Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 22:28:24 // Winter2019/RPGLIKE Player: daniels1231 Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (3171) 3171 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 7198 Bonus ------- High Alert Combat Kills 87 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1950 Matter 48/300 Energy 19/160 System Corruption 6% Temperature Cool (3) Movement Rolling (95) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Wheel Wheel > --- UTILITY (5) ------ Layered Heavy Armor Plating Improved Thermal Shield Improved Shield Generator > --- WEAPON (3) ------- Long-range Proton Cannon Long-range Proton Cannon Heavy Rocket Launcher > --- INVENTORY (3) ---- Medium Matter Pod (0) Improved Thermal Shield Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Advanced Targeting Computer Layered Heavy Armor Plating Improved Thermal Shield Improved Shield Generator > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Heavy Rocket Launcher > --- INVENTORY -------- Medium Matter Pod Improved Thermal Shield Datajack [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Wheel Wheel Flight Unit Cesium-ion Thruster Utility Reactive Plating Device Improved Heat Sink Storage Large Battery Processor Advanced Targeting Computer Protection Reactive Plating Weapon Improved Light Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 9 | 4 . . 2 2 1 . Power . | . . . . . . . Propulsion 3 | 1 . . 1 1 . . Utility 4 | 2 . . 1 . 1 . Weapon 2 | 1 . . . 1 . . Parts Attached 53 | 5 4 . 18 13 8 5 Power 5 | 1 . . 1 2 1 . Engine 1 | 1 . . . . . . Core 4 | . . . 1 2 1 . Reactor . | . . . . . . . Propulsion 14 | 2 2 . 5 1 4 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 2 . . . . 4 . Hover . | . . . . . . . Flight 8 | . 2 . 5 1 . . Utility 16 | . 2 . 5 4 2 3 Device 4 | . . . 1 1 1 1 Storage 3 | . 2 . . . . 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 8 | . . . 4 2 1 1 Artifact . | . . . . . . . Weapon 18 | 2 . . 7 6 1 2 Energy Gun 5 | . . . 4 1 . . Energy Cannon 4 | . . . 2 . . 2 Ballistic Gun 4 | 2 . . 1 1 . . Ballistic Cannon 2 | . . . . 2 . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 4 | . . . . 3 . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . 3 . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 . 1 To Critical Strikes . | . . . . . . . Average Backups 1 | . . . 1 1 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . 1 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 4 | . . . 1 . 1 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 2 | . . . 1 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 69 87 98 94 99 98 Engine 1 | . 12 12 2 . . . Core 7 | . . . 9 8 7 7 Wheel 8 | . 12 . . . 28 30 Flight 19 | . 11 25 25 34 1 . Device 12 | . . . 7 13 22 21 Storage 2 | . 8 25 3 . . . Processor 2 | . . . . . 7 7 Protection 19 | . . . 29 16 7 6 Energy Gun 4 | . . . 8 . . . Energy Cannon 5 | . . . 5 8 6 1 Ballistic Gun 5 | . 25 25 7 4 . . Ballistic Cannon 5 | . . . . 7 15 13 Peak Build Rating 48 | 5 7 7 28 32 34 48 Average Rating 25 | 3 5 7 23 27 29 32 On Entrance 15 | . 5 7 7 28 30 31 Avg Prop Armor Cover (%) 1 | . . . . 1 1 . Naked Turns . | . . . . . . . Heaviest Build 56 | 5 10 10 38 38 31 56 Greatest Support 40 | 32 32 8 15 22 40 40 Greatest Overweight (x) 9 | . 1 1 3 2 9 1 Average Overweight (x) 1 | . . 1 2 . . . Largest Inventory Capacity 3 | . . . 2 3 3 3 Average Capacity 1 | . . . 1 2 3 3 Most Carried 3 | . . . 2 3 3 3 Average Carried 1 | . . . 1 1 2 2 Final Capacity 3 | . . . 2 3 3 3 Final Carried 3 | . . . 2 3 3 3 Class Distribution -------------------- 63% | Mutant 31% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 2376 | 250 . . 607 511 526 482 Remotely . | . . . . . . . Salvage Created 3009 | . 29 . 1409 1026 300 245 Parts 181 | . 10 . 66 66 23 16 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 74 | . 3 . 21 25 8 17 Guns 32 | . 3 . 16 13 . . Cannons 32 | . . . 4 12 8 8 AOE 9 | . . . . . . 9 Classes Destroyed 16 | . 2 . 8 1 2 3 Worker 6 | . 1 . 2 1 2 . Builder 2 | . . . 1 1 . . Hauler 2 | . . . 2 . . . Recycler 3 | . . . 2 1 . . Operator 1 | . . . 1 . . . Watcher 8 | . . . 4 3 1 . Swarmer 16 | . 3 . 4 9 . . Cutter 3 | . . . . . . 3 Grunt 34 | . . . 12 10 1 11 Brawler 1 | . . . 1 . . . Duelist 2 | . . . . 2 . . Protector 1 | . . . . . . 1 Sentry 9 | . . . 4 4 1 . Demolisher 1 | . . . . . . 1 Hunter 3 | . . . . . 3 . Programmer 4 | . . . . . 3 1 Best Kill Streak 12 | . 4 . 6 12 2 5 Combat Bots Only 6 | . 3 . 6 6 2 5 Max Kills in Single Turn 2 | . 1 . 1 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 359 | . 11 . 75 129 54 90 Missed 103 | . 2 . 21 34 16 30 Hits 256 | . 9 . 54 95 38 60 Melee 6 | . . . . 4 . 2 Projectile 250 | . 9 . 54 91 38 58 AOE 9 | . . . . . . 9 Critical Strikes 6 | . 1 . 1 3 . 1 Damage Taken 3876 | . 74 . 651 1356 349 1446 Core 2620 | . 61 . 391 894 246 1028 Absorbed by Shields 388 | . . . . . 133 255 Redirected to Core 2120 | . 38 . 291 652 183 956 Ignored by Resistances 323 | . 8 . 43 86 83 103 Regen/Repaired (Parts) 64 | . . . 64 . . . Core Remaining (%) 67 | 100 . 98 47 23 . . Volleys Fired 239 | . 7 . 87 79 31 35 Largest 3 | . 2 . 2 3 3 3 Hottest 201 | . 40 . 126 134 134 201 Shots Fired 512 | . 14 . 146 165 93 94 Gun 201 | . 14 . 120 67 . . Cannon 283 | . . . 26 98 93 66 Launcher 28 | . . . . . . 28 Special . | . . . . . . . Kinetic 283 | . 14 . 56 86 62 65 Thermal 200 | . . . 90 79 31 . Explosive 28 | . . . . . . 28 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 12 | . 3 . 9 12 7 8 Robot Miss Streak 6 | . 2 . 3 6 6 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 282 | . 7 . 80 104 45 46 Core Hits 156 | . 6 . 41 48 18 43 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 . 2 . Burn 1 | . . . 1 . . . Blast 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7025 | . 71 . 1423 2095 989 2447 Guns 1894 | . 71 . 1113 710 . . Cannons 3373 | . . . 310 1353 989 721 Explosions 1726 | . . . . . . 1726 Melee . | . . . . . . . Ramming 32 | . . . . 32 . . Kinetic 2716 | . 71 . 406 957 589 693 Thermal 2523 | . . . 1017 1106 400 . Explosive 1726 | . . . . . . 1726 Electromagnetic 28 | . . . . . . 28 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . 6 9 Message Errors 3 | . . . . . 1 2 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . . . . . 2 2 Data Loss (minor) 3 | . . . . . 3 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 36 | . . . . 16 6 14 Projectiles 22 | . . . . 16 6 . Explosions 14 | . . . . . . 14 Melee . | . . . . . . . Knockbacks 16 | . . . . 1 7 8 Impact . | . . . . . . . Kinetic 15 | . . . . 1 7 7 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 437 | . . . . 15 . 422 Shots 10 | . . . . . . 10 Rammed 8 | . . . . 8 . . Targets Rammed 8 | . . . . 8 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 585 | . 11 . 514 585 7 245 Average Temperature 152 | . 3 . 159 142 5 73 Received Heat Transfer 1153 | . 27 . 309 558 8 251 Effects 28 | . . . 14 14 . . Shutdowns 9 | . . . 7 2 . . Energy Bleed 1 | . . . 1 . . . Interference 6 | . . . 3 3 . . Matter Decay 3 | . . . 1 2 . . Short Circuit 2 | . . . 2 . . . Damage (minor) 2 | . . . . 2 . . Damage (major) 4 | . . . . 4 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 9 | . . . 5 2 2 . Heat Transferred 4699 | . . . 2183 1924 592 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level 2 | . . . 1 2 . 2 Low Security (%) 75 | 100 100 100 87 26 100 27 Level 1 19 | . . . 12 68 . 19 Level 2 5 | . . . . 4 . 53 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 630 | . 65 9 236 410 137 630 Initial 137 | . . 9 . 76 137 . Average 124 | . 31 1 91 268 33 334 Influence Increases 2261 | . 75 . 623 668 265 630 Destroy 0b10 Robot/C 1460 | . 60 . 420 500 160 320 Destroy 0b10 Robot/NC 115 | . 5 . 60 30 15 5 Destroy Leader 320 | . 10 . 122 96 72 20 Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 181 | . . . 6 12 3 160 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 120 | . . . 15 30 . 75 Influence Decreases 1641 | . 50 25 442 545 569 10 Entered New Map 288 | . . 16 . 105 167 . Time Decay 1313 | . 50 9 442 410 402 . Lost Part 40 | . . . . 30 . 10 Squads Dispatched 10 | . . . 2 . 8 . Investigation 3 | . . . 1 . 2 . Extermination 2 | . . . . . 2 . Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 5 | . . . 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 5 . 30 32 11 26 Peak Tracking Total 10 | . 3 . 4 7 2 10 Tactical Retreats 4 | . . . 1 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 6 | . . . 1 2 3 . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . . 2 . Total Hacks 18 | . . . 3 8 7 . Successful 8 | . . . 3 4 1 . Failed 10 | . . . . 4 6 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 2 | . . . . . 2 . Repair Stations 7 | . . . 3 4 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 5 | . . . . . 5 . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 3 1 . . Scan Component 3 | . . . 2 1 . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . 3 . . Retrieve Study 3 | . . . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 1 1 . Full Trace Events 3 | . . . 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . 3 . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 1 3 Machine Destruction 1 | . . . . . . 1 Programmers 3 | . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 6019 | 67 143 150 2987 981 1186 505 Spaces Moved 3502 | 61 125 129 1140 663 966 418 Core 8 | 2 1 . 2 . 3 . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1448 | 59 52 . . . 919 418 Hover . | . . . . . . . Flight 2046 | . 72 129 1138 663 44 . Fastest Speed 27 | 50 37 117 32 27 80 80 Average Speed 135 | 98 92 117 233 91 83 81 Slowest Speed 500 | 100 120 117 272 194 500 95 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . 1 . . 2 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 29 | 3 26 40 41 35 18 42 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . . . 2 . 9 Terrain Destroyed 208 | . . . . 6 . 202 Melee . | . . . . . . . Projectile 9 | . . . . 6 . 3 AOE 199 | . . . . . . 199 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 4337 | 65 139 128 1332 885 1278 510 Wait 414 | . . . 46 89 247 32 Move 3490 | 60 122 128 1139 658 965 418 Hop 3 | . 1 . . 2 . . Pick Up 8 | . . . 4 2 1 1 Fast Attach 65 | 5 4 . 24 14 12 6 Attach 1 | . . . . 1 . . Detach 7 | . . . . 6 . 1 Swap 6 | . . . 4 2 . . Drop 55 | . 2 . 24 9 12 8 Fire 239 | . 7 . 87 79 31 35 Melee . | . . . . . . . Ram 8 | . . . . 8 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 33 | . 3 . 4 15 10 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 10) 188 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Entered Mines 243 | -10/Mines | Met a Derelict bent on vengeance 317 | -10/Mines | Build established: Mutant 344 | -10/Mines | Discovered new exit (range 16) 361 | -10/Mines | Entered Materials 363 | -9/Materials | Reached level 2 1295 | -9/Materials | Reached level 3 1361 | -9/Materials | Upgraded with Utility slot (x1) 1697 | -9/Materials | Core integrity fell below 50% 2464 | -9/Materials | Repaired Reactive Plating 2513 | -9/Materials | Reached level 4 2541 | -9/Materials | Upgraded with Propulsion slot (x1) 3028 | -9/Materials | Discovered new exit (range 5) 3348 | -9/Materials | Entered another Materials area 3349 | -8/Materials | Core integrity fell below 50% 3350 | -8/Materials | Reached level 5 3352 | -8/Materials | Upgraded with Propulsion slot (x1) 3447 | -8/Materials | Core integrity fell below 20% 3603 | -8/Materials | Reached level 6 3877 | -8/Materials | Reached level 7 3881 | -8/Materials | Upgraded with Weapon slot (x1) 4215 | -8/Materials | Discovered new exit (range 15) 4329 | -8/Materials | Entered Factory 4330 | -7/Factory | Core integrity fell below 50% 4331 | -7/Factory | Reached level 8 4335 | -7/Factory | Upgraded with Utility slot (x1) 4523 | -7/Factory | Build established: Gunner 4743 | -7/Factory | Garrison activated, responded to threat 5371 | -7/Factory | Reached level 9 5514 | -7/Factory | Identified exit to Garrison 5515 | -7/Factory | Entered Garrison 5545 | -7/Garrison | Installed Relay Interface Framework 5648 | -7/Garrison | Core integrity fell below 20% 5682 | -7/Garrison | Triggered checkpoint 5685 | -7/Garrison | Reached level 10 5685 | -7/Garrison | Triggered checkpoint 5736 | -7/Garrison | Triggered checkpoint 5869 | -7/Garrison | Triggered checkpoint 5931 | -7/Garrison | Discovered new exit (range 12) 6010 | -7/Garrison | Garrison Relay disabled 6021 | -7/Garrison | Crushed by falling debris 6021 | -7/Garrison | Smashed by cave-in Last Messages --------------- 05990_ Dropped Imp. Shield Generator. 05991_ Dropped Med. Matter Pod. 05991_ Extracted 100 matter. 05992_ Acquired Med. Matter Pod. 05996_ Acquired Lrn. Proton Cannon. 06002_ Acquired Imp. Shield Generator. 06007_ Triggered Alarm Trap. 06007_ An alarm sounds. 06010_ Garrison Relay disabled. 06010_ Relay Coupler [Duelist] tumbles out of relay unit. 06011_ System corrupted: Energy discharge (-15). 06013_ The unstable cave ceiling collapses. 06018_ G-47 Trooper suffers critical hit (Burn). 06019_ Destroyed Imp. Heat Sink. 06019_ G-47 Trooper destroyed. 06021_ The unstable cave ceiling collapses. 06021_ Crushed by falling debris. 06021_ Adv. Targeting Computer destroyed. 06021_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????#######????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????? < #????????????????????????????? | | ?????????? ?????????????????????????????? | | ?????????? ?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????#####???????????????? | | ??????????# #????????##]!!##??????????????? | | ########### #????????# !]] #??????????????? | | ^ #???????## #??????????????? | | #???????# ! ##?????????????? | | ######### ####???????# b #?????????????? | | #???????# #?????????## g #?????????????? | | #???????# #?????????# @g #?????????????? | | #???????# #####"""#### !%= ##?????????????? | | #???????# Y Y ????????????? | | #???????################ #### #?????????? | | #?????????????????????#" " "#????#?????????? | | #?????????????????????#######??????????????? | | #??????????????????????????????????????????? | | ###????????????????????????????????????????? | | ### ##### #??????????????????????????????? | | ????????????????????????? | | #### ##### #??????????????????????????????? | | ##???#????????????????????????????????????? | | #### #????????????????????????????????????? | | #????????????????????????????????????? | | ####????????????????????????????????????? | | #???????????????????????????????????????? | | #??????????????#????????????????????????? | | ###?????????????? ????????????????????????? | | #?????????????? ????????????????????????? | | # #########?????? ????????????????????????? | | ##"""#?????? ????????????????????????? | | ### ##" "#?????? ????????????????????????? | | ## #??##" #?????? ????????????????????????? | | ##??## ##????# #???????????????????????? | | ##??# #????# "???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 15 Energy Capacity 475 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 4 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Evasion (%) 64 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Reactive Plating | 64% | -9/Materials Studied --------- Autogun | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Levels Raised 9 | . . . 3 3 2 1 XP Earned 17940 | 3000 350 500 4150 4455 2650 2835 XP Spent 16220 | 2800 . . 4000 4720 1940 2760 Upgrades 51 | 6 . . 7 21 5 12 Propulsion Slot 3 | 1 . . 1 1 . . Utility Slot 4 | 2 . . 1 . 1 . Weapon Slot 2 | 1 . . . 1 . . Core Integrity 27 | . . . . 12 3 12 Heat Dissipation 3 | . . . . 3 . . Inventory Capacity 3 | . . . 2 1 . . Sensor Range 2 | . . . 1 . 1 . Ranged Accuracy 1 | . . . . 1 . . KI Resistance % 4 | 2 . . 2 . . . TH Resistance % 2 | . . . . 2 . . Protomatter Created 562 | . 42 . 70 267 106 77 Integrity Restored 653 | . 50 . 84 297 216 6 Core 653 | . 50 . 84 297 216 6 Protomatter Decayed 158 | . 25 . . 82 34 17 Game ------ Seed GatlingBackupSpiker Manual? 0 Play Time 00:44:47 Cumulative 14.9 hours Start 2025.11.20 @ 21:41:22 End 2025.11.20 @ 22:28:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 35 Rogue 31 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5cb7125-3717-46c3-8aa6-5834c0e8da8d