Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 17:18:11 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (3) 15 Value Destroyed (3) 3 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4979) 4979 TOTAL SCORE: 11417 Bonus ------- Pacifist 4179 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1255/1300 Matter 72/300 Energy 83/190 System Corruption 5% Temperature Cool (0) Movement Hovering (40) Location -3/Research Parts ------- > --- POWER (3) -------- Light Deuterium Engine Micro Antimatter Reactor > --- PROPULSION (8) --- Aerolev Unit Aerolev Unit Antigrav System Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY (8) ------ Advanced Power Amplifier Advanced Cooling System Structural Scanner Trap Scanner ECM Suite Improved Reaction Control System Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Advanced Weight Redist. System Advanced Reaction Control System Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Antigrav System Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Structural Scanner Trap Scanner ECM Suite Improved Reaction Control System Cloak of Protection Advanced System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Deuterium Engine Improved Gyrokinetic Inverter Cooled VTOL Module Advanced Weight Redist. System Advanced Reaction Control System [Rating: 108] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Hackware Advanced System Shield Weapon Greatsword Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 2 . 2 2 2 Power 2 | . . . . . . . 1 . . 1 . . Propulsion 6 | . . 1 . . . 1 1 1 . . 1 1 Utility 6 | . . 1 . . . 1 . 1 . 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 34 | . . . 1 . . 5 13 1 3 4 1 6 Power 10 | . . . . . . 2 2 . 2 2 . 2 Engine 8 | . . . . . . 2 2 . 2 1 . 1 Core 1 | . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 12 | . . . . . . 1 7 . . 1 1 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 11 | . . . . . . 1 6 . . 1 1 2 Flight 1 | . . . . . . . 1 . . . . . Utility 10 | . . . 1 . . 2 2 1 1 1 . 2 Device 9 | . . . 1 . . 2 2 1 1 1 . 1 Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . 2 . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . . . . . Parts Lost 10 | . . . . . . . 3 . . . . 7 Power 3 | . . . . . . . 1 . . . . 2 Propulsion 4 | . . . . . . . 1 . . . . 3 Utility 2 | . . . . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . . . 2 . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | 1 2 4 4 3 4 3 3 2 3 4 4 4 Power 1 | 1 2 2 2 2 2 1 1 . 1 1 1 . Propulsion . | . . . . . . . . 1 1 1 1 1 Utility 1 | . . 2 2 1 2 2 2 1 1 1 2 2 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 4 | . . . . 1 . . 1 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . . 1 . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 51 | . . . 7 11 11 30 67 73 77 88 89 86 Engine 6 | . . . . . . 5 10 6 10 16 10 7 Hover 18 | . . . . . . 8 22 33 33 34 36 32 Device 21 | . . . 7 11 11 17 26 26 26 30 31 32 Slashing Weapon 2 | . . . . . . . 3 6 6 5 5 3 Peak Build Rating 108 | . . . 2 2 2 14 43 40 51 70 75 108 Average Rating 36 | . . . 1 2 2 8 27 40 45 61 75 95 On Entrance 22 | . . . . 2 2 2 14 33 40 51 70 75 Avg Prop Armor Cover (%) 14 | . . . . . . 17 14 . 2 . . . Naked Turns 103 | . 54 18 31 . . . . . . . . . Heaviest Build 52 | . . . 1 1 1 12 22 21 30 46 46 52 Greatest Support 85 | 3 3 3 3 3 3 12 50 39 39 50 61 85 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 4 5 5 5 5 5 2 5 5 4 5 Average Carried 4 | 1 2 4 4 4 5 4 4 2 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 5 5 5 5 3 2 4 5 4 4 Class Distribution -------------------- 49% | Infiltrator-Ninja 36% | Mutant 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Infiltrator-Ninja | -7/Factory Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -6/DSF Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Matter Collected 243 | 174 . . . . . . 5 . . . . 64 Remotely . | . . . . . . . . . . . . . Salvage Created 51 | . . . . . . . . . . . . 51 Parts 4 | . . . . . . . . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . . 1 Worker 3 | . . . . . . . . . . . . 3 Best Kill Streak 2 | . . . . . . . . . . . . 2 Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Hostile Shots Fired 225 | . 39 2 5 . . 13 47 . 9 23 . 87 Missed 124 | . 14 1 3 . . 7 28 . 3 15 . 53 Hits 101 | . 25 1 2 . . 6 19 . 6 8 . 34 Projectile 101 | . 25 1 2 . . 6 19 . 6 8 . 34 Critical Strikes 2 | . . . . . . . . . . . . 2 Part Disruptions 4 | . . . . . . . . . 3 . . 1 Damage Taken 2059 | . 208 18 22 . 29 93 474 . 87 143 . 985 Core 506 | . 208 18 22 . 25 46 109 . . 33 . 45 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 83 | 100 16 . . . 83 91 84 . 100 96 100 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . . . . . 3 Core Hits 2 | . . . . . 1 . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 26 | . . . . . . . 10 . . 6 . 10 Impact 4 | . . . . . . . 4 . . . . . Slashing 22 | . . . . . . . 6 . . 6 . 10 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 478 | . 4 . . . 30 . 28 . 41 . . 375 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 375 | . . . . . . . . . . . . 375 Ramming 103 | . 4 . . . 30 . 28 . 41 . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 375 | . . . . . . . . . . . . 375 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 4 7 . 1 . . 5 Average Corruption 4 | . . . . . 1 4 7 . 1 . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 183 | . . . . . . . . . . . . 183 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 183 | . . . . . . . . . . . . 183 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 49 | . 2 . . . 13 . 14 . 20 . . . Shots . | . . . . . . . . . . . . . Rammed 13 | . 1 . . . 9 . 2 . 1 . . . Targets Rammed 13 | . 1 . . . 9 . 2 . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 232 | . . . . . . . 6 . . 232 . . Average Temperature 130 | . . . . . . . 5 . . 134 . . Received Heat Transfer 210 | . 15 . 12 . . 54 90 . . . . 39 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 36 | . 15 1 30 . . . 27 . 18 14 8 36 Initial 9 | . . 1 . . . . . . 3 9 . 3 Average 6 | . 7 1 3 . . . 8 . 4 3 4 11 Influence Increases 279 | . 20 . 30 . . . 84 5 15 34 8 83 Destroy 0b10 Robot/NC 15 | . . . . . . . . . . . . 15 Successful Hack 109 | . 5 . . . . . 45 5 . 22 8 24 Destroy Structure 35 | . . . . . . . 9 . . 12 . 14 Partial Spotted 30 | . 15 . . . . . . . . . . 15 Lose Combat Pursuer 90 | . . . 30 . . . 30 . 15 . . 15 Influence Decreases 279 | . 15 4 1 30 . . 84 . 2 52 . 91 Entered New Map 51 | . . 4 1 30 . . . . 2 9 . 5 Time Decay 205 | . 15 . . . . . 80 . . 43 . 67 Lost Part 22 | . . . . . . . 3 . . . . 19 Lost Ally 1 | . . . . . . . 1 . . . . . Squads Dispatched 18 | . 2 . 1 . . 3 1 . 1 4 . 6 Investigation 12 | . 1 . 1 . . 2 1 . . 3 . 4 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 5 | . 1 . . . . 1 . . 1 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Distress Signals 1 | . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 79 | . 9 2 2 . . 13 7 . 6 13 . 27 Peak Tracking Total 14 | . 10 2 2 . . 12 3 . 5 8 . 14 Tactical Retreats 12 | . . . 1 . . . 4 . 1 1 . 5 ECM-based Alert Blocks 21 | . . . . . . . 3 . . 5 . 13 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Traps Triggered 5 | . . . . . . 2 . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Machines Accessed 23 | . 2 . 1 1 . 3 3 1 . 4 1 7 Terminals 16 | . 1 . 1 . . 3 3 1 . 4 . 3 Fabricators 3 | . . . . . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 66 | . 8 . 3 1 . 10 6 1 . 11 3 23 Successful 17 | . 3 . . 1 . 2 3 1 . 2 1 4 Failed 49 | . 5 . 3 . . 8 3 . . 9 2 19 Catastrophic 15 | . 1 . 2 . . 2 2 . . 2 . 6 Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 6 . . 1 . 10 3 . . 5 3 14 Terminals 47 | . 6 . 3 . . 10 6 1 . 11 . 10 Fabricators 6 | . . . . . . . . . . . 3 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . . . . 6 Scanalyzers 4 | . . . . . . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . . . . 1 . . 2 1 . 2 . . Open DSF 2 | . . . . . . . 1 1 . . . . Level Access Points 2 | . . . . . . . 1 . . 1 . . Zone Layout 1 | . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . . 3 Report Inventory 2 | . 1 . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . . 2 Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . 2 1 . . . 1 . Terminals 4 | . 1 . . . . 2 1 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 3 | . 1 . . . . 2 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 1 . . 3 2 1 . 4 1 7 Full Trace Events 13 | . 1 . 1 . . 3 1 . . 3 . 4 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Active Infowar (turns) 923 | . . . 88 107 29 82 219 4 41 140 13 200 Structural 888 | . . . 88 107 29 82 219 4 15 131 13 200 Traps 650 | . . . . . . 33 219 4 41 140 13 200 Cloaking 235 | . . . . . . . . 1 7 98 5 124 ECM 257 | . . . . . . . 109 4 15 43 8 78 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Turns Passed 1049 | 14 54 18 119 107 37 83 219 4 41 140 13 200 Spaces Moved 2115 | 23 102 36 233 211 55 149 342 9 89 342 38 486 Core 856 | 23 102 36 233 211 55 149 47 . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1259 | . . . . . . . 295 9 89 342 38 486 Flight . | . . . . . . . . . . . . . Fastest Speed 31 | 50 50 50 50 50 50 50 36 36 36 33 31 31 Average Speed 41 | 50 50 50 50 50 50 50 47 36 37 33 31 32 Slowest Speed 60 | 50 50 50 50 50 50 50 60 36 40 36 31 40 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 25 | 2 28 10 63 61 14 26 13 1 77 16 1 25 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 23 | . . . . . . . 10 . . 6 . 7 Terrain Destroyed 23 | . . . . . . . 10 . . 6 . 7 Melee 23 | . . . . . . . 10 . . 6 . 7 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Total 2206 | 24 104 35 234 212 63 155 376 9 95 355 38 506 Wait 3 | . . . . . . . 3 . . . . . Move 2105 | 22 101 35 232 210 54 148 342 8 89 341 37 486 Hop . | . . . . . . . . . . . . . Pick Up 17 | 2 2 . 1 1 . 1 2 . 2 3 . 3 Fast Attach 15 | . . . . . . 3 7 . 2 1 . 2 Attach 11 | . . . 1 . . 1 2 1 . 2 1 3 Detach . | . . . . . . . . . . . . . Swap 10 | . . . . . . 1 6 . 1 1 . 1 Drop 8 | . . . . 1 . 1 3 . 1 1 . 1 Fire . | . . . . . . . . . . . . . Melee 26 | . . . . . . . 10 . . 6 . 10 Ram 11 | . 1 . . . 9 . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 12) 62 | -10/Materials | Discovered new exit (range 16) 63 | -10/Materials | Core integrity fell below 50% 67 | -10/Materials | Core integrity fell below 20% 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 85 | -9/Materials | Discovered new exit (range 4) 87 | -9/Materials | Entered Mines 92 | -9/Mines | Learned location of Storage (-8) 117 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 119 | -9/Mines | Found Scrap Suit 203 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 203 | -9/Mines | Discovered new exit (range 6) 206 | -9/Mines | Entered Exiles 219 | -9/Exiles | Met 8R-AWN 228 | -9/Exiles | Met EX-HEX 242 | -9/Exiles | Met EX-BIN 248 | -9/Exiles | Aligned with FarCom system 248 | -9/Exiles | Given EX-Vault access code 260 | -9/Exiles | Opened EX-Vault 264 | -9/Exiles | Found Cloak of Protection 276 | -9/Exiles | Warned to stay clear of 0b10 Research branches 291 | -9/Exiles | Met EX-DEC 302 | -9/Exiles | Build established: Mutant 308 | -9/Exiles | Discovered new exit (range 12) 313 | -9/Exiles | Left Exiles lab with Cloak of Protection 313 | -9/Exiles | Entered Mines 344 | -8/Mines | Discovered new exit (range 8) 350 | -8/Mines | Entered Materials 350 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 427 | -8/Materials | Discovered new exit (range 13) 433 | -8/Materials | Entered Factory 433 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 608 | -7/Factory | Identified exit to Factory 642 | -7/Factory | Crushed by falling debris 652 | -7/Factory | Entered another Factory area 652 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 656 | -6/Factory | Identified exit to DSF 656 | -6/Factory | Entered DSF 687 | -6/DSF | Discovered new exit (range 16) 690 | -6/DSF | Additional patrols routed to DSF 697 | -6/DSF | Entered Factory 697 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 789 | -5/Factory | Identified exit to Factory 837 | -5/Factory | Entered another Factory area 837 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 846 | -4/Factory | Discovered new exit (range 12) 850 | -4/Factory | Entered Research 850 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 889 | -3/Research | Build established: Infiltrator-Ninja 1014 | -3/Research | Lost 4 parts (2p2n) 1050 | -3/Research | Self-destructed Last Messages --------------- 01014_ Slug penetrates Wall. 01017_ Slug penetrates C-30 ARC. 01025_ Slug penetrates Wall. 01026_ C-30 ARC bursts open, deploying its payload. 01026_ S-43 Plague unfolds itself. 01026_ Aerolev Unit destroyed. 01026_ K-01 Serf collects debris. 01027_ Slug penetrates Wall. 01029_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01031_ O-24 Administrator uses terminal to summon reinforcements. 01031_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 01031_ O-24 Administrator locks terminal. 01034_ U-05 Engineer destroyed. 01038_ YI8APYYO=NMESKLE1NQAMMEI9TEOMU4KR>I#:9V 01040_ Cloak of Protection destroyed. 01045_ ALERT: Security rotation in progress. 01046_ Greatsword destroyed. 01047_ Penetrated by Slug. 01050_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????? !%! %" | | ???????????????#########+#############"##########/ | | ???????????????###### ## #### | | ???????????????????## ! ## #### | | ??? ################# ## #### | | ??? ################# !## #### | | ??? # = ## #### | | ???? "############# !#### =] | | ???? # #### """ ####! ] | | ???????##########g # ???????## """ #### | | ???????########## # =?????## """ #### | | ???????????????## # =! ################ | | ???????????????## + ? =! ################ | | ???????????????## # ? ##????????????## | | ????????######### # ?? ##????????????###### | | ????????######### s# ?? ##????????????###### | | ????????## # s ##??########?????????????????? | | ????????## # ##??########?????????????????? | | ????????## # ##???????????????????????????? | | ????????## [ + ##???????????????????????????? | | ????????## # ##???????????????????????????? | | ????????## # ###?????#######??????????????? | | ????????######### ###############??????????????? | | ????????######## ####### ##??????????????? | | ??????????????## *%= ##??????????????? | | ??????????????## Y =@ Y ##??????????????? | | ??????????????## k ##??????????????? | | ??????????????## ####### ##??????????????? | | ??????????????############### ###??????????????? | | ??????????????#########??????? ###??????????????? | | ??????????????????????????????? ##???????????????? | | ??????????????????????????????? ##???????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????h?????Y???????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????## ##????# | | ??????????????????????????????????????## ##????# | | ??????????????????????????????????????## ##????# | | ???????????????????????H?????????????### ###???# | | ?????????????????????????????????????### ###???# | | ?????????????????????????????????????## ##???# | | ?????????????????????????????????????## ##???# | | ?????????????????????????????????????## ##???# | | ?????????????????????????????????????## ##???# | | ?????????????????????????????????????## ###### | | ??????????????????????????????????????## ####### | | ??????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 53 Energy Capacity 405 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Evasion (%) 68 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Antigrav System | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonOvertunedHammer Manual? 0 Play Time 00:25:28 Cumulative 284.2 hours Start 2025.11.25 @ 16:54:36 End 2025.11.25 @ 17:18:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 12 Types 5/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cecd73ce-7b14-4692-8a6d-46a95a0a0fd9