Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 22:14:06 Player: Levos Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (71) 355 Value Destroyed (2554) 2554 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 9207 Bonus ------- Follower Combat Kills 112 Friendly Fire -54 Cogmind --------- Core Integrity 0/1300 Matter 165/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Armored Leg Compact Wheel VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Weight Redist. System Core Analyzer Kinecellerator Graphene Brace Makeshift System Shield > --- WEAPON ----------- Heavy Laser Autogun Autogun KE Penetrator Mass Driver > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Improved Reaction Control System High-powered Shock Rifle Remote Datajack Improved Remote Datajack Makeshift Hammer [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Improved Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . . . . Utility 7 | . . . 1 2 1 . . . . . . 1 2 Weapon 3 | . . . . . . . . . 2 . . 1 . Parts Attached 96 | 6 2 2 6 14 9 5 5 3 7 2 2 20 13 Power 12 | 1 . . 1 2 . 1 1 1 . 1 . 2 2 Engine 5 | 1 . . 1 . . 1 1 1 . . . . . Core 5 | . . . . 2 . . . . . 1 . 2 . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 26 | 2 . . 3 2 5 3 2 . . 1 . 6 2 Treads 3 | 2 . . . . . . . . . . . 1 . Leg 11 | . . . 3 2 . 3 2 . . 1 . . . Wheel 1 | . . . . . . . . . . . . 1 . Hover 2 | . . . . . 1 . . . . . . 1 . Flight 9 | . . . . . 4 . . . . . . 3 2 Utility 33 | 1 2 1 2 5 2 1 2 . 5 . 1 7 4 Device 23 | . 1 . 2 4 2 1 1 . 3 . 1 5 3 Storage 3 | 1 1 . . . . . . . 1 . . . . Processor 4 | . . 1 . 1 . . . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . . 1 . Protection 2 | . . . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 . 1 . 5 2 . . 2 2 . 1 5 5 Energy Gun 8 | . . . . 2 . . . 1 . . . 2 3 Energy Cannon 2 | . . . . . . . . 1 . . . . 1 Ballistic Gun 8 | 2 . 1 . 1 1 . . . 1 . . 2 . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher 2 | . . . . 1 . . . . . . . . 1 Special Weapon 3 | . . . . 1 1 . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 . . . 1 . . 1 2 Parts Lost 70 | . . 2 1 3 1 3 1 11 . . 3 25 20 Power 10 | . . . 1 . . . . 3 . . 1 3 2 Propulsion 18 | . . . . 1 1 1 1 3 . . 1 6 4 Utility 21 | . . 1 . 1 . 2 . 2 . . 1 7 7 Weapon 21 | . . 1 . 1 . . . 3 . . . 9 7 Highest Loss Streak 19 | . . 2 1 3 1 3 1 11 . . 3 19 11 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Backups 7 | 4 12 14 14 14 5 4 4 4 2 4 5 4 . Power . | . 1 1 . . . . . . . . . . . Propulsion 2 | 3 6 8 6 5 2 1 1 . . . . . . Utility 1 | . 3 3 3 2 . . . . 1 2 3 1 . Weapon 1 | 1 1 1 4 5 2 2 2 2 . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . 6 . . 2 2 . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . 4 . . . . . . . . . . . . Utility 3 | . 2 . . 1 . . . . . . . . . Weapon 3 | . . . . 1 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 98 95 99 93 85 96 94 71 81 79 59 32 Engine 6 | . 14 14 10 6 . 2 9 11 4 5 1 . . Core 1 | . . . . 2 7 6 2 . . . 5 4 . Treads 5 | . 28 28 7 . . . . . . . . . 2 Leg 13 | . . . 22 27 1 10 28 30 10 15 12 6 . Flight 1 | . . . . . 26 13 3 . . . . 2 1 Device 17 | . 9 11 11 25 33 27 26 24 17 17 17 13 9 Storage 5 | . 14 14 11 9 1 . . . 4 5 5 2 . Processor 7 | . . 2 11 10 7 6 6 6 9 11 11 6 3 Energy Gun 2 | . . . . 3 1 . . 1 4 5 5 4 4 Energy Cannon 1 | . . . . . . . . . 4 5 4 2 . Ballistic Gun 11 | . 28 26 22 13 7 11 12 10 3 5 5 4 . Ballistic Cannon 1 | . . . . . . . . . 4 5 5 3 . Peak Build Rating 72 | 6 10 10 18 31 35 42 46 48 52 62 62 72 66 Average Rating 36 | 3 8 9 17 26 31 34 42 43 46 54 56 48 43 On Entrance 29 | . 6 10 10 18 26 35 38 46 31 49 62 55 32 Avg Prop Armor Cover (%) 7 | . . . . . 6 3 1 . . . . 19 8 Naked Turns 42 | . . . . . . . . . . . . 40 2 Heaviest Build 61 | 12 29 29 30 38 19 26 31 32 47 61 61 60 40 Greatest Support 76 | 40 40 40 40 35 22 56 76 76 36 52 52 37 30 Greatest Overweight (x) 7 | 2 . . . 1 1 1 . . 1 1 1 7 6 Average Overweight (x) . | . . . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 10 10 10 10 5 Average Capacity 9 | 7 14 15 15 15 5 5 5 5 9 10 10 7 5 Most Carried 15 | 8 15 15 15 15 12 5 5 5 8 7 6 7 4 Average Carried 7 | 5 12 14 14 14 5 4 4 4 2 4 5 4 . Final Capacity 15 | 8 15 15 15 15 5 5 5 5 10 10 10 5 5 Final Carried 15 | 6 15 15 15 12 5 5 5 2 2 6 5 3 . Class Distribution -------------------- 45% | Mutant 31% | Scavenger-Gunner 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Matter Collected 2345 | 239 135 193 90 269 47 189 329 155 63 221 59 196 160 Remotely . | . . . . . . . . . . . . . . Salvage Created 2658 | . 159 160 . 440 47 189 52 348 124 209 101 517 312 Parts 123 | . 20 18 . 16 2 6 2 7 2 13 8 24 5 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 4 9 . 12 13 . . Prevented 2 | . . . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Combat Hostiles Destroyed 60 | . 6 9 . 11 1 3 3 7 . 4 2 9 5 Guns 41 | . 6 9 . 5 1 3 2 4 . 1 1 7 2 Cannons 5 | . . . . . . . . . . 3 1 1 . AOE 12 | . . . . 5 . . 1 2 . . . 1 3 Classes Destroyed 13 | . 3 1 . 6 . . . 1 . 1 1 . . Worker 3 | . . 1 . . . . . . . . . . 2 Builder 2 | . . . . 1 . . . . . . . . 1 Recycler 3 | . . . . 1 . . . . 1 . . 1 . Drone 2 | . . . . 2 . . . . . . . . . Watcher 2 | . 1 . . 1 . . . . . . . . . Swarmer 25 | . 3 9 . 4 . . 3 . . 1 . 5 . Grunt 23 | . 3 . . 5 . 3 . 5 . 1 . 2 4 Brawler 3 | . . . . . . . . 2 . . . . 1 Sentry 3 | . . . . 1 1 . . . . 1 . . . Hunter 2 | . . . . . . . . . . . 2 . . Programmer 3 | . . . . . . . . . . 1 . 2 . Heavy 1 | . . . . 1 . . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 3 4 . 5 1 2 3 3 1 3 2 5 6 Combat Bots Only 5 | . 3 3 . 3 1 2 3 3 . 3 2 5 3 Max Kills in Single Turn 6 | . 1 1 . 3 1 1 1 1 1 1 1 2 6 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 1 1 . . . 1 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Hostile Shots Fired 812 | . 54 57 10 37 27 44 4 94 . 10 21 246 208 Missed 266 | . 20 15 4 12 9 16 1 38 . 3 4 79 65 Hits 546 | . 34 42 6 25 18 28 3 56 . 7 17 167 143 Melee 9 | . . . . . . . . . . . . . 9 Projectile 537 | . 34 42 6 25 18 28 3 56 . 7 17 167 134 Critical Strikes 24 | . . . 1 . . 2 . 2 . . 1 2 16 Actively Blocked 1 | . . . . . . . . . . . . 1 . Damage Taken 9298 | . 234 240 84 656 145 414 51 1135 . 145 282 2783 3129 Core 3124 | . 44 41 . 149 41 131 34 174 . 43 54 1095 1318 Absorbed by Shields 250 | . 95 91 . 27 . 37 . . . . . . . Redirected to Shielding 55 | . . . . . . . . . . . . . 55 Ignored by Resistances 154 | . . . . . . . . . . . . . 154 Core Remaining (%) 73 | 100 . 66 100 72 94 . . 60 . . 90 4 . Volleys Fired 211 | . 23 32 5 33 3 20 7 24 7 7 4 24 22 Largest 5 | . 2 2 2 2 2 2 2 2 4 4 4 5 2 Hottest 229 | . 40 40 40 95 53 43 43 149 229 229 229 229 148 Shots Fired 428 | . 46 56 10 49 6 40 12 42 19 28 16 75 29 Gun 342 | . 46 56 10 33 3 40 10 33 9 14 8 55 25 Cannon 54 | . . . . . . . . 4 10 14 8 18 . Launcher 29 | . . . . 15 3 . 2 5 . . . . 4 Special 3 | . . . . 1 . . . . . . . 2 . Kinetic 283 | . 46 56 10 23 3 40 10 20 9 14 8 44 . Thermal 102 | . . . . 11 . . . 17 10 14 8 25 17 Explosive 29 | . . . . 15 3 . 2 5 . . . . 4 Electromagnetic 12 | . . . . . . . . . . . . 4 8 Robot Hit Streak 17 | . 7 5 5 14 2 15 17 10 3 7 5 9 10 Robot Miss Streak 6 | . 4 6 1 1 1 1 1 2 3 2 2 5 3 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 7 | . . 2 . 1 . 2 . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . 1 . . . 1 . Shots Hit Robots 263 | . 29 27 7 36 4 37 6 32 9 13 7 36 20 Core Hits 161 | . 11 10 3 32 3 14 4 28 1 8 5 20 22 Critical Kills 5 | . . 1 . 2 . . . 1 . . . . 1 Critical Parts Destroyed 4 | . . . . . . 1 . . . . . 2 1 Critical Strikes 14 | . . 1 . 4 . 1 . 2 . 1 . 3 2 Burn 4 | . . . . 2 . . . 1 . 1 . . . Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 8 | . . 1 . 2 . 1 . . . . . 2 2 Blast 1 | . . . . . . . . . . . . 1 . Melee Attacks 6 | . . . . . . . . . . . 2 3 1 Impact 6 | . . . . . . . . . . . 2 3 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7371 | . 368 342 79 1243 104 465 188 1096 236 320 136 1032 1762 Guns 3683 | . 368 331 79 381 27 465 75 386 75 155 39 770 532 Cannons 758 | . . . . . . . . 76 161 165 97 259 . Explosions 2840 | . . . . 862 77 . 113 634 . . . . 1154 Melee 38 | . . . . . . . . . . . . . 38 Ramming 52 | . . 11 . . . . . . . . . 3 38 Kinetic 2685 | . 368 331 79 225 27 465 75 161 174 143 24 613 . Thermal 1569 | . . . . 156 . . . 301 62 177 112 365 396 Explosive 2790 | . . . . 862 77 . 113 634 . . . . 1104 Electromagnetic 237 | . . . . . . . . . . . . 51 186 Impact 38 | . . . . . . . . . . . . . 38 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . 1 10 Average Corruption 2 | . . . . . . . . . . . . 1 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . 1 7 Message Errors 2 | . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 187 | . . . . 39 . . 49 41 . . . . 58 Projectiles . | . . . . . . . . . . . . . . Explosions 187 | . . . . 39 . . 49 41 . . . . 58 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . 27 . . . 17 . . . 1 94 Shots 3 | . . . . 1 . . . 1 . . . . 1 Rammed 12 | . . 1 . . . . . . . . . 1 10 Targets Rammed 12 | . . 1 . . . . . . . . . 1 10 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 172 | . . . 4 64 24 16 . 40 36 72 106 172 35 Average Temperature 26 | . . . 2 31 17 4 . 21 24 32 55 29 16 Received Heat Transfer 1606 | . 80 . 54 87 48 176 . 393 . . . 102 666 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . 1 . . . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . . . Parts Melted 3 | . . . . 2 . . . . . . 1 . . Heat Transferred 2989 | . . . . 444 . . . 563 124 422 224 631 581 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 195 | . 70 88 117 176 73 56 . . 5 . . 195 176 Initial 73 | . . 18 24 27 73 21 . . 2 . . . 49 Average 34 | . 20 39 61 48 51 25 . . . . . 47 30 Influence Increases 2384 | . 149 310 167 449 41 86 60 165 13 90 50 463 341 Destroy 0b10 Robot/C 1340 | . 120 220 80 240 20 60 60 140 . 80 40 180 100 Destroy 0b10 Robot/NC 60 | . 5 5 5 20 . . . . 5 . . 5 15 Destroy Leader 228 | . 22 40 32 44 10 10 . 10 . 10 10 20 20 Allied During Kill 84 | . . 45 33 6 . . . . . . . . . Successful Hack 2 | . . . 2 . . . . . . . . . . Disable Machine 180 | . . . . 30 . . . . . . . 105 45 Destroy Structure 190 | . 2 . . 64 11 1 . . 8 . . 18 86 Lose Combat Pursuer 300 | . . . 15 45 . 15 . 15 . . . 135 75 Influence Decreases 2248 | . 101 296 162 354 159 124 66 160 18 70 70 368 300 Entered New Map 276 | . . 30 38 40 89 23 3 . 3 . 4 . 46 Time Decay 1451 | . 101 246 124 244 60 90 53 90 15 70 66 168 124 Lost Part 481 | . . 20 . 30 10 11 10 70 . . . 200 130 Lost Ally 40 | . . . . 40 . . . . . . . . . Squads Dispatched 12 | . 3 . . 2 . . . 1 1 . . 3 2 Investigation 3 | . 2 . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . 2 . Reinforcement 6 | . 1 . . 2 . . . . 1 . . 1 1 Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Distress Signals 1 | . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 123 | . 8 9 5 21 1 6 3 19 1 3 2 26 19 Peak Tracking Total 9 | . 3 3 3 5 1 4 2 9 1 2 2 9 8 Tactical Retreats 13 | . . . 1 1 . 1 . 1 . . . 5 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Traps Triggered 6 | . 2 . . . . . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Disabled 12 | . . . . 2 . . . . . . . 7 3 Max in Single Turn 2 | . . . . 2 . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Accessed 7 | . . 1 3 1 1 . . . . 1 . . . Terminals 5 | . . . 3 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 9 | . . 1 5 1 1 . . . . 1 . . . Successful 7 | . . 1 5 . . . . . . 1 . . . Failed 2 | . . . . 1 1 . . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . Terminals 7 | . . . 5 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 7 | . . 1 5 . . . . . . 1 . . . Record 4 | . . . 4 . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . 3 . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Total Allies 5 | . . 5 . . . . . . . . . . . Largest Group 5 | . . 5 5 2 . . . . . . . . . Highest-Rated Group 85 | . . 85 85 45 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 70 | . . 6 39 25 . . . . . . . . . Total Damage 645 | . . 35 276 334 . . . . . . . . . Kills 9 | . . 2 5 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Active Infowar (turns) 3299 | . . . . 504 53 185 631 392 555 738 98 12 131 Sensors 3156 | . . . . 504 53 185 631 392 555 738 98 . . Triangulation 1 | . . . . . . . . . . . . 1 . Jamming 142 | . . . . . . . . . . . . 11 131 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 1 . 1 1 . . Drone Launches 7 | . . . 6 1 . . . . . . . . . Drone Recoveries 4 | . . . 4 . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Turns Passed 6288 | 80 453 616 261 694 127 185 631 392 555 738 363 813 380 Spaces Moved 3834 | 52 223 322 179 275 209 89 493 248 276 498 180 468 322 Core 326 | 21 . . . . . . . . . . . 202 103 Treads 675 | 31 223 322 45 . . . . . . . . . 54 Legs 2378 | . . . 134 275 . 66 493 248 276 498 180 208 . Wheels 54 | . . . . . . . . . . . . 54 . Hover 11 | . . . . . 8 . . . . . . 3 . Flight 390 | . . . . . 201 23 . . . . . 1 165 Fastest Speed 26 | 50 160 160 120 120 26 109 120 120 120 120 190 50 37 Average Speed 136 | 123 160 160 130 178 33 118 120 120 183 141 190 146 85 Slowest Speed 400 | 160 160 160 160 190 110 190 120 120 190 190 190 400 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 33 52 22 32 3 3 64 29 8 63 23 15 12 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . . . . 1 . 3 . . . Spaces Dug 5 | . . . . . . . . . . . 2 3 . Terrain Destroyed 235 | . . . . 83 34 . 13 36 4 7 6 6 46 Melee 5 | . . . . . . . . . . . 2 3 . Projectile 18 | . . . . . . . . . 4 7 4 3 . AOE 212 | . . . . 83 34 . 13 36 . . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Total 4517 | 67 276 366 199 434 259 136 523 303 310 513 189 547 395 Wait 185 | . 5 8 3 88 20 15 7 22 . 1 . 7 9 Move 3819 | 51 222 321 178 274 206 88 492 247 275 497 179 467 322 Hop 1 | . . . . . 1 . . . . . . . . Pick Up 104 | 10 17 2 4 8 6 3 4 2 12 6 . 16 14 Fast Attach 12 | 2 . . . . 4 2 1 . . . . 3 . Attach 85 | 4 1 2 6 7 3 2 3 5 12 2 2 19 17 Detach 7 | . . . 1 1 2 . . . 1 . 1 1 . Swap 37 | . 1 . . 15 6 4 4 3 1 . 1 2 . Drop 38 | . 7 . 2 8 8 2 5 . 2 . . 4 . Fire 211 | . 23 32 5 33 3 20 7 24 7 7 4 24 22 Melee 6 | . . . . . . . . . . . 2 3 1 Ram 11 | . . . . . . . . . . . . 1 10 Kick . | . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 12) 534 | -10/Materials | Entered Mines 864 | -10/Mines | Discovered new exit (range 8) 899 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1078 | -10/Mines | Discovered new exit (range 7) 1095 | -10/Mines | Found the Drone Emporium 1102 | -10/Mines | Found Prototype Device 1150 | -10/Mines | Entered Materials 1150 | -9/Materials | Accompanied by 5 allies 1150 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1151 | -9/Materials | Identified exit to Storage 1152 | -9/Materials | Identified Thief Drone Bay 1155 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1399 | -9/Materials | Discovered new exit (range 11) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Accompanied by 4 allies 1411 | -8/Materials | Evolved 2 slots: Utility x2 1574 | -8/Materials | Lost 3 allies 2064 | -8/Materials | Discovered new exit (range 10) 2105 | -8/Materials | Entered Factory 2105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2114 | -7/Factory | Lost 3 parts (1n1u1w) 2178 | -7/Factory | Discovered new exit (range 11) 2232 | -7/Factory | Entered another Factory area 2232 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2349 | -6/Factory | Lost 3 parts (1n2u) 2399 | -6/Factory | Discovered new exit (range 16) 2417 | -6/Factory | Entered Lower Caves 2639 | -6/Lower Caves | Build established: Scavenger-Mutant 2882 | -6/Lower Caves | Learned Factory terminal intel 3029 | -6/Lower Caves | Discovered new exit (range 9) 3048 | -6/Lower Caves | Entered another Lower Caves area 3188 | -6/Lower Caves | Discovered new exit (range 14) 3201 | -6/Lower Caves | Learned Factory terminal intel 3341 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3429 | -6/Lower Caves | Lost 11 parts (3p3n2u3w) 3440 | -6/Lower Caves | Entered Factory 3440 | -5/Factory | Evolved 2 slots: Weapon x2 3441 | -5/Factory | Loaded intel: 25 terminal locations 3924 | -5/Factory | Build established: Scavenger-Gunner 3966 | -5/Factory | Discovered new exit (range 15) 3995 | -5/Factory | Entered Upper Caves 4627 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4667 | -5/Upper Caves | Learned Factory trap positions 4693 | -5/Upper Caves | Discovered new exit (range 12) 4733 | -5/Upper Caves | Entered another Upper Caves area 4862 | -5/Upper Caves | Lost 3 parts (1p1n1u) 4904 | -5/Upper Caves | Identified exit to Factory 5096 | -5/Upper Caves | Entered Factory 5096 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5097 | -4/Factory | Loaded intel: 103 trap records 5098 | -4/Factory | Loaded intel: 26 terminal locations 5518 | -4/Factory | Lost 3 parts (1n1u1w) 5692 | -4/Factory | Core integrity fell below 50% 5709 | -4/Factory | Lost 19 parts (3p5n4u7w) 5734 | -4/Factory | Core integrity fell below 20% 5777 | -4/Factory | Spotted B-86 Titan 5903 | -4/Factory | Discovered new exit (range 4) 5909 | -4/Factory | Entered Research 5909 | -3/Research | Evolved 2 slots: Utility x2 5969 | -3/Research | Build established: Mutant 6163 | -3/Research | Lost 11 parts (1p1n3u6w) 6209 | -3/Research | Spotted B-86 Titan 6236 | -3/Research | Core integrity fell below 50% 6268 | -3/Research | Core integrity fell below 20% 6288 | -3/Research | System corruption reached 10% 6289 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 06261_ Destroyed Mic. Antimatter Reactor. 06261_ Neutron Missile Launcher destroyed. 06261_ Destroyed Neutron Missile Launcher. [Achievement: Remodeling] 06261_ Terminal disabled. 06263_ Focal Shield destroyed. 06264_ P-80 Master resets G-67 Veteran, system corruption cleaned. 06266_ K-01 Serf collects debris. 06270_ The unstable cave ceiling collapses. 06275_ Triggered Alarm Trap. 06275_ An alarm sounds. 06275_ ALERT: Alarm triggered, dispatching investigation squad. 06281_ Penetrated by Slug. 06287_ Slammed into Y-72 Warden. 06287_ Adv. Terrain Scan Processor destroyed. 06287_ System corrupted by crushing effect (+3). 06288_ 4Y,FRAB Map ----- +----------------------------------------------------+ | ????????????????# ??" ????????? | | ????????????????# """ ????????? | | ????????????????# """ ????????? | | ????????????????? ?????????? | | ?????????????????? ?????????? | | ??????????????????? ??????????? | | ???????????????????? ??????????? | | ????????????????????? #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ????????????########## ##+#######????? | | ????????????# / #????? | | ????????????# ########## #????? | | ????????????# # #?# " #????? | | ????????????# + #?# """"#????" | | ????????????# # #?# """"#? ?"" | | ????????????# # #?# """"#? """ | | ????????????#s/ #?# """"# " | | ????????????#s# #?# # | | ????????????# ########?# | | ????????????# #???????########" # | | ????????????#@#?####### | | ????????????#Y#?# % # % | | ??????????### ### # | | ??????????# = % | | ??????????# | | ??????????# ! | | ??????????# !] | | ??????????# ! % ! | | ??????????## ## | | ???????????# ## # | | ???????????# ### ### | | ???????????# #?###??####+########### | | ???????????# #?????????????# | | ???????????? ??????????????# | | ???????????? ??????????????# """""" | | ???????????? ??????????????# """Y"" | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????######### | | ?????????????????????????????# | | ?????????????????????????????# | | ??????????????????????????#### | | ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 25 Power Shielding 66 Point Defense Rating 240 Evasion (%) 64 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call Dangerous Findings I Laugh At Your Crits It's Just You Leap Before You Look Physics Hates This One Trick Please Form A Line Remodeling Serviceable Loadout The More The Merrier Tourist Universal Adapter Challenges ------------ None Game ------ Seed StrikeAngularMount Manual? 0 Play Time 02:01:58 Cumulative 4.3 hours Start 2026.01.04 @ 22:42:59 End 2026.01.07 @ 22:14:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: af219df9-d71e-48e9-ab60-20c6b16575d9