Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 23:12:05 Player: Florist Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (119) 595 Value Destroyed (4063) 4063 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (13822) 13822 TOTAL SCORE: 27580 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Acquired ECA 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 151/300 Energy 156/240 System Corruption 0% Temperature Cool (53) Movement Flying (12) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (9) --- Improved Surge Thruster Improved Surge Thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Improved Cooling System Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Transport Network Coupler Advanced Reaction Control System System Mapper Advanced System Shield Ghost Barrier > --- WEAPON (3) ------- Nova Cannon Nanosword > --- INVENTORY (5) ---- Q-thruster Advanced Sensor Array Micro-nuke Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Field Propulsion Array Q-thruster Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Improved Cooling System Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Quantum Capacitor Advanced Reaction Control System System Mapper Advanced System Shield Ghost Barrier > --- WEAPON ----------- Nova Cannon Nanosword > --- INVENTORY -------- Micro-nuke Launcher Sigix Containment Pod [Rating: 165] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Surge Thruster Leg Aluminum Leg Flight Unit Improved Surge Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Katana Energy Gun Spread Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 . . 2 2 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . 2 . . . 1 . 1 . . . . 1 . . 2 . . Utility 9 | . . . 1 . . 1 2 1 . . . . 1 1 . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 133 | 8 5 14 16 12 1 6 7 5 3 1 5 2 5 3 6 7 10 17 Power 14 | 1 . 1 2 2 . 1 . . 1 1 1 . . 2 . 1 . 1 Engine 4 | 1 . 1 2 . . . . . . . . . . . . . . . Core 5 | . . . . 2 . 1 . . 1 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 . . 2 . 1 . 1 Propulsion 41 | 2 1 6 6 7 . 2 4 1 1 . . 1 1 1 . 3 3 2 Treads . | . . . . . . . . . . . . . . . . . . . Leg 17 | 2 1 6 5 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 24 | . . . 1 4 . 2 4 1 1 . . 1 1 1 . 3 3 2 Utility 59 | 2 3 1 5 1 1 3 2 4 1 . 4 1 3 . 6 3 5 14 Device 33 | 1 2 1 1 . 1 2 . 4 1 . 3 1 2 . 4 2 1 7 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . Processor 11 | . . . . . . 1 1 . . . . . 1 . . 1 . 7 Hackware 7 | . . . . . . . 1 . . . . . . . 2 . 4 . Protection 5 | . . . 3 1 . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 19 | 3 1 6 3 2 . . 1 . . . . . 1 . . . 2 . Energy Gun 13 | 2 1 5 3 2 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . 1 . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 1 1 . . . . . . 5 . . . 1 2 5 1 Parts Lost 20 | . . . 3 7 . . . 2 1 . . . 1 1 . . 5 . Power 3 | . . . . 2 . . . . 1 . . . . . . . . . Propulsion 6 | . . . . 3 . . . 2 . . . . . . . . 1 . Utility 7 | . . . 1 . . . . . . . . . 1 1 . . 4 . Weapon 4 | . . . 2 2 . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 2 2 . . . 2 1 . . . 1 1 . . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 6 9 9 9 9 9 9 9 4 4 4 4 4 4 3 2 1 2 Power . | . 1 1 . 1 2 1 1 1 . . 1 1 1 . . . . . Propulsion 1 | . 1 . 1 4 3 2 3 1 . . . . . . 1 . . . Utility 2 | . 1 3 3 2 3 4 4 5 2 3 2 2 1 2 1 1 . . Weapon 1 | . 1 4 2 . . . . . . . . . . 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 5 2 . 1 . 2 6 . . 2 . . 1 . . . 1 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . 2 . . . 1 . . . . . . . Utility 7 | . . 1 1 . . . . 4 . . . . . . . . . 1 Weapon 6 | . 1 4 1 . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . 2 . . 1 . . . . . . . Average Slot Usage (%) 89 | . 97 99 97 82 80 83 85 93 87 87 86 92 81 73 77 87 90 88 Engine 3 | . 14 11 9 . . . . . . . . . . . . . . . Core 2 | . . . . 7 9 7 6 5 5 5 1 . . . . . . . Reactor 2 | . . . . . . . . . . . 3 5 5 8 9 7 8 7 Leg 13 | . 28 43 36 21 . . . . . . . . . . . . . . Flight 20 | . . . . 11 36 38 33 34 29 29 29 33 30 28 28 32 33 32 Device 14 | . 12 11 9 9 17 15 13 16 22 23 20 17 20 17 18 16 13 15 Storage 5 | . 14 11 9 9 9 7 6 4 . . . . . . . . . . Processor 5 | . . . . . . 6 12 11 11 11 11 11 10 9 9 8 7 13 Hackware 2 | . . . . . . . 5 5 5 5 5 5 . . 2 8 13 12 Protection 2 | . . . 6 6 . . . . . . 1 5 5 3 4 4 2 . Energy Gun 8 | . 24 21 27 9 . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 8 9 7 6 11 11 10 11 11 8 4 4 4 4 4 Peak Build Rating 165 | 7 8 14 32 36 25 32 56 66 61 64 68 75 80 93 104 128 158 165 Average Rating 51 | 5 7 12 25 27 24 31 44 62 60 63 64 73 70 85 95 119 141 156 On Entrance 55 | . 7 8 14 32 22 25 32 56 51 61 64 66 75 80 91 99 123 141 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 17 24 39 39 19 19 21 23 14 23 23 21 34 32 33 44 54 57 Greatest Support 68 | 20 20 40 68 66 20 26 26 35 23 23 23 27 38 47 41 57 64 60 Greatest Overweight (x) 1 | 1 . . . 1 . . 1 . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 1 10 10 10 10 10 10 10 10 5 5 5 4 5 5 5 5 5 5 Average Carried 7 | . 6 9 9 9 9 9 9 9 4 4 4 4 4 4 4 4 3 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 1 10 10 10 9 10 10 10 5 4 5 4 4 5 5 5 4 3 5 Class Distribution -------------------- 27% | Scavenger-Scout 15% | Scavenger-Mutant 13% | Mutant 10% | Scout 8% | Hacker-Scout 7% | Tank 7% | Sprinter 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scout | -3/Research Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Matter Collected 1965 | 177 204 162 212 155 . 62 68 80 44 26 60 40 110 55 60 60 198 192 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5301 | 61 622 1062 672 870 . 88 160 . . 49 266 28 158 257 94 231 236 447 Parts 263 | 7 35 61 35 39 . 6 5 . . 5 7 2 8 9 7 7 13 17 Haulers Intercepted 14 | . 1 4 2 . . . 1 . . . . . 1 1 . 1 . 3 Recyclers Shooed 5 | 1 1 2 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 6 2 14 . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 62 | . 12 19 12 18 . . . . . . . . . . . . 1 . Melee 13 | . . . . 12 . . . . . . . . . . . . 1 . Guns 47 | . 11 19 11 6 . . . . . . . . . . . . . . Classes Destroyed 16 | 1 6 3 1 2 . 1 . . . 1 . . . . . . 1 . Worker 3 | . . 1 2 . . . . . . . . . . . . . . . Builder 4 | . . . . . . 2 . . . . . . . . 2 . . . Tunneler 5 | 3 . . . . . . . . . . . . . . . . . 2 Hauler 14 | . 1 4 2 . . . 1 . . . . . 1 1 . 1 . 3 Recycler 8 | . 2 3 1 . . . . . . . . . . 1 . 1 . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . Operator 6 | . 1 1 1 . . . 1 . . . . . 1 . . . 1 . Watcher 16 | . 1 4 2 . . 1 1 . . . . . 1 . 1 . 3 2 Swarmer 13 | . 3 3 3 4 . . . . . . . . . . . . . . Grunt 37 | . 9 12 5 11 . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . 1 . 1 . . . . . . . . . . . . . . Sentry 7 | . . 3 3 1 . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 3 4 6 6 4 . 2 1 . . . . . 1 1 2 2 1 2 Combat Bots Only 5 | . 3 5 4 4 . . . . . . . . . . . . 1 . Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 1 . . 1 . . 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Hostile Shots Fired 405 | . 32 63 48 124 35 . 3 46 1 2 . 8 3 6 2 . 32 . Missed 120 | . 9 15 14 26 14 . 1 19 . 1 . 3 1 5 . . 12 . Hits 285 | . 23 48 34 98 21 . 2 27 1 1 . 5 2 1 2 . 20 . Melee 4 | . . 3 . 1 . . . . . . . . . . . . . . Projectile 281 | . 23 45 34 97 21 . 2 27 1 1 . 5 2 1 2 . 20 . Critical Strikes 10 | . . 2 1 6 . . . . . . . . . . . . 1 . Part Disruptions 1 | . . 1 . . . . . . . . . . . . . . . . Damage Taken 4552 | . 267 650 500 1356 211 . 30 446 27 16 . 94 56 28 94 . 777 . Core 922 | . 75 193 56 269 52 . . 94 . . . 21 . . . . 162 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 274 | . . . . . . . . . . . . 65 49 . 83 . 77 . Ignored by Resistances 74 | . . . 18 56 . . . . . . . . . . . . . . Regen/Repaired (Parts) 301 | . 58 . . . . . . 17 . . . . 112 114 . . . . Core Remaining (%) 84 | 100 70 51 . . 31 100 100 . . . . 88 100 . 100 . 88 100 Volleys Fired 222 | 7 44 66 38 26 . . . . . . . . 7 1 . 7 26 . Largest 3 | 2 2 2 3 3 . . . . . . . . 1 1 . 1 1 . Hottest 195 | 70 90 130 195 177 . . . . . . . . 113 113 . 113 113 . Shots Fired 444 | 14 88 131 113 56 . . . . . . . . 7 1 . 7 27 . Gun 402 | 14 88 131 113 56 . . . . . . . . . . . . . . Cannon 37 | . . . . . . . . . . . . . 7 1 . 7 22 . Launcher 5 | . . . . . . . . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 21 | 7 14 . . . . . . . . . . . . . . . . . Thermal 418 | 7 74 131 113 56 . . . . . . . . 7 1 . 7 22 . Explosive 5 | . . . . . . . . . . . . . . . . . 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 2 13 13 13 12 . . . . . . . . . . . 2 4 . Robot Miss Streak 8 | 2 5 8 6 3 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 411 | 6 55 117 86 74 1 4 17 . . 2 5 1 7 5 4 4 9 14 Core Hits 313 | 3 31 140 82 26 . 3 5 . . . 2 1 4 2 1 3 5 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 3 . 5 3 . . 3 . . . . . . . . . . 1 Burn 11 | . 3 . 5 3 . . . . . . . . . . . . . . Sever 4 | . . . . . . . 3 . . . . . . . . . . 1 Melee Attacks 258 | . . 1 . 79 8 11 30 18 . 2 6 2 29 10 10 4 23 25 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 258 | . . 1 . 79 8 11 30 18 . 2 6 2 29 10 10 4 23 25 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . 2 . 2 2 . . 2 . . 1 2 2 2 3 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 11406 | 72 622 1729 1167 1896 29 221 719 . . 231 686 132 555 435 345 389 757 1421 Guns 4056 | 72 622 1503 1167 692 . . . . . . . . . . . . . . Cannons 117 | . . . . . . . . . . . . . . . . 39 78 . Explosions 245 | . . 222 . . . . . . . . . . . . . . 23 . Melee 6984 | . . . . 1204 29 221 719 . . 231 686 132 555 435 345 350 656 1421 Ramming 4 | . . 4 . . . . . . . . . . . . . . . . Kinetic 98 | 23 75 . . . . . . . . . . . . . . . . . Thermal 4297 | 49 547 1725 1167 692 . . . . . . . . . . . 39 78 . Explosive 23 | . . . . . . . . . . . . . . . . . 23 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 6984 | . . . . 1204 29 221 719 . . 231 686 132 555 435 345 350 656 1421 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 3 . . . . 1 . . . . . . . . . 9 . Average Corruption 2 | . . 1 . . . . 1 . . . . . . . . . 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 30 | . . 17 . . . . . . . . . . . . . . 13 . Message Errors 8 | . . 7 . . . . . . . . . . . . . . 1 . Matter Fused 6 | . . 4 . . . . . . . . . . . . . . 2 . Heat Flow Errors 4 | . . 2 . . . . . . . . . . . . . . 2 . Energy Discharges 5 | . . 2 . . . . . . . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . 1 . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1158 | . . 40 . 49 . 10 33 . . 159 235 . 35 36 157 . 67 337 Projectiles 9 | . . . . . . . . . . . . . . . . . 9 . Explosions 40 | . . 40 . . . . . . . . . . . . . . . . Melee 1109 | . . . . 49 . 10 33 . . 159 235 . 35 36 157 . 58 337 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . 34 . . . . . . . . . . . . . . 16 . Shots 2 | . . 1 . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 100 142 375 422 405 1 3 80 189 . . . . . 101 . 96 284 36 Average Temperature 81 | 40 61 97 124 159 1 3 28 98 . . . . . 53 . 34 63 11 Received Heat Transfer 1518 | . 129 276 180 756 9 . . 129 . . . 12 9 9 . . 9 . Effects 12 | . . 4 6 2 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . Interference 10 | . . 4 6 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . . . . . . . Parts Melted 11 | . 4 3 3 1 . . . . . . . . . . . . . . Heat Transferred 8465 | 148 1720 2100 2478 1908 . . . . . . . . . . . 37 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Maximum Alert Level 3 | . . 1 . 3 2 1 . 1 . . . . . . . . 1 . Low Security (%) 73 | 100 100 45 100 22 . 2 100 97 . . . . 100 100 100 100 85 100 Level 1 15 | . . 54 . 23 . 97 . 2 . . . . . . . . 14 . Level 2 8 | . . . . 35 100 . . . . . . . . . . . . . Level 3 3 | . . . . 17 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 896 | 5 170 355 149 896 560 267 123 314 . . . . 175 42 56 53 292 164 Initial 436 | . . 42 130 50 436 261 104 14 . . . . 163 5 . 21 8 154 Average 169 | . 88 194 100 433 450 232 53 85 . . . . 64 7 21 25 144 140 Influence Increases 5164 | 15 432 707 369 936 199 83 179 683 15 50 10 155 346 113 115 72 554 131 Destroy 0b10 Robot/C 1280 | . 240 380 240 360 . . . . . 40 . . . . . . 20 . Destroy 0b10 Robot/NC 320 | 15 25 80 40 10 . 15 15 . . . 10 5 15 10 15 10 20 35 Destroy Leader 320 | . 64 126 68 10 . 2 4 . . 10 . . 4 2 2 2 16 10 Successful Hack 354 | . 13 4 5 14 . 32 74 27 . . . . 30 59 28 . 12 56 Disable Machine 240 | . . 45 . 15 15 15 . 15 . . . . 15 . 15 . 90 15 Anti-Garrison Action 300 | . . . . 300 . . . . . . . . . . . . . . Destroy Structure 415 | . . 12 1 92 4 4 11 26 . . . . 42 12 10 15 171 15 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . Partial Spotted 390 | . . 15 . . 15 15 . 135 . . . . 90 . . 30 90 . Lose Combat Pursuer 1395 | . 90 45 15 135 165 . 75 480 15 . . 150 . 30 45 15 135 . Influence Decreases 5029 | 15 330 501 600 117 520 444 364 398 227 141 21 133 357 124 77 95 311 254 Entered New Map 1456 | . . 60 178 27 460 314 110 15 117 21 11 . 9 6 . 17 7 104 Time Decay 3353 | 15 330 441 392 . 60 130 254 363 100 120 10 133 338 108 77 78 254 150 Lost Part 190 | . . . 30 70 . . . 20 10 . . . 10 . . . 50 . Lost Ally 30 | . . . . 20 . . . . . . . . . 10 . . . . Squads Dispatched 48 | . 4 4 . . 3 . 6 12 . . . . 6 1 2 . 6 4 Investigation 24 | . 3 2 . . 2 . 4 8 . . . . 2 . 1 . 1 1 Extermination 12 | . . . . . . . 1 3 . . . . 1 1 1 . 3 2 Reinforcement 12 | . 1 2 . . 1 . 1 1 . . . . 3 . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Distress Signals 15 | . 2 2 3 . 3 . . 1 . . . . . 1 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 209 | . 20 33 24 25 17 1 7 33 1 2 . 10 3 6 6 1 18 2 Peak Tracking Total 14 | . 3 5 4 5 14 1 4 14 1 4 . 6 1 3 5 1 5 1 Tactical Retreats 43 | . 2 2 1 4 2 . 2 14 1 . . 6 . 2 1 1 5 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Traps Triggered 13 | . 2 2 . 4 1 1 . . . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Disabled 20 | . . 3 . 5 1 1 . 1 . . . . 1 . 1 . 6 1 Max in Single Turn 1 | . . 1 . 1 1 1 . 1 . . . . 1 . 1 . 1 1 Garrison Access 10 | . . . . . . 2 2 2 . . . . 1 . 1 1 . 1 Garrison Relay 4 | . . . . 4 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Accessed 83 | . 7 5 3 2 1 5 11 11 . . 6 . 7 5 6 5 4 5 Terminals 46 | . 5 4 2 2 1 1 5 5 . . . . 3 3 5 2 4 4 Fabricators 9 | . . . . . . 1 3 2 . . . . 1 1 . 1 . . Repair Stations 4 | . 1 . . . . . . 1 . . . . 1 1 . . . . Recycling Units 5 | . 1 1 . . . . . 1 . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 12 | . . . 1 . . 3 2 2 . . . . 1 . 1 1 . 1 Total Hacks 208 | . 21 8 7 2 3 9 26 35 . . 19 . 20 14 7 10 13 14 Successful 114 | . 12 3 5 1 . 4 14 10 . . 19 . 14 8 5 6 9 4 Failed 94 | . 9 5 2 1 3 5 12 25 . . . . 6 6 2 4 4 10 Catastrophic 21 | . 1 2 . 1 . 3 2 3 . . . . 2 1 2 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 60 | . 2 . . . . 3 14 16 . . . . 4 9 1 1 8 2 Terminals 118 | . 13 7 6 2 3 2 13 20 . . . . 7 10 6 4 13 12 Fabricators 22 | . . . . . . 2 8 6 . . . . 2 2 . 2 . . Repair Stations 16 | . 3 . . . . . . 3 . . . . 8 2 . . . . Recycling Units 13 | . 5 1 . . . . . 3 . . . . 2 . . 2 . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access 18 | . . . 1 . . 5 3 3 . . . . 1 . 1 2 . 2 Terminal Hacks 56 | . 7 2 4 1 . 1 4 1 . . 19 . 1 3 4 2 4 3 Record 11 | . . . . . . . . . . . 7 . . 1 2 1 . . Part Schematic 5 | . . . . . . . . . . . 4 . . 1 . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . . 1 Level Access Points 3 | . . . . . . . 1 . . . . . . . 1 . . 1 Branch Access Points 3 | . . . . . . . . 1 . . . . . 1 . . . 1 Emergency Access Points 3 | . 1 1 . 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . 1 . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . Maintenance Status 4 | . 1 . . . . . 1 . . . . . . . . 1 1 . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Zone Layout 6 | . 2 . 1 . . . 1 . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . . 2 . . . . . 1 . . 1 . . Network Status 3 | . . . . . . . 1 . . . . . 1 . . 1 . . Build 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . . . . 2 . . . . 7 2 . . . . Scan Component 7 | . 1 . . . . . . 1 . . . . 4 1 . . . . Repair 6 | . 1 . . . . . . 1 . . . . 3 1 . . . . Recycling Unit Hacks 6 | . 2 1 . . . . . 1 . . . . 1 . . 1 . . Retrieve Components 6 | . 2 1 . . . . . 1 . . . . 1 . . 1 . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 11 | . . . 1 . . 2 2 2 . . . . 1 . 1 1 . 1 Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . 2 2 2 . . . . 1 . 1 1 . 1 Unauthorized Hacks 22 | . 1 . . . . 1 4 4 . . . . 3 3 . 1 5 . Terminals 15 | . . . . . . . 2 3 . . . . 2 3 . . 5 . Track 1 | . . . . . . . . . . . . . . . . . 1 . Assimilate 4 | . . . . . . . . . . . . . . 2 . . 2 . Botnet 10 | . . . . . . . 2 3 . . . . 2 1 . . 2 . Fabricators 6 | . . . . . . 1 2 1 . . . . 1 . . 1 . . Report 1 | . . . . . . . 1 . . . . . . . . . . . Fabnet 5 | . . . . . . 1 1 1 . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 3 2 1 1 2 8 9 . . . . 5 4 2 4 1 3 Full Trace Events 18 | . 1 1 . . 1 . 4 8 . . . . 2 . . . . 1 Feedback Events 3 | . . 1 . . . . 1 . . . . . 1 . . . . . Corruption 2 | . . 1 . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . . 4 . . 1 . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . 204 . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . . . . . . Parts Repaired 6 | . 1 . . . . . . 1 . . . . 3 1 . . . . Time 282 | . 26 . . . . . . 44 . . . . 132 80 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 2 3 . . . . . 1 . . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . 18 . . . . . . . . . . . . . . Machine Destruction 18 | . . . . 18 . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . 3 4 4 4 4 4 4 4 4 1 1 3 Autooverrided 2 | . . . . . . . . . . 1 . . . . . . 1 . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total Allies 4 | . . . . 1 . . . . . 1 . . . 1 . . 1 . Largest Group 1 | . . . . 1 . . . . . 1 . . . 1 . . 1 . Highest-Rated Group 82 | . . . . 15 . . . . . 12 . . . 10 . . 82 . Highest-Rated Ally 82 | . . . . 15 . . . . . 12 . . . 10 . . 82 . Initial Warlord ECA Mod 33 | . . . . . 6 5 4 3 3 3 3 2 2 1 1 . . . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . RETURN 2 | . . . . . . . . . . . 2 . . . . . . . Ally Attacks 11 | . . . . 1 . . . . . 6 . . . . . . 4 . Total Damage 93 | . . . . 15 . . . . . 63 . . . . . . 15 . Kills 2 | . . . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Active Infowar (turns) 6584 | 8 116 . 29 580 138 273 549 1079 213 242 114 745 851 402 209 183 546 307 Optics 276 | . . . . . . . . . . . . . . . . 1 . 275 Sensors 5759 | . . . . . 132 273 549 1061 213 242 114 745 851 402 209 183 480 305 IFF 729 | . . . . . . . . 16 1 . . 624 37 . 51 . . . Terrain 4 | . . . . . . . . . . . . . . . . 2 . 2 Structural 4871 | . . . . . . 247 549 1079 213 242 114 121 851 267 157 178 546 307 Seismic 2632 | 8 116 . 29 580 138 26 . . . . . . 741 402 206 173 213 . T.N.C. 216 | . . . . . . . . . . . . . . . . . . 216 Machine Analysis 5421 | . . . . . . . 530 1079 213 242 114 745 851 402 209 183 546 307 Cloaking 1 | . . . . . . . . . 1 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 1 . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . 3 . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Turns Passed 10639 | 90 881 1137 938 1742 138 273 549 1079 213 242 114 745 851 402 209 183 546 307 Spaces Moved 14239 | 56 510 605 456 1614 236 813 1152 1528 521 452 168 1064 1108 557 582 590 1368 859 Core 14 | 14 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 2250 | 42 510 605 456 637 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 11975 | . . . . 977 236 813 1152 1528 521 452 168 1064 1108 557 582 590 1368 859 Fastest Speed 6 | 50 120 120 120 31 31 27 20 6 21 21 21 18 18 7 20 12 7 11 Average Speed 36 | 103 120 120 128 69 31 27 22 21 28 22 21 18 18 18 20 13 11 11 Slowest Speed 200 | 120 120 120 130 200 31 27 80 29 29 29 21 21 78 20 20 20 15 12 Overloaded Moves 82 | . . . . . . . . 24 . . . . . 13 . . 45 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . 2 4 7 5 . . . 1 . . 4 3 3 5 Potential Cave-ins 28 | . . . . . . . . . . . . . . . . . 28 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 4 57 59 28 82 30 19 31 39 73 66 62 95 21 13 48 13 87 26 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 13 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . 2 1 . 4 . . . . . . Spaces Dug 173 | . . 1 . 2 4 4 11 13 . . . . 18 6 5 4 100 5 Terrain Destroyed 245 | . . 10 . 2 4 4 11 13 . . . . 21 6 5 7 157 5 Melee 74 | . . 1 . 2 4 4 11 13 . . . . 14 5 5 1 9 5 Projectile 33 | . . . . . . . . . . . . . 7 1 . 6 19 . AOE 138 | . . 9 . . . . . . . . . . . . . . 129 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total 18824 | 72 696 887 727 2056 287 844 1387 2260 585 589 241 1602 1712 837 654 676 1691 1021 Wait 3691 | . 119 174 189 231 42 2 194 704 56 131 41 536 554 262 52 53 246 105 Move 14152 | 55 509 604 455 1609 231 804 1137 1518 520 451 167 1061 1107 556 573 585 1360 850 Hop 29 | . . . . . 2 4 7 4 . . . 1 . . 4 1 3 3 Pick Up 65 | 1 10 9 8 6 2 2 5 4 2 1 7 . 1 . 2 1 3 1 Fast Attach 102 | 8 1 4 7 8 1 . 4 3 . 1 6 1 6 3 6 11 12 20 Attach 46 | . 2 3 6 7 . 2 2 3 5 1 1 . 5 1 2 3 3 . Detach 16 | . 1 . 1 . . . . 2 2 1 . . 5 1 . 1 2 . Swap 34 | . 5 8 7 2 . 4 1 2 . . 1 1 1 1 . . . 1 Drop 128 | 1 5 17 16 11 1 2 7 6 . 1 13 . 3 2 5 10 12 16 Fire 222 | 7 44 66 38 26 . . . . . . . . 7 1 . 7 26 . Melee 247 | . . 1 . 79 8 11 30 14 . 2 5 2 23 10 10 4 23 25 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . 54 . 13 . . . . . . . . . . 1 . Rewire 23 | . . . . 23 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Discovered new exit (range 12) 627 | -10/Materials | Repaired Med. Laser 691 | -10/Materials | Derelicts attacked the area 972 | -10/Materials | Entered another Materials area 972 | -9/Materials | Evolved 2 slots: Propulsion x2 1246 | -9/Materials | Build established: Scavenger-Mutant 1368 | -9/Materials | Discovered new exit (range 16) 2065 | -9/Materials | Discovered new exit (range 16) 2109 | -9/Materials | Entered another Materials area 2109 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2522 | -8/Materials | Identified exit to Garrison 2624 | -8/Materials | Build established: Tank 3047 | -8/Materials | Entered Garrison 3399 | -8/Garrison | Garrison Relay disabled 3435 | -8/Garrison | Triggered checkpoint 3730 | -8/Garrison | Core integrity fell below 50% 3738 | -8/Garrison | Triggered checkpoint 3742 | -8/Garrison | Discovered new exit (range 11) 3760 | -8/Garrison | Build established: Mutant 3837 | -8/Garrison | Triggered checkpoint 3893 | -8/Garrison | Garrison Relay disabled 4137 | -8/Garrison | Build established: Scavenger-Mutant 4288 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4377 | -8/Garrison | Discovered new exit (range 10) 4395 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4422 | -8/Garrison | Garrison Relay disabled 4482 | -8/Garrison | Garrison Relay disabled 4496 | -8/Garrison | Build established: Sprinter 4617 | -8/Garrison | Triggered checkpoint 4718 | -8/Garrison | Discovered new exit (range 11) 4789 | -8/Garrison | Entered Materials 4927 | -8/Materials | Discovered new exit (range 2) 4927 | -8/Materials | Entered Factory 4927 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5058 | -7/Factory | Discovered new exit (range 4) 5059 | -7/Factory | Identified exit to Factory 5200 | -7/Factory | Entered another Factory area 5200 | -6/Factory | Evolved 2 slots: Utility x2 5358 | -6/Factory | Spotted B-75 Beast 5530 | -6/Factory | Build established: Scavenger-Scout 5540 | -6/Factory | Identified exit to Factory 5685 | -6/Factory | Fabricated Nanosword (x1) 5749 | -6/Factory | Entered another Factory area 5749 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5935 | -5/Factory | Repaired Xenon Bombardment Thruster 6020 | -5/Factory | Discovered new exit (range 9) 6021 | -5/Factory | Identified exit to Factory 6121 | -5/Factory | Identified exit to Upper Caves 6142 | -5/Factory | Discovered exit to Factory (range 11) 6185 | -5/Factory | Discovered exit to Factory (range 14) 6535 | -5/Factory | Spotted B-75 Beast 6828 | -5/Factory | Entered Upper Caves 6835 | -5/Upper Caves | Learned Factory stockpile data 6836 | -5/Upper Caves | Met a Warlord Commander 6837 | -5/Upper Caves | Learned location of Warlord (-4) 6838 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6842 | -5/Upper Caves | Found Encrypted Comm Array 6942 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6949 | -5/Upper Caves | Discovered new exit (range 16) 6953 | -5/Upper Caves | Identified exit to Upper Caves 7041 | -5/Upper Caves | Entered another Upper Caves area 7042 | -5/Upper Caves | Learned Factory emergency access door positions 7043 | -5/Upper Caves | Discovered exit to Factory (range 6) 7132 | -5/Upper Caves | Build established: Scavenger-Ninja 7203 | -5/Upper Caves | Encountered a Warlord checkpoint 7277 | -5/Upper Caves | Discovered new exit (range 3) 7277 | -5/Upper Caves | Identified exit to Zhirov 7283 | -5/Upper Caves | Entered Zhirov 7283 | -5/Zhirov | Discovered new exit (range 3) 7287 | -5/Zhirov | Met Zhirov 7291 | -5/Zhirov | Learned location of Quarantine (-3) 7291 | -5/Zhirov | Learned location of Testing (-2) 7291 | -5/Zhirov | Learned location of Command (-1) 7295 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7299 | -5/Zhirov | Found Alien Artifact 7303 | -5/Zhirov | Found Alien Artifact 7303 | -5/Zhirov | Identified Integrated Dissipator 7303 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7397 | -5/Zhirov | Identified exit to Proximity Caves 7397 | -5/Zhirov | Entered Proximity Caves 7476 | -4/Proximity Caves | Spotter reported a threat 7540 | -4/Proximity Caves | Learned location of 1 exit from Research 7586 | -4/Proximity Caves | Build established: Scavenger-Scout 8138 | -4/Proximity Caves | Discovered exit to Factory (range 11) 8142 | -4/Proximity Caves | Entered Factory 8142 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8147 | -4/Factory | Discovered new exit (range 6) 8148 | -4/Factory | Identified exit to Research 8182 | -4/Factory | Spotted B-86 Titan 8215 | -4/Factory | Discovered new exit (range 11) 8228 | -4/Factory | Identified exit to Upper Caves 8258 | -4/Factory | Hacking Suite fried by hacking feedback 8522 | -4/Factory | Discovered exit to Upper Caves (range 14) 8603 | -4/Factory | Repaired Cesium-ion Thruster 8649 | -4/Factory | Repaired Xenon Bombardment Thruster 8700 | -4/Factory | Repaired Imp. Surge Thruster 8993 | -4/Factory | Entered Research 8993 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8994 | -3/Research | Identified exit to Research 9040 | -3/Research | Build established: Scout 9082 | -3/Research | Repaired Exp. Propulsion Shielding 9091 | -3/Research | Identified exit to Quarantine 9297 | -3/Research | Spotted B-86 Titan 9395 | -3/Research | Entered Quarantine 9492 | -3/Quarantine | Spotted Alpha 7 9504 | -3/Quarantine | Met incapacitated Sigix Warrior 9504 | -3/Quarantine | Lockdown squad dispatched 9504 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 9504 | -3/Quarantine | Unlocked Sigix quarantine chamber 9506 | -3/Quarantine | Found Sigix Containment Pod 9580 | -3/Quarantine | Found Alien Artifact 9580 | -3/Quarantine | Identified Core Reset Matrix 9580 | -3/Quarantine | Used Core Reset Matrix 9584 | -3/Quarantine | Sensed 2 artifacts in vicinity 9586 | -3/Quarantine | Discovered exit to Research (range 11) 9604 | -3/Quarantine | Entered Research 9604 | -2/Research | Evolved 2 slots: Propulsion x2 9617 | -2/Research | Found Prototype Processor 9617 | -2/Research | Identified Spectral Analyzer 9686 | -2/Research | Discovered new exit (range 14) 9782 | -2/Research | Identified exit to Testing 9787 | -2/Research | Entered Testing 9820 | -2/Testing | Found Prototype Hackware 9820 | -2/Testing | Identified Ghost Barrier 9830 | -2/Testing | Spotted PH-RRFYJ4AZGU 9857 | -2/Testing | Build established: Hacker-Scout 9954 | -2/Testing | Discovered new exit (range 10) 9957 | -2/Testing | Identified exit to Access 9963 | -2/Testing | Found Prototype Hackware 9963 | -2/Testing | Identified System Mapper 10312 | -2/Testing | Spotted PX-E6ECWF1OKZ 10314 | -2/Testing | Spotted Striker 10314 | -2/Testing | Spotted Striker 10316 | -2/Testing | Crushed by falling debris 10333 | -2/Testing | Entered Access 10333 | -1/Access | Evolved 2 slots: Utility x2 10376 | -1/Access | Found Unknown Device 10376 | -1/Access | Identified Quantum Capacitor 10399 | -1/Access | Found Prototype Processor 10399 | -1/Access | Identified Exp. Core Analyzer 10543 | -1/Access | Identified exit to Surface 10556 | -1/Access | Identified exit to Command 10640 | *** | Destroyed 0b10! Last Messages --------------- Found 1 level access point to Surface: (186,94) Map updated. 10556_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (89,61) Command Map updated. 10590_ >> Machine Analyzer network decryption results: 10590_ Fabricator x2 10623_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2G. 10627_ Sneak attack on W-44 Eye. 10627_ Destroyed Unknown Hover Unit. 10633_ W-44 Eye destroyed. 10633_ K-01 Serf collects debris. 10639_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10640_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ????## ##???????????????????###########+###??????? | | ###### #################?############ ##??????? | | ###### #################?############ ##??????? | | + ##?## # ##??????? | | ############# ##?## # ##??????? | | ############# " ##?## ## ########## | | ???????????## """ ##?## ## ########## | | ???????????## """##?## " ## # " | | ???????????## " ##?## """ ## # """ | | "??????????## ##?## """ ## # """ | | ""?? ##??#### ##### " ## # " | | """? # ##########+#############/### # | | ?"?? + " R # | | ???? # !%* k + | | ???? # =############################ # | | ????###??############################# ########## | | ????????????????????????????????????## ########## | | ????????????????????????????????????## ##???????? | | ????????????????????????????#####???## ##???????? | | ???????????????????################### ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" 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"""T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####????? ##???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? + ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ??????????????????????????????????????? # ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 37 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 90 Evasion (%) 79 Core Analysis 8 Offensive Hacking 30 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nanosword | x1 | -6/Factory | Preloaded Repaired ---------- Med. Laser | 17% | -10/Materials Xenon Bombardment Thruster | 43% | -5/Factory Cesium-ion Thruster | 12% | -4/Factory Xenon Bombardment Thruster | 16% | -4/Factory Imp. Surge Thruster | 18% | -4/Factory Exp. Propulsion Shielding | 24% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Achievements -------------- Alien Roots Challenges ------------ None Game ------ Seed SmartbombGodSource Manual? 0 Play Time 02:35:36 Cumulative 110.8 hours Start 2025.06.04 @ 20:15:57 End 2025.06.04 @ 23:12:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type 3 Total 6 Types 4/0/0/2/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53a2b9f2-aeeb-49fe-b489-a36584d73869