Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 11:55:14 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (2405) 2405 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 4801 Bonus ------- High Alert Combat Kills 276 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 260/265 System Corruption 2% Temperature Warm (195) Movement Rolling (125) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Particle Cannon Missile Launcher > --- INVENTORY (10) --- Improved Sensor Array Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Large Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Medium Laser Improved Medium Laser [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 85 | 2 21 15 47 Power 9 | . 3 1 5 Engine 7 | . 1 1 5 Core 2 | . 2 . . Reactor . | . . . . Propulsion 22 | 2 7 5 8 Treads . | . . . . Leg 1 | . . . 1 Wheel 18 | 2 7 5 4 Hover 3 | . . . 3 Flight . | . . . . Utility 19 | . 4 3 12 Device 4 | . 2 . 2 Storage 4 | . 2 1 1 Processor 7 | . . 2 5 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 35 | . 7 6 22 Energy Gun 12 | . 3 3 6 Energy Cannon 7 | . . . 7 Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 7 | . . . 7 Special Weapon . | . . . . Impact Weapon 5 | . 4 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 1 4 Corrupted Parts 2 | . 2 . . System Corruption 4 | . 4 . . Parts Lost 29 | . 3 6 20 Power 3 | . 1 1 1 Propulsion 11 | . . 3 8 Utility 6 | . 1 . 5 Weapon 9 | . 1 2 6 Highest Loss Streak 12 | . 2 3 12 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 85 83 91 Engine 6 | . 7 . 8 Core 3 | . 6 7 . Wheel 22 | . 28 27 17 Hover 3 | . . . 6 Device 3 | . 7 . 2 Storage 9 | . 14 11 6 Processor 11 | . . 9 17 Protection 3 | . . . 7 Energy Gun 14 | . 14 14 14 Energy Cannon 2 | . . . 5 Ballistic Gun 2 | . 1 6 . Launcher 1 | . . . 2 Impact Weapon 2 | . 5 6 . Peak Build Rating 27 | 6 11 16 27 Average Rating 15 | 4 7 11 22 On Entrance 7 | 6 6 7 9 Naked Turns . | . . . . Heaviest Build 47 | 13 16 18 47 Greatest Support 44 | 32 32 44 44 Greatest Overweight (x) 4 | 4 . . 2 Average Overweight (x) . | 2 . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 7 | 8 8 8 7 Most Carried 8 | 7 8 8 8 Average Carried 6 | 4 7 7 5 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 5 8 7 6 Class Distribution -------------------- 54% | Mutant 15% | Tank 14% | Gunner 7% | Skirmisher 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1429 | 222 216 322 669 Remotely . | . . . . Salvage Created 2914 | 91 541 768 1514 Parts 133 | 5 29 32 67 Haulers Intercepted 7 | . 2 1 4 Recyclers Shooed 6 | . 3 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 10 9 30 Melee 7 | . 4 3 . Guns 17 | . 5 3 9 Cannons 5 | . . . 5 AOE 14 | . . . 14 Classes Destroyed 12 | 1 5 4 2 Worker 5 | . . 2 3 Builder 3 | . . 2 1 Tunneler 2 | . 1 . 1 Hauler 7 | . 2 1 4 Recycler 6 | 1 1 2 2 Operator 2 | . 1 1 . Watcher 2 | . . 1 1 Swarmer 5 | . 3 . 2 Grunt 32 | . 7 7 18 Brawler 1 | . . . 1 Sentry 8 | . . 2 6 Hunter 3 | . . . 3 Best Kill Streak 7 | 1 3 4 7 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 345 | . 65 79 201 Missed 99 | . 16 28 55 Damage Taken 3799 | . 620 569 2610 Core 916 | . 203 158 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 92 | . . . 92 Core Remaining (%) 59 | 100 18 60 . Volleys Fired 130 | 2 25 24 79 Largest 3 | 2 2 3 3 Hottest 207 | 60 90 119 207 Shots Fired 295 | 4 42 51 198 Gun 230 | 4 42 51 133 Cannon 49 | . . . 49 Launcher 16 | . . . 16 Special . | . . . . Kinetic 30 | 2 1 14 13 Thermal 188 | . 16 8 164 Explosive 16 | . . . 16 Electromagnetic 61 | 2 25 29 5 Robot Hit Streak 31 | 3 13 7 31 Robot Miss Streak 3 | . 3 3 3 Penetration Max 1 | . . . 1 Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 248 | 3 50 47 148 Core Hits 116 | 2 17 19 78 Critical Kills 4 | . 1 3 . Critical Parts Destroyed 7 | . 3 4 . Critical Strikes 21 | . 6 7 8 Burn 9 | . 1 . 8 Corrupt 1 | . 1 . . Smash 11 | . 4 7 . Melee Attacks 46 | . 21 25 . Impact 46 | . 21 25 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . 2 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6392 | 40 1006 1006 4340 Guns 2513 | 40 454 378 1641 Cannons 821 | . . . 821 Explosions 2009 | . 77 54 1878 Melee 1034 | . 460 574 . Ramming 15 | . 15 . . Kinetic 380 | 15 10 116 239 Thermal 2481 | . 226 87 2168 Explosive 1835 | . . . 1835 Electromagnetic 647 | 25 295 229 98 Impact 1034 | . 460 574 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 2 2 Average Corruption 2 | . 3 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 8 4 1 Message Errors 3 | . 2 1 . Matter Fused 3 | . 2 1 . Heat Flow Errors 3 | . 2 . 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 310 | . 135 112 63 Projectiles 5 | . . . 5 Explosions 64 | . 6 . 58 Melee 241 | . 129 112 . Knockbacks 3 | . 2 1 . Impact 3 | . 2 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 84 | . 55 . 29 Shots 3 | . 2 . 1 Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 499 | 40 288 63 499 Average Temperature 118 | 24 95 30 138 Received Heat Transfer 1581 | . 318 264 999 Effects 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 8 | . 3 5 . Combat Hostiles 4 | . 1 3 . Parts Fried 6 | . 2 4 . Impact Corruptions 14 | . 8 6 . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 10 | . . . 10 Heat Transferred 5909 | . 568 124 5217 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1081 | 5 282 406 1081 Initial 130 | . 3 60 130 Average 284 | 4 111 238 403 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 35 | 100 79 27 17 Level 1 44 | . 20 70 43 Level 2 12 | . . 2 24 Level 3 7 | . . . 14 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 2 3 10 Investigation 10 | . 1 3 6 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 17 19 54 Peak Tracking Total 8 | . 4 4 8 Tactical Retreats 10 | . 1 . 9 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 2 | . . . 2 Exploded 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 12 | . . 5 7 Max in Single Turn 2 | . . 2 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged 1 | . 1 . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 2 6 10 Terminals 12 | . 1 5 6 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 70 | . 6 27 37 Successful 37 | . 2 15 20 Failed 33 | . 4 12 17 Catastrophic 4 | . . 1 3 Database Lockouts . | . . . . Manual 41 | . 1 18 22 Terminals 53 | . 4 26 23 Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units 6 | . 2 . 4 Scanalyzers 4 | . . 1 3 Garrison Access . | . . . . Terminal Hacks 18 | . 1 9 8 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . . 1 Branch Access Points 2 | . . 1 1 Terminal Index 1 | . . 1 . Alert Level 5 | . 1 1 3 Unreport Threat 1 | . . . 1 Locate Traps 2 | . . 1 1 Disarm Traps 1 | . . 1 . Recall Investigation 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . . 5 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Refit 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 1 6 4 Terminals 9 | . 1 5 3 Botnet 6 | . . 4 2 Detonate 1 | . . . 1 Operators 1 | . . 1 . Sabotage 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 14 | . 2 5 7 Full Trace Events 8 | . 1 2 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 3 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 54 | . . . 54 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2130 | 50 482 561 1037 Spaces Moved 1622 | 18 340 460 804 Core 94 | 13 . . 81 Treads . | . . . . Legs . | . . . . Wheels 1284 | 5 340 460 479 Hover 244 | . . . 244 Flight . | . . . . Fastest Speed 50 | 100 80 80 50 Average Speed 83 | 208 92 81 79 Slowest Speed 250 | 250 100 96 136 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 2 66 40 65 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 95 | . 6 . 89 Melee . | . . . . Projectile 2 | . . . 2 AOE 93 | . 6 . 87 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2054 | 28 429 557 1040 Wait 88 | . 6 21 61 Move 1619 | 17 339 459 804 Hop . | . . . . Pick Up 38 | 1 5 7 25 Fast Attach 20 | 2 1 5 12 Attach 20 | . 1 5 14 Detach 7 | 2 . 1 4 Swap 45 | . 19 5 21 Drop 39 | 4 10 5 20 Fire 130 | 2 25 24 79 Melee 46 | . 21 25 . Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 51 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 401 | -10/Materials | Core integrity fell below 50% 461 | -10/Materials | Core integrity fell below 20% 511 | -10/Materials | Discovered new exit (range 10) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 642 | -9/Materials | Identified exit to Mines 998 | -9/Materials | Lost 3 parts (1n2w) 1079 | -9/Materials | Discovered new exit (range 16) 1094 | -9/Materials | Entered another Materials area 1094 | -8/Materials | Evolved 2 slots: Utility x2 1297 | -8/Materials | Repaired Cooling System 1402 | -8/Materials | Build established: Tank 1503 | -8/Materials | Discovered new exit (range 16) 1593 | -8/Materials | Core integrity fell below 50% 1644 | -8/Materials | Lost 12 parts (4n4u4w) 1716 | -8/Materials | Repaired Imp. EM Pulse Cannon 1820 | -8/Materials | Core integrity fell below 20% 1977 | -8/Materials | Garrison activated, responded to threat 2013 | -8/Materials | Identified exit to Factory 2131 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Trojan loaded successfully. Testing... Scanning machine control network... Found 2 applicable machines. U5GGM5AN0F: Neutrino Reactor JEPJNYQ59N: Neutrino Reactor Infected machine control systems. 02071_ Neutrino Reactor detonated. 02071_ Y-45 Defender destroyed. 02071_ Terminal disabled. 02073_ System corrupted: Heat flow error (+274). 02094_ U-05 Engineer lays Concrete. 02101_ Slug penetrates Wall. 02104_ Slug penetrates Door. 02107_ The unstable cave ceiling collapses. 02109_ Penetrated by Slug. 02112_ Com. Wheel destroyed. 02114_ H-55 Commando destroyed. 02126_ U-05 Engineer builds a Wall. 02128_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# ##?# #?????????????? | | ???????????????????# #### #?????????????? | | ???????????????????+ T #?????????????? | | ???????????????????# ######### #?????????????? | | ???????????????????# ????????# #?????????????? | | ???????????????????# ??######## ##?????????????? | | ???????????????????# ??# # #??????????????? | | ???????????????????# ??# # #??????????????? | | ??????????????????? ???# + #??????????????? | | ???????????????????????# # #?#####????????? | | ???????????????????????+ ??# ###"T"####?????? | | ???????????????????????# ????# #?????? | | ???????????????????????#??????# #?????? | | ??????????????????????????????# """ #?????? | | ???????????????????????######?# ! #?????? | | ???????????????????????# ### #?????? | | ???????????????????????# "" ### [ ##?????? | | ???????????????????????#| "" ## % #??????? | | ?????????#########?????# T" [/[ # #?? | | ?????????# #?????# "" ##! ] %* / #?? | | ?????????# [#?????# "" # [= " #?? | | ?????????# ! #?????#[ #= = " #####??? | | ?????????#[%= ########### ## "G"! #??????? | | ?????????# ! # t %= ! #??????? | | ?????????# ; [ #??????? | | ?????????# """ # @ *g= #??????? | | ?????????# """ #/##;###########""T""# +??????? | | ????????# ] """ # #?????#"""""# #??????? | | ????????## # #?????#######? #??????? | | ?????????# * # #????????????^^^#??????? | | ?????????######### """ #?????????????? #??????? | | ?????????????????# """"" #??????????????????????? | | ?????????????????# """"" #??????????????????????? | | ?????????????????# """"" =#??????????????????????? | |