Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.10 @ 17:37:29 Player: reason Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (69) 345 Value Destroyed (2704) 2704 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 11500 Bonus ------- Follower Combat Kills 151 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 64/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Terrain Scanner Advanced Terrain Scan Processor Precision Energy Filter Antimissile System Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Energy Well Triangulator Spectral Analyzer Experimental Sensor Array Signal Interpreter Makeshift Transmission Jammer Reaction Control System Light Regenerative Plating Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Remote Datajack > --- INVENTORY -------- Light Particle Reactor Enhanced Nova Cannon [Rating: 120] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . 1 . . . . . . . . . 1 1 1 1 . Utility 12 | . . 1 2 2 . . . . 2 . . 1 . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 131 | 6 5 11 10 8 1 7 . 4 12 26 . 13 6 5 15 2 Power 19 | 1 2 2 1 . 1 1 . . 1 3 . 1 1 . 4 1 Engine 9 | 1 2 2 . . 1 1 . . . 2 . . . . . . Core 4 | . . . 1 . . . . . 1 1 . 1 . . . . Reactor 6 | . . . . . . . . . . . . . 1 . 4 1 Propulsion 35 | 2 1 3 2 3 . 3 . 1 2 6 . 6 2 1 3 . Treads 16 | 1 . 3 2 3 . 3 . 1 1 2 . . . . . . Leg 3 | . . . . . . . . . 1 1 . 1 . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . . . Flight 12 | . . . . . . . . . . 3 . 3 2 1 3 . Utility 55 | 1 1 4 5 5 . 1 . 1 4 12 . 6 3 3 8 1 Device 15 | . . . . 1 . . . . 2 1 . 2 2 2 5 . Storage 9 | 1 . 2 3 . . . . . . 1 . 2 . . . . Processor 10 | . . 1 . 3 . . . . . 3 . . . . 2 1 Hackware 6 | . . . . . . . . . . 4 . 1 . 1 . . Protection 15 | . 1 1 2 1 . 1 . 1 2 3 . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 2 2 . . 2 . 2 5 5 . . . 1 . . Energy Gun 5 | 2 . . . . . . . 1 2 . . . . . . . Energy Cannon 7 | . 1 2 1 . . 1 . 1 1 . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . 2 4 . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . . . 1 2 . Parts Lost 49 | . 1 1 . . . 4 . 3 2 13 1 4 . . 4 16 Power 3 | . . . . . . . . . . 1 . . . . 1 1 Propulsion 17 | . . 1 . . . . . 1 1 5 1 . . . 3 5 Utility 19 | . . . . . . 1 . . . 4 . 4 . . . 10 Weapon 10 | . 1 . . . . 3 . 2 1 3 . . . . . . Highest Loss Streak 15 | . 1 1 . . . 2 . 2 1 5 1 2 . . 2 15 Average Slot Usage (%) 92 | . 86 95 99 100 100 94 92 96 96 89 68 65 78 94 89 58 Engine 3 | . 14 11 . . 1 7 7 7 1 2 . . . . . . Core 2 | . . . 8 7 5 . . . 4 3 . 1 5 4 . . Treads 16 | . 14 28 27 23 23 22 23 22 16 3 . . . . . . Flight 4 | . . . . . . . . . . 4 4 . 26 28 27 12 Device 2 | . . . . 1 . . . . 8 3 6 8 2 9 12 12 Storage 13 | . 14 15 27 16 15 15 15 15 13 9 3 2 5 4 4 3 Processor 18 | . . 9 9 26 30 24 23 23 20 26 20 17 15 14 11 8 Hackware 4 | . . . . . . . . . . 8 26 25 15 19 17 14 Protection 9 | . 4 6 8 7 7 13 15 15 16 7 . . 6 4 4 3 Energy Gun 1 | . 21 . . . . . . 1 6 3 . . . . . . Energy Cannon 6 | . 2 21 9 7 7 5 . 7 1 . . . . . . . Launcher 1 | . . . 8 7 7 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 68 | 10 13 30 56 58 55 60 53 61 68 65 8 17 39 43 51 45 Greatest Support 72 | 10 16 60 60 68 68 68 63 63 63 43 8 27 45 54 72 63 Greatest Overweight (x) 17 | 2 . 1 . 1 . 1 . . 1 17 2 2 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 12 16 16 16 16 16 16 16 16 4 4 4 4 4 4 Average Capacity 12 | 5 6 9 15 16 16 16 16 16 16 12 4 4 4 4 4 4 Most Carried 16 | 6 6 12 16 16 16 16 16 15 16 16 4 4 4 4 4 4 Average Carried 11 | 3 5 8 14 15 15 15 16 14 15 11 3 3 2 3 3 3 Final Capacity 16 | 6 6 12 16 16 16 16 16 16 16 4 4 4 4 4 4 4 Final Carried 16 | 6 6 12 16 16 15 16 16 15 16 4 4 4 4 4 4 4 Class Distribution -------------------- 51% | Mutant 26% | Scavenger-Mutant 14% | Hacker-Scout 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Extension Hacker-Scout | -6/Cetus Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Matter Collected 1509 | 178 127 105 145 139 . 161 . 74 132 448 . . . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2888 | . 179 628 320 177 . 771 . 70 295 448 . . . . . . Parts 129 | . 17 32 20 8 . 30 . 4 10 8 . . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 13 . 10 . . . . . . . . Prevented 14 | . . . . . . 14 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Combat Hostiles Destroyed 61 | . 5 11 5 6 . 18 . 1 5 10 . . . . . . Guns 17 | . 4 . . . . 2 . . 4 7 . . . . . . Cannons 30 | . . 11 2 1 . 12 . 1 . 3 . . . . . . AOE 11 | . 1 . 3 4 . 3 . . . . . . . . . . Classes Destroyed 10 | . 3 3 1 . . 1 . 1 . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . . . . Watcher 5 | . 2 2 1 . . . . . . . . . . . . . Swarmer 15 | . 2 . . 4 . 9 . . . . . . . . . . Grunt 25 | . 3 7 3 1 . 6 . . 2 3 . . . . . . Brawler 2 | . . . . . . 1 . . . 1 . . . . . . Duelist 2 | . . 1 . . . 1 . . . . . . . . . . Sentry 14 | . . 3 2 1 . 1 . . 3 4 . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 4 3 6 5 . 11 . 1 3 2 . . . . . . Combat Bots Only 11 | . 3 3 3 5 . 11 . 1 3 2 . . . . . . Max Kills in Single Turn 3 | . 1 1 2 2 . 3 . 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 2 . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Damage Taken 8680 | . 270 385 244 320 . 1192 . 479 156 2095 73 334 65 . 595 2472 Core 2476 | . 29 70 . 35 . 74 . 59 62 286 51 104 21 . 76 1609 Absorbed by Shields 5 | . . . . . . . . . . 5 . . . . . . Core Remaining (%) 88 | 100 88 82 100 . . . . 76 . . 53 89 98 100 94 . Volleys Fired 224 | . 23 31 21 12 . 49 . 16 17 55 . . . . . . Largest 2 | . 2 2 1 1 . 1 . 1 2 2 . . . . . . Hottest 128 | . 90 120 56 56 . 69 . 68 128 117 . . . . . . Shots Fired 286 | . 34 48 21 12 . 48 . 16 24 83 . . . . . . Gun 90 | . 31 . . . . 8 . . 16 35 . . . . . . Cannon 187 | . 3 48 16 9 . 39 . 16 8 48 . . . . . . Launcher 9 | . . . 5 3 . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 56 | . . . . . . 8 . . . 48 . . . . . . Thermal 140 | . 34 31 . . . . . 16 24 35 . . . . . . Explosive 9 | . . . 5 3 . 1 . . . . . . . . . . Electromagnetic 81 | . . 17 16 9 . 39 . . . . . . . . . . Robot Hit Streak 35 | . 7 7 11 22 . 24 . 9 33 35 . . . . . . Robot Miss Streak 5 | . 5 2 2 . . 1 . 2 . 5 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 225 | . 20 32 16 11 . 43 . 13 24 66 . . . . . . Core Hits 106 | . 10 18 15 9 . 21 . 2 10 21 . . . . . . Critical Hits 7 | . . . . . . 1 . . . 6 . . . . . . Critical Kills 2 | . . . . . . . . . . 2 . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 . . . 4 . . . . . . Melee Attacks 3 | . . . . . . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6581 | . 226 787 765 490 . 1245 . 318 676 2074 . . . . . . Guns 1984 | . 190 . . . . 149 . . 532 1113 . . . . . . Cannons 3633 | . 36 751 328 179 . 916 . 318 144 961 . . . . . . Explosions 964 | . . 36 437 311 . 180 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1110 | . . . . . . 149 . . . 961 . . . . . . Thermal 2696 | . 226 363 . . . . . 318 676 1113 . . . . . . Explosive 928 | . . . 437 311 . 180 . . . . . . . . . . Electromagnetic 1847 | . . 424 328 179 . 916 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . 1 . . . 4 4 4 . . . . . . 1 5 Average Corruption 3 | . . 1 . . . 4 4 4 . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . 19 4 19 . . . . . . . 4 Message Errors 11 | . . . . . . 4 1 5 . . . . . . . 1 Matter Fused 15 | . . . . . . 5 . 9 . . . . . . . 1 Heat Flow Errors 7 | . . . . . . 3 1 2 . . . . . . . 1 Energy Discharges 6 | . . . . . . 2 2 2 . . . . . . . . Data Loss (minor) 6 | . . . . . . 4 . 1 . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots 45 | . . . . . . . . . 14 31 . . . . . . Effects 3 | . . . . . . . . . 2 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Meltdown 2 | . . . . . . . . . 2 . . . . . . . Overflow Damage 110 | . . 63 8 7 . 1 . . . 31 . . . . . . Projectiles 103 | . . 63 8 . . 1 . . . 31 . . . . . . Explosions 7 | . . . . 7 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . 12 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . 11 . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 467 | . 203 336 102 110 . 467 183 357 71 306 . . 149 308 309 235 Average Temperature 94 | . 70 83 30 47 . 126 98 133 34 86 . . 61 146 108 52 Received Heat Transfer 1521 | . 81 159 99 90 . 162 . 165 66 519 9 27 9 . 36 99 Effects 10 | . . . . . . 3 . 1 . 1 . . . . 4 1 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . 1 . Interference 6 | . . . . . . 2 . . . . . . . . 3 1 Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . . . . Parts Fried 12 | . . 3 3 2 . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Melted 7 | . 1 3 . . . . . . . 3 . . . . . . Heat Transferred 4383 | . 594 753 . . . . . 555 983 1498 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Peak Influence 686 | . 102 224 150 228 . . . . 110 106 73 520 686 345 463 636 Initial 270 | . . 42 50 28 . . . . . . 58 35 245 270 193 214 Average 129 | . 48 76 64 111 . . . . 43 47 60 273 453 303 250 330 Maximum Alert Level 2 | . . 1 . 1 . . . . . . . 2 2 1 2 2 Low Security (%) 80 | 100 100 94 100 82 . . . . 100 100 100 44 . . 63 23 Level 1 11 | . . 5 . 17 . . . . . . . . 47 100 28 36 Level 2 8 | . . . . . . . . . . . . 55 52 . 8 40 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 1 1 1 . 1 . . . 3 . . . . 1 1 Investigation 3 | . 1 . . . . . . . . 2 . . . . . . Extermination 1 | . . . . 1 . . . . . . . . . . . . Reinforcement 6 | . 1 1 1 . . . . . . 1 . . . . 1 1 Assault 1 | . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Distress Signals 7 | . 1 . . . . . . . . 3 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 188 | . 12 15 8 5 . 21 . 4 5 33 5 9 2 1 23 45 Peak Tracking Total 15 | . 7 3 3 2 . 8 . 3 3 12 5 5 2 1 8 15 Tactical Retreats 23 | . . . . 1 . 1 . . . 6 . 2 . . 6 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Traps Triggered 8 | . . 1 . . . . . . . 3 . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Machines Disabled 4 | . . . 2 1 . . . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Machines Accessed 41 | . 3 4 5 1 . . 4 . . 6 . 4 3 4 2 5 Terminals 22 | . 3 3 4 . . . . . . 5 . . . 3 1 3 Fabricators 3 | . . . . . . . . . . . . 1 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . 1 . . . . . . . 1 . 1 1 1 . 2 Scanalyzers 3 | . . . 1 1 . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . Total Hacks 138 | . 10 10 15 7 . . 28 . . 19 . 8 11 10 4 16 Successful 92 | . 4 6 9 7 . . 28 . . 11 . 6 8 4 3 6 Failed 46 | . 6 4 6 . . . . . . 8 . 2 3 6 1 10 Catastrophic 8 | . 2 . 2 . . . . . . 1 . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 45 | . 10 8 8 . . . . . 1 3 . . . 5 1 9 Terminals 59 | . 10 8 8 . . . . . . 16 . . . 7 1 9 Fabricators 10 | . . . . . . . . . . . . 2 5 . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 20 | . . 2 . . . . . . . 3 . 3 2 3 . 7 Scanalyzers 18 | . . . 7 7 . . . . . . . . 4 . . . Garrison Access 3 | . . . . . . . . . . . . 3 . . . . Terminal Hacks 50 | . 3 5 3 . . . 28 . . 10 . . . . . 1 Record 11 | . . . . . . . 11 . . . . . . . . . Part Schematic 8 | . . . . . . . 7 . . 1 . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . Alert Level 2 | . . . . . . . . . . 2 . . . . . . Unreport Threat 8 | . 1 2 1 . . . . . . 3 . . . . . 1 Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . 1 2 2 . . . . . . 1 . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . 2 4 . 3 . Network Status 1 | . . . . . . . . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . . . . . 1 2 . 1 . Build 4 | . . . . . . . . . . . . 1 2 . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . 1 . . . . . . . 1 . 2 1 3 . 4 Process 2 | . . . . . . . . . . . . . . 1 . 1 Report Inventory 5 | . . 1 . . . . . . . 1 . 1 . 1 . 1 Retrieve Matter 3 | . . . . . . . . . . . . . . 1 . 2 Retrieve Components 2 | . . . . . . . . . . . . 1 1 . . . Scanalyzer 16 | . . . 6 7 . . . . . . . . 3 . . . Insert Component 8 | . . . 3 3 . . . . . . . . 2 . . . Analyze 8 | . . . 3 4 . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . . . . . 1 . 1 Terminals 3 | . 1 . . . . . . . . . . . . 1 . 1 Assimilate 3 | . 1 . . . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 2 3 . . . . . . 6 . 3 2 3 2 4 Full Trace Events 3 | . 1 . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 3 3 . . 7 . . 1 . . 1 . . . Parts Built 3 | . . . . . . . . . . . . . 2 . 1 . Matter 1111 | . . . . . . . . . . . . 351 570 . 190 . Time 538 | . . . . . . . . . . . . 187 304 . 47 . Total Part Build Rating 15 | . . . . . . . . . . . . . 10 . 5 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 101 | . . . . . . . . . . . . . . 91 . 10 Retrieved Matter 101 | . . . . . . . . . . . . . . 91 . 10 Retrieved Components 4 | . . . . . . . . . . . . 1 3 . . . Parts Scanalyzed 8 | . . . 3 3 . . . . . . . . 2 . . . Part Schematics Acquired 7 | . . . 3 3 . . . . . . . . 1 . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . 1 . 1 . . . . . . Largest Group 1 | . . . . . . . . 1 1 1 . . . . . . Highest-Rated Group 94 | . . . . . . . . 94 89 25 . . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 89 25 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . 20 5 . . . . . . . Total Damage 761 | . . . . . . . . 620 141 . . . . . . . Kills 5 | . . . . . . . . 4 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Turns Passed 8419 | 78 291 1042 931 347 567 938 125 911 779 881 46 220 424 113 471 255 Spaces Moved 6312 | 63 211 578 513 179 340 488 76 530 380 805 62 287 283 226 683 608 Core 284 | 15 . . . . . . . . . 4 46 120 . . . 99 Treads 3121 | . . 541 513 179 340 488 76 530 380 74 . . . . . . Legs 138 | . . . . . . . . . . 130 . 8 . . . . Wheels 296 | 48 211 37 . . . . . . . . . . . . . . Hover 142 | . . . . . . . . . . . . 142 . . . . Flight 2331 | . . . . . . . . . . 597 16 17 283 226 683 509 Fastest Speed 22 | 50 80 100 160 166 166 163 166 163 163 34 40 34 28 25 22 28 Average Speed 105 | 93 94 156 161 166 166 167 166 164 178 76 49 50 29 25 26 34 Slowest Speed 900 | 150 100 160 166 190 166 190 166 166 180 900 150 150 34 25 37 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . 6 . 1 . 2 9 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 40 44 43 5 55 63 73 74 9 89 23 11 6 10 25 23 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . . . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . 2 6 . 3 . . . . . . . . Spaces Dug 7 | . . . 7 . . . . . . . . . . . . . Terrain Destroyed 72 | . . 4 39 14 . 5 . . . 10 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . 1 . . . 10 . . . . . . AOE 61 | . . 4 39 14 . 4 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Fac Fac Res Res Acc Total 7767 | 82 271 671 599 218 343 562 75 551 454 986 78 362 623 279 965 648 Wait 812 | . 16 18 12 8 . . . . 30 26 15 45 325 46 240 31 Move 6254 | 62 210 577 512 178 339 487 75 529 379 793 61 284 282 221 664 601 Hop 20 | . . . . . . . . . . 5 . 1 . 2 9 3 Pick Up 168 | 13 9 22 25 6 1 12 . 2 11 19 . 13 7 4 20 4 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 79 | 6 2 5 2 4 . 4 . 3 5 18 . 11 5 3 9 2 Detach 5 | . . . . 2 . . . . . 1 1 1 . . . . Swap 52 | . 3 6 8 4 1 3 . 1 7 8 . 2 1 2 6 . Drop 106 | 1 8 12 19 4 2 7 . . 5 21 1 5 3 1 14 3 Fire 224 | . 23 31 21 12 . 49 . 16 17 55 . . . . . . Melee 3 | . . . . . . . . . . 3 . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . 37 . . . . 3 4 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 17) 314 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1227 | -9/Materials | Build established: Scavenger-Mutant 1266 | -9/Materials | Discovered new exit (range 12) 1390 | -9/Materials | Discovered new exit (range 5) 1410 | -9/Materials | Identified exit to Materials 1412 | -9/Materials | Entered another Materials area 1412 | -8/Materials | Evolved 2 slots: Utility x2 1730 | -8/Materials | Build established: Mutant 2326 | -8/Materials | Discovered new exit (range 3) 2329 | -8/Materials | Identified exit to Factory 2343 | -8/Materials | Entered Factory 2343 | -7/Factory | Evolved 2 slots: Utility x2 2615 | -7/Factory | Discovered new exit (range 4) 2634 | -7/Factory | Identified exit to Lower Caves 2690 | -7/Factory | Entered Lower Caves 2848 | -7/Lower Caves | Learned location of Zion (-6) 3009 | -7/Lower Caves | Identified exit to Lower Caves 3257 | -7/Lower Caves | Entered another Lower Caves area 3366 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3482 | -7/Lower Caves | Destroyed 11 combat bots 3972 | -7/Lower Caves | Encountered a Warlord checkpoint 4170 | -7/Lower Caves | Discovered new exit (range 4) 4174 | -7/Lower Caves | Identified exit to Data Miner 4195 | -7/Lower Caves | Entered Data Miner 4195 | -7/Data Miner | Discovered new exit (range 6) 4217 | -7/Data Miner | Met Data Miner 4255 | -7/Data Miner | Learned location of Section 7 (-2) 4255 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4283 | -7/Data Miner | Received God Mode back door access code from Data Miner 4318 | -7/Data Miner | Identified exit to Proximity Caves 4320 | -7/Data Miner | Entered Proximity Caves 4377 | -6/Proximity Caves | Escorted by Enhanced Grunt 4729 | -6/Proximity Caves | Learned location of 1 exit from Factory 4885 | -6/Proximity Caves | Spotted B-75 Beast 4899 | -6/Proximity Caves | Destroyed B-75 Beast 5003 | -6/Proximity Caves | Discovered new exit (range 9) 5016 | -6/Proximity Caves | Identified exit to Factory 5207 | -6/Proximity Caves | Build established: Scavenger-Mutant 5231 | -6/Proximity Caves | Entered Factory 5231 | -6/Factory | Accompanied by 1 ally 5231 | -6/Factory | Evolved 2 slots: Utility x2 5232 | -6/Factory | Identified exit to Lower Caves 5842 | -6/Factory | Discovered new exit (range 14) 5927 | -6/Factory | Identified exit to Extension 6010 | -6/Factory | Entered Extension 6071 | -6/Extension | Disrupted transfer network 6256 | -6/Extension | Lost 3 parts (1n1u1w) 6505 | -6/Extension | Build established: Mutant 6580 | -6/Extension | Lost 3 parts (1n1u1w) 6665 | -6/Extension | Incoming investigation squad redirected 6687 | -6/Extension | Spotted B-75 Beast 6766 | -6/Extension | Spotted B-75 Beast 6800 | -6/Extension | Rescued a captive Derelict 6805 | -6/Extension | Lost 5 parts (1p2n1u1w) 6887 | -6/Extension | Discovered new exit (range 10) 6888 | -6/Extension | Discovered new exit (range 6) 6890 | -6/Extension | Identified exit to Cetus 6891 | -6/Extension | Entered Cetus 6912 | -6/Cetus | Spotted Cetus Guard 6916 | -6/Cetus | Spotted Cetus Guard 6919 | -6/Cetus | Spotted Cetus Guard 6919 | -6/Cetus | Spotted Cetus Guard 6927 | -6/Cetus | Discovered new exit (range 22) 6937 | -6/Cetus | Identified exit to Factory 6937 | -6/Cetus | Entered Factory 6937 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7035 | -5/Factory | Local fabrication network quarantined 7133 | -5/Factory | Discovered new exit (range 10) 7137 | -5/Factory | Identified exit to Factory 7157 | -5/Factory | Entered another Factory area 7157 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7315 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 7357 | -4/Factory | Local fabrication network quarantined 7451 | -4/Factory | Build established: Hacker-Mutant 7469 | -4/Factory | Fabricated Exp. Sensor Array (x1) 7545 | -4/Factory | Discovered new exit (range 9) 7581 | -4/Factory | Identified exit to Research 7581 | -4/Factory | Entered Research 7581 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7632 | -3/Research | Discovered new exit (range 8) 7694 | -3/Research | Identified exit to Research 7694 | -3/Research | Entered another Research area 7694 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7779 | -2/Research | Build established: Hacker-Scout 7788 | -2/Research | Fabricated Triangulator (x1) 7805 | -2/Research | Found Prototype Processor 7806 | -2/Research | Identified Spectral Analyzer 7809 | -2/Research | Found Spectral Analyzer 8027 | -2/Research | Spotted B-90 Cyclops 8040 | -2/Research | Spotted B-90 Cyclops 8158 | -2/Research | Discovered new exit (range 5) 8165 | -2/Research | Identified exit to Access 8165 | -2/Research | Entered Access 8165 | -1/Access | Evolved 2 slots: Utility x2 8181 | -1/Access | Spotted B-99 Colossus 8233 | -1/Access | Spotted B-99 Colossus 8405 | -1/Access | Spotted B-99 Colossus 8407 | -1/Access | Core integrity fell below 50% 8410 | -1/Access | Found Antimissile System 8416 | -1/Access | Spotted B-99 Colossus 8417 | -1/Access | Core integrity fell below 20% 8417 | -1/Access | Spotted B-99 Colossus 8420 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 08410_ Acquired Antimissile System. 08410_ Knocked back. 08410_ Slug penetrates Wave Collapse Detector. 08412_ B-99 Colossus activates siege mode. 08412_ U-05 Engineer builds a Wall. 08412_ U-05 Engineer lays Concrete. 08414_ Wave Collapse Detector explodes. 08414_ G-73 Enforcer destroyed. 08414_ U-05 Engineer destroyed. 08414_ K-01 Serf destroyed. 08414_ Penetrated by Slug. 08414_ Slug penetrates Wall. 08416_ Knocked back. 08416_ Penetrated by Slug. 08416_ Spectral Analyzer destroyed. 08416_ Imp. Target Analyzer destroyed. 08416_ Slug penetrates Wall. 08417_ Penetrated by Slug. 08417_ Slug penetrates Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##+#???????????????????????????????????????? | | ?????? #??????????????????????????????????????? | | ?????? #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ???#?# #????????????????########??????????????? | | ??? ## #???????????????# "??????????????? | | ? ? ## #???????????????# BB "??????????????? | | "" ## #?####+########## BB "??????????????? | | """## #?# "??????????????? | | T"## #?# "??????????????? | | """## #?# "??????????????? | | "" ## #?#"" @ "??????????????? | | ## #?#"F ;#; BB "??????????????? | | ## #?#""" ### BB "??????????????? | | "" ## ###""" #?# "??????????????? | | "" ## ## #?#########??????????????? | | "" ## ## #????????????????????????? | | "" ## # p #????????????????????????? | | "" ## # h l #????????????????????????? | | ## # ##????????????????????????? | | ## # BB #?????????????????????????? | | ##+### ! # B=!* ##????????????????????????? | | *% *% h=s%[ #????????????????????????? | | [= #????????????????????????? | | %* #????????????????????????? | | = #????????????????????????? | | #+################# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 41 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Armor Coverage 375 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 74 Targeting Accuracy 18 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Particle Cannon | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Lgt. EM Pulse Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Phase Gun | -6/Extension | Hacked Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Triangulator | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Achiever Denied? GoHome() Overkill Slippery One Universal Adapter Challenges ------------ None Game ------ Seed BurstRagnarokPit Manual? 0 Play Time 02:13:16 Cumulative 29.4 hours Start 2021.05.10 @ 15:00:56 End 2021.05.10 @ 17:37:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e313c99e-5cc8-4ede-9e8c-fcfff2ad55f5