Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 19:17:38 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (117) 585 Value Destroyed (5321) 5321 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (611) 611 TOTAL SCORE: 14357 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 311 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -540 Cogmind --------- Core Integrity 974/1450 Matter 99/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Rolling (43) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheeled Centrium-Siege Exoskeleton > --- UTILITY (10) ----- Scrap Engine Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Gravity Neutralizer Encrypted Comm Array 0b10 Alert Chip Advanced Target Analyzer Improved Particle Charger Advanced Force Field Long-range Tractor Beam Drone Bay (2/2) Improved Datajack Power Sword Peak State ------------ > --- POWER ------------ Antimatter-Ion Reactor > --- PROPULSION ------- Wheeled Centrium-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Hvy. Ballistic Linear Construct/C EM Gamma Construct/G Hpw. EM Construct/G > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Gravity Neutralizer Encrypted Comm Array 0b10 Alert Chip Advanced Targeting Computer Advanced Target Analyzer Improved Particle Charger Advanced Force Field Long-range Tractor Beam Drone Bay Missile Launcher Improved Datajack Power Sword [Rating: 114] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Constructs Launcher Missile Launcher Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 . . . . 4 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . . . 2 . 1 . . . . Utility 8 | . . . . . 2 . . . . 2 1 . . . 1 2 Weapon 3 | . . . . . 1 . . . . . 1 . . . 1 . Parts Attached 74 | 7 2 1 . . 3 15 7 . 3 10 1 4 2 . 6 13 Power 4 | 1 . . . . . 1 1 . . . . . . . . 1 Engine 2 | 1 . . . . . 1 . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 11 | 2 1 . . . . 4 3 . . 1 . . . . . . Treads 5 | 1 . . . . . 3 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 6 | 1 1 . . . . 1 2 . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 38 | 2 . 1 . . 1 5 1 . 1 7 1 4 2 . 6 7 Device 25 | 1 . 1 . . . 3 1 . 1 5 . 2 1 . 5 5 Storage 4 | 1 . . . . 1 1 . . . . . . . . 1 . Processor 5 | . . . . . . . . . . . 1 1 1 . . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . 1 . . . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | 2 1 . . . 2 5 2 . 2 2 . . . . . 5 Energy Gun 11 | 2 . . . . 2 4 2 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 2 . . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . . . Parts Lost 29 | . 1 . . . . 3 4 . . 4 . 2 . . 5 10 Power 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 6 | . 1 . . . . . 1 . . 2 . . . . . 2 Utility 8 | . . . . . . 2 1 . . 2 . 1 . . . 2 Weapon 12 | . . . . . . 1 2 . . . . 1 . . 4 4 Highest Loss Streak 3 | . 1 . . . . 1 3 . . 2 . 1 . . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 99 100 100 100 72 95 99 100 80 64 64 57 63 63 57 50 Engine 3 | . 14 14 14 14 9 9 4 . . 1 5 4 . . . . Core 2 | . . . . . . . 4 9 9 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 3 1 Treads 5 | . 14 14 14 14 9 17 15 9 4 2 . . . . . 1 Wheel 7 | . 13 14 14 14 9 9 10 18 9 7 6 5 5 5 . . Device 16 | . 14 14 14 14 9 22 17 18 18 17 17 15 11 10 14 13 Storage 7 | . 14 14 14 14 9 9 9 9 9 6 5 5 5 5 4 4 Processor 5 | . . . . . . . . . . . 4 6 13 15 14 17 Protection 2 | . . . . . . 1 9 9 . 5 5 2 . . . . Energy Gun 15 | . 18 14 14 14 27 25 27 27 24 4 10 5 15 15 10 3 Ballistic Gun 2 | . 9 14 14 14 . 1 . . . 1 3 2 5 5 . 1 Ballistic Cannon 1 | . . . . . . . . . . 7 1 8 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 133 | 15 15 14 14 14 31 101 101 101 101 107 114 114 112 111 133 51 Greatest Support 95 | 20 10 10 10 10 10 10 26 26 26 74 95 52 52 52 60 62 Greatest Overweight (x) 14 | 1 1 1 1 1 3 10 10 3 9 10 2 2 2 2 3 14 Average Overweight (x) 3 | . 1 1 1 1 2 6 5 3 8 5 1 2 2 2 1 . Largest Inventory Capacity 25 | 8 8 8 8 8 15 25 25 25 25 25 25 25 25 25 25 15 Average Capacity 21 | 6 8 8 8 8 14 21 25 25 25 25 25 25 25 25 23 15 Most Carried 25 | 3 8 8 8 8 9 25 25 25 25 25 25 25 25 25 25 15 Average Carried 20 | 1 4 8 7 8 7 19 24 23 20 23 23 24 25 24 22 13 Final Capacity 25 | 8 8 8 8 8 15 25 25 25 25 25 25 25 25 25 15 15 Final Carried 25 | 3 8 8 8 8 9 24 22 25 21 25 25 25 25 25 15 14 Scrap Engine Consumption 180 | . . . . . . . . . 34 49 14 19 3 11 26 24 Constructs Created 9 | . . . . . . . . . 1 4 1 1 . . 1 1 Constructs Modified 53 | . . . . . . . . . 4 13 7 8 . 2 13 6 Class Distribution -------------------- 42% | Construct 23% | Scavenger-Skirmisher 13% | Mutant 6% | Commander-Skirmisher 5% | Commander-Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Matter Collected 2150 | 252 56 14 . . . 226 93 . 52 200 73 282 . 289 459 154 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4511 | 22 217 40 . . . 696 249 171 130 462 73 415 . 513 1081 442 Parts 249 | 7 23 2 . . . 28 21 8 2 33 . 26 . 14 56 29 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 94 | . 10 1 . . . 17 5 3 3 9 1 9 . 7 17 12 Melee 6 | . . . . . . . . . . 1 . . . . . 5 Guns 51 | . 10 1 . . . 15 5 3 3 . 1 3 . 6 4 . Cannons 30 | . . . . . . . . . . 8 . 6 . . 12 4 AOE 3 | . . . . . . . . . . . . . . . . 3 Classes Destroyed 13 | 1 3 . . . . 3 2 . 1 3 . . . . . . Worker 7 | . 2 . . . . . 1 1 . 1 . . . . 2 . Builder 6 | . . . . . . . . . . 1 . 2 . . 1 2 Tunneler 3 | 2 . . . . . . 1 . . . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . . . 2 . Swarmer 38 | . 9 . . . . 6 3 . . 4 . 5 . 1 6 4 Grunt 18 | . 1 1 . . . 10 . 1 1 1 . 2 . 1 . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Protector 2 | . . . . . . . . . 1 1 . . . . . . Sentry 9 | . . . . . . 1 1 2 1 1 1 . . 1 1 . Specialist 2 | . . . . . . . . . . 2 . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . 1 . Programmer 21 | . . . . . . . . . . 2 . 2 . . 9 8 Thug 1 | . . . . . . . . . . . . . . 1 . . Savage 3 | . . . . . . . . . . . . . . 3 . . Best Kill Streak 9 | 2 9 1 . . . 3 3 3 2 3 1 9 . 4 5 5 Combat Bots Only 7 | . 7 1 . . . 3 3 2 2 3 1 7 . 4 5 4 Max Kills in Single Turn 3 | 1 2 1 . . . 2 2 1 1 2 1 3 . 1 2 2 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 731 | . 49 5 . . . 58 19 10 3 138 13 47 . 30 151 208 Missed 207 | . 7 1 . . . 14 4 2 . 46 2 11 . 11 43 66 Damage Taken 9668 | . 347 52 . . . 524 199 192 49 1235 227 704 . 502 2310 3327 Core 1112 | . 78 22 . . . 55 14 44 . 95 . 58 . 43 227 476 Absorbed by Shields 8 | . . . . . . . . . . 8 . . . . . . Regen/Repaired (Parts) 1830 | . . . . . . . . . 16 162 277 282 . 64 606 423 Core Remaining (%) 85 | 100 . . . 60 . . . . 79 88 100 . . 91 82 . Volleys Fired 297 | 2 37 4 . . . 48 15 7 6 31 2 15 . 31 61 38 Largest 4 | 2 2 2 . . . 3 3 3 3 3 3 4 . 4 4 2 Hottest 283 | 100 100 70 . . . 195 195 195 195 154 151 172 . 198 283 177 Shots Fired 617 | 4 50 8 . . . 119 45 22 20 73 6 50 . 73 108 39 Gun 426 | 4 50 8 . . . 119 45 22 20 2 6 20 . 73 54 3 Cannon 177 | . . . . . . . . . . 71 . 30 . . 54 22 Launcher 14 | . . . . . . . . . . . . . . . . 14 Special . | . . . . . . . . . . . . . . . . . Kinetic 240 | . 23 4 . . . 7 . . . 55 . 45 . 29 55 22 Thermal 309 | 4 27 4 . . . 112 45 22 20 18 6 5 . 16 30 . Explosive 14 | . . . . . . . . . . . . . . . . 14 Electromagnetic 54 | . . . . . . . . . . . . . . 28 23 3 Robot Hit Streak 19 | 2 6 3 . . . 12 5 12 7 9 14 10 . 13 19 19 Robot Miss Streak 4 | 1 4 1 . . . 3 3 1 1 4 2 3 . 2 3 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . Secondary Targets 7 | . . . . . . 2 1 . . . . . . 4 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . 1 . . Shots Hit Robots 432 | 2 26 5 . . . 70 23 18 39 47 5 27 . 45 76 49 Core Hits 229 | 2 14 4 . . . 31 13 7 7 24 6 24 . 32 34 31 Critical Kills 6 | . . . . . . . . . . . . . . 1 3 2 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . 2 6 1 Critical Strikes 31 | . 2 . . . . 6 1 . 2 1 . . . 3 10 6 Burn 11 | . 2 . . . . 6 1 . 2 . . . . . . . Destroy 15 | . . . . . . . . . . . . . . 3 9 3 Blast 1 | . . . . . . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . Sever 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 61 | . . . . . . . . . 26 8 . . . . . 27 Impact . | . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . 8 . . . . . 27 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . . . 26 . . . . . . 1 Combat Hostiles 21 | . . . . . . . . . 21 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11310 | 26 312 62 . . . 1108 374 280 195 969 102 1002 . 1168 3497 2215 Guns 4825 | 26 312 62 . . . 1108 374 280 195 38 102 390 . 1168 746 24 Cannons 4706 | . . . . . . . . . . 799 . 612 . . 2751 544 Explosions 839 | . . . . . . . . . . . . . . . . 839 Melee 865 | . . . . . . . . . . 132 . . . . . 733 Ramming 75 | . . . . . . . . . . . . . . . . 75 Kinetic 5351 | . 87 37 . . . 93 . . . 657 . 898 . 284 2751 544 Thermal 3159 | 26 225 25 . . . 1015 374 280 195 180 102 104 . 254 379 . Explosive 839 | . . . . . . . . . . . . . . . . 839 Electromagnetic 1021 | . . . . . . . . . . . . . . 630 367 24 Impact . | . . . . . . . . . . . . . . . . . Slashing 865 | . . . . . . . . . . 132 . . . . . 733 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . 3 3 3 3 1 . 2 2 2 8 35 Average Corruption 3 | . . . . . . 3 3 3 3 1 . 1 2 2 5 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 127 | . . . . . . 20 11 4 20 4 . 7 8 12 17 24 Message Errors 21 | . . . . . . 5 2 . 1 1 . 1 1 3 3 4 Matter Fused 28 | . . . . . . 5 3 . 6 3 . 1 2 1 2 5 Heat Flow Errors 19 | . . . . . . 2 2 2 4 . . 1 2 2 . 4 Energy Discharges 15 | . . . . . . 1 1 . 2 . . . . 2 4 5 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 22 | . . . . . . 3 2 1 3 . . 3 2 3 4 1 Data Loss (major) 9 | . . . . . . 1 1 . 1 . . 1 . 1 2 2 Misfires 6 | . . . . . . 3 . 1 2 . . . . . . . Alerts 3 | . . . . . . . . . 1 . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 439 | . . . . . . . . . . . . . . . 346 93 Projectiles 355 | . . . . . . . . . . . . . . . 346 9 Explosions . | . . . . . . . . . . . . . . . . . Melee 84 | . . . . . . . . . . . . . . . . 84 Knockbacks 43 | . . . . . . . . . . 6 . 10 . . 22 5 Impact . | . . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . . . . 6 . 10 . . 21 5 Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 75 | . . . . . . . . . . . . 73 . . . 2 Shots 3 | . . . . . . . . . . . . 2 . . . 1 Rammed 7 | . . . . . . . . . . . . . . . . 7 Targets Rammed 9 | . . . . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 2 Highest Temperature 496 | 78 332 68 . . . 250 195 222 430 221 . 70 156 183 496 123 Average Temperature 102 | 43 154 30 . . . 58 71 90 163 99 . 36 84 43 128 63 Received Heat Transfer 817 | . 6 30 . . . 207 18 45 27 210 18 91 . 72 66 27 Effects 6 | . . . . . . . . . 2 . . . . . 4 . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . 1 . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . Parts Fried 3 | . . . . . . . . . . . . . . 1 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Parts Melted 20 | . 1 . . . . 5 2 2 3 2 4 . . . 1 . Heat Transferred 8361 | 74 814 74 . . . 3034 999 666 548 325 637 200 . 509 481 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Peak Influence 839 | 10 252 56 . . . 839 448 246 94 105 96 297 . . 251 414 Initial 408 | . 6 . . . . . 408 111 44 . 14 . . . . 122 Average 134 | 2 71 48 . . . 367 334 178 30 30 22 65 . . 86 196 Maximum Alert Level 3 | . 1 . . . . 3 2 1 . . . 1 . . 1 2 Low Security (%) 73 | 100 90 100 . 100 100 22 7 68 100 100 100 97 . . 89 41 Level 1 16 | . 9 . . . . 36 51 31 . . . 2 . . 10 57 Level 2 8 | . . . . . . 34 40 . . . . . . . . . Level 3 1 | . . . . . . 6 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . . . . . 5 1 1 . . 5 3 Investigation 2 | . 1 . . . . . . . . . . . . . . 1 Extermination 10 | . . . . . . . . . . 3 1 1 . . 4 1 Reinforcement 4 | . . . . . . . . . . 2 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Distress Signals 5 | . 2 . . . . . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 144 | . 17 2 . . . 21 11 6 2 16 3 10 . 7 24 25 Peak Tracking Total 11 | . 11 2 . . . 4 3 2 2 4 2 5 . 4 4 8 Tactical Retreats 7 | . . . . . . 1 . 1 . . . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Traps Triggered 16 | . 1 . . . . 11 . 1 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Machines Disabled 12 | . . . . . . 4 1 . . . . 5 . . 2 . Max in Single Turn 5 | . . . . . . 1 1 . . . . 5 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Machines Accessed 33 | . 6 . 3 1 1 . 1 3 8 2 3 1 . . 2 2 Terminals 23 | . 6 . . 1 . . 1 3 6 1 3 1 . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . 1 1 Total Hacks 97 | . 23 . 18 3 1 . 3 9 19 3 10 2 . . 4 2 Successful 55 | . 9 . 18 1 1 . 3 5 9 2 5 1 . . . 1 Failed 42 | . 14 . . 2 . . . 4 10 1 5 1 . . 4 1 Catastrophic 6 | . 1 . . 1 . . . . 2 . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 64 | . 21 . 1 3 . . 2 10 15 3 7 1 . . . 1 Terminals 70 | . 23 . . 3 . . 3 9 17 2 10 2 . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 2 . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . 2 1 Terminal Hacks 29 | . 3 . 18 . . . 2 3 1 . 2 . . . . . Record 17 | . . . 17 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 6 | . 2 . . . . . 1 1 1 . 1 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 22 | . 6 . . 1 . . 1 2 6 2 3 1 . . . . Terminals 21 | . 6 . . 1 . . 1 2 6 1 3 1 . . . . Botnet 20 | . 5 . . 1 . . 1 2 6 1 3 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 . . 1 . . 1 4 6 2 3 1 . . 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 17 . . . . . . . . 3 . Machine Destruction 17 | . . . . . . 17 . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 1 1 1 . . Autooverrided 1 | . . . . . . . . . . . 1 . . . . . Robots Rewired 12 | . . . . . . . . . 12 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Total Allies 18 | . . 2 . 3 . . . . 12 . 1 . . . . . Largest Group 12 | . . 2 2 3 3 3 . . 12 10 1 . . . . . Highest-Rated Group 198 | . . 41 41 40 40 40 . . 198 175 54 . . . . . Highest-Rated Ally 54 | . . 31 31 16 16 16 . . 27 27 54 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . 2 . . . 29 . . 18 29 2 . . . . . Total Damage 1003 | . . 20 . . . 297 . . 265 347 74 . . . . . Kills 10 | . . 1 . . . 4 . . 3 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Turns Passed 12725 | 75 586 167 229 228 88 1849 605 367 1310 1804 668 724 660 1296 1305 764 Spaces Moved 6344 | 59 500 137 240 216 65 859 238 199 539 638 289 304 343 635 416 667 Core 7 | 5 . . . . . . . . . . . . . . . 2 Treads 349 | 5 . . . . . . . . . . . . . . . 344 Legs 359 | . . . . . . . . . . 31 . . . . 328 . Wheels 5270 | 49 500 137 240 216 65 859 238 199 539 607 289 304 343 635 50 . Hover 263 | . . . . . . . . . . . . . . . 38 225 Flight 96 | . . . . . . . . . . . . . . . . 96 Fastest Speed 50 | 50 95 95 95 95 95 125 135 135 135 145 145 191 191 191 108 50 Average Speed 163 | 93 95 95 95 95 122 176 182 135 212 207 216 196 191 191 224 71 Slowest Speed 750 | 160 95 95 95 95 125 230 230 135 215 316 259 246 191 191 351 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 83 24 43 64 7 57 30 34 95 15 9 10 58 65 11 23 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . . . 2 . . Spaces Dug 37 | . . . . . . . . . . 2 . . . 20 . 15 Terrain Destroyed 121 | . . . . . . . . . . 2 . 24 . 36 5 54 Melee 7 | . . . . . . . . . . 2 . . . . . 5 Projectile 48 | . . . . . . . . . . . . 7 . 36 5 . AOE 66 | . . . . . . . . . . . . 17 . . . 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Upp Upp Res Res Total 8166 | 71 565 166 241 238 72 1109 376 281 692 1047 330 399 348 671 693 867 Wait 1179 | 1 21 24 . 23 1 67 111 73 101 346 30 73 2 4 196 106 Move 6325 | 58 499 136 239 215 65 854 237 198 538 637 288 303 342 634 415 667 Hop . | . . . . . . . . . . . . . . . . . Pick Up 59 | 3 6 . 1 . 2 25 2 3 1 5 4 2 . 1 3 1 Fast Attach 26 | 7 . 1 . . 1 4 1 . 2 6 . . 1 . . 3 Attach 20 | . 1 . . . 1 2 3 . . 2 1 1 . . 1 8 Detach 10 | . . . . . . . . . . 3 . . 1 . . 6 Swap 28 | . 1 . . . 1 9 3 . 1 2 . 3 1 . 5 2 Drop 56 | . . 1 1 . 1 12 4 . 10 6 5 2 1 1 12 . Fire 297 | 2 37 4 . . . 48 15 7 6 31 2 15 . 31 61 38 Melee 61 | . . . . . . . . . 26 8 . . . . . 27 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . . . 9 Escape Stasis 88 | . . . . . . 88 . . . . . . . . . . Rewire 8 | . . . . . . . . . 7 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Destroyed 7 combat bots 294 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 428 | -10/Materials | Discovered new exit (range 15) 530 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Entered Mines 765 | -10/Mines | Discovered new exit (range 6) 813 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 813 | -10/Mines | Discovered new exit (range 5) 829 | -10/Mines | Entered Exiles 829 | -10/Exiles | Accompanied by 2 allies 842 | -10/Exiles | Discovered new exit (range 15) 852 | -10/Exiles | Met 8R-AWN 859 | -10/Exiles | Led the pair of lost Derelicts to a safe place 872 | -10/Exiles | Met EX-HEX 899 | -10/Exiles | Met EX-BIN 910 | -10/Exiles | Aligned with FarCom system 911 | -10/Exiles | Given EX-Vault access code 956 | -10/Exiles | Opened EX-Vault 962 | -10/Exiles | Found 0b10 Alert Chip 981 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1058 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1058 | -10/Exiles | Entered Mines 1061 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1117 | -9/Mines | Found a hidden stash of uninstalled traps 1258 | -9/Mines | Discovered new exit (range 12) 1286 | -9/Mines | Entered Materials 1286 | -8/Materials | Accompanied by 3 allies 1286 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1373 | -8/Materials | Identified exit to Garrison 1374 | -8/Materials | Entered Garrison 1374 | -8/Garrison | Accompanied by 3 allies 1464 | -8/Garrison | Triggered checkpoint 1498 | -8/Garrison | Garrison Relay disabled 1596 | -8/Garrison | Triggered checkpoint 1601 | -8/Garrison | Build established: Skirmisher 1606 | -8/Garrison | Triggered checkpoint 1716 | -8/Garrison | Triggered checkpoint 1717 | -8/Garrison | Discovered new exit (range 15) 1778 | -8/Garrison | Triggered checkpoint 1903 | -8/Garrison | Discovered new exit (range 8) 1911 | -8/Garrison | Build established: Scavenger-Skirmisher 1946 | -8/Garrison | Triggered checkpoint 2017 | -8/Garrison | Garrison Relay disabled 2095 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2322 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2473 | -8/Garrison | Garrison Relay disabled 2770 | -8/Garrison | Garrison Relay disabled 3024 | -8/Garrison | Triggered checkpoint 3198 | -8/Garrison | Discovered new exit (range 11) 3223 | -8/Garrison | Entered Materials 3466 | -8/Materials | Identified exit to Storage 3799 | -8/Materials | Lost 3 parts (1u2w) 3828 | -8/Materials | Entered Storage 4190 | -8/Storage | Used back door to open Recycling access 4190 | -8/Storage | Discovered new exit (range 4) 4195 | -8/Storage | Entered Recycling 4202 | -8/Recycling | Found Scrap Engine 4936 | -8/Recycling | Build established: Commander-Mutant 5280 | -8/Recycling | Build established: Commander-Skirmisher 5483 | -8/Recycling | Discovered new exit (range 8) 5505 | -8/Recycling | Entered Factory 5505 | -6/Factory | Accompanied by 10 allies 5505 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5997 | -6/Factory | Discovered new exit (range 3) 6146 | -6/Factory | Build established: Commander-Construct 6338 | -6/Factory | P-60 Hacker assimilated allied Excavator 3a 6622 | -6/Factory | Lost 6 allies 6854 | -6/Factory | Build established: Construct 7309 | -6/Factory | Entered another Factory area 7309 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7889 | -5/Factory | Discovered new exit (range 6) 7977 | -5/Factory | Entered another Factory area 7977 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8375 | -4/Factory | Destroyed 7 combat bots 8688 | -4/Factory | Discovered new exit (range 8) 8701 | -4/Factory | Entered Upper Caves 8712 | -4/Upper Caves | Met a Warlord Commander 8714 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8724 | -4/Upper Caves | Found Encrypted Comm Array 9336 | -4/Upper Caves | Discovered new exit (range 13) 9361 | -4/Upper Caves | Entered another Upper Caves area 9363 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9826 | -4/Upper Caves | Spotted B-86 Titan 10575 | -4/Upper Caves | Discovered new exit (range 6) 10588 | -4/Upper Caves | Ambushed by wild Derelicts 10657 | -4/Upper Caves | Entered Research 10657 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11810 | -3/Research | Discovered new exit (range 15) 11962 | -3/Research | Entered another Research area 11962 | -2/Research | Evolved 2 slots: Utility x2 12146 | -2/Research | Lost 3 parts (1p1n1u) 12418 | -2/Research | System corruption reached 10% 12547 | -2/Research | System corruption reached 30% 12701 | -2/Research | Build established: Mutant 12726 | -2/Research | Self-destructed Last Messages --------------- 12694_ U-05 Engineer builds a Wall. 12696_ T4SX8JX H1YYUYV/QGO 1GNJ8IDBS%DNTHF2RWV% 12697_ P-80 Master destroyed. 12698_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12700_ System corrupted: Missile Launcher failed to launch. 12700_ P-80 Master resets P-80 Master, system corruption cleaned. 12705_ The unstable cave ceiling collapses. 12706_ P-80 Master destroyed. 12707_ Mic. Antimatter Reactor destroyed. 12710_ Treaded Siege-XBT Exoskeleton destroyed. 12710_ Treaded Siege-XBT Exoskeleton core remains intact and functional. 12714_ System corrupted: Energy discharge (-34). 12715_ The unstable cave ceiling collapses. 12715_ P-80 Master destroyed. 12716_ Scrap Engine modifies Treaded Siege-XBT Exoskeleton: Move Heat -4, Time/Move -7 Renamed Wheeled Centrium-Siege Exoskeleton. 12716_ The unstable cave ceiling collapses. 12725_ Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ########### #####+#####???????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #####+########+### #??????????????????????????? | | ???# # #??????????????????????????? | | ???# # #??????????????????????????? | | ???# """S""" # ?????????????????????????? | | #### """ """ # ???????????????????????? | | + #% ??????????????????????? | | #### # ?????????????????????? | | #??############## #######??????????????????? | | #???# ?# #??????????????????? | | ##### # # #??????????????????? | | ## """ """ ??????????????????? | | ## """ """ ???????????????????? | | #?? """ """ gg???????????????????? | | #???""" """ gg????????????????????? | | #???""" """ # ????????????????????? | | #???""" """ # #????????????????????? | | #????"" """ ; ?????????????????????? | | #?? # ##????????????????????? | | ## # #????????????????????? | | ##### # ###????????????????????? | | ????############## "T @#??????????????????????? | | ?????????????????# """ #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 33 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 150 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 11 Recoil Reduction 5 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed PulseHoverLauncher Manual? 0 Play Time 01:29:22 Cumulative 220.3 hours Start 2024.05.09 @ 08:59:27 End 2024.05.13 @ 19:17:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 238 Adventurer 4 Explorer 40 Win Type - Total 10 Types 8/1/0/1/0/0/0/0/0 Lore% 52 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad4d7abf-2473-42d8-9493-623931c27119