Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 23:39:25 Player: Volvedor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (443) 443 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1462) 1462 TOTAL SCORE: 6240 Bonus ------- Follower Combat Kills 187 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 189/300 Energy 100/100 System Corruption 1% Temperature Cool (2) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Overtuned Titanium Leg Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Scrap Suit Advanced Cooling System Improved Trap Scanner Target Analyzer Advanced ECM Suite > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Overtuned Titanium Leg Overtuned Barrage Gun Grenade Launcher [Rating: 68] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Compact Wheel Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Slots Evolved 12 | . . . . 10 . 2 Power 2 | . . . . 1 . 1 Propulsion 4 | . . . . 4 . . Utility 5 | . . . . 4 . 1 Weapon 1 | . . . . 1 . . Parts Attached 42 | 8 1 . 10 4 15 4 Power 5 | 1 . . 1 . 2 1 Engine 1 | 1 . . . . . . Core 4 | . . . 1 . 2 1 Reactor . | . . . . . . . Propulsion 15 | 2 1 . 3 . 7 2 Treads 3 | . . . . . 3 . Leg 6 | . . . 2 . 4 . Wheel 4 | 2 1 . 1 . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 13 | 3 . . 2 4 4 . Device 11 | 3 . . 1 3 4 . Storage . | . . . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . . 4 . 2 1 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 4 | 2 . . 1 . 1 . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 24 | . . . 4 . 15 5 Power 3 | . . . . . 2 1 Propulsion 11 | . . . 3 . 5 3 Utility 5 | . . . . . 5 . Weapon 5 | . . . 1 . 3 1 Highest Loss Streak 8 | . . . 3 . 8 4 To Critical Strikes . | . . . . . . . Average Backups 3 | 3 4 5 4 1 1 1 Power . | . 1 1 . . . . Propulsion 1 | 1 2 2 . . . 1 Utility 1 | . . . 1 . . . Weapon 1 | . 1 2 1 1 . . Tool/Special . | . . . . . . . Unused Backups 5 | . . . 5 . . . Power 1 | . . . 1 . . . Propulsion 2 | . . . 2 . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 100 100 97 52 33 8 Engine 5 | . 14 14 5 . . . Core 5 | . . . 8 5 1 . Leg 1 | . . . . 11 5 8 Wheel 21 | . 28 28 27 . . . Device 17 | . 28 28 18 19 15 . Processor 5 | . . . 7 4 2 . Ballistic Gun 12 | . 28 28 14 1 . . Ballistic Cannon 5 | . . . 8 . . . Slashing Weapon 3 | . . . 4 5 2 . Peak Build Rating 68 | 11 9 9 30 44 68 14 Average Rating 17 | 6 9 9 18 41 31 8 On Entrance 15 | . 9 9 9 30 44 10 Avg Prop Armor Cover (%) 19 | . . . . . 21 19 Naked Turns 78 | . . . . . 16 62 Heaviest Build 30 | 9 9 9 25 30 26 11 Greatest Support 140 | 32 32 32 38 38 140 20 Greatest Overweight (x) 5 | . . . 5 . 3 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 3 1 Average Carried 4 | 3 4 5 4 2 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 3 1 1 Scrap Suit Usage (%) 15 | . . . 12 100 32 . Parts Cannibalized 3 | . . . 1 2 . . Class Distribution -------------------- 90% | Mutant 7% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Matter Collected 652 | 283 59 . 201 . 109 . Remotely . | . . . . . . . Salvage Created 633 | 139 147 . 317 . . 30 Parts 24 | 9 8 . 6 . . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Combat Hostiles Destroyed 12 | . 5 . 6 . . 1 Melee 3 | . . . 3 . . . Guns 5 | . 5 . . . . . Cannons 4 | . . . 3 . . 1 Classes Destroyed 8 | 2 2 . 4 . . . Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Swarmer 3 | . 2 . . . . 1 Grunt 3 | . 3 . . . . . Federalist 1 | . . . 1 . . . Ranger 1 | . . . 1 . . . Guru 1 | . . . 1 . . . Scrapper 3 | . . . 3 . . . Best Kill Streak 3 | 2 3 . 3 . . 1 Combat Bots Only 3 | . 3 . 3 . . 1 Max Kills in Single Turn 1 | 1 1 . 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Hostile Shots Fired 460 | . 17 . 51 . 269 123 Missed 153 | . 7 . 14 . 92 40 Hits 307 | . 10 . 37 . 177 83 Melee 1 | . . . 1 . . . Projectile 306 | . 10 . 36 . 177 83 Critical Strikes 5 | . . . 1 . 4 . Actively Blocked 2 | . . . . . 2 . Damage Taken 6112 | . 99 . 574 . 4058 1381 Core 2262 | . 27 . 140 . 934 1161 Absorbed by Shields . | . . . . . . . Ignored by Resistances 87 | . . . . . 87 . Regen/Repaired (Parts) 22 | . . . 10 12 . . Core Remaining (%) 46 | 100 . . 33 . 6 . Volleys Fired 54 | 18 15 . 13 . 7 1 Largest 2 | 2 2 . 1 . 1 1 Hottest 88 | 40 40 . 40 . 30 88 Shots Fired 87 | 36 30 . 13 . 7 1 Gun 71 | 36 30 . . . 5 . Cannon 14 | . . . 13 . . 1 Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 84 | 36 30 . 13 . 5 . Thermal . | . . . . . . . Explosive 2 | . . . . . 2 . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 8 | 8 5 . 4 . 3 4 Robot Miss Streak 6 | 2 2 . 6 . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 74 | 24 20 . 14 . 15 1 Core Hits 28 | 8 10 . 6 . 3 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 2 . . . Blast 2 | . . . 2 . . . Melee Attacks 20 | . . . 9 . 11 . Impact . | . . . . . . . Slashing 20 | . . . 9 . 11 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1354 | 204 158 . 540 . 418 34 Guns 445 | 204 158 . . . 83 . Cannons 241 | . . . 207 . . 34 Explosions 119 | . . . . . 119 . Melee 549 | . . . 333 . 216 . Ramming . | . . . . . . . Kinetic 652 | 204 158 . 207 . 83 . Thermal . | . . . . . . . Explosive 119 | . . . . . 119 . Electromagnetic 34 | . . . . . . 34 Impact . | . . . . . . . Slashing 549 | . . . 333 . 216 . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . . 1 Average Corruption 1 | . . . 1 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . 4 . . . Matter Fused 2 | . . . 2 . . . Heat Flow Errors 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 54 | . . . 37 . 17 . Projectiles . | . . . . . . . Explosions 17 | . . . . . 17 . Melee 37 | . . . 37 . . . Knockbacks 2 | . . . 2 . . . Impact . | . . . . . . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 76 | . . . . . 76 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 123 | . 12 . 123 . . 2 Average Temperature 18 | . 7 . 21 . . 1 Received Heat Transfer 943 | . 42 . 277 . 462 162 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 115 | 10 115 . . 5 103 60 Initial 6 | . . . . . . 6 Average 17 | . 28 . . . 36 8 Influence Increases 457 | 15 139 . . 5 163 135 Destroy 0b10 Robot/C 200 | . 100 . . . 80 20 Destroy 0b10 Robot/NC 15 | 15 . . . . . . Destroy Leader 50 | . 20 . . . 20 10 Allied During Kill 10 | . . . . . 10 . Successful Hack 9 | . 4 . . 5 . . Disable Machine 15 | . . . . . 15 . Destroy Structure 8 | . . . . . 8 . Lose Combat Pursuer 150 | . 15 . . . 30 105 Influence Decreases 412 | 15 96 32 11 5 150 103 Entered New Map 40 | . . 22 11 . . 7 Time Decay 202 | 15 96 10 . 5 . 76 Lost Part 150 | . . . . . 130 20 Lost Ally 20 | . . . . . 20 . Squads Dispatched 6 | . 3 . . . 2 1 Investigation 3 | . 3 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 12 . 22 1 14 14 Peak Tracking Total 9 | . 3 . 8 1 7 9 Tactical Retreats 6 | . 1 . 1 . 2 2 Traps | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Traps Triggered 5 | . 3 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Machines Disabled 4 | . . . 3 . 1 . Max in Single Turn 1 | . . . 1 . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Machines Accessed 14 | . 3 . 9 1 . 1 Terminals 3 | . 2 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 69 | . 9 . 58 1 . 1 Successful 65 | . 5 . 58 1 . 1 Failed 4 | . 4 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 8 | . 7 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 63 | . 4 . 58 1 . . Record 57 | . . . 57 . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 33 | . . . . . 33 . Highest-Rated Ally 33 | . . . . . 33 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 465 | . . . . . 465 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . 1 . . . Intel | -11 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Active Infowar (turns) 2841 | 93 524 20 2178 26 . . Terrain 2815 | 93 524 20 2178 . . . Traps 25 | . . . . 25 . . Seismic 1376 | 13 524 20 819 . . . ECM 24 | . . . . 24 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Turns Passed 4143 | 156 524 20 2488 247 243 465 Spaces Moved 3501 | 95 319 21 2398 218 138 312 Core 186 | 3 . . 3 . 66 114 Treads 7 | . . . . . 7 . Legs 478 | . . . 12 218 65 183 Wheels 2815 | 92 319 21 2383 . . . Hover . | . . . . . . . Flight 15 | . . . . . . 15 Fastest Speed 35 | 50 100 100 90 100 50 35 Average Speed 99 | 98 100 100 99 100 110 92 Slowest Speed 300 | 100 100 100 300 100 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 1 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 38 2 95 3 90 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . . 1 . 4 . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 4 | . . . . . 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Total 4062 | 125 501 20 2484 247 201 484 Wait 412 | . 165 . 30 23 26 168 Move 3491 | 94 318 20 2397 217 135 310 Hop 2 | . . . . . 1 1 Pick Up 13 | 4 1 . 8 . . . Fast Attach 35 | 8 . . 7 1 15 4 Attach 8 | . . . 2 4 2 . Detach 4 | . . . 1 2 1 . Swap 4 | . 1 . 3 . . . Drop 19 | 1 1 . 14 . 3 . Fire 54 | 18 15 . 13 . 7 1 Melee 20 | . . . 9 . 11 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 6) 593 | -10/Materials | Discovered new exit (range 6) 662 | -10/Materials | Discovered new exit (range 8) 681 | -10/Materials | Entered Subcaves 682 | -10/Subcaves | Approached by a straggling Scientist 689 | -10/Subcaves | Learned location of 1 exit from Materials 695 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 701 | -10/Subcaves | Entered Scraptown 812 | -7/Scraptown | Visited Spacefarers 914 | -7/Scraptown | Visited UFD Registry 946 | -7/Scraptown | Visited Cyclists 986 | -7/Scraptown | Visited Fellowship of the Rings 1128 | -7/Scraptown | Discovered new exit (range 3) 1216 | -7/Scraptown | Visited Symbiants 1258 | -7/Scraptown | Visited Awakened 1320 | -7/Scraptown | Visited Assassins FH 1911 | -7/Scraptown | Registered with UFD as "Wrenchsys" 1951 | -7/Scraptown | Visited LU-1G1's Boring Crew 2025 | -7/Scraptown | Visited Observation Area 2069 | -7/Scraptown | Visited Chapter 10 2120 | -7/Scraptown | Discovered new exit (range 5) 2141 | -7/Scraptown | Found Scrap Suit 2215 | -7/Scraptown | Visited Abandonware Association 2225 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2232 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 2232 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 2250 | -7/Scraptown | Visited Scrap Suit Storage 2296 | -7/Scraptown | Visited Research Penetration Think Tank 2328 | -7/Scraptown | Visited Sword Containment 2338 | -7/Scraptown | Found Prototype Slashing Weapon 2340 | -7/Scraptown | Identified Companion Sword 2373 | -7/Scraptown | Visited Derelict Rescue Squad 2614 | -7/Scraptown | Visited Curators Association 2661 | -7/Scraptown | Visited Botcube Research 2669 | -7/Scraptown | Found Botcube 2788 | -7/Scraptown | Met Optimus 2788 | -7/Scraptown | Accepted into 0bPrime 2857 | -7/Scraptown | Civil war broke out across Scraptown 2946 | -7/Scraptown | Lost 9 allies 3147 | -7/Scraptown | Optimus destroyed in the chaos of civil war 3163 | -7/Scraptown | Core integrity fell below 50% 3189 | -7/Scraptown | Entered Factory 3189 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 3192 | -5/Factory | Lost 3 parts (2n1w) 3373 | -5/Factory | Identified exit to DSF 3436 | -5/Factory | Entered DSF 3454 | -5/DSF | Additional patrols routed to DSF 3468 | -5/DSF | Botcube activated 3474 | -5/DSF | Botcube completed mutation into core form, armed with 2 cannons. 3545 | -5/DSF | Released all parts (4) 3576 | -5/DSF | Lost 8 parts (1p3n2u2w) 3630 | -5/DSF | Core integrity fell below 50% 3642 | -5/DSF | Released all parts (2) 3644 | -5/DSF | Core integrity fell below 20% 3661 | -5/DSF | Discovered new exit (range 11) 3670 | -5/DSF | Lost 5 parts (1p3u1w) 3679 | -5/DSF | Entered Factory 3679 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4107 | -4/Factory | Core integrity fell below 50% 4111 | -4/Factory | Lost 4 parts (1p2n1w) 4116 | -4/Factory | Core integrity fell below 20% 4144 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Access door sealed. 04019_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1L. 04055_ Flexi-carbon Leg destroyed. 04065_ Acquired HERF Cannon. 04066_ S-27 Virus destroyed. 04071_ HERF Cannon destroyed. 04072_ Acquired Corrupted Lgt. Nuclear Core. 04072_ Integrated Corrupted Lgt. Nuclear Core (+1). [Achievement: A Problem For Future Me] 04072_ Complication: Energy sink damages Corrupted Lgt. Nuclear Core (-13). 04080_ Lgt. Nuclear Core destroyed. 04108_ S-27 Virus destroyed. 04109_ Assembly Bed disabled. 04112_ Acquired VTOL Module. 04115_ VTOL Module destroyed. 04120_ K-01 Serf cleans the Subcomponent Replicator. 04138_ Acquired Field Propulsion Array. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####################??????? | | ???????????????????????# ! #??????? | | ???????????????????????# """ #??????? | | ???????????????????????# "" "" "" "Y" #??????? | | ???????????????????????# "" "" "" #??????? | | ???????????????????????# """ """ """ #??????? | | ???????????????????????# """ """ """ #??????? | | ???????????????????????# """ """ """ #??????? | | ???????????????????????# #??????? | | ?????????????????################+#/#######??????? | | ????????????????# @ /s s ##########?### | | ????????????????# ! # # """ """ # | | ????????????????# # # """ """ # | | ????????????????# # + """ """ # | | ????????????????# # # =# " | | ????????????????# # # = # " | | ????????????????###########+### ##+######### " | | ???????????????????????# #???# " | | ???????????????????????# #???# " | | ???????????????????????# """"""""" #???# | | ???????????????????????? #???# | | ???????????????????????? """"""""" #???# | | ???????????????????????? #???# | | ???????????????????????? / ####### | | ?????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ???????????????????????????? """"" """"" """"" | | ??????????????????????????????"""" """"" """"" | | ???????????????????????????????" """ """ ## | | ???????????????????????????????? ?? # | | ???????????????????????????????"???""""" """"" # | | ???????????????????????????????????""""" """"" # | | ?????????????????????????????????? """ """ # | | ?????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Resistance: TH 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Frankenstein I Laugh At Your Crits Live, Flee, And Rebuild This Is Interesting... Uncivil War You Again Challenges ------------ None Game ------ Seed EfficiencyReflectivePendant Manual? 0 Play Time 01:28:04 Cumulative 40.7 hours Start 2026.01.08 @ 17:13:39 End 2026.01.08 @ 23:39:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusCaps Map View 27x23 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53ae11b8-58ee-4352-9d56-5ce1b76c80df