Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 14:46:07 Player: winnking222 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (186) 930 Value Destroyed (6028) 6028 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1687) 1687 TOTAL SCORE: 14305 Bonus ------- High Alert Combat Kills 354 Follower Combat Kills 55 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Cooled Plasma Cannon Vortex Catalyst Activator (10) Companion Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core Fusion Compressor > --- PROPULSION ------- Antigrav System Linear Gravjet Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Scrapoid Pod > --- WEAPON ----------- Vortex Catalyst Activator Companion Sword > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Compact Wheel Advanced Heat Sink High-capacity Matter Pod Tactical Coordination Suite Improved Focal Shield Hardlight Generator Authchip [R/Combat] Tractor Beam Thermic Laser Cooled Plasma Cannon Heavy Battle Rifle Precision Rocket Launcher Vortex Trap [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Advanced Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Precision Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Powered Hammer Slashing Weapon Companion Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 . . . 4 2 . . . Power 2 | . . . . 1 . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 5 | . . 1 . . . . . 3 1 . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 172 | 7 7 25 7 40 18 2 8 20 21 11 1 5 Power 27 | 1 2 2 . 8 2 . 2 3 3 4 . . Engine 11 | 1 1 2 . 4 . . 1 . . 2 . . Core 14 | . 1 . . 4 2 . 1 2 2 2 . . Reactor 2 | . . . . . . . . 1 1 . . . Propulsion 55 | 2 2 8 2 13 8 1 2 7 8 2 . . Treads 34 | 2 . 7 2 12 8 1 2 . . . . . Leg 10 | . 2 1 . . . . . 1 6 . . . Wheel 6 | . . . . . . . . 6 . . . . Hover 5 | . . . . 1 . . . . 2 2 . . Flight . | . . . . . . . . . . . . . Utility 35 | 2 2 3 2 7 2 1 1 4 6 3 . 2 Device 11 | 1 1 1 1 . . . . 2 2 2 . 1 Storage 4 | 1 1 2 . . . . . . . . . . Processor 4 | . . . . 1 . . . 1 2 . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 15 | . . . 1 6 2 1 . 1 2 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 55 | 2 1 12 3 12 6 . 3 6 4 2 1 3 Energy Gun 9 | . . 4 . . . . . 3 1 . . 1 Energy Cannon 4 | . . 2 . . . . . 1 1 . . . Ballistic Gun 29 | 2 1 5 3 10 2 . 1 2 . 2 1 . Ballistic Cannon 6 | . . 1 . 2 3 . . . . . . . Launcher 3 | . . . . . . . . . 2 . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 7 . 2 . . 1 3 2 . . 4 Parts Lost 45 | . 5 . . 7 3 . . 3 14 2 . 11 Power 10 | . 1 . . 1 . . . . 4 2 . 2 Propulsion 20 | . 1 . . 4 3 . . 3 5 . . 4 Utility 9 | . 1 . . 1 . . . . 3 . . 4 Weapon 6 | . 2 . . 1 . . . . 2 . . 1 Highest Loss Streak 6 | . 3 . . 2 1 . . 1 6 2 . 6 To Critical Strikes 2 | . . . . . 1 . . . 1 . . . Average Backups 20 | 4 11 15 24 24 24 25 24 21 16 10 14 13 Power . | . . . . . . 1 . . . . . . Propulsion 4 | 3 6 5 5 4 3 4 4 6 5 . 3 2 Utility 7 | . 2 4 7 9 9 8 8 6 5 7 7 6 Weapon 7 | . 1 5 11 9 10 11 10 6 4 2 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 44 | . . 15 . 10 . . 3 1 3 1 . 11 Power . | . . . . . . . . . . . . . Propulsion 13 | . . 5 . 1 . . 2 . 2 . . 3 Utility 13 | . . 3 . 4 . . . . . . . 6 Weapon 18 | . . 7 . 5 . . 1 1 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 98 100 98 98 99 88 99 96 86 94 90 Engine 4 | . 9 10 11 7 . . . 2 . 3 5 4 Core 9 | . 4 . . 9 18 18 17 6 6 5 11 10 Treads 24 | . 19 14 33 35 35 36 36 15 7 . . . Leg 3 | . 8 17 . . . . . . 11 . . . Wheel 1 | . . . . . . . . 10 2 . . . Hover 2 | . . . . . . . . . . 22 23 21 Device 6 | . 8 20 13 1 . . . 12 11 8 5 4 Storage 8 | . 14 11 11 9 9 9 9 6 5 5 5 4 Processor 8 | . . . . 7 9 9 9 12 16 17 17 17 Protection 6 | . . . 8 8 8 9 8 6 4 2 5 4 Energy Cannon 1 | . . 8 . . . . . . 6 1 . . Ballistic Gun 10 | . 28 7 22 16 5 17 3 9 . 7 11 10 Ballistic Cannon 1 | . . 2 . 1 11 . . . . . . . Slashing Weapon 2 | . . . . . . . 3 6 4 5 5 4 Peak Build Rating 96 | 7 9 19 19 41 42 40 44 62 81 88 90 96 Average Rating 41 | 5 7 16 19 32 39 38 36 56 72 81 88 85 On Entrance 38 | . 7 8 19 19 41 39 32 44 62 55 88 88 Avg Prop Armor Cover (%) 7 | . . . . . . . . 10 2 . . . Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 129 | 15 30 96 98 107 107 105 109 123 129 73 73 73 Greatest Support 88 | 40 40 63 63 88 86 86 86 84 78 50 50 50 Greatest Overweight (x) 6 | 1 1 1 1 2 1 1 1 6 2 1 1 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 4 . . 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 15 15 15 Average Capacity 21 | 7 13 17 25 25 25 25 25 25 19 15 15 14 Most Carried 25 | 7 15 23 25 25 25 25 25 25 25 15 15 15 Average Carried 21 | 4 11 15 24 24 24 25 24 24 19 12 15 14 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 15 15 15 5 Final Carried 25 | 6 13 23 25 25 25 25 25 24 13 15 15 5 Class Distribution -------------------- 76% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Matter Collected 6779 | 294 256 534 255 1555 1260 411 118 367 320 1263 . 146 Remotely . | . . . . . . . . . . . . . Salvage Created 7001 | 97 351 1099 69 1902 1112 170 . 1025 794 382 . . Parts 396 | 7 27 63 7 105 64 12 . 54 42 15 . . Haulers Intercepted 12 | . . 5 . 5 . . . 2 . . . . Recyclers Shooed 6 | . 2 . . 1 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 16 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Combat Hostiles Destroyed 151 | . 9 19 4 48 32 3 . 15 16 5 . . Melee 17 | . . . . . . . . 11 4 2 . . Guns 86 | . 9 9 4 48 6 3 . 4 . 3 . . Cannons 43 | . . 10 . . 26 . . . 7 . . . AOE 5 | . . . . . . . . . 5 . . . Classes Destroyed 15 | 2 3 2 . 3 4 . . 1 . . . . Worker 6 | . . . . 3 . . . 3 . . . . Builder 4 | . . . . . 1 . . 1 2 . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 12 | . . 5 . 5 . . . 2 . . . . Recycler 5 | 1 1 1 . 2 . . . . . . . . Watcher 7 | . 3 2 . . 1 . . . 1 . . . Swarmer 46 | . 6 6 3 18 2 . . 5 6 . . . Grunt 52 | . 3 6 1 19 11 . . 7 2 3 . . Brawler 2 | . . . . . 2 . . . . . . . Duelist 3 | . . . . . 2 . . 1 . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 34 | . . 7 . 9 12 3 . . 3 . . . Hunter 6 | . . . . . 3 . . 1 . 2 . . Programmer 6 | . . . . . . . . 1 5 . . . Heavy 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | 1 4 5 3 7 5 2 . 4 6 2 . . Combat Bots Only 7 | . 3 4 3 7 5 2 . 3 5 2 . . Max Kills in Single Turn 4 | 1 1 2 1 2 1 1 . 1 4 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . . . . . . . . . 4 . . . Melee 1 | . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Hostile Shots Fired 1023 | . 91 99 28 235 121 6 . 103 184 66 . 90 Missed 253 | . 20 27 6 48 27 1 . 25 53 15 . 31 Hits 770 | . 71 72 22 187 94 5 . 78 131 51 . 59 Melee 10 | . . . . . 10 . . . . . . . Projectile 760 | . 71 72 22 187 84 5 . 78 131 51 . 59 AOE 20 | . . . 7 . . . . . 3 . . 10 Critical Strikes 26 | . . . 1 7 5 . . 1 8 1 . 3 Damage Taken 12929 | . 739 832 435 2661 1584 80 . 1406 2566 956 . 1670 Core 2183 | . 141 109 86 317 178 . . 340 331 213 . 468 Absorbed by Shields 300 | . . . . . . . . . 300 . . . Regen/Repaired (Parts) 111 | . . . . . . . . . . . . 111 Core Remaining (%) 52 | 100 43 . 51 . . . 10 60 . . . . Volleys Fired 440 | 4 51 64 10 141 92 6 . 15 34 21 1 1 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 1 2 Hottest 140 | 40 40 136 46 80 80 50 . 110 140 85 35 61 Shots Fired 864 | 8 101 128 20 281 181 14 . 30 67 27 4 3 Gun 578 | 8 101 65 20 269 45 14 . 30 6 14 3 3 Cannon 284 | . . 63 . 12 136 . . . 59 13 1 . Launcher 2 | . . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . Kinetic 712 | 8 101 60 20 281 181 14 . 28 . 13 3 3 Thermal 130 | . . 56 . . . . . . 59 14 1 . Explosive 2 | . . . . . . . . . 2 . . . Electromagnetic 20 | . . 12 . . . . . 2 6 . . . Robot Hit Streak 35 | 3 6 9 9 35 29 6 . 11 10 25 . . Robot Miss Streak 5 | 1 3 3 1 5 3 1 . 2 2 . . 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 18 | . 1 . 3 11 . . . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . 1 . . Shots Hit Robots 664 | 5 59 79 16 209 125 11 . 72 56 32 . . Core Hits 297 | 3 21 36 7 108 46 5 . 31 27 12 . 1 Critical Kills 2 | . . . 1 . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 24 | . . 2 1 . 12 . . 4 . 5 . . Burn 1 | . . 1 . . . . . . . . . . Destroy 2 | . . . 1 . . . . . . 1 . . Blast 13 | . . 1 . . 12 . . . . . . . Melee Attacks 150 | . . . . . 6 . . 79 43 20 2 . Impact 6 | . . . . . 6 . . . . . . . Slashing 144 | . . . . . . . . 79 43 20 2 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 7 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 2 1 2 . . Damage Inflicted 16147 | 61 765 1375 245 4266 3085 211 . 2638 2401 1060 . 40 Guns 7236 | 61 765 703 245 4046 518 211 . 337 64 246 . 40 Cannons 4443 | . . 640 . 182 2552 . . . 977 92 . . Explosions 423 | . . 32 . . . . . . 391 . . . Melee 3992 | . . . . . . . . 2301 969 722 . . Ramming 53 | . . . . 38 15 . . . . . . . Kinetic 9851 | 61 765 648 245 4228 3070 211 . 337 . 246 . 40 Thermal 1675 | . . 606 . . . . . . 977 92 . . Explosive 341 | . . . . . . . . . 341 . . . Electromagnetic 235 | . . 121 . . . . . . 114 . . . Impact . | . . . . . . . . . . . . . Slashing 3992 | . . . . . . . . 2301 969 722 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . 1 . . 7 8 8 . . 13 13 13 13 Average Corruption 7 | . 1 . . 5 7 8 . . 7 13 13 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 262 | . 6 . . 59 64 40 . . 44 36 11 2 Message Errors 47 | . . . . 15 7 8 . . 7 6 3 1 Matter Fused 66 | . 1 . . 16 15 8 . . 15 10 1 . Heat Flow Errors 34 | . 1 . . 10 3 7 . . 4 7 2 . Energy Discharges 32 | . 1 . . 9 8 5 . . 4 4 1 . Parts Rejected 3 | . . . . . 2 1 . . . . . . Parts Fused 2 | . . . . 1 1 . . . . . . . Data Loss (minor) 31 | . 1 . . 4 14 5 . . 6 . 1 . Data Loss (major) 14 | . . . . 1 6 3 . . 1 3 . . Misfires 14 | . . . . . 4 2 . . 3 1 3 1 Alerts 8 | . 1 . . 2 1 1 . . 1 2 . . Misdirections 1 | . . . . . . . . . 1 . . . Weapon Failures 10 | . 1 . . 1 3 . . . 2 3 . . Overload Shots 1 | . . . . . . . . . 1 . . . Overflow Damage 326 | . . 2 . 32 22 . . 105 153 12 . . Projectiles 65 | . . 2 . 32 22 . . . 4 5 . . Explosions 57 | . . . . . . . . . 57 . . . Melee 204 | . . . . . . . . 105 92 7 . . Knockbacks 21 | . . . . 4 17 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 18 | . . . . 4 14 . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . Self-Inflicted Damage 105 | . . 6 . . . . . . 99 . . . Shots 2 | . . 1 . . . . . . 1 . . . Rammed 7 | . . . . 4 3 . . . . . . . Targets Rammed 7 | . . . . 4 3 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 352 | . 221 251 5 333 352 287 . . 162 348 180 20 Average Temperature 86 | . 50 58 3 74 98 104 . . 66 106 71 11 Received Heat Transfer 2864 | . 276 261 45 1008 441 18 . 297 168 219 . 131 Effects 12 | . . . . 5 6 1 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . Interference 9 | . . . . 4 4 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . . . 5 . . . Heat Transferred 2747 | . . 1147 . . . . . . 1450 150 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Maximum Alert Level 2 | . . . . 2 2 1 . . 1 . . . Low Security (%) 61 | 100 100 100 100 30 . 80 . 100 54 . . . Level 1 18 | . . . . 18 44 19 . . 45 . . . Level 2 20 | . . . . 51 54 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 650 | 5 125 185 122 650 619 255 . 112 376 . . . Initial 271 | . . . 52 . 271 235 . . 15 . . . Average 195 | . 30 90 16 361 411 138 . 34 127 . . . Influence Increases 4945 | 10 309 625 90 1309 968 304 . 462 715 130 . 23 Destroy 0b10 Robot/C 3020 | . 180 380 80 940 640 60 . 300 320 100 . 20 Destroy 0b10 Robot/NC 185 | 10 20 40 . 55 10 . . 30 15 5 . . Destroy Leader 738 | . 46 124 10 200 212 . . 54 82 10 . . Allied During Kill 3 | . . . . . . . . . . . . 3 Successful Hack 210 | . 32 14 . 19 16 34 . 39 56 . . . Select Force Hacks 210 | . . . . . . 210 . . . . . . Disable Machine 120 | . . 30 . . 45 . . . 45 . . . Destroy Structure 174 | . 1 7 . 5 30 . . 9 122 . . . Partial Spotted 30 | . . . . 15 . . . . 15 . . . Lose Combat Pursuer 255 | . 30 30 . 75 15 . . 30 60 15 . . Influence Decreases 4945 | 10 309 491 224 667 1005 822 87 430 447 414 16 23 Entered New Map 1042 | . . . 82 . 371 370 87 . 17 111 4 . Time Decay 3585 | 10 279 491 142 597 604 452 . 385 320 293 12 . Lost Part 300 | . 30 . . 70 30 . . 30 110 10 . 20 Lost Ally 18 | . . . . . . . . 15 . . . 3 Squads Dispatched 25 | . 2 2 . 4 7 . . 3 7 . . . Investigation 10 | . 1 1 . 2 2 . . 1 3 . . . Extermination 5 | . . . . . . . . 2 3 . . . Reinforcement 6 | . 1 1 . 1 2 . . . 1 . . . Assault 1 | . . . . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Distress Signals 16 | . 1 4 . 7 1 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 260 | . 17 32 10 75 35 3 . 22 33 9 . 24 Peak Tracking Total 17 | . 4 5 3 6 4 1 . 4 6 4 . 17 Tactical Retreats 15 | . 2 1 . 5 1 . . 2 3 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Traps Triggered 7 | . 1 3 . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . 1 . . Most Traps Carried 2 | . . . . . . . 2 2 2 2 1 1 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Machines Disabled 8 | . . 2 . . 3 . . . 3 . . . Max in Single Turn 2 | . . 1 . . 1 . . . 2 . . . Garrison Access 3 | . . . . 1 . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Machines Accessed 68 | . 7 8 . 11 8 12 3 6 9 . . 4 Terminals 44 | . 7 6 . 8 8 5 . 4 6 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . . . . 7 . 1 1 . . . Scanalyzers 5 | . . 2 . 2 . . . . 1 . . . Garrison Access 3 | . . . . 1 . . . 1 1 . . . Total Hacks 185 | . 21 32 . 28 21 18 7 18 28 . . 12 Successful 117 | . 13 18 . 17 9 16 7 10 15 . . 12 Failed 67 | . 8 13 . 11 12 2 . 8 13 . . . Catastrophic 6 | . 1 . . . 2 . . 1 2 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 95 | . 17 15 . 17 8 18 . 9 11 . . . Terminals 134 | . 21 23 . 23 21 10 . 15 21 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 13 | . . . . . . 8 . 1 4 . . . Scanalyzers 15 | . . 9 . 4 . . . . 2 . . . Garrison Access 4 | . . . . 1 . . . 2 1 . . . Terminal Hacks 45 | . 3 4 . 4 5 . 7 3 7 . . 12 Record 10 | . . . . . . . 5 . . . . 5 Part Schematic 2 | . . . . 1 . . . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 1 . . 6 Open Door 5 | . . . . . 3 . 1 . . . . 1 Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . Emergency Access Points 2 | . . 1 . . . . . . 1 . . . Locate Traps 4 | . 2 . . . 1 . . . 1 . . . Hauler Manifests 6 | . . 1 . 2 1 . . 1 1 . . . Zone Layout 4 | . 1 1 . . . . . . 2 . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Scanalyzer 9 | . . 6 . 1 . . . . 2 . . . Retrieve Study 9 | . . 6 . 1 . . . . 2 . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 1 . . . Seal Access 3 | . . . . 1 . . . 1 1 . . . Unauthorized Hacks 57 | . 10 8 . 11 4 15 . 5 4 . . . Terminals 50 | . 10 8 . 11 4 8 . 5 4 . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 25 | . 4 3 . 6 2 3 . 3 4 . . . Skim 24 | . 5 5 . 5 2 5 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . . . Tunnel 7 | . . . . . . 7 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 5 5 . 8 3 6 . 5 7 . . . Full Trace Events 11 | . 1 2 . 2 2 . . 1 3 . . . Feedback Events 2 | . 1 . . . . . . . 1 . . . Corruption 2 | . 1 . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 9 | . . 6 . 1 . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . 5 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Total Allies 11 | . . . . . . . . 1 . . . 10 Largest Group 6 | . . . . . . . . 1 . . . 6 Highest-Rated Group 284 | . . . . . . . . 29 . . . 284 Highest-Rated Ally 49 | . . . . . . . . 29 . . . 49 Total Orders . | . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . 1 . . . 40 Total Damage 1285 | . . . . . . . . 20 . . . 1265 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Active Infowar (turns) 8963 | 42 616 1756 1083 474 . . . 1393 1579 878 265 877 Optics 4991 | . . . . . . . . 1392 1579 878 265 877 Structural 5476 | . 29 1756 1083 474 . . . 1393 741 . . . Seismic 629 | 42 587 . . . . . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Turns Passed 18425 | 111 1004 1757 1083 3257 1953 1127 3122 1410 1579 878 265 879 Spaces Moved 8405 | 61 472 789 506 1264 716 508 1385 640 636 565 206 657 Core 33 | 17 . . . . . . . . . . . 16 Treads 5494 | 44 317 362 506 1264 716 508 1385 148 244 . . . Legs 968 | . 155 427 . . . . . . 386 . . . Wheels 492 | . . . . . . . . 492 . . . . Hover 1418 | . . . . . . . . . 6 565 206 641 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 200 200 218 218 218 145 118 54 124 50 Average Speed 187 | 131 170 178 200 211 220 218 223 169 204 99 124 120 Slowest Speed 313 | 160 240 240 200 240 225 218 237 237 313 124 124 217 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 86 79 98 87 92 89 83 23 21 63 50 82 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 15 | . . 3 . 2 . 9 . . . 1 . . Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched 14 | . . . 1 . . . 10 . . 3 . . Spaces Dug 50 | . . . . . . . . 9 27 11 3 . Terrain Destroyed 139 | . . 4 . 2 26 . . 9 78 14 4 2 Melee 25 | . . . . . . . . 9 13 1 2 . Projectile 70 | . . . . 2 26 . . . 25 13 2 2 AOE 44 | . . 4 . . . . . . 40 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Total 10109 | 83 570 1019 562 1608 920 522 1415 837 786 830 210 747 Wait 496 | . 26 51 28 80 57 2 . 42 21 188 . 1 Move 8393 | 60 471 788 505 1263 715 507 1384 639 635 564 205 657 Hop . | . . . . . . . . . . . . . Pick Up 172 | 12 12 44 4 38 10 . 7 15 9 16 . 5 Fast Attach 41 | 1 . 10 . 1 2 1 5 4 8 1 . 8 Attach 79 | 6 3 16 . 14 7 . 1 10 12 8 . 2 Detach 7 | . . . . . . 1 . 1 1 2 . 2 Swap 96 | . 5 10 8 28 14 2 4 12 7 4 2 . Drop 174 | . 2 36 7 39 14 3 14 17 17 7 . 18 Fire 440 | 4 51 64 10 141 92 6 . 15 34 21 1 1 Melee 145 | . . . . . 6 . . 77 42 18 2 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 7 | . . . . 4 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 58 | . . . . . . . . 5 . . . 53 Trap 1 | . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 11) 292 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 7) 797 | -10/Materials | Core integrity fell below 50% 815 | -10/Materials | Lost 3 parts (1p1n1w) 857 | -10/Materials | Discovered new exit (range 16) 1042 | -10/Materials | Identified exit to Materials 1116 | -10/Materials | Entered another Materials area 1116 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1117 | -9/Materials | Identified exit to Materials 2287 | -9/Materials | Discovered exit to Materials (range 3) 2547 | -9/Materials | Learned location of Mines (-9) 2635 | -9/Materials | Central database locked down 2669 | -9/Materials | Learned location of Storage (-8) 2710 | -9/Materials | Discovered new exit (range 15) 2754 | -9/Materials | Loaded intel: 15 trap records 2779 | -9/Materials | Build established: Scavenger-Mutant 2803 | -9/Materials | Learned location of Zion (-6) 2861 | -9/Materials | Learned Materials trap positions 2873 | -9/Materials | Entered Mines 2889 | -9/Mines | Met a Derelict bent on vengeance 2979 | -9/Mines | Assembled infested the area 3012 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3190 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3395 | -9/Mines | Learned Materials non-interactive machine intel 3453 | -9/Mines | Build established: Mutant 3787 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3956 | -9/Mines | Entered Materials 3956 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3957 | -8/Materials | Loaded intel: 16 trap records 3958 | -8/Materials | Loaded intel: 32 non-interactive machine locations 4301 | -8/Materials | Build established: Scavenger-Mutant 4649 | -8/Materials | Discovered new exit (range 5) 5082 | -8/Materials | Discovered new exit (range 16) 5248 | -8/Materials | Discovered new exit (range 15) 5389 | -8/Materials | Build established: Mutant 5790 | -8/Materials | Identified exit to Storage 5884 | -8/Materials | Destroyed 7 combat bots 5941 | -8/Materials | Identified exit to Factory 5956 | -8/Materials | First assault squad dispatched 5995 | -8/Materials | Learned Storage emergency access door positions 6155 | -8/Materials | Learned 8 Factory zone layouts 6193 | -8/Materials | Learned location of 1 exit from Storage 6242 | -8/Materials | Learned Recycling recycling unit intel 6757 | -8/Materials | Core integrity fell below 50% 7213 | -8/Materials | Entered Storage 7214 | -8/Storage | Identified exit to Recycling 8084 | -8/Storage | Garrison activated, responded to threat 8319 | -8/Storage | Core integrity fell below 20% 9159 | -8/Storage | Used back door to open Recycling access 9166 | -8/Storage | Entered Recycling 9167 | -8/Recycling | Identified exit to Factory 9168 | -8/Recycling | Loaded intel: 7 recycling unit locations 10056 | -8/Recycling | Learned Factory security intel 10102 | -8/Recycling | Identified exit to Scraptown 10136 | -8/Recycling | Learned location of 1 exit from Recycling 10158 | -8/Recycling | Learned location of 1 exit from Lower Caves 10171 | -8/Recycling | Learned location of 1 exit from Lower Caves 10173 | -8/Recycling | Learned Storage trap positions 10211 | -8/Recycling | Learned 4 Factory zone layouts 10238 | -8/Recycling | Scanned before Scraplab entrance 10271 | -8/Recycling | Entered Scraplab 10293 | -8/Recycling | Entered Scraptown 10293 | -8/Scraptown | System corruption cleaned by C-Scrubber 10736 | -8/Scraptown | Discovered exit to Factory (range 9) 10893 | -8/Scraptown | Visited Red Mages 11074 | -8/Scraptown | Visited Bundlers 11174 | -8/Scraptown | Visited CPS Storage 11418 | -8/Scraptown | Visited Cyclists 11447 | -8/Scraptown | Visited Cave Peace 11495 | -8/Scraptown | Visited UFD Registry 11495 | -8/Scraptown | Registered with UFD as "Fluxshell" 11564 | -8/Scraptown | Visited Junk Repository 11625 | -8/Scraptown | Visited Scrap Suit Storage 11652 | -8/Scraptown | Visited Abandonware Association 11673 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 11673 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 11721 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11730 | -8/Scraptown | Found DCF Scrap (31 items) 11778 | -8/Scraptown | Visited Junk Repository 11824 | -8/Scraptown | Visited Science Guys 11894 | -8/Scraptown | Visited Scrapoid Pod Storage 11933 | -8/Scraptown | Visited Scrapoid Research Area 11968 | -8/Scraptown | Visited Sword Containment 12031 | -8/Scraptown | Found Prototype Slashing Weapon 12031 | -8/Scraptown | Identified Companion Sword 12239 | -8/Scraptown | Found Unknown Device 13400 | -8/Scraptown | Discovered exit to Factory (range 3) 13415 | -8/Scraptown | Entered Factory 13415 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 13416 | -6/Factory | Identified exit to Factory 14825 | -6/Factory | Entered another Factory area 14825 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15267 | -5/Factory | Build established: Scavenger-Mutant 15501 | -5/Factory | System corruption reached 10% 15785 | -5/Factory | Identified exit to Upper Caves 16404 | -5/Factory | Entered Upper Caves 16425 | -5/Upper Caves | Lost 6 parts (2p2n1u1w) 16514 | -5/Upper Caves | Identified Scrapoid Pod 16621 | -5/Upper Caves | Build established: Mutant 16637 | -5/Upper Caves | Learned Factory garrison access intel 16728 | -5/Upper Caves | Learned location of Warlord (-5) 16899 | -5/Upper Caves | Discovered new exit (range 10) 16930 | -5/Upper Caves | Encountered a Warlord checkpoint 16930 | -5/Upper Caves | Identified exit to Upper Caves 16941 | -5/Upper Caves | Found DCF Scrap (15 items) 17193 | -5/Upper Caves | Core integrity fell below 50% 17282 | -5/Upper Caves | Entered another Upper Caves area 17320 | -5/Upper Caves | Identified exit to Warlord 17547 | -5/Upper Caves | Entered Warlord 17591 | -5/Warlord | System corruption cleaned by Quarantine Array 17781 | -5/Warlord | Rebuked by Warlord 17806 | -5/Warlord | Warlord's base attacked by MAIN.C 18156 | -5/Warlord | Warlord forces counterattacked 18158 | -5/Warlord | Found Prototype Energy Gun 18158 | -5/Warlord | Identified Vortex Rail 18168 | -5/Warlord | Found Prototype Piercing Weapon 18168 | -5/Warlord | Identified Vortex Lance 18178 | -5/Warlord | Found Prototype Launcher 18178 | -5/Warlord | Identified Vortex Catalyst Activator 18189 | -5/Warlord | Found Vortex Lance 18194 | -5/Warlord | Found Vortex Rail 18217 | -5/Warlord | Build established: Commander-Mutant 18388 | -5/Warlord | Scrapoid Pod released 05W06-D (x5) 18391 | -5/Warlord | Spotted Executioner 18401 | -5/Warlord | Lost 5 parts (2p2n1w) 18413 | -5/Warlord | Discovered new exit (range 19) 18413 | -5/Warlord | Spotted Striker 18422 | -5/Warlord | Core integrity fell below 20% 18426 | -5/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 18414_ Critical hit (Burn: +50). 18416_ G-50 Soldier knocked back. 18417_ Cmb. Gravmag System+ destroyed. 18417_ Dropped Lrg. Storage Unit. 18417_ Cmb. Gravmag System+ destroyed. 18417_ Dropped Adv. Heat Sink. Companion Sword: "Unequipping me isn't good for our relationship." 18419_ Knocked back. 18420_ Adv. Targeting Computer destroyed. 18421_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 18421_ Penetrated by Slug. 18421_ Slug penetrates Wall. 18422_ The unstable cave ceiling collapses. 18422_ P-80 Master resets L-41 Fighter, system corruption cleaned. 18424_ Adv. Visual Processing Unit destroyed. 18424_ Critical hit (Burn: +50). 18424_ P-70 Sage resets Executioner, system corruption cleaned. 18425_ P-80 Master resets P-70 Sage, system corruption cleaned. 18425_ Adv. Signal Interpreter destroyed. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????##????????????????????? | | ????????## ???????????#####????? | | ???????## ?????????## ###??? | | ???????# ????????## #### | | ???????# #??????## < ? | | ???????# ??????# = ?? | | ???????? #?????# % #??? | | ????????? ?????# g ;#??? | | ??????????# #?????# xgg ;#??? | | ??????????## ?????#; p ;##??? | | ??????????#"# ????##p Km@ #??? | | ???????????#" ##### bgg #??? | | ????????????#% p ##?? | | ????????????## ;; l ##? | | ?????????????## % #? | | ??????????????##; ; #? | | ???????????????#; ! ##? | | ???????????????## [%%& #?? | | ######?###??###?# =]&/[ ##? | | " ### #### ####!!%!=!##; #? | | ==* # *%!%% ; ##? | | /=! # #=#= ##?? | | [ ! * !% ##??? | | [% ! % % # # # #% % ##??? | | %=%%%% [ % = % = # #??? | | =!& ! %= % ] =[ #"## #??? | | != =[ !% % [ ## "#?? | | =%= *] = =### # ""?? | | !% = = # # "#? | | " ## # # ## ^ "#? | | ####??# # # [ ##? | | ?????# ###### # %[ #?? | | ????# #????# [= #?? | | ????##????## # # #??? | | ??????????# ## " ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 43 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked KE Penetrator | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Carbon-fiber Leg | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed QuantumVisualAxe Manual? 0 Play Time 01:43:45 Cumulative 222.3 hours Start 2026.01.05 @ 19:13:55 End 2026.01.09 @ 14:46:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 75 Gallery% 74 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad9668b5-256b-43de-9c69-5dec397ab25f