun Coil Gun Heavy Machine Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Advanced Treads Compact Wheel Large Storage Unit High-capacity Matter Pod Improved Sensor Array Terrain Scan Processor Improved Salvage Targeting Computer Improved Propulsion Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Layered Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher Power Sword [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Slots Evolved 10 | . . . 2 . . . 2 . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . Utility 6 | . . . . . . . 1 . 1 . 2 . . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 92 | . 8 2 21 4 . 4 3 15 4 8 6 1 8 2 6 Power 9 | . 1 . 4 . . . . 2 . 1 . . 1 . . Engine 7 | . 1 . 4 . . . . 1 . . . . 1 . . Core 2 | . . . . . . . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 28 | . 3 . 3 1 . 2 1 6 1 3 1 1 4 . 2 Treads 24 | . 2 . 3 . . 2 1 6 1 3 1 . 4 . 1 Leg . | . . . . . . . . . . . . . . . . Wheel 4 | . 1 . . 1 . . . . . . . 1 . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 20 | . 2 . 2 . . 1 2 1 2 3 3 . 1 2 1 Device 6 | . 1 . 1 . . . 1 . 1 . . . . 1 1 Storage 4 | . 1 . . . . . 1 . . 1 1 . . . . Processor 6 | . . . . . . . . 1 1 . 2 . 1 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . . . 1 . . 1 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | . 2 2 12 3 . 1 . 6 1 1 2 . 2 . 3 Energy Gun 2 | . 1 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 21 | . 1 1 7 1 . 1 . 4 . 1 2 . 2 . 1 Ballistic Cannon 10 | . . . 4 2 . . . 1 1 . . . . . 2 Launcher 2 | . . . 1 . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . . . . . . . Parts Lost 41 | . 3 . 2 6 . . . 5 . 7 1 1 3 . 13 Power 5 | . 1 . . . . . . 1 . 1 . . 1 . 1 Propulsion 12 | . . . . 2 . . . 1 . 3 . 1 2 . 3 Utility 9 | . . . . 1 . . . 1 . 2 . . . . 5 Weapon 15 | . 2 . 2 3 . . . 2 . 1 1 . . . 4 Highest Loss Streak 7 | . 3 . 1 5 . . . 2 . 6 1 1 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 96 96 80 66 83 84 97 100 81 87 98 86 88 60 Engine 8 | . 13 14 10 11 11 11 9 7 7 2 . . 3 5 1 Treads 17 | . 5 28 22 16 . 12 27 26 30 27 26 19 15 11 4 Leg 1 | . 16 . . . . . . . . . . . . . . Wheel 2 | . 6 . . 2 11 4 . . . . . 6 . . 3 Device 5 | . 13 14 9 . . . 1 5 7 2 . . . 5 2 Storage 11 | . 14 14 11 11 11 11 11 18 7 7 6 6 6 5 4 Processor 4 | . . . . . . . . 1 15 8 13 20 20 23 22 Protection 3 | . . . . 8 . 2 . . . 1 13 13 13 11 1 Energy Gun 1 | . 1 17 1 . . . . . . . . . . . . Ballistic Gun 23 | . 24 7 30 26 11 20 18 26 25 23 20 25 24 23 6 Ballistic Cannon 7 | . . . 10 5 22 22 18 9 4 4 . . . . 8 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 84 | 14 29 31 46 43 41 50 47 47 41 70 74 72 78 82 84 Greatest Support 117 | 20 40 40 40 40 16 43 63 67 88 88 84 16 117 97 97 Greatest Overweight (x) 13 | . 1 . 1 2 2 3 . 1 . 1 . 4 3 . 13 Average Overweight (x) . | . . . . . 2 1 . . . . . 4 . . 2 Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 15 | . 12 15 15 15 15 15 15 15 15 15 20 20 20 20 18 Most Carried 20 | . 8 9 15 15 12 15 15 15 15 16 15 14 19 18 20 Average Carried 13 | . 7 6 14 14 12 14 14 14 14 15 13 12 14 17 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 19 | 6 6 9 15 12 12 15 13 15 15 16 12 14 19 17 2 Class Distribution -------------------- 33% | Gunner 19% | Mutant 19% | Scavenger-Gunner 15% | Scavenger-Skirmisher 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -5/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Matter Collected 3017 | 200 166 37 656 172 . 54 8 987 . 113 . . 516 . 108 Remotely 761 | . . . . . . . . 761 . . . . . . . Salvage Created 3994 | . 372 104 1198 147 . 38 8 815 . 444 63 . 658 . 147 Parts 245 | . 25 5 79 11 . 9 8 52 . 30 4 . 17 . 5 Haulers Intercepted 6 | . . . 3 . . . . 3 . . . . . . . Recyclers Shooed 4 | . . . 1 2 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Combat Hostiles Destroyed 91 | . 8 3 25 7 . 4 . 18 . 8 1 . 12 . 5 Melee 1 | . . . . . . . . 1 . . . . . . . Guns 55 | . 8 1 16 2 . . . 7 . 5 1 . 12 . 3 Cannons 25 | . . . 5 5 . 4 . 6 . 3 . . . . 2 AOE 10 | . . 2 4 . . . . 4 . . . . . . . Classes Destroyed 16 | . 2 1 5 1 . . 2 1 . 2 . . . . 2 Worker 4 | . . . . . . . 1 3 . . . . . . . Builder 3 | . . . 1 . . . 1 1 . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . Hauler 6 | . . . 3 . . . . 3 . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . Swarmer 17 | . . 1 4 4 . 4 . 4 . . . . . . . Grunt 49 | . 8 2 16 2 . . . 7 . 4 . . 10 . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 14 | . . . 5 . . . . 6 . . 1 . 2 . . Demolisher 1 | . . . . . . . . . . . . . . . 1 Specialist 4 | . . . . . . . . . . 3 . . . . 1 Hunter 1 | . . . . . . . . 1 . . . . . . . Heavy 2 | . . . . . . . . . . 1 . . . . 1 Assembled 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | . 6 2 7 7 . 4 1 7 . 2 1 . 6 . 2 Combat Bots Only 7 | . 6 2 5 7 . 4 . 4 . 2 1 . 6 . 2 Max Kills in Single Turn 4 | . 1 2 4 1 . 1 1 3 . 1 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . . . . 2 . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Damage Taken 7868 | . 722 142 857 489 . 47 . 1257 . 1234 71 57 982 . 2010 Core 1877 | . 184 8 124 128 . 6 . 184 . 84 . . 153 . 1006 Absorbed by Shields 89 | . . . . . . . . . . . . . . . 89 Core Remaining (%) 65 | 100 . 23 . . . 35 . 66 . 88 . . 82 . . Volleys Fired 223 | . 33 8 47 17 . 4 2 44 . 22 2 . 31 . 13 Largest 4 | . 2 2 4 3 . 3 4 4 . 4 4 . 4 . 4 Hottest 152 | . 60 105 120 111 . 108 128 128 . 117 98 . 108 . 152 Shots Fired 705 | . 53 14 180 38 1 12 8 156 . 83 7 . 123 . 30 Gun 561 | . 53 14 134 21 1 4 4 122 . 66 7 . 123 . 12 Cannon 140 | . . . 45 17 . 8 4 31 . 17 . . . . 18 Launcher 4 | . . . 1 . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 670 | . 39 . 176 38 1 12 8 153 . 83 7 . 123 . 30 Thermal 9 | . . 6 3 . . . . . . . . . . . . Explosive 4 | . . . 1 . . . . 3 . . . . . . . Electromagnetic 22 | . 14 8 . . . . . . . . . . . . . Robot Hit Streak 27 | . 11 12 17 10 . 3 3 27 . 11 5 . 12 . 4 Robot Miss Streak 11 | . 2 2 2 11 . 8 4 4 . 3 1 . 5 . 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . . 1 . . . . . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . 1 . . Shots Hit Robots 474 | . 40 7 109 27 . 9 6 109 . 60 5 . 84 . 18 Core Hits 279 | . 17 3 48 17 . 8 3 73 . 21 3 . 71 . 15 Critical Kills 4 | . . . . . . . . . . 1 . . 2 . 1 Critical Parts Destroyed 6 | . . . 1 . . . . 1 . 2 . . 1 . 1 Critical Strikes 17 | . . 1 2 . . . . 1 . 7 . . 3 . 3 Burn 1 | . . 1 . . . . . . . . . . . . . Destroy 11 | . . . 1 . . . . 1 . 3 . . 3 . 3 Blast 5 | . . . 1 . . . . . . 4 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7661 | . 489 187 1942 349 . 92 95 1775 . 1075 71 . 1294 . 292 Guns 5264 | . 489 95 1298 194 . 13 16 901 . 760 71 . 1294 . 133 Cannons 1790 | . . . 458 155 . 79 73 551 . 315 . . . . 159 Explosions 544 | . . 92 186 . . . . 266 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 63 | . . . . . . . 6 57 . . . . . . . Kinetic 6752 | . 311 . 1727 349 . 92 89 1452 . 1075 71 . 1294 . 292 Thermal 156 | . . 127 29 . . . . . . . . . . . . Explosive 452 | . . . 186 . . . . 266 . . . . . . . Electromagnetic 238 | . 178 60 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 4 4 4 4 . . 2 2 . 8 8 . . Average Corruption 3 | . 1 1 3 4 4 4 . . 2 2 . 8 8 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 95 | . 7 4 19 15 13 4 . . 1 4 . 2 26 . . Message Errors 21 | . 1 1 1 4 5 . . . . 1 . . 8 . . Matter Fused 20 | . 3 2 5 5 1 2 . . . 1 . . 1 . . Heat Flow Errors 10 | . . . 2 . 3 . . . 1 1 . 1 2 . . Energy Discharges 12 | . 1 1 1 2 1 1 . . . . . . 5 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . 1 . 7 2 1 1 . . . 1 . . 2 . . Data Loss (major) 2 | . . . . 1 . . . . . . . . 1 . . Misfires 3 | . . . . . 1 . . . . . . . 2 . . Alerts 4 | . . . 1 . 1 . . . . . . 1 1 . . Weapon Failures 7 | . 1 . 2 1 . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 40 | . . . 40 . . . . . . . . . . . . Projectiles 13 | . . . 13 . . . . . . . . . . . . Explosions 27 | . . . 27 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 41 | . . . 11 7 . 4 1 13 . 4 . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 41 | . . . 11 7 . 4 1 13 . 4 . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . 51 . . . . . 29 . . . . . . . Shots 2 | . . 1 . . . . . 1 . . . . . . . Rammed 13 | . . . . . . . 3 10 . . . . . . . Targets Rammed 17 | . . . . . . . 5 12 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 2 2 . . . . . . . Highest Temperature 280 | . 46 270 173 74 261 168 51 279 187 159 58 249 280 . . Average Temperature 70 | . 15 123 52 25 113 86 27 110 101 24 33 132 69 . . Received Heat Transfer 2217 | . 426 15 423 66 . . . 459 . 369 24 . 435 . . Effects 4 | . . . . . . . . 3 . . . . 1 . . Energy Bleed 2 | . . . . . . . . 1 . . . . 1 . . Interference 2 | . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 322 | . . 248 74 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Peak Influence 408 | . 175 204 340 150 . 90 65 408 123 211 146 51 206 46 60 Initial 123 | . . 67 1 108 . . 35 27 123 86 110 51 14 46 35 Average 116 | . 42 157 164 102 . 85 40 172 123 153 113 45 63 46 29 Maximum Alert Level 2 | . . 1 1 . . . . 2 . 1 . . 1 . . Low Security (%) 79 | . 100 50 60 100 . 100 100 55 100 72 100 100 97 100 100 Level 1 20 | . . 50 39 . . . . 43 . 27 . . 2 . . Level 2 . | . . . . . . . . 1 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . Squads Dispatched 11 | . . . 3 1 . . 1 2 . 2 . . 1 . 1 Investigation 3 | . . . 1 1 . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 8 | . . . 2 . . . 1 2 . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Distress Signals 9 | . 3 . 3 1 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 143 | . 13 5 32 8 . 4 1 29 . 9 1 5 12 . 24 Peak Tracking Total 13 | . 7 3 7 4 . 4 1 5 . 3 1 5 6 . 13 Tactical Retreats 9 | . 2 1 2 1 . . . . . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Traps Triggered 10 | . 1 . 4 . . . . . 1 . 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Machines Disabled 3 | . . . 1 . . . . 1 . . . . 1 . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Machines Accessed 33 | . 7 . 5 1 4 . . 8 2 . 1 . 4 1 . Terminals 26 | . 7 . 5 . . . . 7 1 . 1 . 4 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 74 | . 20 . 16 1 4 . . 15 4 . 1 . 10 3 . Successful 42 | . 14 . 12 1 4 . . 7 1 . . . 2 1 . Failed 32 | . 6 . 4 . . . . 8 3 . 1 . 8 2 . Catastrophic 6 | . . . . . . . . 1 1 . 1 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 46 | . 17 . 11 . . . . 8 . . 1 . 9 . . Terminals 65 | . 20 . 16 . . . . 14 1 . 1 . 10 3 . Fabricators 3 | . . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 21 | . 3 . 4 1 4 . . 6 1 . . . 1 1 . Record 5 | . 1 . . . 4 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . Open Door 3 | . . . . 1 . . . 2 . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 11 . 8 . . . . . . . . . 1 . . Terminals 20 | . 11 . 8 . . . . . . . . . 1 . . Track 7 | . 4 . 3 . . . . . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . Botnet 11 | . 6 . 4 . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 6 . 5 . . . . 6 1 . 1 . 4 . . Full Trace Events 4 | . . . 3 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Total Allies 1 | . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . 7 . . . Total Damage 84 | . . . . . . . . . . . . 84 . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Turns Passed 6753 | . 769 400 1469 591 537 197 169 972 169 236 149 109 756 27 203 Spaces Moved 3324 | 1 251 225 602 339 414 117 93 485 113 88 82 67 341 16 90 Core 24 | . . . . . . . . . . . . . . . 24 Treads 2434 | . 45 225 602 258 . 68 93 485 113 88 82 . 341 16 18 Legs 134 | 1 133 . . . . . . . . . . . . . . Wheels 732 | . 73 . . 81 414 49 . . . . . 67 . . 48 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 115 160 160 130 130 130 160 145 145 145 157 160 162 162 50 Average Speed 152 | 120 125 160 166 152 130 151 160 147 145 153 157 160 179 162 142 Slowest Speed 700 | 120 160 160 240 160 130 240 160 225 145 233 157 160 385 162 700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 58 65 62 65 88 37 8 74 4 87 2 74 8 . 91 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . . 1 1 . . . 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 40 | . . 9 9 . . . . 22 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 40 | . . 9 9 . . . . 22 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac Fac DSF Total 4557 | . 653 251 959 376 413 127 107 657 118 147 100 68 421 17 143 Wait 823 | . 357 14 269 17 . . . 89 . 26 9 . 31 . 11 Move 3310 | . 250 224 601 338 413 116 92 484 112 87 82 66 340 15 90 Hop . | . . . . . . . . . . . . . . . . Pick Up 37 | . 3 2 9 . . 2 3 7 1 . . 1 8 . 1 Fast Attach 25 | . 1 2 6 1 . 3 . . 1 6 1 . 1 . 3 Attach 34 | . 2 . 3 3 . . 3 5 2 . 5 . 6 2 3 Detach 13 | . . 1 2 . . 1 . . 1 1 1 . 3 . 3 Swap 33 | . 5 . 12 . . 1 . 10 1 2 . 1 1 . . Drop 26 | . 2 . 10 . . . 2 6 . 2 . . . . 4 Fire 223 | . 33 8 47 17 . 4 2 44 . 22 2 . 31 . 13 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 17 | . . . . . . . 5 12 . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . 15 Rewire 1 | . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 312 | -10/Materials | Identified exit to Mines 677 | -10/Materials | Core integrity fell below 50% 721 | -10/Materials | Lost 3 parts (1p2w) 770 | -10/Materials | Entered Mines 834 | -10/Mines | Learned Materials stockpile data 1005 | -10/Mines | Assembled infested the area 1140 | -10/Mines | Discovered new exit (range 15) 1170 | -10/Mines | Entered Materials 1170 | -9/Materials | Evolved 2 slots: Weapon x2 1638 | -9/Materials | Build established: Scavenger-Skirmisher 1738 | -9/Materials | Discovered new exit (range 11) 1889 | -9/Materials | Identified exit to Mines 2507 | -9/Materials | Discovered new exit (range 9) 2639 | -9/Materials | Entered Mines 2773 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2826 | -9/Mines | Build established: Tank 2928 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2987 | -9/Mines | Met a Derelict shopkeep closing up shop 3076 | -9/Mines | Core integrity fell below 50% 3116 | -9/Mines | Lost 5 parts (2n1u2w) 3166 | -9/Mines | Destroyed 7 combat bots 3195 | -9/Mines | Learned 2 Materials zone layouts 3198 | -9/Mines | Discovered new exit (range 10) 3224 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3225 | -9/Mines | Discovered new exit (range 5) 3230 | -9/Mines | Entered Exiles 3230 | -9/Exiles | Found Exiles lab abandoned 3459 | -9/Exiles | Build established: Gunner 3757 | -9/Exiles | Discovered new exit (range 10) 3767 | -9/Exiles | Entered Mines 3949 | -8/Mines | Discovered new exit (range 10) 3964 | -8/Mines | Entered Materials 3964 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4053 | -8/Materials | Discovered new exit (range 14) 4133 | -8/Materials | Entered Storage 4490 | -8/Storage | Identified exit to Factory 5105 | -8/Storage | Entered Factory 5105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5273 | -7/Factory | Identified exit to DSF 5274 | -7/Factory | Entered DSF 5329 | -7/DSF | Additional patrols routed to DSF 5464 | -7/DSF | Lost 6 parts (1p3n1u1w) 5472 | -7/DSF | Sterilization system engaged 5478 | -7/DSF | Discovered new exit (range 15) 5492 | -7/DSF | Ambient heat levels rising (+10) 5507 | -7/DSF | Ambient heat levels rising (+10) 5510 | -7/DSF | Entered Factory 5510 | -6/Factory | Evolved 2 slots: Utility x2 5659 | -6/Factory | Sucked down chute 5659 | -6/Factory | Entered Waste 5660 | -6/Waste | Met a frightened Derelict 5674 | -6/Waste | EMP discharged 5703 | -6/Waste | Spotted C-40 Crusher 5709 | -6/Waste | Spotted C-40 Crusher 5731 | -6/Waste | Spotted C-40 Crusher 5739 | -6/Waste | Spotted C-40 Crusher 5743 | -6/Waste | Discovered new exit (range 16) 5746 | -6/Waste | Spotted C-40 Crusher 5747 | -6/Waste | Spotted C-40 Crusher 5750 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5768 | -6/Waste | Entered Factory 5868 | -6/Factory | Build established: Scavenger-Gunner 6130 | -6/Factory | Discovered new exit (range 7) 6221 | -6/Factory | Identified exit to Factory 6411 | -6/Factory | Discovered exit to Factory (range 8) 6524 | -6/Factory | Entered another Factory area 6524 | -5/Factory | Evolved 2 slots: Utility x2 6551 | -5/Factory | Identified exit to DSF 6551 | -5/Factory | Entered DSF 6561 | -5/DSF | Assembled infested the area 6580 | -5/DSF | Additional patrols routed to DSF 6642 | -5/DSF | Lost 6 parts (1p1n3u1w) 6742 | -5/DSF | Core integrity fell below 50% 6748 | -5/DSF | Core integrity fell below 20% 6749 | -5/DSF | Discovered new exit (range 16) 6754 | -5/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06742_ Dropped Hrd. Medium Armor Plating. 06744_ Acquired Power Sword. 06745_ The unstable cave ceiling collapses. 06745_ Penetrated by Slug. 06746_ The unstable cave ceiling collapses. 06747_ Penetrated by Slug. 06747_ Target Analyzer destroyed. 06747_ Penetrated by Slug. 06748_ The unstable cave ceiling collapses. 06748_ Slug penetrates Wall. 06749_ The unstable cave ceiling collapses. 06749_ 32 Matter crushed. 06749_ EXIT=FOUND 06750_ The unstable cave ceiling collapses. 06752_ Penetrated by Slug. 06754_ The unstable cave ceiling collapses. 06754_ C-30 ARC bursts open, deploying its payload. 06754_ G-67 Veteran unfolds itself. 06754_ G-50 Soldier unfolds itself. 06754_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????#########????????????? | | ??????????????????# # ###??????????? | | ??????#"""???###### !!#??????????? | | ??????#"""""##// !!#??????????? | | ??????#""<%g #??????????? | | ?????""""% g @ #??????????? | | ??????#"" g #//#/// ####?????????? | | ??????### # /// ##????????? | | ??????# ? # # #????????? | | ??????#?? # # ##????????? | | ???????? # #????????? | | ??????? #[[ #????????? | | ??????? [[ ] #????????? | | ???????# h ###??????? | | ??????? ## # ! !!! #??????? | | ??????# h # ! # ########### | | ???????[[ ! !!!#!!!## | | ?????? # #! ! # !!!# !!## | | ??????? | | ??????? "% | | ??????? " | | ???????? # #!!!## #!!!#[[[## | | ????????????# ?#!!!?## % ###!!!#[[[## | | ????????????##??###?### #?########## | | ?????????????????????!! =????????#]] | | ????????????????????#!! % ==???????#]] | | ????????????????????#!! %!==#??????#]] | | ????????????????????### ###??????### | | ????????????????????#// ???????#[[ | | ????????????????????#// ????????#[[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 7 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaSurveybotBox Manual? 0 Play Time 00:55:53 Cumulative 60.1 hours Start 2022.06.30 @ 21:05:30 End 2022.06.30 @ 22:01:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04669e07-eab2-4e83-af41-c8fea1f6cf35