Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.10 @ 00:42:33 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (113) 565 Value Destroyed (3550) 3550 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1259) 1259 TOTAL SCORE: 10134 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 776 Aligned with FarCom 300 Cogmind --------- Core Integrity 370/1000 Matter 297/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Power Amplifier Matter Compressor (250) Long-range Terrain Scanner KE Penetrator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Fusion Compressor Medium Storage Unit Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Remote Datajack Spear > --- INVENTORY -------- Angular Momentum Engine Power Amplifier Advanced Heat Sink Large Battery Long-range Terrain Scanner Hacking Suite Hacking Suite Heavy Missile Launcher Chainsword Ripper Greatsword [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Electrolaser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 5 | . . 2 . . . . 2 1 . . . Utility 4 | . . . . . . 2 . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 137 | 7 2 12 5 1 5 23 30 6 41 3 2 Power 12 | 1 . . . . 1 . 5 2 3 . . Engine 8 | 1 . . . . 1 . 2 1 3 . . Core 4 | . . . . . . . 3 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 45 | 2 1 6 2 1 . 3 8 . 20 . 2 Treads . | . . . . . . . . . . . . Leg 22 | . . . . . . . . . 20 . 2 Wheel 15 | 2 1 6 2 1 . 3 . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . . . 8 . . . . Utility 36 | 2 . 2 2 . 1 8 9 4 5 3 . Device 8 | 1 . . . . . 2 2 2 1 . . Storage 10 | 1 . 1 1 . . 2 2 1 2 . . Processor 2 | . . 1 . . . . 1 . . . . Hackware 2 | . . . . . . . . . . 2 . Protection 14 | . . . 1 . 1 4 4 1 2 1 . Artifact . | . . . . . . . . . . . . Weapon 44 | 2 1 4 1 . 3 12 8 . 13 . . Energy Gun 5 | 1 . 1 . . 1 1 1 . . . . Energy Cannon 4 | . . 1 . . . 1 1 . 1 . . Ballistic Gun 12 | 1 1 2 . . 1 5 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . . . 1 . 1 4 1 . 1 . . Special Weapon 3 | . . . . . . . . . 3 . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 7 | . . . . . . . 2 . 5 . . Piercing Weapon 3 | . . . . . . . . . 3 . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . 1 . . . 2 . . . . . Parts Lost 41 | . . 4 1 . 1 5 11 . 12 . 7 Power 3 | . . . . . . . 1 . 2 . . Propulsion 22 | . . 3 1 . . 4 4 . 8 . 2 Utility 7 | . . . . . . 1 1 . 1 . 4 Weapon 9 | . . 1 . . 1 . 5 . 1 . 1 Highest Loss Streak 8 | . . 4 1 . 1 3 5 . 8 . 7 Average Slot Usage (%) 89 | . 100 95 96 100 99 93 71 86 93 98 78 Engine 9 | . 14 11 11 11 11 9 1 11 12 11 7 Core 1 | . . . . . . . 4 1 . . . Leg 8 | . . . . . . . . . 32 41 31 Wheel 20 | . 28 40 40 44 44 31 4 . . . . Flight 7 | . . . . . . . 20 40 9 . . Device 3 | . 14 1 . . . 1 6 11 3 . . Storage 14 | . 14 11 11 11 11 19 13 13 16 17 13 Processor 1 | . . 9 1 . . . 2 . . . . Protection 6 | . . . 9 11 11 13 3 1 6 5 3 Energy Gun 3 | . 14 5 11 11 10 2 1 . . . . Energy Cannon 1 | . . 5 . . . 4 . . . . . Ballistic Gun 4 | . 14 11 11 . 2 5 2 . . . . Launcher 1 | . . . . 11 8 3 . . . . . Slashing Weapon 2 | . . . . . . . 3 6 4 5 4 Piercing Weapon 1 | . . . . . . . . . 4 5 4 Naked Turns 12 | . . . . . . . . . . . 12 Heaviest Build 70 | 14 14 20 35 35 43 68 70 45 56 55 55 Greatest Support 125 | 26 32 52 46 40 40 46 38 47 125 110 110 Greatest Overweight (x) 6 | . . 1 1 . 1 5 6 . 1 . . Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 22 | 6 6 8 10 10 10 22 22 12 16 16 16 Average Capacity 12 | 5 6 6 9 10 10 17 12 11 13 16 14 Most Carried 22 | 6 6 8 10 10 10 21 22 12 16 16 16 Average Carried 11 | 2 6 6 9 9 10 16 12 10 12 15 14 Final Capacity 22 | 6 6 8 10 10 10 22 8 12 16 16 4 Final Carried 21 | 6 6 8 9 10 10 21 8 12 16 16 4 Class Distribution -------------------- 46% | Scavenger-Mutant 25% | Mutant 11% | Hauler-Mutant 5% | Assassin 5% | Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Sprinter | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Matter Collected 2777 | 288 19 240 66 . 49 717 468 46 844 40 . Remotely . | . . . . . . . . . . . . Salvage Created 4306 | 119 133 809 100 . 72 1104 622 . 1240 107 . Parts 248 | 8 11 61 10 . 12 62 33 . 45 6 . Haulers Intercepted 7 | . . 1 . . . 3 2 . 1 . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Combat Hostiles Destroyed 85 | . 3 15 4 . 10 22 14 . 16 1 . Melee 16 | . . . . . . . 2 . 13 1 . Guns 33 | . 3 10 4 . 1 10 5 . . . . Cannons 14 | . . 5 . . . 5 4 . . . . AOE 21 | . . . . . 9 6 3 . 3 . . Classes Destroyed 14 | 2 1 6 . . . 1 3 . 1 . . Worker 5 | . . 1 1 . . 3 . . . . . Builder 2 | . . . . . . 2 . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . Hauler 7 | . . 1 . . . 3 2 . 1 . . Recycler 5 | 1 1 . . . . . . . 3 . . Operator 1 | . . . . . . . . . 1 . . Watcher 5 | . . 2 . . . 1 1 . . 1 . Swarmer 24 | . 3 . 3 . 7 3 5 . 3 . . Grunt 36 | . . 6 . . 3 13 4 . 10 . . Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . Sentry 18 | . . 8 1 . . 6 . . 2 1 . Hunter 2 | . . . . . . . 2 . . . . Programmer 2 | . . . . . . . 2 . . . . Best Kill Streak 9 | 3 3 4 3 . 4 9 5 . 7 1 . Combat Bots Only 7 | . 3 3 3 . 4 7 5 . 7 1 . Max Kills in Single Turn 3 | 1 2 1 1 . 3 2 1 . 3 1 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . . . 3 2 1 . 2 . . Melee 1 | . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Damage Taken 6360 | 4 50 554 154 . 139 947 1397 . 2275 137 703 Core 1538 | . 8 158 40 . . 171 178 . 353 . 630 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 74 | 100 96 . . . 50 68 74 . 58 . . Volleys Fired 221 | 6 3 54 10 . 9 65 55 . 19 . . Largest 2 | 2 2 2 2 . 2 2 2 . 1 . . Hottest 149 | 60 60 88 88 . 105 149 108 . 65 . . Shots Fired 342 | 12 6 86 20 . 12 93 94 . 19 . . Gun 242 | 12 6 63 20 . 4 64 73 . . . . Cannon 56 | . . 23 . . . 17 15 . 1 . . Launcher 28 | . . . . . 8 12 6 . 2 . . Special 16 | . . . . . . . . . 16 . . Kinetic 130 | 6 3 37 10 . 1 29 44 . . . . Thermal 152 | . . 42 10 . 3 52 44 . 1 . . Explosive 28 | . . . . . 8 12 6 . 2 . . Electromagnetic 16 | 6 3 7 . . . . . . . . . Robot Hit Streak 24 | 3 4 20 14 . 4 12 24 . 7 . . Robot Miss Streak 6 | 1 1 2 2 . 1 6 2 . 1 . . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 4 | . 1 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . Shots Hit Robots 339 | 8 4 63 15 . 3 81 85 . 72 5 3 Core Hits 184 | 4 4 31 6 . 16 49 32 . 34 4 4 Critical Hits 6 | . . 1 . . . 2 1 . 2 . . Critical Kills 4 | . . 1 . . . 1 . . 2 . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . Melee Attacks 99 | . . . . . . 13 16 1 60 6 3 Impact 15 | . . . . . . 13 2 . . . . Slashing 44 | . . . . . . . 14 1 27 1 1 Piercing 40 | . . . . . . . . . 33 5 2 Sneak Attacks 10 | . . . . . . 2 2 . 6 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks 5 | . . . . . . . . . 4 . 1 Damage Inflicted 10640 | 159 64 1116 277 . 1116 2416 2136 . 3158 129 69 Guns 3140 | 118 64 739 277 . 27 1000 915 . . . . Cannons 1095 | . . 308 . . . 411 376 . . . . Explosions 2427 | 41 . 69 . . 1089 581 204 . 443 . . Melee 3961 | . . . . . . 424 641 . 2715 129 52 Ramming 17 | . . . . . . . . . . . 17 Kinetic 1705 | 50 26 441 141 . 9 481 557 . . . . Thermal 2486 | 41 . 627 136 . 18 930 734 . . . . Explosive 2317 | . . . . . 1089 581 204 . 443 . . Electromagnetic 154 | 68 38 48 . . . . . . . . . Impact 464 | . . . . . . 424 40 . . . . Slashing 2230 | . . . . . . . 601 . 1608 . 21 Piercing 1267 | . . . . . . . . . 1107 129 31 Highest Corruption 9 | . . . . . . . 1 . . . 9 Average Corruption 1 | . . . . . . . 1 . . . 7 Corruption Purged . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 860 | 10 . 78 . . 125 140 85 . 422 . . Projectiles 11 | . . 11 . . . . . . . . . Explosions 225 | 10 . 67 . . 125 . 21 . 2 . . Melee 624 | . . . . . . 140 64 . 420 . . Knockbacks 1 | . . . . . . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 101 | 4 . 89 . . . . . . . . 8 Shots 2 | 1 . 1 . . . . . . . . . Rammed 6 | . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 533 | 12 . 130 150 . 81 533 312 300 294 . 103 Average Temperature 104 | 12 . 38 52 . 39 221 60 119 70 . 52 Received Heat Transfer 2043 | . . 222 36 . 54 513 270 . 921 27 . Effects 24 | . . . . . . 22 . 2 . . . Shutdowns 6 | . . . . . . 6 . . . . . Energy Bleed 5 | . . . . . . 4 . 1 . . . Interference 4 | . . . . . . 4 . . . . . Matter Decay 4 | . . . . . . 3 . 1 . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . 3 . . . . . Damage (core) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions 6 | . . . . . . 6 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . 1 1 . . . . Heat Transferred 4832 | 50 . 1160 296 . 37 1762 1527 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Peak Influence 546 | 15 149 428 215 . 177 546 394 89 492 202 73 Initial 156 | . 8 53 140 . . 31 156 35 37 135 58 Average 206 | 6 104 210 157 . 82 246 243 58 252 152 56 Maximum Alert Level 2 | . . 2 1 . . 2 1 . 2 1 . Low Security (%) 47 | 100 100 53 32 . 100 38 28 100 35 89 100 Level 1 46 | . . 41 67 . . 46 71 . 53 10 . Level 2 5 | . . 4 . . . 15 . . 11 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 . . . 6 5 . 4 . . Investigation 7 | . 1 1 . . . 1 2 . 2 . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 7 | . . . . . . 4 1 . 2 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Distress Signals 9 | . . 2 . . . 1 3 . 3 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 143 | . 3 20 5 . 8 28 27 . 44 2 6 Peak Tracking Total 10 | . 3 3 3 . 4 5 5 . 10 1 6 Tactical Retreats 7 | . . 1 . . . . 2 . 4 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Traps Triggered 6 | . . . . . . . 2 . 3 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Machines Disabled 11 | . . 4 . . . 5 . . 2 . . Max in Single Turn 3 | . . 3 . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Machines Accessed 28 | . 3 3 . 4 . 3 2 4 8 1 . Terminals 16 | . 2 3 . . . 2 . 2 7 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . 1 1 . Scanalyzers 2 | . . . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 104 | . 13 7 . 49 . 10 4 7 12 2 . Successful 82 | . 7 4 . 49 . 7 2 6 7 . . Failed 22 | . 6 3 . . . 3 2 1 5 2 . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 13 8 . 1 . 6 1 2 1 2 . Terminals 34 | . 8 7 . . . 5 . 3 11 . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 5 . . . . . 1 . 1 2 . Scanalyzers 7 | . . . . . . 5 . 2 . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 63 | . 3 3 . 49 . 1 . 1 6 . . Record 49 | . . . . 49 . . . . . . . Open Door 7 | . . . . . . . . 1 6 . . Branch Access Points 2 | . 1 1 . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 4 . 2 . . . Insert Component 3 | . . . . . . 2 . 1 . . . Analyze 3 | . . . . . . 2 . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 10 | . 4 1 . . . 2 1 1 1 . . Terminals 3 | . . 1 . . . 1 . 1 . . . Track 2 | . . 1 . . . 1 . . . . . Operators 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 4 . . . . . 1 . 1 . . Monitor 1 | . 1 . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . Tunnel 3 | . 1 . . . . . 1 . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . Researchers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 2 . . . 3 1 2 4 1 . Full Trace Events 4 | . 1 1 . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . 1 . . . Parts Built 1 | . . . . . . . . 1 . . . Matter 146 | . . . . . . . . 146 . . . Time 24 | . . . . . . . . 24 . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . 1 . . . Part Schematics Acquired 3 | . . . . . . 2 . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Total Allies 14 | . . . . . . . . . 14 . . Largest Group 8 | . . . . . . . . . 8 . . Highest-Rated Group 255 | . . . . . . . . . 255 . . Highest-Rated Ally 37 | . . . . . . . . . 37 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 129 | . . . . . . . . . 129 . . Total Damage 2732 | . . . . . . . . . 2732 . . Kills 28 | . . . . . . . . . 28 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Turns Passed 6711 | 116 193 743 550 322 460 1121 1413 156 1439 114 84 Spaces Moved 5702 | 93 180 665 478 398 408 769 1183 322 1075 78 53 Core 13 | 13 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 887 | . . . . . . . . . 756 78 53 Wheels 3205 | 80 180 665 478 398 408 769 227 . . . . Hover . | . . . . . . . . . . . . Flight 1597 | . . . . . . . 956 322 319 . . Fastest Speed 25 | 50 90 85 80 80 80 90 25 25 25 120 120 Average Speed 82 | 84 98 85 85 80 80 96 71 25 93 120 120 Slowest Speed 150 | 90 100 90 90 80 90 130 140 25 150 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 5 42 50 59 73 58 55 30 8 70 4 41 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . 1 . . 1 . . 1 . 1 . . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . . . . Spaces Dug 28 | . . . . . . 22 5 1 . . . Terrain Destroyed 228 | 2 . 38 . . 70 95 22 1 . . . Melee 6 | . . . . . . . 5 1 . . . Projectile 1 | . . . . . . 1 . . . . . AOE 221 | 2 . 38 . . 70 94 17 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Was Total 7199 | 118 190 754 600 401 525 1025 1631 392 1403 91 69 Wait 800 | . 4 . 99 . 102 120 294 57 115 3 6 Move 5688 | 92 179 664 477 397 407 768 1180 321 1072 78 53 Hop 2 | . . . . . . . 1 . 1 . . Pick Up 111 | 13 . 13 5 2 . 23 18 6 29 2 . Fast Attach 35 | . 1 3 . . 1 5 11 . 12 . 2 Attach 60 | 7 . 5 1 . . 8 16 1 20 2 . Detach 8 | . . . . . . . 1 . 7 . . Swap 42 | . 1 4 4 1 4 10 3 5 9 1 . Drop 75 | . 2 11 4 1 2 13 18 1 23 . . Fire 221 | 6 3 54 10 . 9 65 55 . 19 . . Melee 92 | . . . . . . 13 16 1 55 5 2 Ram 6 | . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . 18 . 41 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/Waste History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 11) 299 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x2 431 | -9/Materials | Lost 4 parts (3n1w) 498 | -9/Materials | Discovered new exit (range 14) 505 | -9/Materials | Identified exit to Mines 806 | -9/Materials | Discovered new exit (range 5) 914 | -9/Materials | Build established: Scavenger-Mutant 969 | -9/Materials | Discovered new exit (range 15) 1053 | -9/Materials | Entered Mines 1077 | -9/Mines | Met a Derelict bent on vengeance 1211 | -9/Mines | Assembled infested the area 1335 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1413 | -9/Mines | Build established: Mutant 1421 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1421 | -9/Mines | Discovered new exit (range 5) 1440 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1603 | -9/Mines | Entered Exiles 1626 | -9/Exiles | Met 8R-AWN 1640 | -9/Exiles | Met EX-HEX 1662 | -9/Exiles | Met EX-BIN 1672 | -9/Exiles | Aligned with FarCom system 1672 | -9/Exiles | Given EX-Vault access code 1718 | -9/Exiles | Opened EX-Vault 1732 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1755 | -9/Exiles | Met EX-DEC 1761 | -9/Exiles | Learned location of Zion (-7) 1915 | -9/Exiles | Discovered new exit (range 14) 1925 | -9/Exiles | Entered Mines 2335 | -8/Mines | Discovered new exit (range 7) 2375 | -8/Mines | Build established: Scavenger-Mutant 2385 | -8/Mines | Entered Materials 2385 | -8/Materials | Evolved 2 slots: Utility x2 3049 | -8/Materials | Garrison activated, responded to threat 3204 | -8/Materials | Destroyed 7 combat bots 3209 | -8/Materials | Lost 3 parts (3n) 3450 | -8/Materials | Discovered new exit (range 16) 3506 | -8/Materials | Entered Factory 3506 | -7/Factory | Evolved 2 slots: Propulsion x2 3589 | -7/Factory | Build established: Hauler-Mutant 3911 | -7/Factory | Lost 3 parts (1p1n1w) 4102 | -7/Factory | Lost 5 parts (3n1u1w) 4912 | -7/Factory | Discovered new exit (range 7) 4919 | -7/Factory | Entered another Factory area 4919 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5024 | -6/Factory | Fabricated Hacking Suite (x1) 5051 | -6/Factory | Discovered new exit (range 10) 5075 | -6/Factory | Entered Extension 5197 | -6/Extension | Build established: Sprinter 5279 | -6/Extension | Rescued a captive Derelict 5280 | -6/Extension | Rescued a captive Derelict 5624 | -6/Extension | Build established: Scavenger-Mutant 5698 | -6/Extension | Rescued a captive Derelict 5775 | -6/Extension | Disrupted transfer network 5904 | -6/Extension | Rescued a captive Derelict 5905 | -6/Extension | Rescued a captive Derelict 5957 | -6/Extension | Rescued a captive Derelict 5962 | -6/Extension | Spotted B-75 Beast 5969 | -6/Extension | Spotted B-75 Beast 5984 | -6/Extension | Allies destroyed B-75 Beast 6002 | -6/Extension | Allies destroyed B-75 Beast 6055 | -6/Extension | Discovered new exit (range 3) 6220 | -6/Extension | Destroyed 7 combat bots 6223 | -6/Extension | Lost 8 parts (2p5n1u) 6380 | -6/Extension | Discovered new exit (range 15) 6381 | -6/Extension | Discovered new exit (range 15) 6461 | -6/Extension | Rescued a captive Derelict 6514 | -6/Extension | Entered Factory 6514 | -5/Factory | Evolved 2 slots: Utility x2 6628 | -5/Factory | Sucked down chute 6628 | -5/Factory | Entered Waste 6632 | -5/Waste | Spotted C-40 Crusher 6643 | -5/Waste | EMP discharged 6655 | -5/Waste | Spotted C-40 Crusher 6662 | -5/Waste | Spotted C-40 Crusher 6681 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6685 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6688 | -5/Waste | Spotted C-40 Crusher 6690 | -5/Waste | Spotted C-40 Crusher 6691 | -5/Waste | Spotted C-40 Crusher 6697 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6697 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6700 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6700 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6700 | -5/Waste | Crushed by Compactor (1 part destroyed) 6710 | -5/Waste | Core integrity fell below 50% 6712 | -5/Waste | Self-destructed Last Messages --------------- 06700_ Med. Storage Unit crushed. 06700_ Carbon-fiber Leg crushed. 06700_ Angular Momentum Engine crushed. 06700_ Spear crushed. 06700_ Carbon-fiber Leg crushed. 06700_ Ripper crushed. 06700_ Imp. Light Armor Plating crushed. 06700_ Carbon-fiber Leg crushed. 06700_ Hvy. Missile Launcher crushed. 06700_ Carbon-fiber Leg crushed. 06700_ Hacking Suite crushed. 06700_ Chainsword crushed. 06700_ Carbon-fiber Leg crushed. 06700_ Slammed into C-40 Crusher. 06702_ Destabilizing: System corrupted (+2). 06703_ Lrg. Battery crushed. 06703_ Remote Datajack crushed. 06703_ Ripper crushed. 06703_ Carbon-fiber Leg crushed. 06703_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?# #??????????????????????????????????????????? | | ?# #??????? ???????????????????????????????? | | ?# #??????? #??????????????????????????????? | | ## ######## #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ## ######## #??????????????????????????????? | | ?# #??????# #??????????????????????????????? | | ?# #??????# #???????? ?????????????????????? | | ?# #??????# #???????? ???????????????????? | | ## ######## #???????? ###????????????????? | | #???????? ???????????????? | | #??????? ????????????????? | | #??????? ?????????????????? | | = #??????? ??????????????????? | | ## ######## #??????? #??????????????????? | | ?# #??????# #??????? #??????????????????? | | ?# #??????# #??????? #??????????????????? | | ?# #??????# #??????? #??????????????????? | | ?# #??????# ######## ######## ?????????? | | ? ???????# ?????????? | | ???????# CC CC ????????? | | ???????# CCCCCCCC ????????? | | ???????# CC[@CCCC ????????? | | ## ???????# ########CCCC######?????????????? | | ?? ???????# #???????CC #??????????????????? | | ???? ????????# #???????? #??????????????????? | | ?????????????# #???????? #??????????????????? | | ?????????????# #????????? #??????????????????? | | ?????????????######?????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Offensive Hacking 30 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringHeavySegregator Manual? 0 Play Time 01:29:18 Cumulative 185.7 hours Start 2021.08.09 @ 23:12:29 End 2021.08.10 @ 00:42:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 213 Rogue 106 Adventurer 61 Explorer 46 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b63b310c-c8c1-4b60-b015-0e1dd4812ac5