Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 13:50:22 Player: Conlarando Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (153) 765 Value Destroyed (3754) 3754 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 11687 Bonus ------- High Alert Combat Kills 68 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Weight Redist. System Phase Shifter Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Coil Gun CR-A16's Pointy Stick > --- INVENTORY -------- Improved Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Makeshift Light Armor Plating Missile Launcher [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced ECM Suite Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 2 . Power 2 | . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 1 . Utility 4 | . . . 1 . . . 1 1 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 195 | 5 16 7 18 3 . 10 32 20 . 19 2 13 6 20 17 7 Power 38 | 1 2 3 . 1 . 1 1 3 . 7 1 1 1 7 7 2 Engine 18 | 1 2 2 . . . 1 1 . . 2 . . . 3 5 1 Core 19 | . . 1 . 1 . . . 3 . 5 1 1 1 4 1 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 38 | 2 3 1 6 . . . 8 4 . 5 . 1 . 4 4 . Treads 20 | 2 3 1 6 . . . 8 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . . . . . . Flight 16 | . . . . . . . . 4 . 3 . 1 . 4 4 . Utility 48 | 1 3 . 1 2 . 1 5 11 . 4 . 4 3 8 2 3 Device 13 | . . . . . . . . 1 . 1 . 2 1 5 1 2 Storage 10 | 1 1 . . . . . . 5 . 2 . . . . . 1 Processor 4 | . 1 . . . . . . 1 . . . . . 2 . . Hackware 6 | . . . . . . . . 4 . 1 . . . . 1 . Protection 15 | . 1 . 1 2 . 1 5 . . . . 2 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 71 | 1 8 3 11 . . 8 18 2 . 3 1 7 2 1 4 2 Energy Gun 6 | . 4 . 1 . . . 1 . . . . . . . . . Energy Cannon 7 | . . . . . . . 5 1 . . . . 1 . . . Ballistic Gun 24 | 1 4 3 7 . . 4 4 . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . Launcher 24 | . . . 3 . . 4 8 . . 1 . 4 1 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 2 1 . . . . . Piercing Weapon 5 | . . . . . . . . . . . . 3 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . . 4 1 . 1 . 2 . 1 4 . Parts Lost 43 | . 3 2 . 2 . 2 9 . . 4 1 . 1 . 4 15 Power 11 | . . 1 . 1 . 1 . . . 2 . . . . 3 3 Propulsion 14 | . . 1 . . . . 5 . . 1 1 . . . . 6 Utility 11 | . 1 . . 1 . 1 2 . . . . . 1 . 1 4 Weapon 7 | . 2 . . . . . 2 . . 1 . . . . . 2 Highest Loss Streak 13 | . 2 1 . 2 . 2 4 . . 3 2 . 1 . 3 13 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 91 | . 90 99 99 99 100 99 97 58 53 75 76 82 86 77 92 52 Engine 4 | . 13 5 . . . 1 9 . . . . . . 1 9 3 Core 7 | . . 7 11 10 11 8 . 10 . 3 7 11 13 7 5 1 Treads 23 | . 27 28 33 33 33 33 34 . . . . . . . . . Flight 4 | . . . . . . . . 8 15 23 23 26 27 25 34 18 Storage 9 | . 14 14 11 11 11 11 9 4 . . . . . . . 1 Processor 7 | . . 14 11 11 11 11 5 3 . . . . . 1 5 5 Hackware 5 | . . . . . . . . 21 30 31 38 25 23 20 20 14 Protection 6 | . 8 . 11 10 11 11 21 . . . . 4 12 3 . . Energy Gun 1 | . 11 . . . . . . . . . . . . . . . Ballistic Gun 15 | . 12 27 21 22 22 19 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 109 | 11 92 91 94 99 99 100 109 104 5 16 11 21 22 23 31 30 Greatest Support 82 | 40 40 40 64 60 60 60 82 50 8 22 18 22 22 25 35 31 Greatest Overweight (x) 4 | 1 4 2 1 1 1 1 2 3 . . . . . . . 1 Average Overweight (x) . | . . 2 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 10 5 5 5 5 5 10 Average Capacity 19 | 6 17 25 25 25 25 25 25 7 5 5 5 5 5 5 5 6 Most Carried 25 | 4 11 23 25 25 25 25 25 24 5 5 5 5 5 5 5 5 Average Carried 16 | 2 8 20 24 24 24 24 23 6 4 4 4 4 4 4 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 10 22 25 25 25 24 25 5 5 2 5 5 5 5 4 3 Class Distribution -------------------- 50% | Mutant 26% | Scavenger-Mutant 10% | Hacker-Sprinter 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Matter Collected 3457 | 236 198 195 606 104 . 274 581 276 . 79 135 88 251 133 202 99 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5646 | . 680 293 937 172 . 467 1129 294 . 91 41 . 75 220 898 349 Parts 354 | . 43 23 58 8 . 31 59 26 . 11 3 . 7 16 47 22 Haulers Intercepted 14 | . 2 . 3 . . . 4 2 . . . . . 1 2 . Recyclers Shooed 6 | . 2 . 3 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 2 . 6 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Combat Hostiles Destroyed 84 | . 9 7 17 6 . 12 23 1 . 3 1 . 2 1 1 1 Melee 5 | . . . . . . . . 1 . . 1 . 1 1 . 1 Guns 49 | . 8 7 16 6 . 5 7 . . . . . . . . . Cannons 6 | . . . . . . . 6 . . . . . . . . . AOE 24 | . 1 . 1 . . 7 10 . . 3 . . 1 . 1 . Classes Destroyed 15 | . 5 2 1 . . 3 1 1 . . . . 1 . . 1 Worker 10 | . . . 1 1 . . 2 3 . 2 . . . . 1 . Builder 9 | . . . . . . 1 . . . 1 . . . 2 4 1 Tunneler 3 | . . . . . . 1 . 1 . . . . . . 1 . Hauler 14 | . 2 . 3 . . . 4 2 . . . . . 1 2 . Recycler 14 | . 2 1 1 . . 1 2 1 . . . . . . 4 2 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . Operator 4 | . 1 . 3 . . . . . . . . . . . . . Watcher 14 | . 3 . 1 . . . 3 1 . . . . . 2 3 1 Swarmer 23 | . . 3 3 3 . 3 6 . . 3 . . 1 . 1 . Grunt 42 | . 9 2 10 3 . 8 10 . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 4 | . . . . . . 1 3 . . . . . . . . . Sentry 9 | . . 2 4 . . . 3 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . 1 . . 1 . 1 1 . . Best Kill Streak 7 | . 3 3 3 4 . 5 7 2 . 4 1 . 1 2 5 2 Combat Bots Only 5 | . 3 3 3 3 . 3 5 1 . 3 1 . 1 1 1 1 Max Kills in Single Turn 3 | . 2 1 2 1 . 3 3 1 . 3 1 . 1 1 2 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . Exploded 3 | . 1 . 1 . . 3 2 . . 3 . . 1 . 1 . Melee 1 | . . . . . . . . 1 . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Hostile Shots Fired 672 | . 32 44 96 28 . 47 140 2 . 67 13 . 25 15 44 119 Missed 235 | . 8 10 26 7 . 16 42 1 . 39 6 . 7 11 21 41 Damage Taken 6833 | . 356 459 864 296 . 548 1617 16 . 290 104 . 262 36 491 1494 Core 1845 | . 35 120 106 60 . 96 219 . . 104 28 . 67 5 80 925 Absorbed by Shields 174 | . . . . . . . . . . . . . 40 . . 134 Redirected to Shielding 78 | . 52 . . . . . 26 . . . . . . . . . Ignored by Resistances 15 | . . . . . . . . . . . . . 9 6 . . Regen/Repaired (Parts) 25 | . . . . . . . . 25 . . . . . . . . Core Remaining (%) 67 | 100 . 38 . . . 34 60 . . . . . 71 99 . . Volleys Fired 262 | . 41 27 80 14 . 22 68 2 . 2 . . 3 . 2 1 Largest 2 | . 2 2 2 2 . 2 2 1 . 1 . . 1 . 1 1 Hottest 136 | . 90 43 46 46 . 63 136 90 . 43 . . 30 . 36 36 Shots Fired 505 | . 80 54 157 28 . 44 132 2 . 2 . . 3 . 2 1 Gun 429 | . 80 54 154 28 . 37 76 . . . . . . . . . Cannon 38 | . . . . . . . 36 2 . . . . . . . . Launcher 38 | . . . 3 . . 7 20 . . 2 . . 3 . 2 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 389 | . 40 54 154 28 . 37 76 . . . . . . . . . Thermal 38 | . . . . . . . 36 2 . . . . . . . . Explosive 38 | . . . 3 . . 7 20 . . 2 . . 3 . 2 1 Electromagnetic 40 | . 40 . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 15 11 16 12 . 16 17 1 . 1 . . 1 . . 1 Robot Miss Streak 4 | . 4 2 3 2 . 1 3 . . 1 . . 1 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 1 3 1 . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . . . . Shots Hit Robots 429 | . 54 43 114 23 . 33 100 13 . 4 6 . 5 6 16 12 Core Hits 246 | . 28 20 49 10 . 28 66 9 . 5 . . 1 6 16 8 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . Critical Strikes 11 | . 2 . . 1 . . . 1 . . . . 3 1 1 2 Destroy 1 | . . . . 1 . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . Impale 7 | . . . . . . . . . . . . . 3 1 1 2 Melee Attacks 158 | . . . . . . . . 29 . 26 7 . 12 31 35 18 Impact . | . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . 29 . 26 7 . . . . . Piercing 96 | . . . . . . . . . . . . . 12 31 35 18 Sneak Attacks 29 | . . . . . . . . 7 . 3 . . 1 4 11 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11483 | . 818 368 1528 342 . 1010 2623 1033 . 611 313 . 314 413 1404 706 Guns 4365 | . 717 368 1435 342 . 482 1021 . . . . . . . . . Cannons 553 | . . . . . . . 525 28 . . . . . . . . Explosions 2570 | . 101 . 93 . . 528 1077 . . 295 . . 121 . 187 168 Melee 3995 | . . . . . . . . 1005 . 316 313 . 193 413 1217 538 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3830 | . 182 368 1435 342 . 482 1021 . . . . . . . . . Thermal 654 | . 101 . . . . . 525 28 . . . . . . . . Explosive 2469 | . . . 93 . . 528 1077 . . 295 . . 121 . 187 168 Electromagnetic 535 | . 535 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1634 | . . . . . . . . 1005 . 316 313 . . . . . Piercing 2361 | . . . . . . . . . . . . . 193 413 1217 538 Highest Corruption 4 | . 1 1 . . . . 3 1 1 1 4 4 3 . 4 4 Average Corruption 1 | . 1 1 . . . . 3 1 1 1 3 4 2 . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 84 | . 5 36 . . . . 23 3 . 3 4 . 1 . 4 5 Message Errors 29 | . 2 16 . . . . 5 2 . . 1 . . . 2 1 Matter Fused 16 | . 2 6 . . . . 6 1 . 1 . . . . . . Heat Flow Errors 13 | . . 3 . . . . 5 . . . 2 . 1 . 1 1 Energy Discharges 10 | . . 5 . . . . 4 . . 1 . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 10 | . . 3 . . . . 2 . . 1 . . . . 1 3 Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . Misfires 3 | . . 2 . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . Overload Shots 1 | . . . . . . . . 1 . . . . . . . . Overflow Damage 711 | . 5 . . . . . 36 85 . 127 60 . 195 . 152 51 Projectiles 1 | . . . . . . . 1 . . . . . . . . . Explosions 135 | . 5 . . . . . 35 . . 61 . . 10 . . 24 Melee 575 | . . . . . . . . 85 . 66 60 . 185 . 152 27 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . 81 . . . . 40 132 . . 2 . . 32 . 52 50 Shots 11 | . 2 . . . . 1 3 . . 1 . . 2 . 1 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 108 238 462 57 . 113 276 263 . 2 199 36 503 26 291 209 Average Temperature 71 | . 44 55 73 37 . 49 71 85 . 2 85 14 226 6 64 69 Received Heat Transfer 2118 | . 153 240 423 135 . 306 558 . . 24 27 . 9 . 48 195 Effects 16 | . . 1 4 . . . . . . . . . 11 . . . Shutdowns 6 | . . . 1 . . . . . . . . . 5 . . . Energy Bleed 4 | . . 1 2 . . . . . . . . . 1 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . . . . . . Heat Transferred 1075 | . 150 . . . . . 888 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Peak Influence 532 | . 236 70 263 79 . 164 532 207 15 168 . . . 180 191 249 Initial 191 | . . 10 . 79 . . 4 191 . 10 . . . 81 14 93 Average 75 | . 42 7 96 30 . 89 332 84 5 35 . . . 91 91 153 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . . . . . . . 1 Low Security (%) 89 | 100 98 100 86 100 . 100 10 90 100 100 . . . 100 100 87 Level 1 7 | . 1 . 13 . . . 56 9 . . . . . . . 12 Level 2 2 | . . . . . . . 32 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 3 . . . 4 2 . 3 . . . 5 . 1 Investigation 8 | . 1 . 1 . . . . 1 . 2 . . . 3 . . Extermination 4 | . . . . . . . . 1 . 1 . . . 2 . . Reinforcement 5 | . 1 . 2 . . . 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Distress Signals 13 | . 1 . 3 . . . 7 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 195 | . 25 7 23 6 . 10 41 5 6 8 6 . 7 6 26 19 Peak Tracking Total 13 | . 2 3 4 3 . 3 7 2 6 7 8 . 5 4 11 13 Tactical Retreats 21 | . . . 1 . . . . . . 2 . . 2 2 10 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Traps Triggered 12 | . 5 . 1 . . . . 3 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Machines Disabled 12 | . 2 . 1 . . . 9 . . . . . . . . . Max in Single Turn 2 | . 1 . 1 . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Machines Accessed 50 | . 5 . 4 2 1 . 3 7 . 6 . . . 12 8 2 Terminals 25 | . 3 . 3 1 . . 3 1 . 2 . . . 4 6 2 Fabricators 6 | . . . . . . . . 1 . 2 . . . 3 . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 8 | . 2 . . . . . . 2 . 1 . . . 2 1 . Scanalyzers 5 | . . . 1 . . . . 1 . 1 . . . 2 . . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 1 . Total Hacks 116 | . 13 . 12 2 1 . 9 13 . 16 . . . 27 20 3 Successful 67 | . 3 . 8 1 1 . 3 13 . 13 . . . 15 8 2 Failed 49 | . 10 . 4 1 . . 6 . . 3 . . . 12 12 1 Catastrophic 7 | . 2 . 1 . . . . . . . . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 27 | . 1 . . 1 1 . 9 1 . 4 . 1 . 3 6 . Terminals 64 | . 8 . 7 1 . . 9 2 . 8 . . . 11 15 3 Fabricators 15 | . . . . . . . . 2 . 4 . . . 9 . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . Recycling Units 13 | . 5 . . . . . . 2 . 2 . . . 2 2 . Scanalyzers 15 | . . . 5 . . . . 4 . 2 . . . 4 . . Garrison Access 5 | . . . . . . . . 1 . . . . . 1 3 . Terminal Hacks 27 | . 1 . 4 1 1 . 3 2 . 5 . . . 2 6 2 Part Schematic 4 | . . . . . . . 3 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . Open Door 4 | . . . . 1 . . . . . . . . . . 1 2 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . 1 . . . . . . Recall Investigation 3 | . . . . . . . . . . 2 . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . 1 . 1 . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 2 . 4 . . . 6 . . Load Schematic 6 | . . . . . . . . 1 . 2 . . . 3 . . Build 6 | . . . . . . . . 1 . 2 . . . 3 . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . . . 2 . 2 . . . 2 1 . Report Inventory 5 | . 2 . . . . . . 1 . . . . . 2 . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Retrieve Components 3 | . . . . . . . . 1 . 1 . . . . 1 . Scanalyzer 14 | . . . 4 . . . . 4 . 2 . . . 4 . . Insert Component 7 | . . . 2 . . . . 2 . 1 . . . 2 . . Analyze 7 | . . . 2 . . . . 2 . 1 . . . 2 . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . 1 1 . Seal Access 3 | . . . . . . . . 1 . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . 3 1 . . 3 6 . 5 . . . 9 7 . Full Trace Events 8 | . 2 . . . . . . 1 . 2 . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . 1 3 . 1 . . . 2 . . Parts Built 6 | . . . . . . . . 1 . 2 . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . Time 542 | . . . . . . . . 73 . 201 . . . 268 . . Total Part Build Rating 23 | . . . . . . . . 3 . 8 . . . 12 . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 25 | . . . . . . . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . 1 . 3 . . . . 9 . Parts Scanalyzed 7 | . . . 2 . . . . 2 . 1 . . . 2 . . Part Schematics Acquired 7 | . . . 2 . . . . 2 . 1 . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Total Allies 6 | . . . . 2 . . . . 1 . . . . . . 3 Largest Group 3 | . . . . 2 2 . . . 1 . . . . . . 3 Highest-Rated Group 90 | . . . . 47 47 . . . 31 . . . . . . 90 Highest-Rated Ally 39 | . . . . 31 31 . . . 31 . . . . . . 39 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 4 . . . . . . 11 Total Damage 167 | . . . . . . . . . 61 . . . . . . 106 Kills 1 | . . . . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Turns Passed 16259 | 71 1985 4010 2240 1438 562 822 1259 1271 54 377 141 263 165 820 539 242 Spaces Moved 9920 | 40 754 1220 750 527 215 288 412 1289 149 495 377 579 282 1270 893 380 Core 87 | 4 . . . . . . . 69 . . . . . . . 14 Treads 4202 | 36 754 1220 750 527 215 288 412 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 48 | . . . . . . . . . . 48 . . . . . . Flight 5583 | . . . . . . . . 1220 149 447 377 579 282 1270 893 366 Fastest Speed 5 | 50 160 320 230 250 250 250 238 34 34 20 26 29 29 23 5 20 Average Speed 132 | 151 226 320 240 250 250 250 241 68 34 30 28 29 30 25 20 28 Slowest Speed 480 | 160 480 320 250 250 250 250 330 250 34 50 29 31 31 29 26 94 Overloaded Moves 28 | . . . . . . . . . . 14 . . . . 14 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 92 101 43 81 42 64 38 21 80 11 47 73 43 24 17 52 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 . . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . 1 1 . 1 . . . Scrap Searched 15 | . . 1 . 2 . . . . . . 5 3 4 . . . Spaces Dug 79 | . . . . . . . . 16 . 22 . . . 24 16 1 Terrain Destroyed 371 | . 11 . 13 . . 61 141 16 . 38 . . 22 24 26 19 Melee 78 | . . . . . . . . 15 . 22 . . . 24 16 1 Projectile 3 | . . . . . . . 2 1 . . . . . . . . AOE 290 | . 11 . 13 . . 61 139 . . 16 . . 22 . 10 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Fac Ext Total 12274 | 48 960 1285 1046 621 243 343 544 1623 152 666 394 669 333 1703 1170 474 Wait 1466 | . 130 12 166 73 24 22 4 223 2 112 5 65 23 359 210 36 Move 9901 | 39 753 1219 749 526 214 287 411 1289 148 494 376 578 281 1269 888 380 Hop 2 | . . . . . . . . . . . . . . . 2 . Pick Up 88 | 4 11 16 16 2 1 1 12 10 1 2 2 2 . 4 3 1 Fast Attach 95 | 5 11 2 6 2 . 1 14 6 . 8 2 9 3 16 8 2 Attach 61 | . 3 4 2 1 . 1 8 11 . 10 . 3 3 4 6 5 Detach 32 | . 1 1 . . . . 4 1 . 6 1 2 4 4 5 3 Swap 39 | . 2 1 10 . . 8 10 3 . 1 . 1 . . 3 . Drop 125 | . 8 3 17 3 4 1 13 31 1 5 1 9 4 16 8 1 Fire 262 | . 41 27 80 14 . 22 68 2 . 2 . . 3 . 2 1 Melee 158 | . . . . . . . . 29 . 26 7 . 12 31 35 18 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . 18 . . . . . . . 27 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Identified exit to Mines 346 | -10/Materials | Discovered new exit (range 8) 678 | -10/Materials | Discovered new exit (range 5) 2057 | -10/Materials | Entered Mines 2141 | -10/Mines | Learned 2 Materials zone layouts 2571 | -10/Mines | Core integrity fell below 50% 3439 | -10/Mines | Discovered new exit (range 12) 3484 | -10/Mines | Identified exit to Subcaves 3753 | -10/Mines | Discovered new exit (range 9) 3782 | -10/Mines | Identified exit to Materials 3820 | -10/Mines | Discovered exit to Materials (range 9) 4122 | -10/Mines | Build established: Scavenger-Mutant 6067 | -10/Mines | Entered Materials 6067 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6068 | -9/Materials | Identified exit to Mines 6068 | -9/Materials | Identified exit to Storage 7389 | -9/Materials | Build established: Mutant 7883 | -9/Materials | Discovered new exit (range 15) 8307 | -9/Materials | Entered Mines 8555 | -9/Mines | Learned location of 1 exit from Materials 8598 | -9/Mines | Discovered new exit (range 10) 8623 | -9/Mines | Identified exit to Materials 8639 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8845 | -9/Mines | Learned location of Storage (-9) 9178 | -9/Mines | Learned Materials garrison access intel 9206 | -9/Mines | Discovered exit to Materials (range 9) 9731 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9734 | -9/Mines | Discovered new exit (range 5) 9741 | -9/Mines | Identified exit to Exiles 9745 | -9/Mines | Entered Exiles 9745 | -9/Exiles | Accompanied by 2 allies 9775 | -9/Exiles | Led the pair of lost Derelicts to a safe place 9832 | -9/Exiles | Met 8R-AWN 9877 | -9/Exiles | Met EX-HEX 9947 | -9/Exiles | Met EX-BIN 9979 | -9/Exiles | Aligned with FarCom system 9982 | -9/Exiles | Given EX-Vault access code 10044 | -9/Exiles | Opened EX-Vault 10064 | -9/Exiles | Found Flying Fortress v7 10120 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10277 | -9/Exiles | Discovered new exit (range 14) 10305 | -9/Exiles | Identified exit to Mines 10307 | -9/Exiles | Left Exiles lab with Flying Fortress v7 10307 | -9/Exiles | Entered Mines 10893 | -8/Mines | Core integrity fell below 50% 11114 | -8/Mines | Discovered exit to Materials (range 7) 11129 | -8/Mines | Entered Materials 11129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11130 | -8/Materials | Identified exit to Factory 11131 | -8/Materials | Loaded intel: 1 garrison access location 11218 | -8/Materials | Garrison activated, responded to threat 11289 | -8/Materials | Lost 4 parts (1n1u2w) 11681 | -8/Materials | Build established: Scavenger-Mutant 12388 | -8/Materials | Entered Factory 12388 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12581 | -7/Factory | Fabricated Hacking Suite? 12703 | -7/Factory | Build established: Hacker-Mutant 12994 | -7/Factory | Repaired Imp. Surge Thruster 13659 | -7/Factory | Sucked down chute 13659 | -7/Factory | Entered Waste 13660 | -7/Waste | Met a frightened Derelict 13663 | -7/Waste | Spotted C-40 Crusher 13682 | -7/Waste | Spotted C-40 Crusher 13688 | -7/Waste | Spotted C-40 Crusher 13688 | -7/Waste | Spotted C-40 Crusher 13702 | -7/Waste | Spotted C-40 Crusher 13708 | -7/Waste | Spotted C-40 Crusher 13710 | -7/Waste | Discovered new exit (range 10) 13713 | -7/Waste | Entered Factory 13858 | -7/Factory | Fabricated Cld. VTOL Module (x1) 13923 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14042 | -7/Factory | Lost 3 parts (1p1n1w) 14064 | -7/Factory | Discovered new exit (range 5) 14090 | -7/Factory | Entered Lower Caves 14149 | -7/Lower Caves | Build established: Hacker-Sprinter 14157 | -7/Lower Caves | Learned Factory interactive machine intel 14221 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14231 | -7/Lower Caves | Entered Zion 14252 | -7/Zion | System corruption cleaned by Quarantine Array 14283 | -7/Zion | Found Prototype Device 14283 | -7/Zion | Identified Bomb Factory No. 2 14312 | -7/Zion | Identified exit to Proximity Caves 14322 | -7/Zion | Rebuked by Imprinter 14374 | -7/Zion | Found Prototype Launcher 14374 | -7/Zion | Identified Gui. Missile Launcher 14391 | -7/Zion | Received a visual enhancement algorithm 14488 | -7/Zion | Found CR-A16's Pointy Stick 14494 | -7/Zion | Entered Proximity Caves 14541 | -6/Proximity Caves | Learned 8 Factory zone layouts 14654 | -6/Proximity Caves | Discovered new exit (range 15) 14659 | -6/Proximity Caves | Entered Factory 14659 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14660 | -6/Factory | Identified exit to Lower Caves 14661 | -6/Factory | Loaded intel: 52 interactive machine locations 14815 | -6/Factory | Fabricated Cld. VTOL Module? 14963 | -6/Factory | Build established: Hacker-Scout 15257 | -6/Factory | Discovered exit to Lower Caves (range 5) 15365 | -6/Factory | Fabricated Cld. VTOL Module? 15383 | -6/Factory | Fabricated Cld. VTOL Module (x1) 15451 | -6/Factory | Discovered new exit (range 16) 15454 | -6/Factory | Identified exit to Factory 15479 | -6/Factory | Entered another Factory area 15479 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15520 | -5/Factory | Build established: Hacker-Sprinter 15567 | -5/Factory | Discovered new exit (range 10) 15576 | -5/Factory | Identified exit to Upper Caves 15663 | -5/Factory | Identified exit to Extension 15834 | -5/Factory | Identified exit to Factory 16018 | -5/Factory | Entered Extension 16024 | -5/Extension | Lost 3 parts (2p1u) 16045 | -5/Extension | Rescued a captive Derelict 16045 | -5/Extension | Rescued a captive Derelict 16056 | -5/Extension | Rescued a captive Derelict 16107 | -5/Extension | Spotted B-75 Beast 16108 | -5/Extension | Spotted B-75 Beast 16157 | -5/Extension | Core integrity fell below 50% 16188 | -5/Extension | Lost 13 parts (3p5n4u1w) 16254 | -5/Extension | Core integrity fell below 20% 16260 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 16243_ Slug penetrates Wall. 16246_ Destroyed Lgt. Fission Core. 16246_ Cld. VTOL Module destroyed. 16246_ CR-A16's Pointy Stick destroyed. 16247_ Penetrated by Slug. 16254_ Slug penetrates Wall. 16254_ Triggered Stasis Trap. 16254_ A bubble of rippling energy engulfs the area. 16254_ Field strength at 94. 16255_ Field strength at 88. 16256_ Field strength at 77. 16256_ Penetrated by Slug. 16257_ Field strength at 58. 16258_ Penetrated by Slug. 16258_ Field strength at 39. 16258_ Penetrated by Slug. 16259_ Field strength at 4. 16260_ Stasis field depleted. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##################?????????????????? | | ?????###??????# #?????????????????? | | ?????# #??????# ^ #?????????????????# | | ????## #??????# ^ #??########???????# | | ????#T #??##### #??# #???????# | | ???### #### @ #??# / #?????### | | #### ! ^ Y Y#### =#?????# | | h g Y Y/ ] #?????# | | % ########### #### #?????# | | = #?????????# #??# #?????# | | ^ #?????????# #??#####+###????# | | ###???????# #????# =#????# | | ####+#### #T###?????# ###### ""!=###### | | #?# " #?????# T"=!%=! | | #?# ############ #?????######## *!###### | | #?# #??????????# ###????????????#! #????# | | #?# #??????????###??????????????#######????### | | #?#######????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 39 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Hacked Imp. Surge Thruster | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dodgeball, But With Guns Dramatic Entrance GoHome() I'm Back, Baby! Knowing Is Half The Battle Robot Respite Speed Demon Supersonic Watch This! root@ Challenges ------------ None Game ------ Seed BombardmentPhasingCasing Manual? 0 Play Time 02:27:28 Cumulative 13.3 hours Start 2024.04.20 @ 13:32:56 End 2024.05.01 @ 13:50:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcd440ce-bb6b-4d69-b8d9-9f8a12cb4484