Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.08 @ 01:06:12 Player: crow Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (2207) 2207 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 7816 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 291 Friendly Fire -121 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 83/100 System Corruption 6% Temperature Cool (9) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Medium Storage Unit Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core Neutrino Core > --- PROPULSION ------- Advanced Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Energy Filter Improved Weapon Cycler > --- WEAPON ----------- HERF Cannon Advanced Beam Cannon KE Penetrator > --- INVENTORY -------- Light Fission Core Medium Storage Unit Medium Matter Pod Advanced Visual Processing Unit Improved Remote Datajack CR-A16's Pointy Stick [Rating: 86] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Energy Filter Device Energy Filter Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 6 2 . . 2 Power 2 | . . . . . . 1 . . . 1 Propulsion 2 | . . 1 . . . 1 . . . . Utility 7 | . . 1 . . . 3 2 . . 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 85 | 7 4 22 . 5 2 20 7 3 3 12 Power 15 | 2 1 1 . 1 1 4 2 . 1 2 Engine 8 | 2 . 1 . 1 . 2 1 . . 1 Core 6 | . 1 . . . . 2 1 . 1 1 Reactor 1 | . . . . . 1 . . . . . Propulsion 11 | 2 . 6 . 1 . 1 1 . . . Treads 5 | . . 2 . 1 . 1 1 . . . Leg . | . . . . . . . . . . . Wheel 6 | 2 . 4 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 1 2 6 . 2 1 11 3 1 1 7 Device 21 | 1 . 2 . 2 1 8 1 1 1 4 Storage 6 | . 2 1 . . . 1 1 . . 1 Processor 5 | . . 1 . . . 2 . . . 2 Hackware . | . . . . . . . . . . . Protection 3 | . . 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 1 9 . 1 . 4 1 2 1 3 Energy Gun 2 | 1 . 1 . . . . . . . . Energy Cannon 2 | . . 1 . . . . . . . 1 Ballistic Gun 4 | 1 1 1 . . . . 1 . . . Ballistic Cannon 3 | . . 2 . . . 1 . . . . Launcher 3 | . . 1 . . . 1 . 1 . . Special Weapon 4 | . . 1 . . . 1 . 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 4 | . . . . 1 . 1 . . 1 1 Special Melee Weapon 2 | . . 2 . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 2 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 2 | . . . . . . 2 . . . . Parts Lost 36 | . . 8 . . . 1 4 2 1 20 Power 6 | . . 1 . . . . 1 . . 4 Propulsion 9 | . . 4 . . . 1 . 1 . 3 Utility 13 | . . 1 . . . . 2 1 . 9 Weapon 8 | . . 2 . . . . 1 . 1 4 Highest Loss Streak 15 | . . 3 . . . 1 3 2 1 15 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 96 88 92 100 91 95 82 85 86 Engine 4 | . 13 6 11 11 1 1 2 5 1 4 Core 4 | . . 4 . . . 4 3 5 8 9 Reactor 2 | . . . . . 9 6 4 . . . Treads 20 | . . 2 22 30 33 18 19 17 17 14 Wheel 2 | . 28 28 . . . . . . . . Device 22 | . 6 10 11 11 22 26 28 22 28 27 Storage 8 | . 21 18 11 11 11 9 5 5 5 5 Processor 3 | . . 1 . . . 3 5 5 5 8 Protection 1 | . . 1 11 7 . . 4 . . . Energy Cannon 7 | . . 6 11 11 11 6 5 5 5 7 Ballistic Gun 3 | . 25 2 . . . . 4 5 5 3 Ballistic Cannon 1 | . . 5 11 5 . 6 . . . . Launcher 1 | . . . . . . . 5 4 2 . Piercing Weapon 2 | . . . . 5 11 1 . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 9 21 26 25 25 33 54 66 65 67 84 Greatest Support 109 | 20 20 40 40 62 62 82 109 109 89 89 Greatest Overweight (x) 11 | . 1 1 . . . 1 . . . 11 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 10 15 15 15 15 Average Capacity 12 | 5 9 10 10 10 10 10 11 15 15 15 Most Carried 10 | 5 10 10 8 10 10 10 8 7 7 7 Average Carried 7 | 2 7 8 8 8 8 8 6 6 6 4 Final Capacity 15 | 5 10 10 10 10 10 10 15 15 15 15 Final Carried 10 | 4 10 8 8 9 9 8 7 6 6 2 Class Distribution -------------------- 35% | Mutant 34% | Skirmisher 8% | Derelict-Mutant 6% | Scavenger-Mutant 6% | Derelict-Skirmisher 3% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Matter Collected 1932 | 259 103 435 . 134 83 147 259 285 75 152 Remotely 293 | . . 265 . . . . . . . 28 Salvage Created 2264 | 34 347 495 . . 112 211 415 50 71 529 Parts 127 | 3 21 40 . . 5 12 25 1 1 19 Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . 7 . . 1 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 47 | 1 10 14 . . 2 5 9 1 1 4 Guns 18 | 1 10 4 . . . . 2 . . 1 Cannons 18 | . . 6 . . 2 5 1 1 1 2 AOE 10 | . . 4 . . . . 6 . . . Classes Destroyed 10 | 1 1 3 . . . 1 3 . . 1 Worker 2 | . . . . . . . 2 . . . Builder 3 | . . . . . . . 3 . . . Hauler 1 | . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . . 1 Watcher 7 | . . 3 . . . 2 1 . . 1 Swarmer 10 | . 3 3 . . 2 2 . . . . Grunt 23 | 1 7 6 . . . 2 7 . . . Sentry 10 | . . 5 . . . . 1 1 1 2 Hunter 3 | . . . . . . . 1 . . 2 Programmer 1 | . . . . . . 1 . . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 8 | 1 3 8 . . 2 2 6 1 1 4 Combat Bots Only 6 | 1 3 6 . . 2 2 5 1 1 3 Max Kills in Single Turn 3 | 1 1 2 . . 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Hostile Shots Fired 635 | 2 57 86 . . 8 29 85 18 16 334 Missed 197 | 1 17 25 . . 2 8 31 7 6 100 Damage Taken 5508 | 9 334 643 . . 96 501 669 230 188 2838 Core 1594 | . 89 184 . . . 44 102 19 . 1156 Absorbed by Shields 162 | . . . . . . . 162 . . . Redirected to Shielding 110 | . . 7 . . . . 103 . . . Ignored by Resistances 1601 | 3 103 190 . . 28 141 229 62 50 795 Regen/Repaired (Parts) 213 | . . . . 213 . . . . . . Core Remaining (%) 79 | 100 64 . . . 54 94 . . 87 . Volleys Fired 199 | 2 33 53 . . 11 25 33 13 10 19 Largest 3 | 2 2 2 . . 1 2 3 3 3 3 Hottest 189 | 60 40 140 . . 68 107 144 144 144 189 Shots Fired 381 | 4 65 101 . . 11 48 64 25 21 42 Gun 167 | 4 65 47 . . . . 19 9 10 13 Cannon 186 | . . 46 . . 11 46 36 9 10 28 Launcher 18 | . . 5 . . . . 9 3 1 . Special 10 | . . 3 . . . 2 . 4 . 1 Kinetic 173 | 2 65 29 . . . 23 22 9 10 13 Thermal 165 | 2 . 67 . . 11 23 33 9 10 10 Explosive 18 | . . 5 . . . . 9 3 1 . Electromagnetic 18 | . . . . . . . . . . 18 Robot Hit Streak 33 | 3 13 16 . . 6 12 18 15 31 33 Robot Miss Streak 4 | . 1 4 . . 2 3 2 1 . 1 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 4 | . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 311 | 3 53 79 . . 8 37 51 23 20 37 Core Hits 120 | 2 18 28 . . 4 12 35 3 3 15 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 5 | . . 1 . . . . 2 1 . 1 Destroy 4 | . . . . . . . 2 1 . 1 Blast 1 | . . 1 . . . . . . . . Melee Attacks 8 | . . 2 . . . . . . . 6 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 6 | . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7425 | 32 673 1524 . . 183 777 2464 369 427 976 Guns 2172 | 32 673 429 . . . . 335 181 202 320 Cannons 3198 | . . 749 . . 183 777 621 125 185 558 Explosions 1893 | . . 298 . . . . 1492 63 40 . Melee 98 | . . . . . . . . . . 98 Ramming 16 | . . . . . . . 16 . . . Kinetic 2534 | 10 673 406 . . . 341 401 181 202 320 Thermal 2490 | 22 . 820 . . 183 436 555 125 185 164 Explosive 1893 | . . 298 . . . . 1492 63 40 . Electromagnetic 394 | . . . . . . . . . . 394 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 98 | . . . . . . . . . . 98 Highest Corruption 6 | . . . . . . 2 . . . 6 Average Corruption 1 | . . . . . . 2 . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 102 | . . 14 . . . 33 55 . . . Projectiles 39 | . . 2 . . . 33 4 . . . Explosions 63 | . . 12 . . . . 51 . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . 3 . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . . 36 . . Shots 1 | . . . . . . . . 1 . . Rammed 2 | . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 441 | 6 34 132 . . 200 57 78 39 210 441 Average Temperature 69 | 6 16 30 . . 77 12 28 15 117 209 Received Heat Transfer 1267 | 6 249 393 . . 38 81 320 63 63 54 Effects 6 | . . . . . . . . . . 6 Shutdowns 4 | . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 1 . 1 . Heat Transferred 4599 | 50 . 1626 . . 333 740 999 222 333 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Peak Influence 533 | 20 290 533 127 . . 150 340 . . 72 Initial 127 | . 11 104 127 . . . . . . . Average 88 | 4 134 289 127 . . 28 120 . . 15 Maximum Alert Level 2 | . 1 2 . . . . 1 . . . Low Security (%) 86 | 100 72 38 100 . . 100 85 . . 100 Level 1 11 | . 27 43 . . . . 14 . . . Level 2 2 | . . 17 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 1 . . . 6 3 . . 3 Investigation 2 | . 1 1 . . . . . . . . Extermination 4 | . . . . . . 2 . . . 2 Reinforcement 5 | . . . . . . 1 3 . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Distress Signals 5 | . 1 2 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 96 | 1 14 22 . . 11 9 20 1 1 17 Peak Tracking Total 11 | 1 4 7 . . 4 2 5 1 1 11 Tactical Retreats 6 | . . 2 . . 2 . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Traps Triggered 3 | . 1 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Disabled 4 | . . 2 . . . . . . . 2 Max in Single Turn 1 | . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Accessed 15 | . 4 5 . . 1 3 1 . . 1 Terminals 12 | . 4 3 . . 1 2 1 . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 26 | . 7 13 . . 1 3 1 . . 1 Successful 15 | . 3 7 . . 1 2 1 . . 1 Failed 11 | . 4 6 . . . 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . Terminals 18 | . 7 6 . . 1 2 1 . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . 4 . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 3 3 . . 1 1 1 . . 1 Record 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Locate Traps 2 | . . 1 . . . . 1 . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . Process 1 | . . 1 . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 2 3 . . 1 . . . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . Recycled Matter 47 | . . 47 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . 1 . . . 1 . . . 1 Non-combat 1 | . . . . . . 1 . . . . Combat 2 | . . 1 . . . . . . . 1 Robot Hacks Applied 3 | . . 1 . . . 1 . . . 1 parse_system 3 | . . 1 . . . 1 . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Total Allies 6 | . . . . 6 . . . . . . Largest Group 6 | . . . . 6 6 1 . . . . Highest-Rated Group 157 | . . . . 157 157 24 . . . . Highest-Rated Ally 31 | . . . . 31 31 24 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . . 31 . . . . . Total Damage 499 | . . . . . 499 . . . . . Kills 8 | . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Turns Passed 10222 | 77 348 529 92 1132 1783 1302 599 2023 1534 803 Spaces Moved 6170 | 74 258 330 58 716 1130 682 314 1256 953 399 Core 27 | 18 . . . . . . . . . 9 Treads 5532 | . . 33 58 716 1130 682 314 1256 953 390 Legs . | . . . . . . . . . . . Wheels 611 | 56 258 297 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 160 155 155 152 155 158 158 100 Average Speed 150 | 72 88 88 160 156 155 162 156 158 158 160 Slowest Speed 600 | 80 95 160 160 160 155 232 158 158 158 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 9 55 36 17 73 97 22 10 94 88 12 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . 3 2 . . . 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 131 | . . 16 . . . . 81 18 15 1 Melee . | . . . . . . . . . . . Projectile 9 | . . 1 . . . . 4 1 2 1 AOE 122 | . . 15 . . . . 77 17 13 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Total 6776 | 92 313 466 57 731 1151 835 363 1274 967 527 Wait 201 | . 3 31 . . 6 76 . 3 . 82 Move 6160 | 73 257 329 57 715 1129 681 313 1255 952 399 Hop . | . . . . . . . . . . . Pick Up 76 | 10 11 16 . 6 2 17 6 . 2 6 Fast Attach 1 | . 1 . . . . . . . . . Attach 62 | 6 1 19 . 3 1 13 5 1 2 11 Detach 11 | . . 5 . . . 4 . . . 2 Swap 22 | 1 2 3 . 2 1 7 2 2 1 1 Drop 34 | . 5 8 . 5 1 12 2 . . 1 Fire 199 | 2 33 53 . . 11 25 33 13 10 19 Melee 8 | . . 2 . . . . . . . 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 12) 326 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 4) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 543 | -9/Materials | Lost 3 parts (2n1w) 671 | -9/Materials | Lost 3 parts (1p1u1w) 826 | -9/Materials | Discovered new exit (range 16) 955 | -9/Materials | Entered Mines 1028 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1047 | -9/Mines | Entered Zion 1168 | -7/Zion | Build established: Scavenger-Mutant 1609 | -7/Zion | Found CR-A16's Pointy Stick 1641 | -7/Zion | Learned location of Data Miner (-6) 1745 | -7/Zion | Build established: Mutant 1778 | -7/Zion | Found Prototype Device 1779 | -7/Zion | Identified Phasing AFG 1948 | -7/Zion | Gained Derelict followers 2066 | -7/Zion | Visited the Megawrench Repair Shop 2066 | -7/Zion | Megawrench repaired 7 parts 2106 | -7/Zion | Discovered new exit (range 11) 2122 | -7/Zion | Received a hallucinogenic algorithm 2179 | -7/Zion | Entered Proximity Caves 2179 | -6/Proximity Caves | Accompanied by 6 allies 2936 | -6/Proximity Caves | Lost 3 allies 3824 | -6/Proximity Caves | Discovered new exit (range 12) 3962 | -6/Proximity Caves | Entered Factory 3962 | -6/Factory | Accompanied by 1 ally 3962 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3963 | -6/Factory | Identified exit to Lower Caves 4443 | -6/Factory | Build established: Tank 4904 | -6/Factory | Build established: Scavenger-Skirmisher 4987 | -6/Factory | Garrison activated, responded to threat 5176 | -6/Factory | Discovered new exit (range 16) 5248 | -6/Factory | Identified exit to Factory 5264 | -6/Factory | Entered another Factory area 5264 | -5/Factory | Evolved 2 slots: Utility x2 5265 | -5/Factory | Identified exit to Upper Caves 5666 | -5/Factory | Build established: Skirmisher 5823 | -5/Factory | Lost 3 parts (1p2u) 5854 | -5/Factory | Discovered exit to Upper Caves (range 7) 5863 | -5/Factory | Entered Upper Caves 5864 | -5/Upper Caves | Encountered a Warlord checkpoint 6024 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6488 | -5/Upper Caves | Discovered new exit (range 10) 6532 | -5/Upper Caves | Identified exit to Upper Caves 7886 | -5/Upper Caves | Entered another Upper Caves area 7909 | -5/Upper Caves | Learned location of Warlord (-4) 8665 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8977 | -5/Upper Caves | Build established: Derelict-Mutant 9184 | -5/Upper Caves | Discovered new exit (range 8) 9197 | -5/Upper Caves | Identified exit to Factory 9420 | -5/Upper Caves | Entered Factory 9420 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9813 | -4/Factory | Build established: Derelict-Skirmisher 10052 | -4/Factory | Lost 5 parts (1p2u2w) 10176 | -4/Factory | Discovered new exit (range 17) 10207 | -4/Factory | Core integrity fell below 50% 10216 | -4/Factory | Core integrity fell below 20% 10223 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10209_ Slug penetrates Wall. 10209_ Penetrated by Slug. 10210_ Wall collapses. 10212_ Penetrated by Slug. 10212_ Slug penetrates Wall. 10214_ FCFDZRBPALQBPDOLJFCPCB/Q%5QOWC 10215_ U-05 Engineer builds a Door. 10215_ Imp. Weapon Cycler destroyed. 10215_ Penetrated by Slug. 10216_ Slug penetrates Wall. 10216_ U-05 Engineer builds a Wall. 10218_ Slug penetrates Wall. 10218_ Slug penetrates Y-64 Sentinel. 10218_ Slug penetrates Wall. 10219_ Penetrated by Slug. 10221_ Slug penetrates Wall. 10222_ Wall collapses. 10222_ Slug penetrates Wall. 10223_ U-05 Engineer builds a Wall. 10223_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##+###?????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ???????????????? #????????????????????????? | | ???????????????? < ?????????????????????????? | | ????????????????? ]?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ! ?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ????????????????## #?????????????????????????? | | ????????????????# #?????????????????????????? | | ?????????????????T #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #?######???????????????????? | | ??????????????????# ###| #???????????????????? | | ??????????????????# [%!s% #???????????????????? | | ??????????????????# =*!%#@ #???????????????????? | | ### ############# |%=# ! #???????????????????? | | T ==/pYs #???????????????????? | | ??????##### ####### #????????????? #??? | | ??????????# ^ #?????# ! #????????????? #??? | | ###########+## ^ #?????# #????????????? #??? | | ! ## #?????# ! #????????????? #??? | | """" ## #?????##############????? #??? | | ""R"" + ##+#???###???# #????? #??? | | "" "" """ ## #? ? #???# """ ! #????? #??? | | """ ## #? !! #???# """ #????? #??? | | """ ## #? !! =#???# """ =#????? /??? | | ## #??! #???# #?#### #??? | | """ """ ## #?? #???# """ #????# #??? | | """ """ ## #??""" #???# """ #????# # | | """ """ ## #???"" ! #???# """ ##???# #### | | = ## # ?"" #???# #?#??# # | | ? ? ## #?? #???#####+####?#??# # | | ######+####### #####+########## ####### + | | # | | % # | | "# | | ###########+#+####+########/### ^ % "#? | | ????????????????# ##### %""# | | ????????????????# """ #?### "# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 725 Matter Stores 372 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 50 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Spy I'm Back, Baby! Omniscient Cartographer Oops Power Corrupts Robot Respite The More The Merrier Tourist Troublemaker Use The Force Challenges ------------ None Game ------ Seed TransportDecoyHumpback Manual? 0 Play Time 01:55:34 Cumulative 4.0 hours Start 2024.04.07 @ 23:08:23 End 2024.04.08 @ 01:06:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85651d54-00a2-4f56-94b9-ccfe25fe57e5