Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 07:58:37 Player: ngplus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2334) 2334 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 5780 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Core Analyzer Light Armor Plating Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Advanced Beam Rifle Gauss Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Reactive Plating > --- WEAPON ----------- Arc Projector Arc Projector Plasma Cannon Shock Bomb Launcher > --- INVENTORY -------- Carbon-fiber Leg Core Analyzer Light Armor Plating Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Advanced Beam Rifle Gauss Rifle Mini Grenade Launcher [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Flak Gun Energy Gun Arc Projector Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . 1 1 1 . Weapon 2 | . . 1 . . 1 Parts Attached 83 | 5 23 17 20 14 4 Power 7 | 1 1 1 3 1 . Engine 3 | 1 1 1 . . . Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 26 | 2 7 5 7 2 3 Treads 4 | . 1 3 . . . Leg 17 | 2 1 2 7 2 3 Wheel 5 | . 5 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 10 3 3 1 . Device 5 | . 3 2 . . . Storage 5 | . 5 . . . . Processor 4 | . . 1 3 . . Hackware . | . . . . . . Protection 3 | . 2 . . 1 . Artifact . | . . . . . . Weapon 33 | 2 5 8 7 10 1 Energy Gun 12 | . 1 3 2 6 . Energy Cannon 4 | . 1 1 . 1 1 Ballistic Gun 10 | 2 2 . 4 2 . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 2 . . . Unidentified Prototypes 2 | . . . 1 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 24 | . 2 5 2 1 14 Power 5 | . 1 1 1 1 1 Propulsion 10 | . . 2 1 . 7 Utility 3 | . 1 . . . 2 Weapon 6 | . . 2 . . 4 Highest Loss Streak 6 | . 1 1 1 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 94 88 91 98 62 Engine 4 | . 12 7 . . . Core 3 | . . . 8 5 3 Treads 3 | . . 13 2 . . Leg 17 | . 18 2 18 30 13 Wheel 3 | . 9 4 . . . Device 5 | . 8 10 4 . . Storage 9 | . 10 11 9 7 6 Processor 13 | . . 11 20 23 19 Protection 2 | . 5 . . 7 2 Energy Gun 4 | . . 10 . 6 7 Energy Cannon 1 | . 1 3 . 2 3 Ballistic Gun 12 | . 23 . 16 7 . Launcher 2 | . . . 2 6 3 Impact Weapon 4 | . 2 10 6 . . Peak Build Rating 48 | 5 7 13 34 43 48 Average Rating 20 | 3 6 11 26 40 30 On Entrance 16 | . 5 5 12 33 42 Naked Turns . | . . . . . . Heaviest Build 88 | 5 88 35 38 52 56 Greatest Support 75 | 20 26 40 45 63 75 Greatest Overweight (x) 6 | . 4 1 1 1 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 5 25 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 Most Carried 13 | 5 8 7 12 13 11 Average Carried 6 | 3 5 5 7 9 9 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 12 | 5 7 6 8 12 9 Class Distribution -------------------- 52% | Mutant 31% | Gunner 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1671 | 256 201 284 598 292 40 Remotely . | . . . . . . Salvage Created 2524 | 37 201 579 685 618 404 Parts 124 | 2 14 29 39 28 12 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 53 | 1 8 14 18 8 4 Melee 9 | . 1 6 . 1 1 Guns 22 | 1 5 1 11 4 . Cannons 9 | . 2 3 . 2 2 AOE 8 | . . . 6 1 1 Classes Destroyed 10 | 1 2 2 3 2 . Worker 1 | . . . . 1 . Tunneler 1 | . . . 1 . . Hauler 1 | . . . . 1 . Recycler 5 | . . . 1 3 1 Watcher 4 | . 1 1 2 . . Swarmer 6 | . 6 . . . . Grunt 34 | 1 2 11 14 4 2 Brawler 1 | . . 1 . . . Sentry 6 | . . 2 3 1 . Hunter 6 | . . . 1 3 2 Best Kill Streak 6 | 1 3 3 6 6 3 Combat Bots Only 6 | 1 3 3 6 2 2 Max Kills in Single Turn 3 | 1 1 1 3 1 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 1 1 Melee 1 | . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 536 | 5 100 87 90 96 158 Missed 166 | 2 32 24 24 29 55 Damage Taken 5418 | 35 669 924 1025 823 1942 Core 1498 | 12 87 105 312 119 863 Absorbed by Shields . | . . . . . . Ignored by Resistances 192 | . . . . 71 121 Regen/Repaired (Parts) 108 | . 16 92 . . . Core Remaining (%) 70 | 95 60 73 43 83 . Volleys Fired 177 | 3 52 23 39 45 15 Largest 4 | 2 2 2 2 3 4 Hottest 226 | 40 60 110 56 165 226 Shots Fired 315 | 6 83 40 75 83 28 Gun 240 | 6 65 23 72 64 10 Cannon 60 | . 18 17 . 12 13 Launcher 15 | . . . 3 7 5 Special . | . . . . . . Kinetic 176 | 6 62 3 72 33 . Thermal 114 | . 21 37 . 43 13 Explosive 10 | . . . 3 7 . Electromagnetic 15 | . . . . . 15 Robot Hit Streak 9 | 2 6 9 7 9 8 Robot Miss Streak 14 | 2 7 8 14 5 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 229 | 3 41 50 71 50 14 Core Hits 176 | 2 15 17 86 28 28 Critical Kills 3 | 1 . 2 . . . Critical Parts Destroyed 6 | . 1 3 2 . . Critical Strikes 9 | 1 1 5 2 . . Destroy 1 | 1 . . . . . Smash 8 | . 1 5 2 . . Melee Attacks 39 | . 3 28 8 . . Impact 37 | . 3 26 8 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5379 | 24 570 1070 1769 1198 748 Guns 2515 | 24 381 209 1121 711 69 Cannons 758 | . 106 174 . 225 253 Explosions 1134 | . . 74 455 222 383 Melee 887 | . 81 613 193 . . Ramming 85 | . 2 . . 40 43 Kinetic 1841 | 24 368 . 1121 328 . Thermal 1478 | . 119 383 . 608 368 Explosive 751 | . . 74 455 222 . Electromagnetic 337 | . . . . . 337 Impact 887 | . 81 613 193 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 225 | . 33 139 50 3 . Projectiles . | . . . . . . Explosions 34 | . . 31 . 3 . Melee 191 | . 33 108 50 . . Knockbacks 5 | . . 4 . . 1 Impact 5 | . . 4 . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 145 | . . 81 . . 64 Shots 3 | . . 1 . . 2 Rammed 30 | . . 1 . . 29 Targets Rammed 52 | . 1 1 . 9 41 Kicked 22 | . 1 . . 9 12 Crushed . | . . . . . . Highest Temperature 474 | . 338 402 48 378 474 Average Temperature 121 | . 103 116 11 135 185 Received Heat Transfer 2079 | 18 144 396 423 396 702 Effects 10 | . . 1 . 5 4 Shutdowns 2 | . . 1 . 1 . Interference 6 | . . . . 3 3 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 6 | . . 4 2 . . Combat Hostiles 5 | . . 4 1 . . Parts Fried 10 | . 1 5 2 . 2 Impact Corruptions 9 | . 2 5 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 2972 | . 259 923 . 1190 600 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 538 | 20 145 377 460 538 237 Initial 209 | . 13 61 159 209 179 Average 184 | 8 45 237 213 344 193 Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 51 | 100 100 33 32 . 73 Level 1 44 | . . 66 65 78 26 Level 2 3 | . . . 1 21 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 3 4 2 2 Investigation 5 | . . 2 1 2 . Extermination . | . . . . . . Reinforcement 6 | . . 1 3 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | 1 21 23 30 12 8 Peak Tracking Total 7 | 1 4 4 7 4 3 Tactical Retreats 7 | . 1 4 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . 5 2 5 2 1 Terminals 10 | . 3 1 4 1 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 49 | . 19 7 15 7 1 Successful 31 | . 12 5 11 2 1 Failed 18 | . 7 2 4 5 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 34 | . 13 3 14 3 1 Fabricators . | . . . . . . Repair Stations 6 | . 2 4 . . . Recycling Units 4 | . 4 . . . . Scanalyzers 5 | . . . 1 4 . Garrison Access . | . . . . . . Terminal Hacks 22 | . 8 2 10 1 1 Record 14 | . 6 1 6 . 1 Alert Level 3 | . 1 . 1 1 . Locate Traps 1 | . . . 1 . . Investigation Status 1 | . 1 . . . . Zone Layout 3 | . . 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 2 3 . . . Scan Component 3 | . 1 2 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . 1 1 . Insert Component 2 | . . . 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 2 2 2 . Full Trace Events 7 | . 2 2 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 52 | . 26 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat . | . . . . . . Combat 1 | . . 1 . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4133 | 130 1113 702 1137 656 395 Spaces Moved 2019 | 92 627 289 548 358 105 Core 47 | 41 . . . . 6 Treads 299 | . . 189 110 . . Legs 1366 | 51 399 21 438 358 99 Wheels 307 | . 228 79 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 120 120 110 Average Speed 144 | 88 137 156 162 123 175 Slowest Speed 450 | 120 400 240 240 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 9 76 24 42 16 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 67 | . . 12 24 29 2 Melee . | . . . . . . Projectile . | . . . . . . AOE 67 | . . 12 24 29 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2789 | 135 794 451 708 489 212 Wait 308 | 26 57 78 54 47 46 Move 2014 | 91 626 288 547 357 105 Hop . | . . . . . . Pick Up 74 | 10 16 11 24 12 1 Fast Attach 2 | . 2 . . . . Attach 46 | 5 7 11 12 7 4 Detach 5 | . 3 2 . . . Swap 35 | . 14 6 8 7 . Drop 37 | . 13 3 16 5 . Fire 177 | 3 52 23 39 45 15 Melee 39 | . 3 28 8 . . Ram 29 | . . . . . 29 Kick 22 | . 1 . . 9 12 Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 131 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 12) 823 | -10/Materials | Repaired Lgt. Ion Engine 1217 | -10/Materials | Discovered new exit (range 15) 1244 | -10/Materials | Entered another Materials area 1244 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1280 | -9/Materials | Repaired Beam Cannon 1766 | -9/Materials | Build established: Scavenger-Mutant 1871 | -9/Materials | Discovered new exit (range 18) 1946 | -9/Materials | Entered another Materials area 1946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -8/Materials | Build established: Mutant 2656 | -8/Materials | Build established: Scavenger-Mutant 2798 | -8/Materials | Core integrity fell below 50% 3015 | -8/Materials | Build established: Gunner 3029 | -8/Materials | Discovered new exit (range 18) 3082 | -8/Materials | Identified exit to Factory 3083 | -8/Materials | Entered Factory 3083 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3730 | -7/Factory | Discovered new exit (range 8) 3738 | -7/Factory | Identified exit to Factory 3739 | -7/Factory | Entered another Factory area 3739 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3819 | -6/Factory | Lost 4 parts (4n) 4045 | -6/Factory | Lost 6 parts (1p2n3w) 4065 | -6/Factory | Core integrity fell below 50% 4101 | -6/Factory | Core integrity fell below 20% 4134 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slammed into G-50 Soldier. Destabilizing: Core damaged (-8). Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Slammed into G-50 Soldier. Critical hit (Burn: +37). System corrupted: Matter fused (-10). Slammed into G-50 Soldier. K-01 Serf collects debris. Visual Processing Unit destroyed. Slammed into G-50 Soldier. K-01 Serf collects debris. Slammed into G-50 Soldier. Imp. Signal Interpreter broken. Destabilizing: Short circuit. Slammed into G-50 Soldier. Broken Adv. Targeting Computer destroyed. Slammed into G-50 Soldier. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????? #???????# #?????????????????????????? | | ?????? #???????/ #?????????????????????????? | | ?????? #???????# #?????????????????????????? | | ?????? ????????# #?????????????????????????? | | #######+########## #?????????????????????????? | | #?????????????????????????? | | ! #?????????????????????????? | | """"" #?????????????????????????? | | ! ""T"" +?????????????????????????? | | #?????????????????????????? | | #######+### ^ #?????????????????????????? | | # ^ ######################????? | | # ^ """ "%% !! #????? | | # """ %%% ! #????? | | + """ %% ^ #????? | | # %% +????? | | # =%%% #????? | | #####/####+########### #????? | | #??# % %% % #????# ###### | | #??# % % #????# | | #??# %#????# | | #??# """ """ %%%#????# =[ | | #??# """ """%%% #????# =*% | | ###########??#t""" """%%%%#????# !%[%! | | ?????????????# %%%g#????# =!#####+### | | ?????????????# """ """ %%@#????# ##! # | | ?????????????# """ """ !#????# ## ##### | | ?????????????# """ """ #????#% ## """" #???? | | ?????????????# #????# ## """" #???? | | ?????????????# #????# ## """" #???? | | ??????????????#############????# ## """" #???? | | ???????????????????????????????# ## #???? | | ???????????????????????????????# ?# """" #???? | | ???????????????????????????????# ?+?"??? #???? | | ???????????????????????????????+ ???"????#???? | | ???????????????????????????????# ?????????????? | | ???????????????????????????????# ??????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV More Dakka Please Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed PhaseSuperdenseModule Manual? 0 Play Time 01:34:53 Cumulative 1.5 hours Start 2024.10.18 @ 05:53:25 End 2024.10.18 @ 07:58:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d03c4ae-4e34-428b-917a-64ee9fad76f5