Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 08:22:44 Player: TheChosenOne Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (3364) 3364 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 8139 Bonus ------- High Alert Combat Kills 15 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Angular Momentum Engine Antigrav System Antigrav System Improved Heat Sink Advanced Heat Sink Matter Compressor (193) Improved Sensor Array Improved Target Analyzer Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Layered Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Arc Projector Heavy Phase Cannon > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel Antigrav System Antigrav System Improved Heat Sink Improved Heat Sink Advanced Heat Sink Matter Compressor Improved Sensor Array Improved Target Analyzer Improved Light Armor Plating Gatling Laser Gauss Rifle Smartbomb Launcher [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 Utility 5 | . . 1 1 1 1 . 1 Weapon 2 | . . 1 . 1 . . . Parts Attached 102 | 8 8 11 13 16 2 13 31 Power 15 | 1 2 1 2 3 1 . 5 Engine 6 | 1 . . 1 1 . . 3 Core 9 | . 2 1 1 2 1 . 2 Reactor . | . . . . . . . . Propulsion 23 | 3 . 4 4 1 . 4 7 Treads 3 | . . . . . . . 3 Leg 18 | 2 . 4 4 1 . 4 3 Wheel 2 | 1 . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 3 2 4 5 1 7 7 Device 15 | . 2 1 1 5 1 2 3 Storage 3 | 1 . . 1 . . 1 . Processor 4 | . . . 1 . . 1 2 Hackware 2 | . . . 1 . . . 1 Protection 6 | . 1 1 . . . 3 1 Artifact . | . . . . . . . . Weapon 34 | 3 3 4 3 7 . 2 12 Energy Gun 17 | 1 1 3 1 2 . 1 8 Energy Cannon 3 | . 1 . . 1 . . 1 Ballistic Gun 7 | 2 . 1 2 1 . . 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 3 | . . . . 1 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . 1 . . 1 . . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 41 | . . . 7 2 . 12 20 Power 7 | . . . 1 1 . 2 3 Propulsion 10 | . . . 3 . . 2 5 Utility 10 | . . . 2 1 . 3 4 Weapon 14 | . . . 1 . . 5 8 Highest Loss Streak 18 | . . . 7 1 . 7 18 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 97 99 90 97 100 81 75 Core 7 | . 12 11 8 6 6 4 4 Treads 2 | . . . . . . . 9 Leg 18 | . 28 22 24 23 20 17 6 Device 10 | . 2 11 9 20 26 13 2 Storage 8 | . 14 11 9 7 6 6 5 Processor 6 | . . . 2 7 6 9 15 Hackware 1 | . . . 4 . . . 4 Protection 6 | . 9 10 5 . . 6 6 Energy Gun 11 | . 10 19 14 9 13 7 8 Energy Cannon 2 | . 2 2 . 4 . . 4 Ballistic Gun 5 | . 14 11 12 2 . . . Launcher 2 | . . . . 5 6 5 . Special Melee Weapon 1 | . 1 . . 4 . . 1 Naked Turns . | . . . . . . . . Heaviest Build 92 | 14 16 21 21 38 45 87 92 Greatest Support 81 | 10 20 20 40 47 47 55 81 Greatest Overweight (x) 13 | 1 1 1 1 . . 2 13 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 Average Capacity 11 | 7 8 8 8 8 8 18 20 Most Carried 20 | 6 8 8 8 8 7 11 20 Average Carried 8 | 3 7 7 6 7 6 7 13 Final Capacity 20 | 8 8 8 8 8 8 20 20 Final Carried 11 | 5 8 8 7 8 6 11 8 Class Distribution -------------------- 23% | Scavenger-Tank 16% | Gunner 15% | Mutant 15% | Scavenger-Gunner 8% | Hacker-Mutant 8% | Scavenger-Skirmisher 5% | Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 1893 | 258 128 189 239 276 . 147 656 Remotely . | . . . . . . . . Salvage Created 2924 | 14 164 453 611 453 . 563 666 Parts 154 | 5 15 19 22 28 . 26 39 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 63 | . 4 9 13 11 . 14 12 Guns 35 | . 2 8 12 8 . . 5 Cannons 14 | . 2 1 . 2 . 2 7 AOE 12 | . . . . 1 . 11 . Classes Destroyed 14 | 1 1 2 4 4 . 2 . Worker 1 | . . . . 1 . . . Builder 1 | . . . . 1 . . . Tunneler 2 | 1 . . 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . 1 . . . . . Watcher 3 | . . . 1 2 . . . Swarmer 6 | . . . 3 3 . . . Grunt 35 | . 4 7 9 5 . 6 4 Duelist 1 | . . . . 1 . . . Sentry 2 | . . 2 . . . . . Specialist 5 | . . . . . . 5 . Hunter 7 | . . . 1 1 . 2 3 Programmer 6 | . . . . 1 . . 5 Heavy 1 | . . . . . . 1 . Best Kill Streak 7 | 1 2 3 7 5 . 7 2 Combat Bots Only 7 | . 2 3 6 4 . 7 2 Max Kills in Single Turn 2 | 1 1 1 2 2 . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 788 | . 13 47 116 59 . 110 443 Missed 202 | . 4 9 30 19 . 37 103 Damage Taken 7572 | . 81 385 1002 476 . 1370 4258 Core 1567 | . 26 24 213 21 . 272 1011 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 83 | . 8 32 43 . . . . Ignored by Resistances 2141 | . 27 116 289 139 . 380 1190 Regen/Repaired (Parts) 163 | . . 32 . . . . 131 Core Remaining (%) 84 | 100 89 94 61 97 . 68 . Volleys Fired 119 | 2 9 24 27 23 . 15 19 Largest 4 | 2 2 3 3 4 . 4 4 Hottest 280 | 70 80 145 144 233 . 233 280 Shots Fired 337 | 4 18 72 79 68 . 40 56 Gun 258 | 4 14 65 79 41 . 18 37 Cannon 57 | . 4 7 . 23 . 5 18 Launcher 22 | . . . . 4 . 17 1 Special . | . . . . . . . . Kinetic 100 | 2 9 24 38 18 . 5 4 Thermal 181 | 2 9 48 41 41 . 18 22 Explosive 22 | . . . . 4 . 17 1 Electromagnetic 34 | . . . . 5 . . 29 Robot Hit Streak 31 | 3 10 10 30 31 . 11 11 Robot Miss Streak 4 | . 1 1 2 4 . 1 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 243 | 3 18 48 62 47 . 29 36 Core Hits 150 | 1 9 19 30 33 . 35 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 1 4 1 . 1 . Burn 7 | . . 1 4 1 . 1 . Melee Attacks 5 | . 3 . . 2 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . 2 . . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6545 | 35 208 775 959 1345 . 1947 1276 Guns 3580 | 35 139 707 959 787 . 388 565 Cannons 984 | . 69 68 . 282 . 113 452 Explosions 1974 | . . . . 269 . 1446 259 Melee . | . . . . . . . . Ramming 7 | . . . . 7 . . . Kinetic 1150 | 10 89 236 425 232 . 113 45 Thermal 3161 | 25 119 539 534 883 . 388 673 Explosive 1753 | . . . . 173 . 1446 134 Electromagnetic 474 | . . . . 50 . . 424 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 86 | . . . . 29 . 32 25 Projectiles 30 | . . . . 5 . . 25 Explosions 56 | . . . . 24 . 32 . Melee . | . . . . . . . . Knockbacks 2 | . . . . 2 . . . Impact . | . . . . . . . . Kinetic 2 | . . . . 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 254 | . . . . 84 . 50 120 Shots 7 | . . . . 2 . 3 2 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 753 | 18 93 198 331 531 . 753 526 Average Temperature 120 | 10 47 60 99 135 . 186 136 Received Heat Transfer 2331 | . 81 270 666 126 . 375 813 Effects 12 | . . . . 5 . 4 3 Shutdowns 2 | . . . . 1 . . 1 Energy Bleed 3 | . . . . . . 2 1 Matter Decay 1 | . . . . . . 1 . Damage (major) 5 | . . . . 4 . 1 . Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . Combat Hostiles 2 | . . . 1 . . 1 . Parts Melted 14 | . . 2 4 4 . 4 . Heat Transferred 6876 | 74 296 1369 1628 1843 . 922 744 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Peak Influence 405 | 5 107 257 299 267 103 405 326 Initial 183 | . 2 38 3 116 99 62 183 Average 122 | 2 55 94 148 113 101 234 153 Maximum Alert Level 2 | . . 1 1 1 . 2 1 Low Security (%) 84 | 100 100 86 61 94 100 49 84 Level 1 14 | . . 13 38 5 . 38 15 Level 2 1 | . . . . . . 12 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 11 | . . 2 . 2 . 3 4 Investigation 2 | . . 1 . . . . 1 Extermination 3 | . . . . 1 . . 2 Reinforcement 6 | . . 1 . 1 . 3 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 3 | . . 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 4 12 20 14 . 18 29 Peak Tracking Total 10 | . 2 3 7 4 . 6 10 Tactical Retreats 7 | . . 1 . . . 4 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 13 | . . . . 10 . . 3 Max in Single Turn 10 | . . . . 10 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 17 | . 1 6 1 4 1 . 4 Terminals 13 | . 1 4 1 3 1 . 3 Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . 1 . . . . 1 Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 56 | . 2 23 2 7 1 . 21 Successful 43 | . 2 17 2 5 1 . 16 Failed 13 | . . 6 . 2 . . 5 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 49 | . 2 20 2 6 1 . 18 Fabricators 1 | . . . . 1 . . . Repair Stations 5 | . . 2 . . . . 3 Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 38 | . 2 14 2 5 1 . 14 Record 8 | . . 1 . 1 . . 6 Open DSF 2 | . . . . 1 1 . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Alert Level 5 | . . 1 . 1 . . 3 Unreport Threat 1 | . . 1 . . . . . Locate Traps 5 | . 1 1 . . . . 3 Dispatch Records 4 | . . 1 1 1 . . 1 Security Status 1 | . . 1 . . . . . Surveillance Status 1 | . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . Investigation Status 1 | . . . . 1 . . . Extermination Status 1 | . . . . . . . 1 Assault Status 1 | . . 1 . . . . . Hauler Manifests 4 | . 1 2 1 . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . 2 Scan Component 2 | . . 1 . . . . 1 Repair 2 | . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Tunnel 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 3 . 2 1 . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 Time 76 | . . 26 . . . . 50 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . 2 . . 2 . . . Non-combat 3 | . 1 . . 2 . . . Combat 1 | . 1 . . . . . . Robot Hacks Applied 5 | . 3 . . 2 . . . parse_system 1 | . 1 . . . . . . no_distress 3 | . 1 . . 2 . . . find_recycling 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 4409 | 213 366 1069 315 1034 14 434 964 Spaces Moved 2214 | 129 244 461 157 694 10 187 332 Core 33 | 31 . . . . . . 2 Treads 217 | . . . . . . . 217 Legs 1945 | 87 244 461 157 694 10 187 105 Wheels 19 | 11 . . . . . . 8 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 120 115 Average Speed 151 | 145 124 171 120 122 123 184 205 Slowest Speed 700 | 190 190 190 190 123 123 265 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 6 33 36 13 14 . 94 7 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 206 | . . . . 89 . 84 33 Melee . | . . . . . . . . Projectile 6 | . . . . 4 . . 2 AOE 200 | . . . . 85 . 84 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 2998 | 148 290 693 220 828 11 241 567 Wait 460 | 3 12 184 15 66 . 11 169 Move 2207 | 128 243 460 156 693 9 186 332 Hop . | . . . . . . . . Pick Up 46 | 5 6 4 4 10 . 8 9 Fast Attach 34 | 6 2 2 5 6 . 4 9 Attach 32 | 1 2 2 3 3 2 5 14 Detach 8 | 1 3 . . . . 1 3 Swap 36 | 1 4 7 5 7 . 4 8 Drop 45 | 1 6 10 5 17 . 2 4 Fire 119 | 2 9 24 27 23 . 15 19 Melee 5 | . 3 . . 2 . . . Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 5) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1144 | -9/Materials | Build established: Scavenger-Tank 1400 | -9/Materials | Repaired Weapon Shielding 1570 | -9/Materials | Discovered new exit (range 15) 1649 | -9/Materials | Entered another Materials area 1649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1888 | -8/Materials | Lost 7 parts (1p3n2u1w) 1942 | -8/Materials | Discovered new exit (range 16) 1964 | -8/Materials | Entered Factory 1964 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2269 | -7/Factory | Build established: Gunner 2980 | -7/Factory | Discovered new exit (range 12) 2998 | -7/Factory | Entered another Factory area 2998 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3005 | -6/Factory | Identified exit to DSF 3012 | -6/Factory | Entered DSF 3060 | -6/DSF | Additional patrols routed to DSF 3110 | -6/DSF | Build established: Scavenger-Skirmisher 3281 | -6/DSF | Destroyed 7 combat bots 3284 | -6/DSF | Sterilization system engaged 3304 | -6/DSF | Ambient heat levels rising (+10) 3319 | -6/DSF | Ambient heat levels rising (+10) 3334 | -6/DSF | Ambient heat levels rising (+10) 3336 | -6/DSF | Lost 7 parts (1p2n1u3w) 3349 | -6/DSF | Ambient heat levels rising (+10) 3364 | -6/DSF | Ambient heat levels rising (+10) 3379 | -6/DSF | Ambient heat levels rising (+10) 3379 | -6/DSF | Discovered new exit (range 15) 3381 | -6/DSF | Lost 3 parts (1p1u1w) 3394 | -6/DSF | Ambient heat levels rising (+10) 3409 | -6/DSF | Ambient heat levels rising (+10) 3424 | -6/DSF | Ambient heat levels rising (+10) 3439 | -6/DSF | Ambient heat levels rising (+10) 3446 | -6/DSF | Entered Factory 3446 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3536 | -5/Factory | Repaired Flexi-carbon Leg 3757 | -5/Factory | Build established: Hacker-Mutant 4069 | -5/Factory | Build established: Scavenger-Gunner 4289 | -5/Factory | Cargo convoy interrupted 4371 | -5/Factory | Core integrity fell below 50% 4403 | -5/Factory | Core integrity fell below 20% 4410 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04360_ Slug penetrates Wall. 04361_ Penetrated by Slug. 04361_ Arm. Medium Treads destroyed. 04361_ Critical hit (Destroy). 04361_ Imp. Light Armor Plating destroyed. 04362_ Penetrated by Slug. 04362_ M-28 Smith repairs Gatling Laser. 04363_ Slug penetrates Wall. 04365_ Overheating: Energy bleed (-4). 04365_ U-05 Engineer builds a Door. 04365_ Slug penetrates Wall. 04369_ Arm. Medium Treads destroyed. 04370_ Flexi-carbon Leg destroyed. 04371_ Slug penetrates Wall. 04373_ X-77 Beamer IFF system glitched. 04375_ S-27 Virus destroyed. 04376_ Slug penetrates Wall. 04380_ Flexi-carbon Leg destroyed. 04391_ System corrupted: Arm. Huge Wheel rejected. 04398_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# [! #???# T # +? 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"??? ?""" ##############????????????? | | ?????? ??????""" #?????????????????????????? | | ?????? * ?????????"" #?????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Everything Is Under Control It Was An Accident, I Swear Challenges ------------ None Game ------ Seed LaserParticleFemtoactuators Manual? 0 Play Time 01:17:16 Cumulative 16.2 hours Start 2024.04.06 @ 07:05:11 End 2024.04.06 @ 08:22:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 3 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 38x25 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e7ae38f-96f3-44fd-81cc-cb75a0aaa46d