Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 14:47:21 Player: Darch Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (398) 398 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1678 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 192/300 Energy 1600/1600 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Superbattery > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Improved Heat Sink Huge Storage Unit ECM Suite Utility Shielding Light Armor Plating Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Small Storage Unit Superbattery > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Heat Sink Huge Storage Unit ECM Suite Utility Shielding Light Armor Plating Assault Rifle Light Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Skeleton Box Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 6 7 . 3 6 Power 4 | 1 2 . . 1 Engine 4 | 1 2 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 1 . . . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 2 | . . . 2 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 10 | 2 3 . . 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 . . 3 Ballistic Cannon 2 | . 1 . . 1 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 10 | . 3 1 . 6 Power 3 | . 1 1 . 1 Propulsion 3 | . 2 . . 1 Utility . | . . . . . Weapon 4 | . . . . 4 Highest Loss Streak 5 | . 2 1 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 73 | . 75 78 70 63 Engine 8 | . 13 7 . 8 Wheel 9 | . 7 14 14 1 Storage 17 | . 14 14 21 28 Protection 8 | . 11 14 5 . Ballistic Gun 22 | . 19 28 28 22 Ballistic Cannon 2 | . 3 . . 2 Launcher 2 | . 4 . . . Naked Turns . | . . . . . Heaviest Build 18 | 12 18 17 13 15 Greatest Support 26 | 26 26 16 16 16 Greatest Overweight (x) 5 | . 5 1 . 4 Average Overweight (x) 1 | . 3 . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 8 7 8 8 Average Carried 6 | 1 5 6 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 6 7 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 530 | 217 242 22 . 49 Remotely . | . . . . . Salvage Created 411 | . 292 75 . 44 Parts 22 | . 15 3 . 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 15 | . 9 2 . 4 Guns 10 | . 4 2 . 4 Cannons 2 | . 2 . . . AOE 3 | . 3 . . . Classes Destroyed 3 | . 3 . . . Tunneler 1 | . 1 . . . Swarmer 7 | . 3 . . 4 Grunt 8 | . 6 2 . . Best Kill Streak 4 | . 4 2 . 4 Combat Bots Only 4 | . 3 2 . 4 Max Kills in Single Turn 4 | . 4 1 . 1 Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 159 | . 55 13 . 91 Missed 39 | . 14 6 . 19 Damage Taken 1212 | . 548 94 . 570 Core 254 | . 92 . . 162 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 51 | . 27 6 1 17 Largest 2 | . 2 2 2 2 Hottest 55 | . 55 40 40 55 Shots Fired 83 | . 51 8 2 22 Gun 74 | . 46 8 2 18 Cannon 8 | . 4 . . 4 Launcher 1 | . 1 . . . Special . | . . . . . Kinetic 82 | . 50 8 2 22 Thermal . | . . . . . Explosive 1 | . 1 . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 6 10 . 3 Robot Miss Streak 4 | . 4 1 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 43 | . 27 7 . 9 Core Hits 25 | . 16 5 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 731 | . 495 85 . 151 Guns 492 | . 306 85 . 101 Cannons 100 | . 50 . . 50 Explosions 123 | . 123 . . . Melee . | . . . . . Ramming 16 | . 16 . . . Kinetic 592 | . 356 85 . 151 Thermal . | . . . . . Explosive 123 | . 123 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 4 Average Corruption 3 | . 2 4 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . 7 3 17 2 Message Errors 6 | . 1 . 4 1 Matter Fused 3 | . . 1 2 . Heat Flow Errors 6 | . 2 . 4 . Energy Discharges 5 | . 1 1 3 . Parts Rejected 1 | . 1 . . . Data Loss (minor) 4 | . . 1 3 . Data Loss (major) 2 | . 1 . 1 . Misfires 1 | . 1 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 14 | . . . . 14 Projectiles 14 | . . . . 14 Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 6 | . 6 . . . Shots . | . . . . . Rammed 6 | . 6 . . . Targets Rammed 6 | . 6 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 273 | . 271 2 273 . Average Temperature 91 | . 74 2 123 . Received Heat Transfer 372 | . 321 51 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 133 | . 133 50 . 60 Initial . | . . . . . Average 28 | . 28 26 . 44 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 23 4 . 8 Peak Tracking Total 4 | . 3 2 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 4 | . 2 . 2 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 5 . 32 . Successful 37 | . 5 . 32 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 2 . 4 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 37 | . 5 . 32 . Record 32 | . . . 32 . Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Patrol Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2183 | 58 1240 76 681 128 Spaces Moved 1316 | 50 505 55 671 35 Core 359 | 1 326 . . 32 Treads . | . . . . . Legs . | . . . . . Wheels 957 | 49 179 55 671 3 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 100 100 Average Speed 150 | 93 223 105 100 230 Slowest Speed 300 | 100 300 115 100 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 79 18 82 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1416 | 57 557 65 679 58 Wait 8 | . 4 4 . . Move 1312 | 49 504 54 670 35 Hop . | . . . . . Pick Up 11 | 2 7 1 1 . Fast Attach 13 | 6 2 . 3 2 Attach 6 | . 3 . . 3 Detach 2 | . 1 . 1 . Swap 3 | . 2 . . 1 Drop 4 | . 1 . 3 . Fire 51 | . 27 6 1 17 Melee . | . . . . . Ram 6 | . 6 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Discovered new exit (range 13) 1299 | -10/Materials | Entered Mines 1368 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1369 | -10/Mines | Discovered new exit (range 5) 1375 | -10/Mines | Entered Exiles 1402 | -10/Exiles | Discovered new exit (range 15) 1422 | -10/Exiles | Met 8R-AWN 1445 | -10/Exiles | Met EX-HEX 1479 | -10/Exiles | Met EX-BIN 1589 | -10/Exiles | Aligned with FarCom system 1590 | -10/Exiles | Given EX-Vault access code 1638 | -10/Exiles | Opened EX-Vault 1643 | -10/Exiles | Found Prototype Device 1657 | -10/Exiles | Found Prototype Device 1657 | -10/Exiles | Identified Skeleton Box 1676 | -10/Exiles | Identified PSU Rigger 1682 | -10/Exiles | Found Prototype Storage 1682 | -10/Exiles | Identified Superbattery 1706 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1741 | -10/Exiles | Met EX-DEC 1755 | -10/Exiles | Learned location of Zion (-6) 1798 | -10/Exiles | Visited The Gauntlet 2056 | -10/Exiles | Left Exiles lab with Superbattery 2056 | -10/Exiles | Entered Mines 2063 | -9/Mines | Core integrity fell below 50% 2084 | -9/Mines | Core integrity fell below 20% 2123 | -9/Mines | Lost 5 parts (1n4w) 2184 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02069_ Assault Rifle destroyed. 02074_ Grenade Launcher destroyed. 02078_ S-10 Pest knocked back. 02084_ S-10 Pest destroyed. 02084_ S-10 Pest knocked back. 02087_ Destroyed Flight Unit. 02087_ S-10 Pest knocked back. 02090_ System corrupted: Lgt. Cannon jammed. 02092_ Lgt. Cannon destroyed. 02093_ S-10 Pest destroyed. 02099_ Acquired 12 matter. 02103_ Acquired Lgt. Assault Rifle. 02105_ BAAI EGC&J5Z#J QK=9SB8B7EAD=2N9JF5F 02109_ Acquired Lgt. Ion Engine. 02113_ Acquired 3 matter. 02118_ Acquired 14 matter. 02127_ Acquired 6 matter. 02129_ Acquired 12 matter. 02132_ Acquired 2 matter. 02180_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????? ??????? | | ???????????????????#?????? ?????? | | ?????????????????? #???? #??????? | | ?????????????????? #??? #???????? | | ???????????????### ### #???????? | | ??????????????## s #???????? | | ??????????????# s ??????????? | | ?????????????## s#???????????????? | | ????????????## s #???????????????? | | ????????????# ##???????????????? | | ??????????### ##????????????????? | | ??????????# ##?????????????????? | | ??????????#@#####??????????????????? | | ??????????# #??????????????????????? | | ???????#### #####??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????# """ #??????????????????? | | ???????# """ #??????????????????? | | ???????# """ #??????????????????? | | ???????# = #??????????????????? | | ???????##########??????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 1625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed MappingHeavyCapacitor Manual? 0 Play Time 00:25:34 Cumulative 7.4 hours Start 2024.03.07 @ 14:22:32 End 2024.03.07 @ 14:47:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffedae22-99bb-446a-9bef-56f6ac6073d3